<?xml version="1.0" encoding="ISO-8859-1"?>
<!--
	the current inventory_slot should be change to be numbers instead
	Right now there is a new value called slot id_slot that we use. This is only to make sure not to crash anythin for Milestone 05.

	slots are:
	1. Primary
	2. Grenade Launcher
	3. Secondary
	4. Side arems, pistoles etc.
	5. Hand Grenades
	6. Smoke Grenades
	7. Predator

	Keep adding a number for all the rest equipment
	
	slot_weight HAVE TO be displayed in integers. Every float will resault in a graphical bug.


Currently availibe weapons:

sniper rifles:
  barrett       - mods:  sniper_scope (always)
  m14           - mods:  m14_scope, qd_suppressor
  msg90         - mods:  msg90_scope (always), silencer_primary

rifles:
  m416          - mods:  eglm , m416_ironsight , m416_frontgrip, qd_suppressor
  rx4			- mods:  xl7 , rx4_combat_sight, rx4_frontgrip, qd_suppressor
  crye          - mods:  crye_ironsights (default) , crye_combatsight , crye_grenade_launcher, silencer_primary
  m8            - mods:  m8_ironsight (default), m8_combatsight, silencer_primary, eglm
  scar_heavy    - mods:  scar_ironsight (default), aimpoint, scarh_grenade_launcher, scarh_tactical_grip, silencer_primary
  scar_light    - mods:  scar_ironsight (default), aimpoint, scar_grenade_launcher, scar_tactical_grip  , silencer_primary
  g36           - mods:  g36_ironsights (default), m96_flashlight, silencer_primary                                                             ---(no frontgrip, no GL)
    
support:
  saw           
  hk21e         

secondary:
  m8_compact    - mods:  m8_ironsight (default), silencer_primary            
  mp5sd         - mods:  aimpoint                       
  mp5a4         - mods:  aimpoint  
  g36_compact	- mods:  g36_ironsights (default), aimpoint, silencer_primary

sidearms:
  beretta       - mods:  silencer_secondary
  mk45          - mods:  silencer_secondary
  glock          

grenades:
  m61_thrower    
  anm8_thrower    
  
others:
  predator        
  m32            - mods:  m32_sight (always)                          
  rpg7           - mods:  pgo7                          


<!-- Mod id	
1 = sniper_scope
2 = barrett_bipod 
3 = silencer_secondary
4 = crye_ironsights 
5 = crye_combatsight
6 = crye_grenade_launcher 
7 = m8_ironsight
8 = silencer_primary 
9 = eglm
10 = g36_ironsights 
11 = aimpoint
12 = scar_ironsight 
13 = scar_tactical_grip
14 = scar_grenade_launcher 
15 = m8_combatsight
16 = scarh_grenade_launcher 
17 = scarh_tactical_grip
18 = m14_scope
19 = msg90_scope
20 = m96_flashlight
21 = m416_ironsight
22 = xl7_grenade_launcher
23 = rx4_combat_sight
24 = xm320_grenade_launcher
25 = m416_frontgrip
26 = pgo7
27 = m32_sight
28 = qd_suppressor
29 = m416_frontgrip
-->

<weapons_data>
	<weapon_data unit="barrett" name="barrett" weapon_id="1" inventory_slot="primary" inventory_slot_id="1" gui_unit="barrett" price="800" damage="10" selectable_weapon="1" player_weapon="1" grenade="0" cal="127" wizby="5" classtype="sniper" >
		<bar_stats accuracy="0.5" stability="1" weight="9" length="80" impact="0.8" slot_weight="8"/>
		<stats caliber="12.7 x 99 mm" rpm="" velocity="850 m/s" firemodes="SS" capacity="1" info="weapon_barrett_bio" clips="20" max_clips="20"/>
		<mods front="false" top="true" bottom="false">
			<mod mod_id="1" default="1" />
			<!--<mod mod_id="2" />-->
		</mods>
		<bio local="weapon_barrett_bio"/>
	</weapon_data>

