<?xml version="1.0" encoding="ISO-8859-1" ?>
<dynamic_object>
	<diesel file="/data/objects/weapons/addons/compm4/compm4.diesel" orientation_object="align" materials="/data/objects/weapons/addons/compm4/materials.xml" unreferenced_texture_release="true"/>

	<object name="align"/>
	<object name="crosshair_align"/>
	<object name="gui1" hidden="true"/>
	

	<graphic_group name="compm4" culling_object="gfx_compm4_loda">
		<object name="gfx_lens" hidden="false"/>
		
		<lod_object name="compm4">
			<object name="gfx_compm4_loda" shadow_caster="true" max_distance="500" instance_struct="world_tm_ambient_cube"/>
			<object name="gfx_compm4_lodb" shadow_caster="true" max_distance="1500" instance_struct="world_tm_ambient_cube"/>
			<object name="gfx_compm4_lodc" shadow_caster="true" instance_struct="world_tm_ambient_cube"/>
		</lod_object>
		<lod_object name="frontlens">
			<object name="gfx_frontlens" max_distance="200"/>
		</lod_object>		
	</graphic_group>	
	
</dynamic_object>