// rate at which particle grows (or shrinks)
particleGrowthRate = 0.20

// particle lifetime
particleLifetime = .75

// random additional lifetime
particleLifetimeVariance = .25

// particle size
particleSize = 1

// random additional size
particleSizeVariance = 1.0

// particle velocity
particleVelocity = 0

// random additional velocity
particleVelocityVariance = 0

// total number of particles that can exist at one time
maxParticles = 1

// time between particle creation
launchPeriod = 0.05

// delay before first particle launch
launchDelay = 0.0

// radius of particle creation area
launchRadius = 0.3

// rate at which particles slow
friction = 2

// total time during which new particles are created
lifetime = 0.1

// Sprite is selected randomly from this list on particle creation
spriteList = "x_explosion_06"

// also fire these dependent particle systems
//dependentParticleSystems = "pssupernova_dust"

// rotate particles to random but fixed orientation
rotate = 1