class Car_Cardette extends Car_R
placeable;

var Pawn P;

#exec OBJ LOAD FILE=..\Textures\Lupow_Skins
#exec OBJ LOAD FILE=..\Animations\RcRV.ukx package='RcRv'
#exec OBJ LOAD FILE=..\StaticMeshes\RcStatic
#exec OBJ LOAD FILE=..\Sounds\ONSVehicleSounds-S
#exec OBJ LOAD FILE=..\Sounds\Car_Engine.uax

function AltFire(optional float F)
{
	Super(Vehicle).AltFire(F);
}

defaultproperties
{
     CurrentSkin=1
     VehicleDesc(0)="Dune"
     VehicleDesc(1)="N2O"
     VehicleDesc(2)="D.H.T."
     VehicleSkin(0)="RcTextures.cardetteC1"
     VehicleSkin(1)="RcTextures.cardetteC2"
     VehicleSkin(2)="RcTextures.cardetteC"
     bumpercamoffset=(X=29.000000,Y=5.000000)
     rearbumpercamoffset=(X=200,Y=5)
     WheelSoftness=0.025000
     WheelPenScale=1.200000
     WheelPenOffset=0.010000
     WheelRestitution=0.100000
     WheelInertia=0.100000
     WheelLongFrictionFunc=(Points=(,(InVal=100.000000,OutVal=1.000000),(InVal=200.000000,OutVal=0.900000),(InVal=10000000000.000000,OutVal=0.900000)))
     WheelLongSlip=0.001000
     WheelLatSlipFunc=(Points=(,(InVal=30.000000,OutVal=0.009000),(InVal=45.000000),(InVal=10000000000.000000)))
     WheelLongFrictionScale=1.100000
     WheelLatFrictionScale=1.350000
     WheelHandbrakeSlip=6.000000
     WheelHandbrakeFriction=0.100000
     WheelSuspensionTravel=5.000000
     WheelSuspensionMaxRenderTravel=5.000000
     FTScale=0.350000
     ChassisTorqueScale=0.100000
     MinBrakeFriction=4.000000
     MaxSteerAngleCurve=(Points=((OutVal=25.000000),(InVal=1500.000000,OutVal=11.000000),(InVal=1000000000.000000,OutVal=11.000000)))
     TorqueCurve=(Points=((OutVal=22.000000),(InVal=200.000000,OutVal=23.000000),(InVal=1500.000000,OutVal=25.000000),(InVal=2800.000000)))
     GearRatios(0)=-1.200000
     GearRatios(1)=0.750000
     GearRatios(2)=1.500000
     GearRatios(3)=2.700000
     GearRatios(4)=3.400000
     TransRatio=0.250000
     ChangeUpPoint=1500.000000
     ChangeDownPoint=700.000000
     LSDFactor=1.000000
     EngineBrakeFactor=0.000100
     EngineBrakeRPMScale=0.100000
     MaxBrakeTorque=5.000000
     SteerSpeed=350.000000
     TurnDamping=15.000000
     StopThreshold=100.000000
     HandbrakeThresh=200.000000
     IdleRPM=1000.000000
     EngineRPMSoundRange=9000.000000
     SteerBoneName="SteeringWheel"
     SteerBoneAxis=AXIS_Z
     SteerBoneMaxAngle=110.000000
     RevMeterScale=4000.000000
     bMakeBrakeLights=True
     BrakeLightOffset(0)=(X=-31.000000,Y=-15.500000,Z=10.000000)
     BrakeLightOffset(1)=(X=-32.000000,Y=12.500000,Z=10.000000)
     DaredevilThreshInAirSpin=180.000000
     DaredevilThreshInAirTime=1.700000
     DaredevilThreshInAirDistance=21.000000
     bDoStuntInfo=True
     bAllowBigWheels=True
     AirTurnTorque=35.000000
     AirPitchTorque=40.000000
     AirPitchDamping=2.000000
     AirRollTorque=35.000000
     AirRollDamping=35.000000
     bHasAltFire=False
     DisintegrationHealth=0.000000
     bEjectPassengersWhenFlipped=False
     ImpactDamageMult=0.000000
     HeadlightCoronaOffset(0)=(X=39.000000,Y=10.000000,Z=9.000000)
     HeadlightCoronaOffset(1)=(X=39.000000,Y=-10.000000,Z=9.000000)
     HeadlightCoronaMaxSize=100.000000
     HeadlightProjectorOffset=(X=55.000000,Z=11.000000)
     HeadlightProjectorRotation=(Pitch=-1000)
     HeadlightProjectorScale=0.250000
     Begin Object Class=SVehicleWheel Name=RRWheel
         bPoweredWheel=True
         bHandbrakeWheel=True
         BoneName="RRWheel"
         BoneOffset=(Y=3.000000)
         WheelRadius=8.500000
         SupportBoneName="RRSuspension"
         SupportBoneAxis=AXIS_Z
     End Object
     Wheels(0)=SVehicleWheel'R.Car_Cardette.RRWheel'

