#include "photon.odf"

//Name of the ODF file for the ordinance for this weapon
ordName = "borg_photon_ord_main"

//Display name for this weapon
wpnName = "Photon Torpedo"

//Time Delay between shots
shotDelay = 2.0f

// Range within which the weapon will fire.
range = 1000.0f//DAS 500.0f

//Sound which is played when the weapon fires
fireSoundGroup = "ST_GRP_BOR_Photon_Blast_1"

// Use this fire arc restriction
//fireArc = 70

