>> Waste (KOTH)
>> Beta 3
>> by Eric "Icarus" Wong
>> ericgfwong@hotmail.com

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Waste reinvisioned as King of the Hill! King of the Hill is an exciting and rapidly growing new gamemode. To win, teams must capture and hold the center control point for a total of three minutes. If you lose the Control Point, your progress is not lost. Reclaiming the Point will resume the countdown from where it left off. In Waste, teams are given multiple entrances to the central area, each with their own advantages and disadvantages.

Objective:
Capture and hold the single Control Point for a cumulative total of three minutes.

Other Notes:
Progress will be halted if you lose the Control Point. Reclaiming the Control Point will resume your progress.


Beta 3 Release Notes:
-Fixed ammo pickups giving twice as much as normal
-Added more detail and announcer sounds
-Fixed a case where the wrong clock was being displayed on the HUD
-Improved consistancy of dynamic respawn times
-Several bug fixes

Beta 2 Release Notes:
-Removed BLU team's extra ammo pickup
-Fixed health pickup not spawning under the CP
-Added dynamic respawn times

Beta 1 Release Notes:
-Public release

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INSTALLATION:
Unpack the contents of the .rar into your tf directory. Keeping the folder system intact 
will allow you to see the thumbnail in the Map List.

FILES:
koth_waste_b3.bsp               ;The map itself
koth_waste_b3.bsp.bz2           ;A compressed version of the map, for fast-download servers
menu_thumb_koth_waste_b3.vtf    ;Map list image
menu_thumb_koth_waste_b3.vmt    ;Map list thumbnail
readme_koth_waste_b3.txt        ;Important information

Special Thanks:
www.tf2maps.net -- for all their support and gameday servers
Clan Woof -- for being awesome