	<weapon_data unit="m14" name="m14" weapon_id="23" inventory_slot="primary" inventory_slot_id="1" gui_unit="m14" price="800" damage="1.75" selectable_weapon="1" player_weapon="1" grenade="0" cal="762" wizby="5" classtype="sniper">
		<bar_stats accuracy="0.5" stability="1" weight="9" length="80" impact="0.8" slot_weight="6"/>
		<stats caliber="7.62 x 51 mm" rpm="750" velocity="850 m/s" firemodes="SA FA" capacity="20" info="weapon_barrett_bio" clips="3" max_clips="20"/>
		<mods front="true" top="true" bottom="false">
			<mod mod_id="18" />
			<mod mod_id="28" />
		</mods>
		<bio local="weapon_m14_bio"/>
	</weapon_data>
	<weapon_data unit="msg90" name="msg90" weapon_id="24" inventory_slot="primary" inventory_slot_id="1" gui_unit="msg90" price="800" damage="1.85" selectable_weapon="1" player_weapon="1" grenade="0" cal="762" wizby="5" classtype="sniper">
		<bar_stats accuracy="0.5" stability="1" weight="9" length="80" impact="0.8" slot_weight="8"/>
		<stats caliber="7.62 x 51 mm" rpm="750" velocity="850 m/s" firemodes="SA" capacity="20" info="weapon_msg90_bio" clips="3" max_clips="20"/>
		<mods front="false" top="true" bottom="false">
			<mod mod_id="19" default="1" />
			<mod mod_id="8" />
		</mods>
	</weapon_data>

	<weapon_data unit="m416" name="m416" weapon_id="25" inventory_slot="primary" inventory_slot_id="1" gui_unit="m416" weight="3.5" length="80" stability="1" price="120" damage="1.4" selectable_weapon="1" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="750" velocity="870 m/s" firemodes="SA FA" capacity="30" info="weapon_m416_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.6" stability="0.6" weight="3.5" length="80" impact="0.6" slot_weight="5"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="21" default="1" />
			<mod mod_id="11" />
			<mod mod_id="25" />
			<mod mod_id="9" />
			<mod mod_id="28" />			
		</mods>
		<bio local="weapon_m416_bio"/>
	</weapon_data>

	<weapon_data unit="rx4" name="rx4" weapon_id="26" inventory_slot="primary" inventory_slot_id="1" gui_unit="rx4" weight="3.5" length="80" stability="1" price="120" damage="1.45" selectable_weapon="1" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="750" velocity="870 m/s" firemodes="SA FA" capacity="30" info="weapon_rx4_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.6" stability="0.6" weight="3.5" length="80" impact="0.6" slot_weight="5"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="23" />
			<mod mod_id="22" />
			<mod mod_id="29" />
			<mod mod_id="28" />
		</mods>
		<bio local="weapon_rx4_bio"/>
	</weapon_data>

	<weapon_data unit="beretta" name="beretta" weapon_id="2" inventory_slot="sidearm" inventory_slot_id="4" gui_unit="beretta" price="15" damage="1" selectable_weapon="1" player_weapon="1" grenade="0" cal="9mm" wizby="4">
		<bar_stats accuracy="0.2" stability="0.3" weight="1" length="80" impact="0.4" slot_weight="1"/>
		<stats caliber="9 x 19 mm" rpm="600" velocity="380 m/s" firemodes="SA" capacity="15" info="weapon_beretta_bio" clips="5" max_clips="12"/>
		<mods front="true" top="false" bottom="false">
			<mod mod_id="3" />
		</mods>
		<bio local="weapon_beretta_bio"/>
	</weapon_data>

	<weapon_data unit="meusoc" name="meusoc" weapon_id="49" inventory_slot="sidearm" inventory_slot_id="4" gui_unit="meusoc" price="15" damage="1.1" selectable_weapon="1" player_weapon="1" grenade="0" cal="45acp" wizby="4">
		<bar_stats accuracy="0.24" stability="0.35" weight="1.1" length="80" impact="0.5" slot_weight="2"/>
		<stats caliber=".45 ACP" rpm="600" velocity="340 m/s" firemodes="SA" capacity="10" info="info_meusoc" clips="5" max_clips="12"/>
		<mods front="true" top="false" bottom="false">
			<mod mod_id="3" />
		</mods>
		<bio local="weapon_mk45_bio"/>
	</weapon_data>
	
