#include "photon.odf"

//Name of the ODF file for the ordinance for this weapon
ordName = "fed_photon_ord_main"

//Display name for this weapon
wpnName = "Photon Torpedo"

//Time Delay between shots
shotDelay = 9.0f//DAS 12.0f

//Sound which is played when the weapon fires
fireSoundGroup = "ST_GRP_FED_Photon_Blast_2"

// Use this fire arc restriction
//fireArc = 120
