// rate at which particle grows (or shrinks)
particleGrowthRate = 0.20

// disable texture animation
enableTextureAnimation = 1//DAS added

// particle lifetime
particleLifetime = 5//DAS 1

// random additional lifetime
particleLifetimeVariance = 0.01

// particle size
particleSize = 1.0

// random additional size
particleSizeVariance = 0.4

// particle velocity
particleVelocity = 0.0

// random additional velocity
particleVelocityVariance = 0.2

// total number of particles that can exist at one time
maxParticles = 1

// time between particle creation
launchPeriod = 0.05

// delay before first particle launch
launchDelay = 0.0

// radius of particle creation area
launchRadius = 0.3

// rate at which particles slow
friction = 0.3

// total time during which new particles are created
lifetime = 0.5

// Sprite is selected randomly from this list on particle creation
spriteList = "explosionb"
 

// rotate particles to random but fixed orientation
rotate = 1

// modifies the playback speed
speedModifier = 1.2//DAS 1

timetofadeout= 3//DAS added