	<weapon_data unit="mk45" name="mk45" weapon_id="42" inventory_slot="sidearm" inventory_slot_id="4" gui_unit="mk45" price="25" damage="1.1" selectable_weapon="1" player_weapon="1" grenade="0" cal="45acp" wizby="4">
		<bar_stats accuracy="0.24" stability="0.35" weight="1.1" length="80" impact="0.5" slot_weight="2"/>
		<stats caliber=".45 ACP" rpm="600" velocity="320 m/s" firemodes="SA" capacity="12" info="weapon_mk45_bio" clips="5" max_clips="12"/>
		<mods front="true" top="false" bottom="false">
			<mod mod_id="3" />
		</mods>
		<bio local="weapon_mk45_bio"/>
	</weapon_data>
	
	<weapon_data unit="crye" name="crye" weapon_id="3" inventory_slot="primary" inventory_slot_id="1" gui_unit="crye" price="160" damage="1.21" selectable_weapon="1" player_weapon="1" grenade="0" cal="crye" wizby="1">
		<stats caliber="5 mm" rpm="900" velocity="-" firemodes="SA FA 3RB" capacity="50" info="weapon_crye_bio" clips="5" max_clips="12"/>	
		<bar_stats accuracy="0.6" stability="0.7" weight="3.5" length="80" impact="0.4" slot_weight="4"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="4" default="1" />
			<mod mod_id="5" />
			<mod mod_id="8" />
			<mod mod_id="6" />
		</mods>
		<bio local="weapon_crye_bio"/>
	</weapon_data>
	
	<weapon_data unit="glock" name="glock" weapon_id="4" inventory_slot="sidearm" inventory_slot_id="4" gui_unit="glock" price="60" damage="1" selectable_weapon="1" player_weapon="1" grenade="0" cal="9mm" wizby="4">
		<stats caliber="9 x 19 mm" rpm="600" velocity="340 m/s" firemodes="SA FA" capacity="19" info="weapon_glock_bio" clips="5" max_clips="12"/>	
		<bar_stats accuracy="0.2" stability="0.2" weight="0.8" length="80" impact="0.4" slot_weight="2"/>
		<mods front="false" top="false" bottom="false">
		</mods>
		<bio local="weapon_glock_bio"/>
	</weapon_data>
	
	<weapon_data unit="m61_thrower" name="m61_thrower" weapon_id="5" inventory_slot="extra_gear" inventory_slot_id="5" gui_unit="frag_grenade" price="120" network_disable="false" selectable_weapon="1" player_weapon="0" grenade="1" cal="m61">
		<stats capacity="4" info="weapon_frag_grenade" clips="4" max_clips="20"/>
		<bar_stats accuracy="0" stability="0" weight="2" length="80" impact="0" slot_weight="1"/>
		<mods front="false" top="false" bottom="false">
		</mods>
		<bio local="weapon_frag_bio"/>
	</weapon_data>

	<weapon_data unit="anm8_thrower" name="anm8_thrower" weapon_id="13" inventory_slot="extra_gear" inventory_slot_id="6" gui_unit="smoke_grenade" network_disable="false" selectable_weapon="1" player_weapon="0" grenade="1" cal="anm8">
		<stats capacity="10" info="weapon_smoke_bio" clips="4" max_clips="12"/>
		<bar_stats accuracy="0" stability="0" weight="0.8" length="80" impact="0" slot_weight="1"/>
		<mods front="false" top="false" bottom="false">
		</mods>
		<bio local="weapon_smoke_bio"/>
	</weapon_data>

	
	<weapon_data unit="m8" name="m8" weapon_id="6" inventory_slot="primary" inventory_slot_id="1" gui_unit="m8" price="60" damage="1.35" selectable_weapon="1" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="750" velocity="910 m/s" firemodes="SA FA" capacity="30" info="weapon_m8heavy_bio" clips="5" max_clips="12"/>	
		<bar_stats accuracy="0.6" stability="0.7" weight="3" length="80" impact="0.6" slot_weight="5"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="7" default="1" />
			<mod mod_id="15" />
			<mod mod_id="8" />
			<mod mod_id="9" />
		</mods>
		<bio local="weapon_m8heavy_bio"/>
	</weapon_data>
	
