<materials>
	<material name="shortdot" src="bump_cube_instanced">
		<variable name="reflection_multiplier" type="scalar" value="0.1"/>
		<diffuse_texture file="shortdot_df"/>
		<bump_normal_texture file="shortdot_bm"/>
	</material>

	<material name="scope_ret" src="diffuse_opacity">
		<diffuse_texture file="shortdot_ret_df"/>
		<opacity_texture file="shortdot_ret_op"/>
	</material>

	<material name="frontlens" src="diffuse_opacity">
		<diffuse_texture file="masada_lens_df"/>
		<opacity_texture file="masada_lens_op"/>
	</material>	
	
	<material name="lens" src="clip_base" src="bump_cube">
		<diffuse_texture file="masada_lens_df"/>
		<bump_normal_texture file="masada_lens_bm"/>
		<opacity_texture file="masada_lens_op"/>
		<variable name="opacity" type="scalar" value="1.0"/>
	</material>	
</materials>