[URL]
LocalMap=NoIntro.ut2

[Core.System]
CacheRecordPath=../Slaughter/System/*.ucl
-Paths=../System/*.u
-Paths=../Textures/*.utx
-Paths=../Sounds/*.uax
-Paths=../Music/*.umx
-Paths=../StaticMeshes/*.usx
-Paths=../Maps/*.u
-Paths=../Animations/*.ukx
-Paths=../Saves/*.uvx
+Paths=../Slaughter/Animations/*.ukx
+Paths=../Slaughter/System/*.u
+Paths=../Slaughter/StaticMeshes/*.usx
+Paths=../Slaughter/Maps/*.ut2
+Paths=../Slaughter/Textures/*.utx
+Paths=../Slaughter/Sounds/*.uax
+Paths=../System/*.u
+Paths=../Textures/*.utx
+Paths=../Sounds/*.uax
+Paths=../Music/*.umx
+Paths=../StaticMeshes/*.usx
+Paths=../Animations/*.ukx
+Paths=../Saves/*.uvx

[Engine.Engine]
GUIController=Slaughter.SlaughterGuiController

[Engine.GameEngine]
MainMenuClass=Slaughter.SLTMainMenu
+ServerPackages=Slaughter
+ServerPackages=SlaughterWeapons
+ServerPackages=SLTMutators

[Editor.EditorEngine]
+EditPackages=Slaughter
+EditPackages=SlaughterWeapons
+EditPackages=SLTMutators
GameCommandLine=-mod=Slaughter

[Engine.MaplistManager]
Games=(GameType="Slaughter.SlaughterGameInfo",ActiveMaplist="Default SLT")

[Engine.GameReplicationInfo]
ServerName="Slaughter Public Beta 2 Server"
ShortName="SLT Server"

[SLT.SLTMapList]
MapNum=0
Maps=SLT-Silent

[DefaultSLT MaplistRecord]
DefaultTitle=Default SLT
DefaultGameType=Slaughter.SlaughterGameInfo
DefaultActive=1
DefaultMaps=SLT-SILENT