Keyword |
Purpose |
accuracy |
Sets the number of
degrees bot can aim off by. Lower value == better aim. In addition, it
is used for determining if the bot will lead the target or not. Less
than 8 == never not lead. |
EmotionalAttachment |
Attachment (Loved Ones) Levels:
1 = Gets upset when loved one dies.
2 = Can't attack loved one in non-team gametypes. |
hatelevel |
Determines the maximum
revenge/hate level this bot can have when its loved ones die multiple
times. The higher the revenge level, the better accuracy this bot has
against their revenge target. However, this also sets the level at
which the Hatred message is played for the death of loved ones. IE, the higher the hatelevel, the angrier the bot gets when a player kills their loved ones. |
Chat Messages |
|
Died |
Chat message when the bot is killed by a non-loved one. |
Hatred
|
Chat message when someone maxed out this bot's hatelevel by killing one of its loved ones. |
Killed |
Chat message when the bot killed a player. |
KilledHatedOne |
Chat message when the bot killed an enemy that you were seeking revenge on. |
KilledOnPurposeByLove |
Chat message when the bot is killed by a loved one that doesn't love the bot enough to not attack the bot. |
LovedOneKilledLovedOne |
Chat message when one of the bot's loved ones was killed by another one of its loved ones. |