1 /*
 2 ============
 3 G_InitGame
 4 
 5 ============
 6 */
 7 void G_InitGame( int levelTime, int randomSeed, int restart ) {
 8 	int	i;
 9 
10 	B_InitAlloc(); //make sure everything is clean
11 
12 	G_Printf ("------- Game Initialization -------\n");
13 	G_Printf ("gamename: %s\n", GAMEVERSION);
14 	G_Printf ("gamedate: %s\n", __DATE__);
15 
16 	// If this server runs JK2MF disable the blocking of player movement
17 	// if a player is cheating because this is handled another way in this mod. (banning lol)
18 	if ( JK2MFApiAvailable() )
19 	{
20 		trap_JK2MF_SwitchCmdBlocking(qfalse);
21 	}
22 	else
23 	{
24 		G_Printf("MyMOD: JK2MF is not running.");
25 		G_Printf("MyMOD: Some features can not be used.");
26 	}
27 
28 	srand( randomSeed );
29 	G_RegisterCvars();
30 	G_ProcessIPBans();
31 
32 	...