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introduction |
installation |
starting chaos |
configs |
server setup |
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grappling hook anti-gravity belt relics invasion proxy armor shards jump boots
kick spray paint chaos awards heartbeat tombstones lens flare remote admin
On the Chaos configs page, is an option to replace the standard Adrenaline system with the Chaos Relics. If you do so, then all adrenaline pills and combo-moves are removed from the game, and the Chaos Relics will spawn randomly around the map. There is also a new keybind in the Chaos section of your keybind settings, for 'Drop Relic'. This allows you to toss the Relic you are carrying, and pick up another. However, once you have tossed a Relic, you will not be able to pick it up again until you are fragged, or until another player uses it.
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When you are fragged, you will be put into spectator mode just like normal. Then, whenever the still-living players fire proxy mines, a message will flash on your screen letting you know when there are proxies available in the map to control. When you see the message, press the "kick" key to be put in control of the proxy. You will know when you are in control of the proxy when you see the HUD pictured here. You have limited controls available when you are a proxy. You can jump with your jump key, you can turn (but not strafe), and you can explode by hitting your fire key. So the idea is to continue helping to hunt down and kill monsters (or of course just goofing off and bouncing around the map messing with your friends who are still trying to kill monsters). Your HUD will display monsters as green icons, so hop around and chase them down, then blow yourself up when you get close enough! The 'proxy' of course is the little, yellow, 'living' Proximity Mines fired by the Chaos Claw2. And you can repeat this process as long as there is another proxy available in the map, so encourage still-living players to grab a Claw2 and use them! Keep in mind that proxies often don't live long, and also that every "dead" player will be getting the same message about available proxies. So if the proxy dies, or if there isn't enough for each dead player, you may not get to control a proxy every time you see the message. Somebody else may have beat you to it, or the proxy might die as soon as the message is flashed.
Note:
You have to bind the "kick" key in the ChaosUT2 key bindings in order to use this feature! |
As with all Chaos items however, it may work differently in a map made specifically for Chaos. Mapmakers can place them in ChaosUT2 maps anywhere and not have them rotating with pills or vials if they choose. The shards give five points of armor each. Note: When using the Chaos Relics system instead of Adrenaline, then all adrenaline pills are replaced with armor shards, and the health viles are not touched. |
The model for the Jump Boots was included with the game, Epic just did not use them. So we have made them available in games of Chaos. You get 5 jumps each time you find the boots. And when you have them there will be an icon on your HUD which shows how many jumps you have left. Note: The Jump Boot models do not fit correctly on all the different player models available in UT2004. So while you will see the model for the boots as a pickup item in the map, we have elected not to place them on the feet of the players. There are just too many player models whose feet don't fit the boots. So instead we have used a visual effect to let you know who is using the Jump Boots.
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Good for laughs of course, but kicking things can save your life too. For example: A proxy that’s about to get you can be kicked away if timed right, or players may be kicked off into the lava. This can be very funny :) Translocator beacons may be kicked as well; this makes for a lovely surprise for that fellow who thought he could leave it next to YOUR control point. Note:
You have to bind the "kick" key in the ChaosUT2 key bindings in order to use this feature!
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Simply bind a key for Spray Painting in the Chaos key bindings, and then select your choice of logo in the Chaos configs. Then all you have to do is walk up to a wall or something while playing, and hit your Spray Paint button. To prevent spamming of this feature, logos last for a limited amount of time, and you must wait several seconds after painting one before you can paint another. You can change which logo you are using while playing (without leaving the game) by hitting your Esc key and going into the ChaosUT2 settings. It is even possible to use your own custom logo's in-game! See this page for details: Note: To see
the logos in-game, you must have 'Projectors' turned on in your Display settings! |
Now you can get credit for all those things you did in the match! Both good, and bad! All you have to do is hit the F1 button at the end of a Chaos DM match, and you can toggle between the scoreboard, and the Awards.
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Here's one that helps to increase the
tension: If you come close to the "point of no return" of zero
health, you will be able to hear your heartbeat louder and faster... and
so can any nearby enemies.... a nice reminder that you should keep your
eyes open for some extra health! |
Just for a little extra touch in certain maps, Chaos has included the lens flare effect for when you have the sun in view. Note: it only shows on maps which use the Sunlight
Actor.
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ChaosUT2 settings are available to server admins through UT2004's Remote
Web Admin feature. See the Server Setup page for more details. |
|
introduction |
installation |
starting chaos |
configs |
server setup |
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c'2006 Chaotic Dreams