#include "planet.odf"

unitName = "Moon"

tooltip = "OBJECT_MOON"
verboseTooltip = "OBJECT_MOON_V"

maxHealth = 10000
maxCrewGain = 3000

// maximum civilian population
// can be unpopulated, sparse, light, medium, or heavy
maxPopulation = "medium"

// modifier to base rate at which a planet gets civilians
civilianPopulationModifier = 1.0f

//ambientSound = "pb_clssl_am.wav"
//ambientMinimumFactor = .6


resource = "ResourcePlanetL"
atmosphereTextureName = "moon_A"
groundTextureName = "moon"
specularTextureName = "moon_spec"
bumpTextureName = "moon_bump"
radius = 400

isColonizable = 0
requiresTerraform = 1

// Sprite to use for minimap display.
mapIcon = "map_moon"

rangeScan = 1790

//************************************************************
// Additions for context sensitive menus
planet = 1

//**********************************************************************
//**********************************************************************
//PLANET NAMES

//Possible Craft Names
possibleCraftNames = 
	"L-34198" "L-68850" "L-61208" "L-78020" "L-35641"
	"L-39271" "L-64555" "L-25141" "L-19653" "J-30823"
	"Thorodrorn" "Cahermad" "Aronil" "Tarmorn" "Fathreon"
	"Larkith" "Urand" "Cangrim" "Zagrarg" "Cormuk"
