

ShellShock's Crater
Bot Number Rules
The rules Q3Offline uses to determine how many bots,
and which type of bot, you will play against are explained here. The rules appear in
the order in which they are applied, i.e., the rules higher in the list take
precedence over rules lower in the list.
- Only bots that are ticked in the bots list on the
Bots page are considered for inclusion in the game.
- If Map specific bots on the Bots
page is ticked, and Map specific number of bots on the Edit
map dialog is ticked, then the number of bots for that map is a random
number between the min and max fields on the Edit
map dialog. The Quantity field in the Edit bot dialog
is ignored.
- If Map specific bots on the Bots
page is ticked, and Map specific number of bots on the Edit
map dialog is not ticked, then the number of bots for that map is a random
number between the min and max Number of bots fields on the Bots
page. The Quantity field in the Edit bot dialog
is ignored.
- If Map specific bots on the Bots
page is not ticked, and one or more bots have a quantity specified in
the Edit bot dialog, then the Number of bots
field on the Bots page is ignored.
- If Map specific bots on the Bots
page is not ticked, and no bots have a quantity specified in
the Edit bot dialog, then the Number of bots
field on the Bots page is used to calculate the
number of bots, as a random value between the min and max.
- If No. of players on the Server
page is > 0, then Quake III Arena will spawn or kick bots from
the game so that the number of bots plus the number of players
equals No. of players. This setting applies to
all maps, unless overridden on a map by map basis.
- In team games (Team Deathmatch and
Capture the Flag), Q3Offline
does not automatically balance teams.
-
In Tournament games, the Number
of bots option is ignored, as you will always play
against one bot, selected from the ticked bots in the list box.