#include "planet.odf"

unitName = "Sun"

tooltip = "PLANET_CLASSM"
verboseTooltip = "PLANET_CLASSM_V"

maxHealth = 10000
maxCrewGain = 5000

// maximum military garrision (crew)
maximumCrew = 5000

// maximum civilian population
// can be unpopulated, sparse, light, medium, or heavy
maxPopulation = "heavy"

// modifier to base rate at which a planet gets civilians
civilianPopulationModifier = 1.5f

resource = "ResourcePlanetM"
radius = 2000
coronaSelfIllumination = 1

groundTextureName = "sund"
// It's the sun, so it glows all on its own
ambient = 255 255 255
diffuse = 0 0 0


// So it casts light on everyone
pointLightColor = 210 210 189

coronaWidth = 600
coronaColor = 254 168 67
isColonizable = 1

// generates a lens flare
isLensFlareSource = 1

//**********************************************************************
//**********************************************************************
//PLANET NAMES

//Possible Craft Names
possibleCraftNames = 
	"Sol" "Orion"