     Begin Object Class=SVehicleWheel Name=LRWheel
         bPoweredWheel=True
         bHandbrakeWheel=True
         BoneName="LRWheel"
         BoneOffset=(Y=-3.000000)
         WheelRadius=8.500000
         SupportBoneName="LRSuspension"
         SupportBoneAxis=AXIS_Z
     End Object
     Wheels(1)=SVehicleWheel'R.Car_Cardette.LRWheel'

     Begin Object Class=SVehicleWheel Name=RFWheel
         bPoweredWheel=True
         SteerType=VST_Steered
         BoneName="RFWheel"
         BoneOffset=(Y=2.000000)
         WheelRadius=8.500000
         SupportBoneName="RFSuspension"
         SupportBoneAxis=AXIS_Z
     End Object
     Wheels(2)=SVehicleWheel'R.Car_Cardette.RFWheel'

     Begin Object Class=SVehicleWheel Name=FLWheel
         bPoweredWheel=True
         SteerType=VST_Steered
         BoneName="FLWheel"
         BoneOffset=(Y=-2.000000)
         WheelRadius=8.500000
         SupportBoneName="LFSuspension"
         SupportBoneAxis=AXIS_Z
     End Object
     Wheels(3)=SVehicleWheel'R.Car_Cardette.FLWheel'

     VehicleMass=1.500000
     FlipTorque=25.000000
     FlipTime=0.500000
     bDrawMeshInFP=True
     bTeamLocked=False
     bHasHandbrake=True
     bDesiredBehindView=False
     TPCamDistance=180.000000
     TPCamWorldOffset=(Z=100.000000)
     VehicleNameString="Cardette"
     MaxDesireability=0.400000
     ObjectiveGetOutDist=1500.000000
     HornSounds(0)=Sound'ONSVehicleSounds-S.Horns.Horn06'
     HornSounds(1)=Sound'ONSVehicleSounds-S.Horns.Dixie_Horn'
     WaterDamage=0.000000
     bSpecialHUD=False
     GroundSpeed=940.000000
     HealthMax=300.000000
     Health=300
     bReplicateAnimations=True
     Mesh=SkeletalMesh'RcRV.cardette'
     DrawScale=0.2

     SoundVolume=180
     CollisionRadius=24.000000
     CollisionHeight=24.000000
     Begin Object Class=KarmaParamsRBFull Name=KParams0
         KInertiaTensor(0)=1.000000
         KInertiaTensor(3)=3.000000
         KInertiaTensor(5)=3.000000
         KCOMOffset=(X=-0.250000,Z=-0.400000)
         KLinearDamping=0.050000
         KAngularDamping=0.050000
         KStartEnabled=True
         bKNonSphericalInertia=True
         bHighDetailOnly=False
         bClientOnly=False
         bKDoubleTickRate=True
         bDoSafetime=True
         KFriction=0.500000
         KImpactThreshold=700.000000
     End Object
     KParams=KarmaParamsRBFull'R.Car_Cardette.KParams0'

}
