<?xml version="1.0" encoding="ISO-8859-1"?>

<stats_blocks>
	<block name="inventory_data">
		<!-- The stance_block should always be true if the weapon_block is, thus
		     the weapon_block is the BIG block and the stance_block the SMALL block. -->
		<var name="weapon_block" type="boolean" default="false"/>	<!-- Blocks Fire, Equip and Use -->
		<var name="stance_block" type="boolean" default="false"/>	<!-- Blocks Run, Reload, Zoom, Prone AND USE but NOT Fire and Equip -->
		<var name="reload_playing" type="boolean" default="false"/>
		<var name="redirect_recoil_to_reload_recoil" type="boolean" default="false"/> <!-- this var changes during tactical reload anim -->

		<var name="empty" type="boolean" default="false"/>
		<var name="hold_weapon" type="boolean" default="true"/>
		
		<var name="ammo_556" type="number"/>
		<var name="ammo_556_saw" type="number"/>
		<var name="ammo_crye" type="number"/>
		<var name="ammo_9mm" type="number"/>
		<var name="ammo_762" type="number"/>
		<var name="ammo_40mm" type="number"/>
		<var name="ammo_127" type="number"/>
		<var name="ammo_50cal" type="number"/>
		<var name="ammo_m61" type="number"/>
		<var name="ammo_anm8" type="number"/>


		<var name="ammo_domi_556" type="number"/>
		<var name="ammo_domi_556_saw" type="number"/>
		<var name="ammo_domi_crye" type="number"/>
		<var name="ammo_domi_9mm" type="number"/>
		<var name="ammo_domi_762" type="number"/>
		<var name="ammo_domi_40mm" type="number"/>
		<var name="ammo_domi_127" type="number"/>
		<var name="ammo_domi_50cal" type="number"/>
		<var name="ammo_domi_m61" type="number"/>
		<var name="ammo_domi_anm8" type="number"/>


		<!-- AMMO FOR SINGLEPLAYER AND COOP -->
		<var name="ammo_max_556" type="number" default="10"/>
		<var name="ammo_max_556_saw" type="number" default="4"/>
		<var name="ammo_max_crye" type="number" default="6"/>
		<var name="ammo_max_9mm" type="number" default="6"/>
		<var name="ammo_max_762" type="number" default="10"/>
		<var name="ammo_max_40mm" type="number" default="5"/>
		<var name="ammo_max_127" type="number" default="20"/>
		<var name="ammo_max_m61" type="number" default="5"/>
		<var name="ammo_max_anm8" type="number" default="4"/>

		<var name="ammo_pack_556" type="number" default="6"/>
		<var name="ammo_pack_556_saw" type="number" default="4"/>
		<var name="ammo_pack_crye" type="number" default="4"/>
		<var name="ammo_pack_9mm" type="number" default="3"/>
		<var name="ammo_pack_762" type="number" default="6"/>
		<var name="ammo_pack_40mm" type="number" default="8"/>
		<var name="ammo_pack_127" type="number" default="15"/>
		<var name="ammo_pack_50cal" type="number" default="0"/>
		<var name="ammo_pack_m61" type="number" default="6"/>
		<var name="ammo_pack_anm8" type="number" default="6"/>


		
		<!-- AMMO FOR DOMINATION -->
		<var name="ammo_max_domi_556" type="number" default="6"/>
		<var name="ammo_max_domi_556_saw" type="number" default="4"/>
		<var name="ammo_max_domi_crye" type="number" default="6"/>
		<var name="ammo_max_domi_9mm" type="number" default="6"/>
		<var name="ammo_max_domi_762" type="number" default="6"/>
		<var name="ammo_max_domi_40mm" type="number" default="5"/>
		<var name="ammo_max_domi_127" type="number" default="20"/>
		<var name="ammo_max_domi_m61" type="number" default="4"/>
		<var name="ammo_max_domi_anm8" type="number" default="4"/>
		
		<var name="ammo_pack_domi_556" type="number" default="6"/>
		<var name="ammo_pack_domi_556_saw" type="number" default="4"/>
		<var name="ammo_pack_domi_crye" type="number" default="6"/>
		<var name="ammo_pack_domi_9mm" type="number" default="6"/>
		<var name="ammo_pack_domi_762" type="number" default="6"/>
		<var name="ammo_pack_domi_40mm" type="number" default="6"/>
		<var name="ammo_pack_domi_127" type="number" default="15"/>
		<var name="ammo_pack_domi_50cal" type="number" default="0"/>
		<var name="ammo_pack_domi_m61" type="number" default="6"/>
		<var name="ammo_pack_domi_anm8" type="number" default="6"/>
<!-- new ammo -->
		<var name="ammo_pack_domi_spc" type="number" default="6"/>
		
		

		<var name="ammo_max_50cal" type="number" default="20"/>
		<var name="grenade_throw_length" type="number" default="6"/>
		
		<var name="primary_slot" type="object" />
		<var name="secondary_slot" type="object" />
		<var name="backpack_slot" type="object" />
	</block>
</stats_blocks>
