#include "phasero.odf"

//The sprite which is used for this ordinance
Sprite = "rphaser"

damageBase = 80


// Modifier for the amount of damage (in terms of hit points) inflicted by this phaser per tick. -tmob
phaserDamage = 0.14

//Size of the flare around the phaser
flareRadiusMultiplier = 0.675//DAS 1.0