<materials>
	<material name="masada_ak" src="skinned_bump_uv2_cube">
		<variable name="reflection_multiplier" type="scalar" value="0.1"/>
		<diffuse_texture file="masada_ak_df"/>
		<bump_normal_texture file="masada_ak_bm"/>
	</material>

	<material name="masada_ak_nocube" src="skinned_bump_uv2_cube">
		<variable name="reflection_multiplier" type="scalar" value="0.1"/>
		<diffuse_texture file="masada_ak_df"/>
		<bump_normal_texture file="masada_ak_bm"/>
	</material>
	
	<material name="masada_ak_noskin" src="bump_cube_instanced">
		<variable name="reflection_multiplier" type="scalar" value="0.1"/>
		<diffuse_texture file="masada_ak_df"/>
		<bump_normal_texture file="masada_ak_bm"/>
	</material>
	
	<material name="casings" src="bump_cube_instanced">
		<variable name="reflection_multiplier" type="scalar" value="0.2"/>
		<diffuse_texture file="casings_df"/>
		<bump_normal_texture file="casings_bm"/>
	</material>
	
		
</materials>
<!--this is masada_ak-->