#include "phasero.odf"

//The base amount of damage which the ordinance does with each hit
damageBase = 110

//The sprite which is used for this ordinance
Sprite = "kphaser"

//Size of the flare around the phaser
flareRadiusMultiplier = 0.675//DAS 1.0


lightColor = 1.0 0.1 0.1
lightFalloffStart = 0.0
lightFalloffRange = 50.0


// Modifier for the amount of damage (in terms of hit points) inflicted by this phaser per tick. -tmob
phaserDamage = 0.2

flareSprite = "pflare_G"