	<weapon_data unit="m8_compact" name="m8_compact" weapon_id="7" inventory_slot="secondary" inventory_slot_id="3" gui_unit="m8_compact" price="80" damage="1.21" selectable_weapon="1" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="750" velocity="740 m/s" firemodes="SA FA 3RB" capacity="30" info="weapon_m8light_bio" clips="5" max_clips="12"/>	
		<bar_stats accuracy="0.3" stability="0.3" weight="2.5" length="80" impact="0.6" slot_weight="4"/>
		<mods front="true" top="true" bottom="false">
			<mod mod_id="7" default="1" />
			<mod mod_id="8" />
		</mods>
		<bio local="weapon_m8light_bio"/>
	</weapon_data>
	
	<weapon_data unit="mp5sd" name="mp5sd" weapon_id="8" inventory_slot="secondary" inventory_slot_id="3" gui_unit="mp5" price="260" damage="1.1" selectable_weapon="1" player_weapon="1" grenade="0" cal="9mm" wizby="4">
		<stats caliber="9 x 19 mm" rpm="800" velocity="370 m/s" firemodes="SA FA 3RB" capacity="30" info="weapon_mp5_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.3" stability="0.35" weight="3.0" length="80" impact="0.4" slot_weight="3"/>
		<mods front="false" top="true" bottom="false">
			<mod mod_id="11" />
		</mods>
		<bio local="weapon_mp5_bio"/>
	</weapon_data>
	
	<weapon_data unit="mp5a4" name="mp5a4" weapon_id="43" inventory_slot="secondary" inventory_slot_id="3" gui_unit="mp5a4" price="230" damage="1.2" selectable_weapon="1" player_weapon="1" grenade="0" cal="9mm" wizby="4">
		<stats caliber="9 x 19 mm" rpm="800" velocity="370 m/s" firemodes="SA FA 3RB" capacity="30" info="weapon_mp5_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.3" stability="0.35" weight="3.0" length="80" impact="0.4" slot_weight="3"/>
		<mods front="false" top="true" bottom="false">
			<mod mod_id="11" />
		</mods>
		<bio local="weapon_mp5a4_bio"/>
	</weapon_data>
	
	<weapon_data unit="predator" name="predator" weapon_id="9" inventory_slot="extra_gear" gui_unit="predator" inventory_slot_id="7" network_disable="false" price="40" damage="0" selectable_weapon="1" player_weapon="1" grenade="0" cal="predator">
		<stats caliber="140 mm" rpm="" velocity="250 m/s" firemodes="SS" capacity="1" info="weapon_predator_bio" clips="1" max_clips="1"/>
		<bar_stats accuracy="1" stability="0.8" weight="6.5" length="80" impact="1" slot_weight="3"/>
		<mods front="false" top="false" bottom="false">
		</mods>
		<bio local="weapon_predator_bio"/>
	</weapon_data>
	
	<weapon_data unit="saw" name="saw" weapon_id="10" inventory_slot="primary" inventory_slot_id="1" gui_unit="saw" price="660" damage="1.3" selectable_weapon="1" player_weapon="1" grenade="0" cal="556_saw" wizby="2" classtype="support">
		<stats caliber="5.56 x 45 mm" rpm="850" velocity="920 m/s" firemodes="FA" capacity="180" info="weapon_saw_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.2" stability="0.3" weight="9" length="80" impact="0.6" slot_weight="7"/>
		<mods front="false" top="false" bottom="false">
		</mods>
		<bio local="weapon_saw_bio"/>
	</weapon_data>
	
	<weapon_data unit="m240" name="m240" weapon_id="44" inventory_slot="primary" inventory_slot_id="1" gui_unit="m240" price="860" damage="1.75" selectable_weapon="0" player_weapon="1" grenade="0" cal="762" wizby="3">
		<stats caliber="7.62 x 51 mm" rpm="850" velocity="920 m/s" firemodes="FA" capacity="100" info="weapon_m240_bio" clips="5" max_clips="10"/>
		<bar_stats accuracy="0.2" stability="0.3" weight="9" length="80" impact="0.6" slot_weight="7"/>
		<mods front="false" top="false" bottom="false">
		</mods>
		<bio local="weapon_m240_bio"/>
	</weapon_data>
	
