// rate at which particle grows (or shrinks)
particleGrowthRate = .6

// regulates the particle growth rate
particleGrowthInterpolant = 1 //DAS 1

// disable texture animation
enableTextureAnimation = 1//DAS 0

// randomize the start frame
// with texture animation disabled, this randomizes the texture
randomizeStartFrame = 0

// particle lifetime
particleLifetime = 60//DAS 1.5

// random additional lifetime
particleLifetimeVariance = 0

// particle size
particleSize = 0.48
particleStartSize = 0

// random additional size
particleSizeVariance = 0

// particle velocity
particleVelocity = 0

// random additional velocity
particleVelocityVariance = 0

// these value dictate the range in which a random angular velocity is chosen
particleAngularVelocityMin = 0
particleAngularVelocityMax = 0

// total number of particles that can exist at one time
maxParticles = 30//DAS 20

// number of particles spawned at every launch
burstAmount = 1

// time between particle creation
launchPeriod = .1

// radius of particle creation area
launchRadius =  2.5

// delay before first particle launch
launchDelay = 0.0

// rate at which particles slow
friction = 10//DAS 10

// total time during which new particles are created
lifetime = 1

// Sprite is selected randomly from this list on particle creation
spriteList =  "explosion_minor" //"explosionb"

// establish the color transition for the lifetime of this particle
particleColor0 = .22 .58 .36//DAS .22 .28 .36
particleColor1 = .1 .4 .2 //DAS .1 .1 .2
particleColor2 = .05 .20 .07 //DAS 0 0 0

//also fire these dependent particle systems
dependentParticleSystems = "psshocklight_a" "psexplosion_5" "psshocklight_a" "psexplosion_4" "psshocklight_a" "psexplosion_6" "psexplosion_blast_coloring2_borg" "psexplosion_glow_hot2"  "psexplosion_blast_wide3" "borg_glow_Batt"  

// modifies the playback speed
speedModifier = 6//DAS 1.0

// randomize initial orientation
rotate = 1 //DAS ADDED

// establish a consistent seed
randomSeed = 10

emitterfollow = 1.0//DAS ADDED

timetofadeout= 6//DAS .7 
 
//TURNED OFF=  "nova_dustborg_Batt" "shockwaveborg_Batt"  "psexplosion_spark" "sparksborg_Batt" 
