Suicide Respawn Delay
mutator for UT2004 v0.80
BETA
From T. Rus, aka "+++crowbar+++"
2005, West Germany
E-mail: crowbar666@gmx.net
- Features
- Change log
- Installation
- Configuration
- Console
commands
Features
When
playing CTF or Onslaught, there are some players, that use suicides
intentionally, to quikly spawn in or near to their base, e.g. when
the flag is captured or a node is beeing attacked. Indeed, suicides
are the fastest way to overcome long distances in this gametypes.
This mutator will simply delay the respawn a little. The features
are:
- When
committing suicide (intentional or not), player will become
spectator (can only spectate own team).
- After
respawn delay is over, player can join game (and team) again by
pressing "Fire" or by forced respan.
- Player
keeps points and frags.
- Respan
delay can be defined.
- That's
all, folks!
Change log
v0.8.0:
- Initial
release. This is still a BETA version.
- Known
issues:
- When
playing with bots, after removing a player, UT is removing
bots from other team to make teams equal.
- Only
tested with Onslaught and CTF yet.
Installation
- Unpack the files and copy
them to the system folder of your UT2004 installation.
- Edit the server.ini file
and add the following to the [Engine.GameEngine] section:
ServerPackages=PlayerOut
ServerPackages=SuicideRespawnDelay080v
- Restart server.
- Start server with
UCC-command, e.g.:
ucc server DM-Antalus.ut2?Game=xGame.xTeamGame?bAuroNumBots=True?Mutator=SuicideRespawnDelay080v.SuicideRespawnDelay080v,
PlayerOut.PlayerOut
log=server.log
or:
Select mutator in WebAdmin page (both "PlayerOut" AND "Suicide
Respawn Delay v0.8").
- For offline gaming or
dedicated servers, simply select "Suicide Respawn Delay
v0.8" from
mutator list in UT2004.
- PlayerOut
allways has to be added to server.ini to make this mutator work.
Configuration
The
configuration settings for this mutator can be modified with the
file SuicideRespawnDelay080v.ini
- iRespawnDelay
This parameter is pretty self-explaining. Here you enter the
amount of time in seconds, that a player will have to wait after
a committed suicide. Default = 10
- bForceRespawn
Force player to respawn, after delay time is over.
Default = true
Console Commands
Not
implemented yet.
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