	<weapon_data unit="scar_heavy" name="scar_heavy" weapon_id="11" inventory_slot="primary" inventory_slot_id="1" gui_unit="scar_h" price="160" damage="1.78" selectable_weapon="1" player_weapon="1" grenade="0" cal="762" wizby="3">
		<stats caliber="7.62 x 51 mm" rpm="600" velocity="710 m/s" firemodes="SA FA" capacity="20" info="weapon_scarh_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.5" stability="0.55" weight="4" length="80" impact="0.7" slot_weight="6"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="12" default="1"/>
			<mod mod_id="11" />
			<mod mod_id="8" />
			<mod mod_id="16" />
			<mod mod_id="17" />
		</mods>
		<bio local="weapon_scarh_bio"/>
	</weapon_data>
	
	<weapon_data unit="scar_light" name="scar_light" weapon_id="12" inventory_slot="primary" inventory_slot_id="1" gui_unit="scar_l" weight="3.5" length="80" stability="1" price="120" damage="1.45" selectable_weapon="1" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="750" velocity="870 m/s" firemodes="SA FA" capacity="30" info="weapon_scarl_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.6" stability="0.6" weight="3.5" length="80" impact="0.6" slot_weight="4"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="12" default="1"/>
			<mod mod_id="11" />
			<mod mod_id="8" />
			<mod mod_id="14" />
			<mod mod_id="13" />
		</mods>
		<bio local="weapon_scarl_bio"/>
	</weapon_data>

<weapon_data unit="masada" name="masada" weapon_id="46" inventory_slot="primary" inventory_slot_id="1" gui_unit="masada" weight="3.5" length="80" stability="1" price="120" damage="1.45" selectable_weapon="1" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="750" velocity="870 m/s" firemodes="SA FA" capacity="30" info="weapon_scarl_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.6" stability="0.6" weight="3.5" length="80" impact="0.6" slot_weight="4"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="30" default="1"/>
			<mod mod_id="33" />
			<mod mod_id="34" />
			<mod mod_id="28" />
			<mod mod_id="32" />
			<mod mod_id="31" />
		</mods>
		<bio local="weapon_scarl_bio"/>
	</weapon_data>

	<weapon_data unit="masada_cqbr" name="masada_cqbr" weapon_id="50" inventory_slot="primary" inventory_slot_id="1" gui_unit="masada_cqbr" weight="3.5" length="80" stability="1" price="120" damage="1.45" selectable_weapon="1" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="750" velocity="870 m/s" firemodes="SA FA" capacity="30" info="weapon_scarl_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.6" stability="0.6" weight="3.5" length="80" impact="0.6" slot_weight="4"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="30" default="1"/>
			<mod mod_id="35" />
			<mod mod_id="28" />
			<mod mod_id="31" />
		</mods>
		<bio local="weapon_scarl_bio"/>
	</weapon_data>

<weapon_data unit="masada_ak" name="masada_ak" weapon_id="47" inventory_slot="primary" inventory_slot_id="1" gui_unit="masada_ak" weight="3.5" length="80" stability="1" price="120" damage="1.78" selectable_weapon="1" player_weapon="1" grenade="0" cal="762" wizby="3">
		<stats caliber="7.62 x 39 mm" rpm="600" velocity="870 m/s" firemodes="SA FA" capacity="30" info="weapon_scarl_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.6" stability="0.6" weight="3.5" length="80" impact="0.6" slot_weight="4"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="30" default="1"/>
			<mod mod_id="33" />
			<mod mod_id="34" />
			<mod mod_id="28" />
			<mod mod_id="32" />
			<mod mod_id="31" />
		</mods>
		<bio local="weapon_scarl_bio"/>
	</weapon_data>

	<weapon_data unit="masada_ak_cqbr" name="masada_ak_cqbr" weapon_id="51" inventory_slot="primary" inventory_slot_id="1" gui_unit="masada_ak_cqbr" weight="3.5" length="80" stability="1" price="120" damage="1.78" selectable_weapon="1" player_weapon="1" grenade="0" cal="762" wizby="3">
		<stats caliber="7.62 x 39 mm" rpm="600" velocity="870 m/s" firemodes="SA FA" capacity="30" info="weapon_scarl_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.6" stability="0.6" weight="3.5" length="80" impact="0.6" slot_weight="4"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="30" default="1"/>
			<mod mod_id="35" />
			<mod mod_id="28" />
			<mod mod_id="31" />
		</mods>
		<bio local="weapon_scarl_bio"/>
	</weapon_data>

