This pack contains the map(s):

DM-UCMP-BloodRun
DM-UCMP-1on1-BloodRun

//Remake of Q3 BloodRun.

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What's the differences between DM-UCMP-BloodRun and DM-UCMP-1on1-BloodRun?
The 1on1 version:
- The teleporters are removed
- The DoubleDamage is removed
- The 50s is moved close to the original teleporter position
- One of the FlakCannon ammo pack is removed
- Delete some decorations
- Set all of the particles to bSuperHighDetails=true, 
so if you don't set WorldDetails to high, 
they won't be rendered and the framerate is much better
- All of the PlayerStart points are reset to normal positions

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Game Type:
DM

Date:
April, 2004

Author:
Chong 'MoonFlyer' Lee

Email Address:
moonflyer4u@hotmail.com

Home Page:
moonflyer.fpscn.com

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Credits:
EPIC,DE//Thank you for creating UT2004 and providing UED
IDSOFT//Thank you for creating Quake

ZTN//The author of the original bloodrun of quake

UCMP//Thank you guys!

//And I also thank the following players for testing the early betas!
milb
cUnNiNg_StUnTs
demigod387
-=JUDGE=-
MarcFou
Whiskey 7
Hawkwind
Derick
Quirken
Virax
^粄@mBRo$e}玘
Kaimyr
Ein Stein
NulEnvoid
NeoPhoenix
snuff_
GinZzA
DimensionSeven
Radeon285
thinkingfeller
GIdenJoe
3pyon
Cpt_SLOG
CopyCat
RocketBoy
amio
...

===============================================================

Map Background story:
Seven hundreds years ago, 
the Jin Dynasty invaded China, 
resulting in a long lasting clash with the reigning Sung Dynasty. 
A young Sung captain, 
by the name of Chong Yang - Wang, 
dedicated his life to the victory over the Jin Dynasty.
Sadly, 
the Jin Dynasty prevailed. 
Wang and his soldiers retreated to the Zhong Nan Mountain and became Taoist priests. 
They built an underground tomb in the mountain to shelter themselves,
from the rest of the world

The original version:
http://www.planetquake.com/quake3/features/lotw/dm-00-03-27.shtml

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New StaticMeshes:
Yes
New Sounds:
Yes
New Textures:
Yes
Special Scripts:
Yes

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Copyright: 
This map is made by Chong 'MoonFlyer' Lee.Sure you could distribute it without my permission and just keep the file intact
Feel free to use the mesh/texture created by me, and just inform me your work
You are not allowed to commercially exploit this map