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30 June 2004: Version 2 arrives..

After what seems like a very long time, CarBall Version 2.0 is ready. I hope you like the additional Vehicle and other changes for Version 2.0. Head on over to the downloads page and grab it today.

24 June 2004: Map added..

I finally got round to adding Scrufdog's CB-Garage map added to the maps section. Apologies for the Delay Scruff, I've been quite busy in recent days.

CarBall Version 2.0 is comming together nicely and should be released in the next few days.

18 June 2004: more 1.9 Mirrors..

After my hibernation I read from email sent to me by Martin and Geran that CarBall Version 1.9 is now being mirrored on GameCenter, and UT2004Files. Many thanks.

In case anyone was wondering what I'm working on at the moment.. A new vehicle, the BigWheel. I'm also working on getting an ingame menu working so you can select a vehicle, horn, and skin.

17 June 2004: 1.9 Mirrors comming online..

I received an email from Alfred to let me know that Version 1.8 is now being mirrored on Two Degrees. Many thanks Alfread.

James from OzForces just sent me an email. CarBall's afficial Australian is now mirroring Version 1.9. Cheers James.

I know this isn't something you really want to hear right now but I'm getting more and more reports of the funky "endofgame neverending" bug that I mentioned earlier today. I'm working on this problem and some serverlogs would really be a boon right now.

17 June 2004: The best laid plans..

Of mice and men...

I must humbly apologize to all who downloaded Version 1.9 early. I cannot imagine such a nightmare scenario for releaseday as I have just encountered.

First there was a problem with the new map (CB-PotHoles). I had used meshes and textures from packages that were part of a different mod (JailBreakUT) which had invaded my UT2004 folders. Once I got that sorted and had reuploaded Version 1.9, I got reports of servers getting stuck at the end of games and everybody sitting around in spectator mode. Oh joy..

No matter what I tried I could not reproduce this behaviour. I did change one small thing in the scoreboard code but I am puzzled to see how this could cause a server to get stuck in a permanent aftermatch function.

I'm requesting that any admins who comes across this case, please send me a serverlog via email. I'm totally stumped with this one so a serverlog may contain valuable information to point me in the right direction (if it hasn't been solved by the scoreboard modification). Assistance in tracking down this "ghostly" bug would be much appreciated.

So head on over and grab Version 1.9. It's pretty good and hopefully endofgame friendly.

17 June 2004: Version 1.9 arrives..

Finally CarBall Version 1.9 has rolled out. Head on over to the downloads page and get your fix.

I also finally managed to checkout The Deacon's new CarBall map, CB-Concentrica. It's a very small map which suits 2vs2 battles. Head on over to the maps section to check it out for yourself.

14 June 2004: Another 1.8 mirror.. and progress..

Lara says that UnrealExtreme has a 1.8 mirror up and running. Thanks Lara and UnrealExtreme.

I've been working on bot support but not much progress has been made. I took today away from bot frustrations and added a few other things that are pretty cool and I'll start a new map in the morning. Version 1.9 should be ready to roll out in a couple of days.

12 June 2004: More 1.8 mirrors.. and another gripe..

CaNNoN and Martin have informed me by email that UT2003hq and GameCenter both have 1.8 mirrors up and running. Cheers fellas.

I sat an exam today, for my extramural programming course at Massey University (159.101, Programming Fundamentals). The evening before, I did the practise exams they provided on the internet. I wasn't very impressed when it asked me loads of questions about DNS servers and other non programming related quesions. When I actually sat the exam, most of the questions from the practise exam's were IN THE ACTUAL EXAM. I was horrified!

I don't know about you but I don't hold much respect for any organization that calls it's self a Learning Institute (let alone a University) that GIVES it's students half the answers to the exam on the internet.

10 June 2004: 1.8 Mirrors and a personal gripe..

I've received emails from Matthias, Chris, and Alfred to let me know that Version 1.8 is now being mirrored on Daddeln, BulletFiles ,and Two Degrees. Many thanks guys. [eXp]SpAwN PM'ed me in IRC as well to tell me that eXtreme-Players is mirroring Version 1.8 Full files. James from OzForces must be psychic and emailed me as I was editing this page to let me know that our official Australian mirror is now up.

Apologies for taking so long to get the website updated, I had something else to occupy my morning...

This morning I discovered some person decided it might be fun to urinate through the mailslot in my front door. Living on the main highway above an allnight takeaway bar has it's advantages, and disadvantages. As I was ripping up the carpet and cleaning up the filthy slut's mess I got to wondering just how far the human race has progressed along the path of enlightenment. My conslusion is, not very far. Roll on the glory days of Eugenics and let's filter out the scum from the genepool!

10 June 2004: Version 1.8 rolls out..

Here comes CarBall Version 1.8. Head on over to the downloads page and checkout the changes. I hope you enjoy the new scoring rewards I've added and of course the new map, CB-Alpine.

From 1.8 onwards I'll be working more or less fulltime on implementing Bot Support for Version 2.0. Keep sending me your ideas and suggestions though, I love hearing from you all.

