EXAMPLE:
//Co-Op ///////////////////////////////////////////////////////////////////////// /////////////////////Includes the Co-Op Script Mod Matrix Script #include "maps/global_scripts/global_co-op.scr" ///////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////
void main() { //Co-Op ///////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////// //RegenerationAmmounts coop_regenHealthAmmount = 1;//regenerate Health coop_regenArmoryAmmount = 1;//regenerate Armory coop_regenAmmoAmmount = 2;//regenerate Ammo coop_regenHealthMax = 100;//Regeneration stops at //MaxAmmount coop_healthMax = 125;//Maximum Health Points allowed //StartAmmount coop_startHealth = 125;//Start Health ammount coop_startArmory = 25;//Start Armory amount //Set spawnangles for this level coop_spawnangle0 = 180;//Player Angle coop_spawnangle1 = 180;//Player1 Angle coop_spawnangle2 = 180;//Player2 Angle coop_spawnangle3 = 90;//Player3 Angle coop_spawnangle4 = 90;//Player4 Angle coop_spawnangle5 = -90;//SpawnOrigin5 Angle coop_spawnangle6 = -90;//SpawnOrigin6 Angle coop_spawnangle7 = 180;//SpawnOrigin7 Angle coop_spawnangle8 = 180;//SpawnOrigin8 Angle //Definie Objective coop_objectiveItem1 = "secretObjectiveS1";//Objective Item1 Name //Give each player a Item/weapon, the integer stands for the player-ID coop_weapon0a = "models/weapons/worldmodel-fieldassaultrifle.tik";//player coop_weapon0b = "models/weapons/worldmodel-compressionrifle.tik";//player coop_weapon0c = "models/weapons/worldmodel-phaser-STX.tik";//player coop_weapon0d = "models/weapons/worldmodel-burstrifle.tik";//player coop_weapon0e = "models/weapons/worldmodel-tricorder-STX.tik";//player //Spawnorigins, Spawn Players on those locations, at map start coop_spawnorigin0 = '628 128 271'; coop_spawnorigin1 = '1559 188 -70'; coop_spawnorigin2 = '1559 62 -60'; coop_spawnorigin3 = '1234 -95 -70'; coop_spawnorigin4 = '1129 -95 -66'; coop_spawnorigin5 = '1129 366 -66'; coop_spawnorigin6 = '1230 366 -66'; coop_spawnorigin7 = '1454 197 -60'; coop_spawnorigin8 = '1454 40 -50'; //Start the Co-Op Script thread globalCoop_main(); ///////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////// //other main thread code, below here... } |
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