// rate at which particle grows (or shrinks)
particleGrowthRate = 0.5

// particle lifetime
particleLifetime = 1.0

// random additional lifetime
particleLifetimeVariance = .25

// particle size
particleSize = 1.0

// random additional size
particleSizeVariance = 0.5

// particle velocity
particleVelocity = .2

// random additional velocity
particleVelocityVariance = .05

// total number of particles that can exist at one time
maxParticles = 1

// time between particle creation
launchPeriod = 0.05

// delay before first particle launch
launchDelay = 0.1

// radius of particle creation area
launchRadius = 0.2

// rate at which particles slow
friction = 0.3

// total time during which new particles are created
lifetime = 0.01

// Sprite is selected randomly from this list on particle creation
spriteList = "x_explosion_01" 
// rotate particles to random but fixed orientation
rotate = 1

emitterfollow = 0