<materials>
	<material name="m203" src="skinned_bump_uv2_cube">
		<variable name="reflection_multiplier" type="scalar" value="0.3"/>
		<diffuse_texture file="m203_3rd_df"/>
		<bump_normal_texture file="m203_3rd_bm"/>
	</material>

	<material name="m203_noskin" src="bump_cube_instanced">
		<variable name="reflection_multiplier" type="scalar" value="0.3"/>
		<diffuse_texture file="m203_3rd_df"/>
		<bump_normal_texture file="m203_3rd_bm"/>
	</material>	
</materials>