#include "planet.odf"

unitName = "Class L"

tooltip = "PLANET_CLASSL"
verboseTooltip = "PLANET_CLASSL_V"

maxHealth = 10000
maxCrewGain = 3000

// maximum civilian population
// can be unpopulated, sparse, light, medium, or heavy
maxPopulation = "medium"

// modifier to base rate at which a planet gets civilians
civilianPopulationModifier = 1.0f

//ambientSound = "pb_clssl_am.wav"
//ambientMinimumFactor = .6

groundTextureName = "ClassL"
radius = 1000

isColonizable = 1
requiresTerraform = 1

// Sprite to use for minimap display.
mapIcon = "map_classL"

// can be upgraded.
maxUpgradeLevel = 1;

// The various build lists depending on race
// with odf name and the upgrade level the planet needs to be at 
// to build it.  Starts from zero.

// ENT era **************************************

federationEntBuildList ="f_ent_shipyard" "1" 
						"f_ent_turret" "1" 
						"f_ent_sensor" "1"

klingonEntBuildList =	"k_ent_shipyard" "1" 
						"k_ent_turret" "1" 
						"k_ent_sensor" "1"

borgEntBuildList =		"b_ent_shipyard" "1" 
						"b_ent_turret" "1" 
						"b_ent_sensor" "1" 

romulanEntBuildList =	"r_ent_shipyard" "1" 
						"r_ent_turret" "1" 
						"r_ent_sensor" "1" 

// TOS era **************************************

federationTosBuildList ="f_tos_shipyard" "1" 
						"f_tos_turret" "1" 
						"f_tos_sensor" "1" 

klingonTosBuildList =	"k_tos_shipyard" "1" 
						"k_tos_turret" "1" 
						"k_tos_sensor" "1" 

borgTosBuildList =		"b_tos_shipyard" "1" 
						"b_tos_turret" "1" 
						"b_tos_sensor" "1" 

romulanTosBuildList =	"r_tos_shipyard" "1" 
						"r_tos_turret" "1" 
						"r_tos_sensor" "1" 

// TNG era **************************************

federationTngBuildList ="f_tng_shipyard" "1" 
						"f_tng_turret" "1" 
						"f_tng_sensor" "1" 

klingonTngBuildList =	"k_tng_shipyard" "1" 
						"k_tng_turret" "1" 
						"k_tng_sensor" "1" 

borgTngBuildList =		"b_tng_shipyard" "1" 
						"b_tng_turret" "1" 
						"b_tng_sensor" "1" 

romulanTngBuildList =	"r_tng_shipyard" "1" 
						"r_tng_turret" "1" 
						"r_tng_sensor" "1" 


//************************************************************
// Additions for context sensitive menus
planet = 1

//**********************************************************************
//**********************************************************************
//PLANET NAMES

//Possible Craft Names
possibleCraftNames = 
	"L-34198" "L-68850" "L-61208" "L-78020" "L-35641"
	"L-39271" "L-64555" "L-25141" "L-19653" "J-30823"
	"Thorodrorn" "Cahermad" "Aronil" "Tarmorn" "Fathreon"
	"Larkith" "Urand" "Cangrim" "Zagrarg" "Cormuk"


PointRate = .83
PointMax = 1500