<weapon_data unit="masada_spr" name="masada_spr" weapon_id="48" inventory_slot="primary" inventory_slot_id="1" gui_unit="masada_spr" weight="3.5" length="80" stability="1" price="120" damage="1.45" selectable_weapon="1" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="750" velocity="870 m/s" firemodes="SA FA" capacity="30" info="weapon_scarl_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0.6" stability="0.6" weight="3.5" length="80" impact="0.6" slot_weight="4"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="36" default="1"/>
			<mod mod_id="31" />
			<mod mod_id="37" />
			<mod mod_id="28" />
		</mods>
		<bio local="weapon_scarl_bio"/>
	</weapon_data>
	
	<!--<weapon_data unit="ammopack_9mm" name="ammo_pack" weapon_id="14" inventory_slot="extra_gear" gui_unit="scar_l" weight="2" length="0" stability="0" price="20" damage="0" selectable_weapon="1" player_weapon="0" grenade="0" ammo="4" cal="9mm" network_disable="false">
		<bar_stats accuracy="0" stability="0" weight="1" impact="0" />
	</weapon_data>
	<weapon_data unit="ammopack_556" name="ammo_pack" weapon_id="15" inventory_slot="extra_gear" gui_unit="scar_l" weight="2" length="0" stability="0" price="20" damage="0" selectable_weapon="1" player_weapon="0" grenade="0" ammo="6" cal="556" network_disable="false">
		<bar_stats accuracy="0" stability="0" weight="1" impact="0" />
	</weapon_data>
	<weapon_data unit="ammopack_556_saw" name="ammo_pack" weapon_id="22" inventory_slot="extra_gear" gui_unit="scar_l" weight="2" length="0" stability="0" price="20" damage="0" selectable_weapon="1" player_weapon="0" grenade="0" ammo="4" cal="556_saw" network_disable="false">
		<bar_stats accuracy="0" stability="0" weight="4" impact="0" />
	</weapon_data>
	<weapon_data unit="ammopack_762" name="ammo_pack" weapon_id="16" inventory_slot="extra_gear" gui_unit="scar_l" weight="2" length="0" stability="0" price="20" damage="0" selectable_weapon="1" player_weapon="0" grenade="0" ammo="6" cal="762" network_disable="false">
		<bar_stats accuracy="0" stability="0" weight="2" impact="0" />
	</weapon_data>	
	<weapon_data unit="ammopack_127" name="ammo_pack" weapon_id="17" inventory_slot="extra_gear" gui_unit="scar_l" weight="2" length="0" stability="0" price="20" damage="0" selectable_weapon="1" player_weapon="0" grenade="0" ammo="15" cal="127" network_disable="false">
		<bar_stats accuracy="0" stability="0" weight="3" impact="0" />
	</weapon_data>
	<weapon_data unit="ammopack_crye" name="ammo_pack" weapon_id="18" inventory_slot="extra_gear" gui_unit="scar_l" weight="2" length="0" stability="0" price="20" damage="0" selectable_weapon="1" player_weapon="0" grenade="0" ammo="6" cal="crye" network_disable="false">
		<bar_stats accuracy="0" stability="0" weight="2" impact="0" />
	</weapon_data>
	<weapon_data unit="ammopack_40mm" name="grenade_pack" weapon_id="21" inventory_slot="extra_gear" gui_unit="scar_l" weight="2" length="0" stability="0" price="80" damage="0" selectable_weapon="1" player_weapon="0" gl="1" ammo="4" cal="40mm" network_disable="false">
		<bar_stats accuracy="0" stability="0" weight="2" impact="0" />
	</weapon_data>
	
	<weapon_data unit="ammopack_m61" name="grenade_pack" weapon_id="19" inventory_slot="extra_gear" gui_unit="frag_grenade" price="60" network_disable="false" selectable_weapon="1" player_weapon="0" grenade="1" ammo="6" cal="m61">
		<stats capacity="3" info="weapon_fragpack_bio" clips="5" max_clips="12"/>
		<bar_stats accuracy="0" stability="0" weight="2" impact="0" />
		<mods front="false" top="false" bottom="false">
		</mods>
		<bio local="weapon_fragpack_bio"/>
	</weapon_data>


