void main() {	

	object oNPC=GetObjectByTag("Geeda");

	float x=93.77;
	float y=141.06;
	float z=0.0;

	int bRun=FALSE;

	vector vExit=Vector(x,y,z);
	location lExit=Location(vExit,0.0f);
	ActionDoCommand(SetCommandable(TRUE,oNPC));
	AssignCommand (oNPC,ActionForceMoveToLocation(lExit,bRun));

	CreateObject(OBJECT_TYPE_CREATURE, "mg_merch", Location(Vector(43.41,-0.28,9.66), 0.0));
	
	CreateObject(OBJECT_TYPE_PLACEABLE, "mg_merch", Location(Vector(43.41,-0.28,9.66), 0.0));
	CreateObject(OBJECT_TYPE_PLACEABLE, "mg_merch", Location(Vector(43.41,-0.28,9.66), 0.0));

	}