Home
News
Gameplay
Images
Downloads
Maps
Mapping
Forums
Contact
IRC
 

CarBall V2.0 (Full Install)

Download CarBall V2.0 (UMod - 14.5MB)

Download CarBall V2.0 (Zip - 14.5MB)

Download CarBall V2.0 (SIT - 14.5MB)

Mirror Download Link Host Status
CarBall V1.9 (UMod & Zip) PaintBallChat.net  
CarBall V1.9 (UMod) BulletFiles  
CarBall V1.9 (Zip) BulletFiles  
CarBall V1.9 (SIT) BulletFiles  
Mirror1 (Zip only) OzForces  
Mirror2 daddeln.de  
CarBall V1.9 (UMod) eXtreme-Players  
CarBall V1.9 (Zip) eXtreme-Players  
Mirror4 UnrealExtreme  
Mirror5 DB Center  
Mirror6 Two Degrees  
Mirror7 (UMod only) GameCenter  
Mirror8 UT2003hq  
CarBall V1.9 (UMod) UT2004Files  
CarBall V1.9 (Zip) UT2004Files  

CarBall V2.0 (1.9 - 2.0 Patch)

Download CarBall V2.0 (UMod - 13.4MB)

Download CarBall V2.0 (Zip - 13.4MB)

Download CarBall V2.0 (SIT - 13.4MB)

Mirror Download Link Host Status
CarBall V1.8-1.9 Patch (UMod & Zip) PaintBallChat.net  
CarBall V1.8-1.9 Patch (UMod) BulletFiles  
CarBall V1.8-1.9 Patch (Zip) BulletFiles  
CarBall V1.8-1.9 Patch (SIT) BulletFiles  
Mirror1 (Zip only) OzForces  

History:

Version 2.0
- New Vehicle added, the BigWheel.
- Ingame vehicle settings menu.
- Several maps updated.
- Patched a suicide exploit.
- Added more empty vehicle cleanup code.
- Increased FlipMine damage.
- Many minor code changes.


Version 1.9
- Increased Buggy health.
- Special events can happen at OverTime.
- New map, CB-PotHoles.
- Increased PocketRocket and GooPile damage.
- PocketRockets move a bit faster.
- CB-Forest removed.
- Increased Jump height of Buggy.
- Decreased JumpCharge time.
- Suiciding now incurs a respawn delay.
- Fixed issue with goals and dying players.
- New pickup, the FlipMine.
- Suicide/OwnGoal exploit addressed.
- Numerous minor bug/feature fixes.

Version 1.8
- Added ZRepulsor to CB_RepulseVolume.
- Tweaked Invis and Rocket sounds.
- Fixed issue with bNoCoronas / Invisibility.
- Fixed CB-Stadium bug
.
- New map added (CB-Alpine).
- Rewards for those who assist in scoring a goal.
- Extra rewards for players who score goals using powerups.
- Changed Balls method of remembering who touched it.
- Some small issues addressed.


Version 1.7
- SIT distribution for MAC players :)
- Pickupbases now spawn a new pickup (if empty) when round begins.
- Ball no longer resets between round end and new round begins.
- Added repulsing volumes to alleviate ball sticking to scenery.
- Keybind problems fully fixed.

NOTES:
-Flip is now set to whatever the user has bound to "Use".

Version 1.6
- Addressed issues with Version 1.5 keybind ability.
- Ball now resets if it hit's the KillZ.
- Squashed an access none.

NOTES:
-Select Next Item is now set to whatever the user has bound AltFire to.
-ActivateItem is now set to whatever the user has bound Fire to.
-Flip is now set to ALT.


Version 1.5
- Playernames no longer drawn above invisible Buggy's.
- Ball Reset if it hits an OutOfBoundsVolume, or sits still for 15 seconds.
- Added OutOfBoundsVolume.
- Users can now define their CarBall controls.
- NitroBoost now toned down to pre 1.3 levels.
- Several minor bugs squashed.

NOTE: Please read the ReadMe file if you have problems with keybinding.

Version 1.4
- Fixed "cannot connect to other games after playing CarBall" problem.
- CarBall moved to it's own folder tree.
- Addressed problem with custom ballskins not working online.
- CarBall Version now shown in server info when browsing for games.
- Tweaked 3 of the 4 maps that ship with CarBall.

Note: Uninstall any previous versions of CarBall before installing Version 1.4. Failure to do so may cause CarBall to not work.


Version 1.3
- Managed to optimize a bunch of code.
- Added visual effect for NitroBoosting vehicles.
- Enemy playernames now displayed above their vehicles.
- Fixed issue if player dies just before they score a goal.
- Added fanfare to play when a goal is scored.
- Ball now resets if it enters a goal area without touching a vehicle.
- Several minor issues discovered and resolved.

Notes: Thanks to Devon Carlson and Shrimp for their help with getting the playernames drawn above enemy vehicles.

Version 1.2
- Added ability for custom events to be triggered when goals scored.
- CarBall now has the functionality of Stunt Mutator builtin.
- The Ball can now glow or not glow. It can also glow different colors.
- Stopped "Fender Bender" sound's ability to play due the the enormous amount of fender bender spam during matches.
- Fixed up the Flip code. The Buggy is flipping back onto it's wheels so much better now.
- Disabled the printing of the vehiclename when spawning.
- Game Manual and Mapping guide updated to reflect additions/modifications (as you would expect).


Version 1.1
- Fixed issue with HUD not drawing inventory correctly.
- Lowered the volume of the sound played when going invisible/visible.
- Fixed CB-Stadium bug where goals could be scored from behind and atop the goal areas.