	<weapon_data unit="ammopack_anm8" name="grenade_pack" weapon_id="20" inventory_slot="extra_gear" gui_unit="smoke_grenade" price="60" network_disable="false" selectable_weapon="1" player_weapon="0" grenade="1" ammo="6" cal="anm8" domination_enable="true">
		<stats capacity="3" info="weapon_smokepack_bio" clips="5" max_clips="12"/>	
		<bar_stats accuracy="0" stability="0" weight="2" impact="0" slot_weight="1"/>
		<mods front="false" top="false" bottom="false">
		</mods>
		<bio local="weapon_smokepack_bio"/>
	</weapon_data>-->
	

<!-- AI WEAPONS -->	
	<weapon_data unit="g36" name="g36" weapon_id="30" inventory_slot="primary" inventory_slot_id="1" gui_unit="g36" price="1000" damage="1.25" selectable_weapon="0" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="720" velocity="910 m/s" firemodes="SA FA" capacity="30" info="weapon_weapon_g36_bio" clips="5" max_clips="12"/>	
		<bar_stats accuracy="0.6" stability="0.7" weight="3" length="80" impact="0.6" slot_weight="5"/>
		<mods front="true" top="true" bottom="true">
			<mod mod_id="10" default="1" />
			<mod mod_id="20" />
			<mod mod_id="8" />
			<mod mod_id="9" />
			<mod mod_id="11" />
			<mod mod_id="13" />
		</mods>
		<bio local="weapon_g36_bio"/>
	</weapon_data>
	
	<weapon_data unit="g36_compact" name="g36_compact" weapon_id="45" inventory_slot="secondary" inventory_slot_id="3" gui_unit="g36_compact" price="80" damage="1.21" selectable_weapon="0" player_weapon="1" grenade="0" cal="556" wizby="2">
		<stats caliber="5.56 x 45 mm" rpm="750" velocity="740 m/s" firemodes="SA FA 3RB" capacity="30" info="weapon_g36_compact_bio" clips="5" max_clips="12"/>	
		<bar_stats accuracy="0.3" stability="0.3" weight="2.5" length="80" impact="0.6" slot_weight="3"/>
		<mods front="true" top="true" bottom="false">
			<mod mod_id="10" default="1" />
			<mod mod_id="8" />
			<mod mod_id="11" />
		</mods>
		<bio local="weapon_g36_compact_bio"/>
	</weapon_data>
	<!--weapon_data unit="g36_flashlight" weapon_id="41" inventory_slot="primary" inventory_slot_id="1" gui_unit="g36" weight="3" length="60" stability="1" price="1000" damage="1" selectable_weapon="0" player_weapon="1" grenade="0" wizby="2">
		<stats caliber="5.56 x 45 mm" range="200" velocity="" capacity="30" info="" />
		<mods>
		</mods>
	</weapon_data-->

	<weapon_data unit="hk21e" name="hk21e" weapon_id="32" inventory_slot="primary" inventory_slot_id="1" gui_unit="hk21e" price="660" damage="1.65" selectable_weapon="1" player_weapon="1" grenade="0" cal="762" wizby="3" classtype="support">
		<stats caliber="7.62 x 51 mm" rpm="850" velocity="920 m/s" firemodes="SA FA 3RB" capacity="100" info="weapon_hk21e_bio" clips="5" max_clips="10"/>
		<bar_stats accuracy="0.2" stability="0.3" weight="9" impact="0.6" slot_weight="7"/>
		<mods>
		</mods>
		<bio local="weapon_hk21e_bio"/>
	</weapon_data>

	<weapon_data unit="m32" name="m32" weapon_id="27" inventory_slot="primary" inventory_slot_id="1" gui_unit="m32" price="660" damage="2" selectable_weapon="1" player_weapon="1" grenade="0" cal="40mm" wizby="3" classtype="demolitions" >
		<stats caliber="40 mm" rpm="6" velocity="920 m/s" firemodes="SS" capacity="6" info="weapon_m32_bio" clips="9" max_clips="12"/>
		<bar_stats accuracy="0.2" stability="0.3" weight="9" impact="0.6" slot_weight="8"/>
		<mods front="false" top="true" bottom="false">
			<mod mod_id="27" default="1" />
		</mods>
		<bio local="weapon_m32_bio"/>
	</weapon_data>

