RPG v1.0.1 - Steve[FB] - www.sbap.fsnet.co.uk

Rev10: No Alt fire on Comp. Rifle or Stasis Weapon.
Rev8: New cvars and item/weapon class changes.
Rev7: Security class has a scanner with his Compression Rifle.
Rev6: New cvars for disabling weapon damage.
Rev5: Ammo display removed, Frag counter removed.
	Tricorder scanner colours changed:
	- Command displayed in red.
	- Science is light blue
	- Medical is white.
	- Engineer is yellow
	- Security is blue.
	- Alien and NoClass are black(ish).
Rev4: Removed "chat icon" from above players head and some other stuff.
Rev3: New Padd model and sounds. Icon for the Toolkit.
Rev2: Toolkit model for Engineer.

Install in:

"C:\Program Files\Raven\Star Trek Voyager Elite Force\RPG\rpg_pak0.pk3"

RPG mode (efa_rpg):

Before selecting a class, each player will spawn with these items depending on the value of efa_rpg.

0 = RPG Mode Off
1 = Padd (default efa_rpg setting)
2 = Padd, Phaser, Tricorder
3 = Padd, Hypo, Tricorder
4 = Padd, Phaser, Hypo, Tricorder
5 = Padd, Phaser, Compression Rifle, Hypo, Tricorder

Class Options (efa_rpg [1-5]):

COMMAND: "/class command" (icon = red, player colour = red)
Weapons/Items: Padd, Tricorder, Phaser


SECURITY: "/class security" (icon = blue, player colour = default)
Weapons/Items: Padd, Phaser, Compression Rifle, Tricorder


MEDICAL: "/class medical" (icon = white, player colour = blue)
Weapons/Items: Padd, Tricorder, Hypo, Dermal Regenerator, Medkit


ENGINEER: "/class engineer" (icon = yellow, player colour = default)
Weapons/Items: Padd, Tricorder, Phaser, Neutrino Probe, Toolkit


SCIENCE: "/class science" (icon = teal, player colour = blue)
Weapons/Items: Padd, Tricorder, Phaser


ALIEN: "/class alien" (icon = multicoloured, player colour = default, This class is disabled by default)
Weapons/Items: Padd, Stasis Weapon


Weapon Changes:

01. Phaser (Used)
02. Comp. Rifle (Used)
03. I-MOD
04. Scavenger
05. Stasis (Used)
06. Grenade Launcher
07. Tetryon Pulse Disruptor
08. Photon Launcher
09. Dermal Regenerator (Used, replaces Arc Welder, works the same as the Hypo)
10. Hypo (Used)
11. Toolkit (Used, replaces Assimilator)
12. Medkit (Used, replaces Borg Weapon)
13. Tricorder (Used) [alt fire will transport player in the crosshair to a random spawn point, optional]
14. Padd (Used)
15. Neutrino Probe (Used)

New cvars:

efa_nosecurity [0/1]
efa_noalien [0/1]
efa_forceclasscolor [0/1]
efa_norpgclasses [0/1]
efa_rangehypo [32/+] (0 to disable)
efa_rangetricorder [32/+] (0 to disable teleporting)
efa_phaserdmg [0/1] (0 = no damage)
efa_rifledmg [0/1] (0 = no damage)
efa_stasisdmg [0/1] (0 = no damage)
efa_noweapons [0/1] (1 = remove weapons from all classes)

** NOTE **

Padd, Medkit, Toolkit, Dermal Regenerator, 3rd person tricorder (modified Raven model) and Neutrino Probe models
are made/modified by Carley. New model textures made by Simmo666.