Clan[WTF?] TFC map pack #2

 
TITANIC (Revision 2)
by [WTF?]MoOg


MAP DESCRIPTION

Titanic is based around the inside of a cargo ship. The objective is to collect the ammunition from the cargo bay and the 2 arming keys, one from the bridge and the other from the captains quarters, and take them all to the Fire Control Room deep within the bowels of the ship. Delivering the ammunition and the keys activates the ships internal security systems and turns them on the enemy team.

MAP SPECIFICATIONS
Game / Modification Team Fortress Classic
Style of play Gather Items
Teams 2
Player Load 6 - 19
BSP Name titanic_r2.bsp
BSP Size 2.97 Mb
New Textures Yes (embedded)
New Sky Yes
New Sounds No
New Models No


 
HOTBALLS
by [WTF?]NerdKing


MAP DESCRIPTION

Hotballs is a map that has a gameplay similar to Valve's Push map. Two teams wrestle for control of the glowing soccer ball. If you can get the ball to your enemies goal you score.

MAP SPECIFICATIONS
Game / Modification Team Fortress Classic
Style of play Soccer
Teams 2
Player Load 6 - 22
BSP Name hotballs.bsp
BSP Size 925 Kb
New Textures No
New Sky No
New Sounds No
New Models No


 
INCEPTION
by [WTF?]Gorified
 

MAP DESCRIPTION

Inception is a fast paced capture the flag map. You must retrieve the enemy flag from their bases basement and take it to your capture point.

Demolition men will enjoy the multiple detpackable areas the map sports and Engineers have some very nice SG locations.

MAP SPECIFICATIONS
Game / Modification Team Fortress Classic
Style of play Capture the Flag
Teams 2
Player Load  8-16
BSP Name  incept.bsp
BSP Size  3.88 Mb
New Textures No
New Sky No
New Sounds No
New Models No


 
THE XEN ZONE
by [WTF?]Mr-Gibs


MAP DESCRIPTION

The war against the creatures from Xen is going well. Terran forces are gaining ground in the alien dimension, and opposing governments have begun battling for control of the resources in this strange new realm.

Now, two teams must wage war for territorial dominance on an asteroid of great strategic importance.

MAP SPECIFICATIONS
Game / Modification Team Fortress Classic
Style of play Command Point
Teams 2
Player Load 6 - 16
BSP Name xenzone.bsp
BSP Size 3.54 Mb
New Textures Yes (embedded)
New Sky Yes
New Sounds No
New Models No


 
DRAGONLORDS
by [WTF?]Dr_Bones



MAP DESCRIPTION

Two dragon worshipping guilds have decided the world is too small for both gods. You will join the fight with one of these guilds to defeat the enemy dragon guild.

Dragonlords uses TRUE CTF rules. To capture the enemy flag touch it to your flag when it is in its starting location. That means if the enemy has your flag you can't capture theirs! Flags will not return unless someone on your team touches it. Any flags taken into your team spawnroom will return right away.

MAP SPECIFICATIONS
Game / Modification Team Fortress Classic
Style of play Capture the Flag
Teams 2
Player Load 6 - 16
BSP Name dragonlords.bsp
BSP Size 3.19 Mb
New Textures Yes (Embedded)
New Sky No
New Sounds Yes
New Models No