	<weapon_data unit="hk21_panhard" weapon_id="33" inventory_slot="primary" inventory_slot_id="1" gui_unit="hk21e" weight="5" length="80" stability="1" price="10000" damage="1.65" selectable_weapon="0" player_weapon="0" no_preload="1" grenade="0" wizby="3" classtype="support">
		<stats caliber="7.62 x 51 mm" range="300" velocity="" capacity="250" info="weapon_hk21e_bio" />
		<mods>
		</mods>
	</weapon_data>

	<weapon_data unit="m2hb_tripod" weapon_id="34" inventory_slot="primary" gui_unit="hk21e" weight="10" length="120" stability="1" price="10000" damage="11" selectable_weapon="0" player_weapon="0" grenade="0" wizby="5">
		<stats caliber="12.7 x 99 mm" range="300" velocity="" capacity="500" info="" />
		<mods>
		</mods>
	</weapon_data>

	<weapon_data unit="m2hb_m1a2cupola" weapon_id="35" inventory_slot="primary" gui_unit="hk21e" weight="10" length="100" stability="1" price="10000" damage="11" selectable_weapon="0" player_weapon="0" no_preload="1" grenade="0" wizby="5">
		<stats caliber="12.7 x 99 mm" range="300" velocity="" capacity="1000" info="" />
		<mods>
		</mods>
	</weapon_data>

	<weapon_data unit="m2hb_m1a1cupola" weapon_id="36" inventory_slot="primary" gui_unit="hk21e" weight="10" length="100" stability="1" price="10000" damage="11" selectable_weapon="0" player_weapon="0" no_preload="1" grenade="0" wizby="5">
		<stats caliber="12.7 x 99 mm" range="300" velocity="" capacity="1000" info="" />
		<mods>
		</mods>
	</weapon_data>

	<weapon_data unit="minigun_right" weapon_id="37" inventory_slot="primary" gui_unit="saw" weight="10" length="100" stability="1" price="10000" damage="2" selectable_weapon="0" player_weapon="0" grenade="0" wizby="2" classtype="support">
		<stats caliber="7.62 x 51 mm" range="300" velocity="" capacity="1000" info="" />
		<mods>
		</mods>
	</weapon_data>

	<weapon_data unit="minigun_left" weapon_id="38" inventory_slot="primary" gui_unit="saw" weight="10" length="100" stability="1" price="10000" damage="2" selectable_weapon="0" player_weapon="0" grenade="0" wizby="2">
		<stats caliber="7.62 x 51 mm" range="300" velocity="" capacity="1000" info="" />
		<mods>
		</mods>
	</weapon_data>

	<weapon_data unit="rpg7" weapon_id="39" inventory_slot="primary" inventory_slot_id="1" gui_unit="rpg7" weight="3" length="60" stability="1" price="1000" damage="1" selectable_weapon="0" player_weapon="1" grenade="0">
		<stats caliber="40 mm" range="200" velocity="" capacity="30" info="" />
		<mods front="true" top="true" bottom="true">
			<!-- mod mod_id="26" default="1" /-->
		</mods>
	</weapon_data>

	<weapon_data unit="m2hb_stryker" weapon_id="40" inventory_slot="primary" gui_unit="hk21e" weight="10" length="120" stability="1" price="10000" damage="11" selectable_weapon="0" player_weapon="0" no_preload="1" grenade="0" wizby="5">
		<stats caliber="7.62 x 51 mm" range="300" velocity="" capacity="500" info="" />
		<mods>
		</mods>
	</weapon_data>
	
	<weapon_data unit="2a42" weapon_id="41" inventory_slot="primary" gui_unit="saw" weight="500" length="180" stability="1" price="100000" damage="4" selectable_weapon="0" player_weapon="0" grenade="0" wizby="5">
		<stats caliber="7.62 x 51 mm" range="300" velocity="" capacity="500" info="" />
		<mods>
		</mods>
	</weapon_data>

</weapons_data>
