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Basic Movement

Aside from normal movement abilities, some new movement capabilities are at your disposal. Sprinting allows for a brief period of rapid movement. Your available adrenaline for sprinting is indicated by the vertical orange gauge on the lower left side of your HUD. You may sprint by pressing and holding the sprint key, or by dodging in the direction you wish to sprint and continuing to hold that direction. Stamina restores over time and uses no power to recharge.

Jump jets give you a brief burst of upward momentum, allowing you to jump higher and farther. Jump jets can be engaged at any point after you jump by pressing jump again. The timing of the jump allows for a myriad of jumping capabilities, ranging from super high jumps, to distance jumps, to the softening of a landing from a great height.

The design of jump jets differs slightly from class to class to meet the restrictions of their weight and capabilities. Jump jets draw energy from your power armor each time they are engaged, and can only be engaged once per jump. Combining mantling with jump jets allows a skilled combatant to reach a variety of locations.