<materials>
	<material name="reflex" src="bump_cube_instanced">
		<variable name="reflection_multiplier" type="scalar" value="0.1"/>
		<diffuse_texture file="reflex_3rd_df"/>
		<bump_normal_texture file="reflex_3rd_bm"/>
	</material>

	<material name="lens" src="clip_base" src="bump_cube">
		<diffuse_texture file="masada_lens_3rd_df"/>
		<bump_normal_texture file="masada_lens_3rd_bm"/>
		<opacity_texture file="masada_lens_3rd_op"/>
		<variable name="opacity" type="scalar" value="1.0"/>
	</material>	
</materials>