#include "class_cruiser.odf"

//**********************************************************************
//  Engine sound
//**********************************************************************
engineSound = "ST_ENG_ROM_Cruiser" 

// global WEAPON values
photonReplenishRate 		= 1.6    	// how fast can i restore my photons
weaponsEnergyReplenishRate 	= 1.4	  	// how fast can i restore my weapons energy pool
weaponPoolDiminishRate 		= 2.7		// how slowly does my weapons pool diminish
energyPerPhoton			= 0.2		// how much energy expended when firing a photon torpedo
shieldRechargeRateModifier	= 0.8		// how fast the shields charge

//AI Settings
chanceFlyBy = 0.25
chanceCircle = 0.30
chanceCloverleaf = 0.15
chanceChase = 0.30