10 June 2004: New map..

I've just updated the Maps section. Lord Simeon has made another fantastic map for CarBall. Go and check it out, I'm sure you'll like it.

While we are talking about maps I'll just mention that I'm adding a new map with CarBall Version 1.8. Version 1.8 should roll out within the next 2 days.

While I remember, maybe you've heard of a mod called UnrealDemolition. They recently released Beta 2 and it includes a gametype that's very similar to CarBall. Why not head on over to the UD website and check it out.

9 June 2004: Version 1.8 is almost ready..

Development of CarBall Version 1.8 is comming along nicely. I thought I better just post a quick note to let you all know everythings under control (as much as it can be).

Enos Shenk suggested it might be an idea to startup a CarBall IRC channel so that's just what I've done. To joinin and chat about CarBall (or anything for that matter) just click the link on the leftside of the page. You'll need an IRC client such as mIRC to join in.

7 June 2004: More 1.7 mirrors, a map, and a bug..

It seems that CB-Stadium has a small bug that was introduced in Version 1.7. Buggy's can drive out of the map through the portcullis's and get stuck. This will be fixed in the next Version. Sorry for the headaches that has caused (especially to the CB-Stadium addicts).

SEMPiMUS has created a new CarBall map. Head on over to the maps section and grab it today.

CaNNoN sent me an EMail and let me know that CarBall Version 1.7 is now mirrored on UT2003hq. Thanks CaNNoN and UT2003hq.

James informs me by EMail that our official Australian mirror is now up and running with CarBall Vesion 1.7. Thanks James, and OzForces.

Matthias, Alfred, and Martin have sent me emails to let me know that Daddeln, Two Degrees, and Gamecenter are all now mirroring CarBall Version 1.7. Thanks guys, great stuff.

7 June 2004: Version 1.7 rolls out...

CarBall Version 1.7 is now available. Head on over to the downloads page for the what's what. Carball is improving with every new version, and there's so much more comming.

Chris from BulletFiles dropped me an email to let me know that BulletFiles are now mirroring CarBall Version 1.7. Fast work Chris, thanks. And thanks to BulletFiles.

The maps section is now online. CB-SandStorm by Enos Shenk and CB-DragonsEyeby Lord Simeon are there. Why not download hem and give them a try, both are top maps.

3 June 2004: More Version 1.6 mirrors..

Chris sent me an email to let me know that BulletFiles now has Version 1.6 mirrored. Thanks BulletFiles.

Alfred and Martin have let me know via email that Two Degrees and GameCenter respectivly are now mirroring CarBall Version 1.6. Many thanks Two Degrees and GameCenter.

2 June 2004: Version 1.6 mirrors..

I just got an email from James over at OzForces. They are now mirroring Version 1.6. Thanks James, and thanks to OzForces, CarBall's official Australian mirror.

Lara and Matthias inform me by email that UnrealExtreme and Daddeln are both mirroring Version1.6. Thanks UnrealExtreme and Daddeln.

13th Disciple made a forumpost and tells me that DB Center is now mirroring CarBall Version 1.5 Full, and the 1.5-1.6 patch. Thanks 13th Disciple and DB Center.

2 June 2004: Version 1.6 came so quickly..

Yargh. There has been a terrible response to the implementation of user keybindings in Version 1.5. Many people are not downloading CarBall from the website or the mirrors. Instead they are downloading straight from the server's and as such their keybindings aren't functioning.

To address this bad problem I'm releasing Version 1.6 straight away.

I must apolpgize to all those who were inconvenienced with Version 1.5 and to those whom I told there would not be another Version for at least a week.

1 June 2004: Version 1.5 is now.

Hold on to your hats. CarBall version 1.5 is now here. Head on over to the downloads page for the lowdown and a download link. Hopefully mirrors will appear shortly.

I've had reports of bad transfer rates from the CarBall host. I've been using this host for several years and never noticed any problems. That's most likely because I'm only a dialup modem user heheh.

James has kindly informed me that the OzForces mirror is now up (Zip distribution only). That's really fast work. Well done James, and thanks to OzForces.

Chris from BulletFiles and Matthias from daddeln have emailed me to let me know that the BulletFiles and daddeln mirrors are now up. Great work guys, thanks.

Screeny2 just dropped me a line in ICQ to let me know that eXtreme-Players is mirroring Version 1.5 (UMod versions only). Thanks to eXtreme-Players.

I also got an email from Bob. He's playing CarBall on the MAC. Hopefully I'll be adding MAC downloads from now on. Cheers Bob.

1 June 2004: Misc updates..

I've added a Maps page to the website to showcase new maps for CarBall, and archived the previous months news. There aren't any maps there yet but keep an eye out for some very soon.

I've received an EMail from Lara. unrealEXTREME is now mirroring CarBall Version 1.4 . Thanks Lara and unrealEXTREME.

I'm also working hard on the next version of CarBall. Things that I managed to get done today..

- NitroBoost greatly reduced. It's now back to near how it was in 1.2.
- No longer drawing playernames above invisible Buggies.
- Added special "Out of bounds) volume. When the Ball touches one, it get's reset.
- Ball now resets if it comes to rest and hasn't been touched for about 15 seconds.

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