[b]Change Log 1.2[/b]
[list]
[*]added side quest SQ07 - The Price of Silence
[*]added PrettyMurky's custom dialog menus to display the riddles properly for MQ06 - The Lair of the Mystic
[*]DBC now requires MenuQue
[*]merged Amadaun's patch for the Leyawiin Caverns
[*]fixed Scholar's greeting and added new recorded line
[*]added side quest SQ06 - The Nosy Guard
[*]merged Thomas' Stronghold clutter patch
[*]rewrote SQ04 - Cold Blood and Steel. Should be harder now and advance properly. Info no longer given by overhearing a rumour.
[*]fixed topic in MQ00 - Prologue
[*]rewrote dialogue for Leyawiin portion of Collecting the Keys. Also changed some journal entries and dialogue entries for other parts of that quest. Fixed bugs in updating key counter.
[*]streamlined Speaker selection dialogue for MQ03 - Restoring the Black Hand. Also tweaked quest variables so Cla'nee stays put!
[*]added teleport to Stronghold
[*]fixed bug in Stronghold gate and door scripts that would prevent murderer followers from gaining entry
[*]added more goodies to Hermit's cave
[*]rewrote portions of MQ04 - Burial with Honor. Added extra option to quest and threw in some extra wrinkles. Changed Watcher's escort package so player can run ahead if desired.
[*]changed some of the answers for the riddles in MQ06 - The Lair of the Mystic
[*]removed Ama's book
[*]made Black Staff's poison deadly!
[*]converted Stronghold door seal to activator
[*]rewrote MQ08 - The Interloper.
[*]fixed quest markers in MQ09 - Blood of the Traitor
[*]Tweaked dialogue for MQ07 - An Unholy Alliance. Fixed info lines to match order of display of topics (got rid of space).
[*]Fixed invalid flag on Maiden and Mother's AI Find package.
[*]Moved some meshes and textures to proper folders - fixed paths.
[/list]
[b]Change Log 1.2.1[/b]
[list]
[*]Added Xae's custom music.
[*]Added necromancer chanting back into package
[/list]
[b]Change Log 1.2.2[/b]
[list]
[*]tweaked location of Skingrad Stronghold key
[*]fixed dialogue typo in MQ04 - Burial with Honor
[*]removed music debugging messages
[*]fixed dialogue typo in MQ07 - An Unloly Alliance. Also adjusted journal entry and removed quest markers.
[*]added poster for teleport. Teleport should be disabled until player travels to Applewatch during MQ04. Poster should be invisible until teleport is enabled.
[*]exchanged blood stain with scrap of fabric to make following trail in MQ04 easier.
[*]optimized meshes again
[*]fixed reach on Silence Bow
[*]fixed OBSE detection code
[*]changed directory of painting meshes
[/list]
[b]Change Log 1.2.3[/b]
[list]
[*]removed old greeting topics for Watcher in MQ09 - Blood of a Traitor
[*]enabled rumours for the Watcher
[*]adjusted Scholar's emotions
[*]fixed quest marker in MQ03
[*]added more quest markers for MQ09 and MQ10
[*]added check for sanctuary well key. Will add it if player doesn't have one when Awakening starts.
[*]made some adjustments to priest chants
[*]reworked cutscenes in MQ03 and MQ11
[*]various tweaks to reduce the difficulty of MQ11 - hopefully
[/list]
[b]Change Log 1.2.4[/b]
[list]
[*]tweaked distance detection for Awakening end marker
[*]changed target of Paladin's attacks
[*]tweaked journal entry in SQ07 - Price of Silence
[*]fixed collision on teleport poster - should stay on wall now!
[/list]
[b]Change Log 1.2.5[/b]
[list]
[*]moved waterfront shack to resolve conflicts with other mods
[*]applied Nvidia fog fix to all interior cells
[*]created patch to resolve conflict with ImpeREAL City Unique Districts
[/list]
[b]Change Log 1.2.6[/b]
[list]
[*]tightened dialogue condition in MQ09 so topic doesn't repeat
[/list]
