<?xml version="1.0" encoding="ISO-8859-1"?>
<mods_data>
	<mod_data unit_name="sniper_scope" mod_id="1" name="scope" mod_slot="top" price="0">
		<bar_stats accuracy="1" stability="0.5" weight="1" impact="0.5" />
	</mod_data>
	<mod_data unit_name="barrett_bipod" mod_id="2" name="bipod" mod_slot="bottom" price="0">
		<bar_stats accuracy="0.5" stability="0.5" weight="1.5" impact="0.5" />
	</mod_data>
	<mod_data unit_name="silencer_secondary" mod_id="3" name="silencer" mod_slot="front" price="50">
		<bar_stats accuracy="0.4" stability="0.5" weight="0.2" impact="0.5" />
	</mod_data>
	<mod_data unit_name="crye_ironsights" mod_id="4" name="ironsight" mod_slot="top" price="0">
		<bar_stats accuracy="0.7" stability="0.5" weight="0.7" impact="0.5" />
	</mod_data>
	<mod_data unit_name="crye_combatsight" mod_id="5" name="combatsight" mod_slot="top" price="50">
		<bar_stats accuracy="0.75" stability="0.5" weight="1" impact="0.5" />
	</mod_data>
	<mod_data unit_name="crye_grenade_launcher" mod_id="6" name="GL" mod_slot="bottom" grenade_mod="true" price="130" gui_unit="crye">
		<bar_stats accuracy="0.3" stability="0.5" weight="1.5" impact="0.5" />
	</mod_data>
	<mod_data unit_name="m8_ironsight" mod_id="7" name="ironsight" mod_slot="top" price="0">
		<bar_stats accuracy="0.6" stability="0.5" weight="0.7" impact="0.5" />
	</mod_data>
	<mod_data unit_name="silencer_primary" mod_id="8" name="silencer" mod_slot="front" price="50">
		<bar_stats accuracy="0.4" stability="0.5" weight="0.2" impact="0.5" />
	</mod_data>
	<mod_data unit_name="eglm" mod_id="9" name="GL" mod_slot="bottom" grenade_mod="true" price="130" gui_unit="m8">
		<bar_stats accuracy="0.25" stability="0.5" weight="1.5" impact="0.5" />
	</mod_data>
	<mod_data unit_name="aimpoint" mod_id="11" name="combatsight" mod_slot="top" price="50">
		<bar_stats accuracy="0.8" stability="0.5" weight="1" impact="0.5" />
	</mod_data>
	<mod_data unit_name="scar_ironsight" mod_id="12" name="ironsight" mod_slot="top" price="0">
		<bar_stats accuracy="0.5" stability="0.5" weight="0.7" impact="0.5" />
	</mod_data>
	<mod_data unit_name="scar_tactical_grip" mod_id="13" name="front grip" mod_slot="bottom" price="50">
		<bar_stats accuracy="0.3" stability="0.8" weight="0.5" impact="0.5" />
	</mod_data>
	<mod_data unit_name="scarh_tactical_grip" mod_id="17" name="front grip" mod_slot="bottom" price="50">
		<bar_stats accuracy="0.4" stability="0.8" weight="0.5" impact="0.5" />
	</mod_data>
	<mod_data unit_name="scar_grenade_launcher" mod_id="14" name="GL" mod_slot="bottom" grenade_mod="true" price="130" gui_unit="scar_l">
		<bar_stats accuracy="0.4" stability="0.5" weight="1.5" impact="0.5" />
	</mod_data>
	<mod_data unit_name="scarh_grenade_launcher" mod_id="16" name="GL" mod_slot="bottom" grenade_mod="true" price="130" gui_unit="scar_h">
		<bar_stats accuracy="0.3" stability="0.5" weight="1.5" impact="0.5" />
	</mod_data>
	<mod_data unit_name="m8_combatsight" mod_id="15" name="combatsight" mod_slot="top" price="50">
	<bar_stats accuracy="0.7" stability="0.5" weight="0.9" impact="0.5" />
	</mod_data>
	<mod_data unit_name="aimpoint2" mod_id="20" name="combatsight" mod_slot="top" price="50">
		<bar_stats accuracy="0.8" stability="0.5" weight="1" impact="0.5" />
	</mod_data>
</mods_data>
