----------------
Slaughter beta 2
----------------
Requirements:
UT2004

Installation:
Extract this to your UT2004 folder/directory.

How to use:
Either open up UT2004 and click on Community and open the mod or make a shortcut
to UT2004 on your desktop with the -mod=Slaughter switch in it.

What is Slaughter:
It's a mod about killing Nali. What are Nali, you ask? You know, those poor
defenseless four-armed guys from Unreal or Return to Na Pali? The point is that
they're innocent and defenseless, thus fun to kill. To kill these
Nali, you get some new weapons (in this beta, the Villem Rifle, Zeus Cannon,
Autorocket, Jega Rifle, Kalashnikov, Fusion Cannon, NBolt, Riot Shotgun, Wolverine
Grenade Launcher, Thor Cannon, Chemgun, and Flak Machinegun). You also get maps
specifically designed just for Slaughter, (so if you want more, please make some
for us (we'll include them in the next beta and give you credit. (for more info
on mapping for Slaugther, check the section farther down in the readme)).

Team members (in no particular order):
T1 (email: takilgore@gmail.com) - I'm a coder/mapper/texturer/betatester/
designer. I wrote this Readme.
Soh_Ghost3021 - He's a mapper/betatester.
The Erga - He's a Betatester.
Anyone that happened to download a private beta of Slaughter that one time that
I accidentally said the URL of an early private beta in an IRC room (I meant to
have sent it in a private message (d'oh)) - Betatester(s?)(I don't know how many
. Only one person admitted downloading it).

Netplay: works as far as I can tell, except for AutoRocket flight paths.
Bots: don't work.

Special Thanks (in order of thankingness):
Fraghouse (fraghouse.beyondunreal.com) - TONS(I'm not kidding) of help about
anything like getting unrealed to work properly, giving me their enhanced Nali
skin, or converting Skytown to Unreal Engine 2. Not to mention their great mods
like Fraghouse Invasion. Also I'd like to specifically mention Parser for
letting me use the Riot Shotgun from Weaponlord 2k3/2k4 and Fraghouse Invasion.
Anyone who has contributed to the UnrealWiki (wiki.beyondunreal.com) - lots of
help with the unreal engine and stuff.
Epic/DE/Atari - They made UT2004.

Known Bugs:
Bots don't work, Autorockets don't have cool flight paths in muliplayer, and the
main menu plays the UT2003 theme music for some reason (I have no idea why.)

Mapping:
Same as mapping for anything. The only difference is that you need to place
a Slaughter.SLTMonsterSpawn (subclass of SmallNavigationPoint) or two where you
want Nali to spawn. Try thinking of ways to make it possible to "inventively"
kill Nali (exploding barrels, trapdoors that can be triggered by a switch to so
they open up and drop Nali into lava, etc.). Also, vehicles are allowed in
Slaughter, so feel free to put them into your maps.

What to expect in the next version:
More maps, more weapons, fixed bugs.

Legal Crap:
Don't distribute Slaughter without this readme file. Give us credit for
Slaughter. If you want to use some content from Slaughter for another mod,
go ahead, but please inform me (T1) via our forums (whether by private message
or in a public post) or by email (my address is takilgore@gmail.com). Also,
don't say you made Slaughter. And this is totally unrelated to Nali Slaughter
which was included in Unreal Championship 2 (both my Slaughter and the Epic
Slaughter were in development at the same time.).