<?xml version="1.0" encoding="ISO-8859-1" ?>
<dynamic_object>
	<diesel file="/data/objects/weapons/addons/leupold/leupold.diesel" orientation_object="align" materials="/data/objects/weapons/addons/leupold/materials_3rd.xml"/>

	<object name="align"/>
	<object name="crosshair_align"/>
	<object name="gui1" hidden="true"/>
	<object name="gui2" hidden="true"/>
	<object name="gui3" hidden="true"/>
	<object name="gfx_scope_ret" hidden="true"/>
	<object name="gfx_frontlens" hidden="true"/>

	<graphic_group name="leupold" culling_object="gfx_leupold_loda">
		<object name="gfx_lens" hidden="false"/>
		<lod_object name="leupold">
			<object name="gfx_leupold_loda" shadow_caster="true" max_distance="500" instance_struct="world_tm_ambient_cube"/>
			<object name="gfx_leupold_lodb" shadow_caster="true" max_distance="1500" instance_struct="world_tm_ambient_cube"/>
			<object name="gfx_leupold_lodc" shadow_caster="true" instance_struct="world_tm_ambient_cube"/>
		</lod_object>
	</graphic_group>	
	
</dynamic_object>