EXAMPLE:

//Co-Op

/////////////////////////////////////////////////////////////////////////

/////////////////////Includes the Co-Op Script Mod Matrix Script

#include "maps/global_scripts/global_co-op.scr"

/////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////


void main()

{

//Co-Op

/////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////

//RegenerationAmmounts

coop_regenHealthAmmount = 1;//regenerate Health

coop_regenArmoryAmmount = 1;//regenerate Armory

coop_regenAmmoAmmount = 2;//regenerate Ammo

coop_regenHealthMax = 100;//Regeneration stops at

//MaxAmmount

coop_healthMax = 125;//Maximum Health Points allowed

//StartAmmount

coop_startHealth = 125;//Start Health ammount

coop_startArmory = 25;//Start Armory amount

//Set spawnangles for this level

coop_spawnangle0 = 180;//Player Angle

coop_spawnangle1 = 180;//Player1 Angle

coop_spawnangle2 = 180;//Player2 Angle

coop_spawnangle3 = 90;//Player3 Angle

coop_spawnangle4 = 90;//Player4 Angle

coop_spawnangle5 = -90;//SpawnOrigin5 Angle

coop_spawnangle6 = -90;//SpawnOrigin6 Angle

coop_spawnangle7 = 180;//SpawnOrigin7 Angle

coop_spawnangle8 = 180;//SpawnOrigin8 Angle

//Definie Objective

coop_objectiveItem1 = "secretObjectiveS1";//Objective Item1 Name

//Give each player a Item/weapon, the integer stands for the player-ID

coop_weapon0a = "models/weapons/worldmodel-fieldassaultrifle.tik";//player

coop_weapon0b = "models/weapons/worldmodel-compressionrifle.tik";//player

coop_weapon0c = "models/weapons/worldmodel-phaser-STX.tik";//player

coop_weapon0d = "models/weapons/worldmodel-burstrifle.tik";//player

coop_weapon0e = "models/weapons/worldmodel-tricorder-STX.tik";//player

//Spawnorigins, Spawn Players on those locations, at map start

coop_spawnorigin0 = '628 128 271';

coop_spawnorigin1 = '1559 188 -70';

coop_spawnorigin2 = '1559 62 -60';

coop_spawnorigin3 = '1234 -95 -70';

coop_spawnorigin4 = '1129 -95 -66';

coop_spawnorigin5 = '1129 366 -66';

coop_spawnorigin6 = '1230 366 -66';

coop_spawnorigin7 = '1454 197 -60';

coop_spawnorigin8 = '1454 40 -50';

//Start the Co-Op Script

thread globalCoop_main();

/////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////

//other main thread code, below here...

}