  ______                          _       _            
 / _____) _           _          (_)     (_)       _   
( (____ _| |_ _____ _| |_  ___    _       _  ___ _| |_ 
 \____ (_   _|____ (_   _)/___)  | |     | |/___|_   _)
 _____) )| |_/ ___ | | |_|___ |  | |_____| |___ | | |_ 
(______/  \__)_____|  \__|___/   |_______)_(___/   \__)

_______________________________________________________
Total Annihilation units:
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
* Mobile Radar Jammers
* More aquatic buildings
* Mines and mine layers (Land, Naval)
* Mobile Strat Defence
* Plasma Batteries (T2 rapid fire arty, at T3)

_______________________________________________________
Modded Units:
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Aeon:
	T3 Rapid Fire Artillery Installation
	    Changed into an experemental (only effects menu position and categorisation)
		* Experemental menu had a divider when done through bp merge only, currently a full-file mod.
	T3 AA Gunship
		* Pending: Make them not overpowered
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Cybran:
	ED1	* Changed to Tech 1.
	ED2	* Made creatable at Tech 2.
	ED4	* Changed to, and made buildable at, Tech 3.
	ED5	* Changed to Tech 3.

	T3 Air Superioroty
		* Auto activates stealth.

	T3 Bomber
		* Auto activates stealth.
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  UEF:
	Experimental Satellite System (and Defence Satelite)
	    Changed unit to be a UEF alternative to the Aeon Quantum Optics Facility
		* Reduced cost and most stats tenfold
		* Moved build menu location to T3 Intel.
		* Removed the satelites weapon, increased LOS and added omni
		* The Novax Center mod a is bp merge but the satelite wouldnt work this way, currently in a full-file mod.

	Drones	* Pendig: Make unselectable, make engineering stations more like the Cybran and not exploitable.
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Seraphim:
	T2 Shield Genorator: Atha
	    Added "UpgradesFrom" attribute to allow the T1 shield to upgrade to it.
_______________________________________________________
Added Units:
-------------------------------------------------------
Tech 1
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Aeon:
	T1 Light Gunship
		* Fully functioning.

	T1 Light Artillery
		* Fully functioning.

	T1 Shield Genorator
		* Pending creation 'Aspis'.
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Cybran:
	T1 Light Gunship
		* Already in Existance, added to this list for consistency.

	T1 Light Artillery
		* Fully functioning.

	T1 Shield Genorator
		* Already in Existance, added to this list for consistency. (ED1)
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  UEF:
	T1 Light Gunship
		* Fully functioning.

	T1 Light Artillery
		* Fully functioning.

	T1 Light Shield Gen
		* Fully functioning
		* May require balancing.
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Seraphim:

	T1 Light Artillery
		* Fully functioning.

	T1 Shield Genorator
		* Fully functioning.
		* May require balancing.

	T1 Light Gunship 'Vul-esel'
		* Pending creation.
-------------------------------------------------------
Tech 2:
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Aeon:
	T2 Mass Storage
		* Fully Funtioning.
		* May requires adjecency bonuses fixing
	Pending:
		* T2 Bomber
		* T2 Wall
		* T2 Defence 'Engineer'
		* T2 Restoration field genorator.
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Cybran:
	T2 Mass Storage
		* Fully Funtioning.
		* May requires adjecency bonuses fixing

	Pending:
		* T2 Heavy Bot
		* T2 combat engineer 'Wilson'
		* T2 Wall 'Bulkhead'
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  UEF:
	T2 Wall.
		* Pending creation
	T2 Mass Storage
		* Fully Funtioning.
		* May requires adjecency bonuses fixing
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Seraphim:
	T2 Mass Storage
		* Fully Funtioning.
		* May requires adjecency bonuses fixing
	Pending:
		* T2 combat engineer
		* T2 Wall
		* T2 Heavy Tank
		* T2 Mobile Shield Gen.
		* T2 Restoration field genorator.
-------------------------------------------------------
Tech 3:
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Aeon:
	Pending:
		* T3 Torp launchers.
		* T3 Point Deffence.
		* T3 Mobile Shield Gen.
		* T3 Air Transport.
		* T3 Siege/Armoured Assult Bot/Tank 'Bilmans?'.

- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Cybran:
	T3 Air Transport.
		* Pending creation
	Pending:
		* T3 Point Deffence.
		* T3 Anti Shield.
		* ##T3 Mobile Shield Gen. ##No cybran mobile shields
		* T3 Sniper Bot.
		* T3 Torpedo Bomber.

- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  UEF:
	Pending:
		* T3 Torp launchers.
		* T3 Sniper Bot.
		* T3 Mobile Shield Gen.
		* T3 Torpedo Bomber.

- - - - - - - - - - - - - - - - - - - - - - - - - - - -
  Seraphim:
	T3 Gunship 'Vulthuum'
		* Fully Functioning.
		* May require balancing.
	T3 Air Transport.
		* Fully functioning.
	Pending:
		* T3 Torp launchers.
		* T3 Point Deffence.
		* T3 Armoured Assult Bot.
		* T3 Anti Shield.
		* T3 Torpedo Bomber.
		* T3 observation building.

_______________________________________________________
Experemental Table
		._______________._______________._______________._______________.
		|UEF		|Aeon		|Cybran		|Seraphim	|
________________!_______________!_______________!_______________!_______________!
Inderect Fire	|Mavor		|Salvation	|Scathis	|Yolona Oss	|
Direct Fire 1	|*Assault Bot	|Galactic Col...|Mokeylord	|Ythotha	|
Direct Fire 2	|Fatboy (F)	|*Mobile Factory|Megalith (F)	|*Mobile Factory|
Flying		|*Gunship	|CZAR (A)	|Soulripper	|Ahwassa	|
Sea/Sub		|Atlantis (A)	|Tempest (F)	|*?		|*?		|
Static		|*Point Defence	|Paragon	|*Shield	|*?		|
________________!_______________!_______________!_______________!_______________!

	(A)	Aircraft Carrier
	(F)	Mobile factory
	 *	Pending
	 ?	???
		PROFIT!

UEF Experemental Assault Bot
	* Either in the shape of a large Titan or more humanoid shaped OR a large assault tank.

UEF Experemental Point Deffence 'Doomsday Machine'
	* Multiple levels of weapons, different damages and RoF's

UEF experemental drone carrier/gunship
	* Sript: http://forums.gaspowered.com/viewtopic.php?t=25920&sid=0a243c4305d93c4de8fb26192d215e19

Aeon Experemental Mobile Factory <---- the one that will be difficult to balance as a creation.
	* May possibly have to lack weapons to coinside with Aeon design theorys; 'it does what it does and nothing else'
	* Possibly able to build while moving/build multiple at the same time
	* Possibly hovering
	* Possibly something more along the lines of a Monkeylord equivelant, since the they already have (sea based) mobile factory.

Cybran Experemental Shield Genorator
	* Possible appearance: large amount of interlocking spike things that resemble a rose.
	* Upgradable in a cycle to change effective range with the 'petals' opening in relation to the radius.
	* Possibly including tac misshile defences and multiple domes (Dome health sharing possible/essential)
	* Possibly including some form of stealth to coinside with radius, not cloaking.

Seraphim Experemental Mobile Factory
	* Possibly a large low lying hovering tank
