// rate at which particle grows (or shrinks)
particleGrowthRate = 1.0

// regulates the particle growth rate
particleGrowthInterpolant = 5

// particle lifetime
particleLifetime = 1.5

// random additional lifetime
particleLifetimeVariance = 0.25

// particle size
particleSize = .2

// random additional size
particleSizeVariance = 0.1

// particle velocity
particleVelocity = 0

// random additional velocity
particleVelocityVariance = 0

// total number of particles that can exist at one time
maxParticles = 1

// time between particle creation
launchPeriod = 0.1

// radius of particle creation area
launchRadius = 0.02

// delay before first particle launch
launchDelay = 0.2

// rate at which particles slow
friction = 0.05

// system lifetime
lifetime = 1.1

// arbitrary orientation
rotate = 1

// Sprite is selected randomly from this list on particle creation
spriteList = "burst"

dependentParticleSystems = "psexplosion_blast_smoke2"