Know bugs
General:
- Scripted textures cause some systems to display strange things. I have
therefore included an option in WoE_beta3.ini called
bNoScriptedTextures. Set to true to disable scripted textures.
- Many of the weapons look a bit strange with centred weapons.
Crispe:
- Bots do not know how to use the torch as there doesn't seem to be a way
for them to 'sense' the level of illumination.
CFX:
- The dart meshes should attach to players where they hit, but the don't
quite appear properly.
- May cause a crash when characters with custom Karma explode (unconfirmed).
Parasite:
Fyrian:
FireChucker:
- Occasionally fails to switch away when out of ammo if the last ammo was
used by secondary fire.
Helios/Steorra:
PIC:
Pepperpot:
Sentinel:
- Bots often have trouble navigating around Sentinels.
- Bots cannot upgrade their Sentinels.
- Only the default weapon casts a shadow.
- Model appears upside-down in weapon preference menu.
- Error messages appear very large at lower resolutions.
- There may be a short pause the first time the you open the upgrade menu or
the first time a bot places a Sentinel, as the entire lot is loaded into
memory at once.
If you find a new bug, or have any suggestions or comments, please
e-mail them to me.