// rate at which particle grows (or shrinks)
particleGrowthRate = 0.20

// regulates the particle growth rate
particleGrowthInterpolant = 1

// particle lifetime
particleLifetime = 2

// random additional lifetime
particleLifetimeVariance = .75

// particle size
particleSize = 0.65

// random additional size
particleSizeVariance = 0

// particle velocity
particleVelocity = 0

// random additional velocity
particleVelocityVariance = 0

// total number of particles that can exist at one time
maxParticles = 1

// time between particle creation
launchPeriod = 1

// delay before first particle launch
launchDelay = 0.0

// radius of particle creation area
launchRadius = 1

// rate at which particles slow
friction = 0.3

// total time during which new particles are created
lifetime = 2

// Sprite is selected randomly from this list on particle creation
spriteList =  "x_explosion_05"

// rotate particles to random but fixed orientation
rotate = 0

// these value dictate the range in which a random angular velocity is chosen
particleAngularVelocityMin = -1
particleAngularVelocityMax = 1


// modifies the playback speed
speedModifier = 1.3

