--[[                                                                           ]]--
--[[  Automatically generated code (do not edit)                               ]]--
--[[                                                                           ]]--
--[[                                                                           ]]--
--[[  Scenario                                                                 ]]--
--[[                                                                           ]]--
Scenario = {
    next_area_id = '1',
    --[[                                                                           ]]--
    --[[  Props                                                                    ]]--
    --[[                                                                           ]]--
    Props = {
    },
    --[[                                                                           ]]--
    --[[  Areas                                                                    ]]--
    --[[                                                                           ]]--
    Areas = {
    },
    --[[                                                                           ]]--
    --[[  Markers                                                                  ]]--
    --[[                                                                           ]]--
    MasterChain = {
        ['_MASTERCHAIN_'] = {
            Markers = {
                ['Mass 38'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 907.5, 19.4277, 471.5 ),
                },
                ['Mass 27'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 830.5, 17.9219, 194.5 ),
                },
                ['Mass 07'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 111.5, 19.6289, 472.5 ),
                },
                ['Combat Zone 04'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff800000' ),
                    ['type'] = STRING( 'Combat Zone' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 343.5, 17, 146.5 ),
                },
                ['Mass 40'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 774.5, 18.1875, 821.5 ),
                },
                ['Mass 54'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 546.5, 18.1855, 906.5 ),
                },
                ['ARMY_5'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 825.5, 17.9297, 207.5 ),
                },
                ['Naval Area 00'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000FF' ),
                    ['type'] = STRING( 'Naval Area' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 93.5, 17, 896.5 ),
                },
                ['Island 04'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000AA' ),
                    ['type'] = STRING( 'Island' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 716.5, 19.3906, 516.5 ),
                },
                ['Island 03'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000AA' ),
                    ['type'] = STRING( 'Island' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 624.5, 19.4277, 341.5 ),
                },
                ['Mass 08'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 192.5, 17.9297, 220.5 ),
                },
                ['Mass 76'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 52.5, 17.9707, 697.5 ),
                },
                ['Mass 56'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 205.5, 18.1211, 861.5 ),
                },
                ['Mass 33'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 933.5, 19.1445, 554.5 ),
                },
                ['Mass 39'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 939.5, 18.5527, 470.5 ),
                },
                ['Combat Zone 00'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff800000' ),
                    ['type'] = STRING( 'Combat Zone' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 667.5, 17, 871.5 ),
                },
                ['Mass 17'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 468.5, 18.6758, 84.5 ),
                },
                ['Mass 34'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 907.5, 17.9297, 528.5 ),
                },
                ['Mass 19'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 516.5, 17.9297, 106.5 ),
                },
                ['Mass 78'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 80.5, 18, 340.5 ),
                },
                ['Island 02'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000AA' ),
                    ['type'] = STRING( 'Island' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 398.5, 19.4355, 334.5 ),
                },
                ['Mass 14'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 203.5, 19.7344, 169.5 ),
                },
                ['Mass 25'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 803.5, 19.7773, 172.5 ),
                },
                ['Mass 55'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 551.5, 19.3457, 937.5 ),
                },
                ['Mass 41'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 793.5, 19.3633, 843.5 ),
                },
                ['Naval Area 01'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000FF' ),
                    ['type'] = STRING( 'Naval Area' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 906.5, 17, 92.5 ),
                },
                ['Mass 74'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 906.5, 17.7656, 348.5 ),
                },
                ['Mass 35'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 931.5, 17.9297, 527.5 ),
                },
                ['Island 01'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000AA' ),
                    ['type'] = STRING( 'Island' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 299.5, 19.4512, 503.5 ),
                },
                ['Mass 03'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 110.5, 17.9297, 509.5 ),
                },
                ['Mass 43'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 814.5, 17.9297, 823.5 ),
                },
                ['Mass 47'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 852.5, 18.9043, 791.5 ),
                },
                ['Naval Area 03'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000FF' ),
                    ['type'] = STRING( 'Naval Area' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 100.5, 17, 99.5 ),
                },
                ['ARMY_1'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 510.5, 17.9297, 97.5 ),
                },
                ['Mass 15'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 228.5, 19.4551, 186.5 ),
                },
                ['ARMY_3'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 190.5, 17.9297, 204.5 ),
                },
                ['Mass 65'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 300.5, 19.4434, 500.5 ),
                },
                ['Mass 13'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 148.5, 17.8574, 217.5 ),
                },
                ['Mass 57'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 234.5, 17.8281, 832.5 ),
                },
                ['Mass 09'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 175.5, 17.9297, 208.5 ),
                },
                ['Mass 60'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 179.5, 17.9297, 818.5 ),
                },
                ['Combat Zone 01'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff800000' ),
                    ['type'] = STRING( 'Combat Zone' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 343.5, 17, 860.5 ),
                },
                ['Combat Zone 03'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff800000' ),
                    ['type'] = STRING( 'Combat Zone' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 132.5, 17, 355.5 ),
                },
                ['Mass 82'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 930.5, 18, 671.5 ),
                },
                ['Mass 23'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 552.5, 19.1309, 115.5 ),
                },
                ['Mass 05'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 74.5, 18.0176, 551.5 ),
                },
                ['Mass 37'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
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                    ['position'] = VECTOR3( 614.5, 19.3945, 689.5 ),
                },
                ['Mass 16'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 476.5, 18.5547, 115.5 ),
                },
                ['ARMY_7'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 100.5, 17.9297, 514.5 ),
                },
                ['Mass 02'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 110.5, 17.9297, 523.5 ),
                },
                ['Mass 79'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 322.5, 17.9297, 60.5 ),
                },
                ['Mass 10'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 186.5, 17.8906, 191.5 ),
                },
                ['Combat Zone 05'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff800000' ),
                    ['type'] = STRING( 'Combat Zone' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_CombatZone_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 670.5, 17, 142.5 ),
                },
                ['Mass 70'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 713.5, 17.9297, 964.5 ),
                },
                ['Mass 18'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 499.5, 17.9297, 105.5 ),
                },
                ['Mass 36'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 909.5, 17.9238, 508.5 ),
                },
                ['Mass 50'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 503.5, 17.9297, 934.5 ),
                },
                ['Mass 51'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 521.5, 17.9297, 934.5 ),
                },
                ['Mass 85'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 69.5, 18, 696.5 ),
                },
                ['Mass 59'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 211.5, 17.9297, 821.5 ),
                },
                ['Mass 66'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 403.5, 19.4434, 332.5 ),
                },
                ['Mass 29'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 840.5, 17.9375, 212.5 ),
                },
                ['ARMY_8'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 921.5, 17.9297, 518.5 ),
                },
                ['Mass 64'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 401.5, 19.3535, 682.5 ),
                },
                ['Mass 26'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 807.5, 17.9297, 207.5 ),
                },
                ['ARMY_6'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 197.5, 17.9297, 820.5 ),
                },
            },
        },
    },
    Chains = {
    },
    --[[                                                                           ]]--
    --[[  Orders                                                                   ]]--
    --[[                                                                           ]]--
    next_queue_id = '1',
    Orders = {
    },
    --[[                                                                           ]]--
    --[[  Platoons                                                                 ]]--
    --[[                                                                           ]]--
    next_platoon_id = '1',
    Platoons = 
    {
    },
    --[[                                                                           ]]--
    --[[  Armies                                                                   ]]--
    --[[                                                                           ]]--
    next_army_id = '9',
    next_group_id = '1',
    next_unit_id = '1',
    Armies = 
    {
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_3'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_1'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_4'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_8'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_2'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_5'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_7'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_6'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
    },
}
