***************************************************************************************
Name    : CTF-HallOfGiants2008              
Version : 2.0 Final
Author  : 2K3/4= Will "ZedMaestro" Zeal, UT3 Conversion= HO0815XX
Email   : HO0815XX@T-Online.de
Players : 2-16
Credits : Me, Will "ZedMaestro" Zeal, xtremexp (UT3 Converter), Epic (for the UT-Games)
***************************************************************************************

Install:
********

Extract CTF-HallOfGiants2008 to My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps

V 2.0 Changes:
**************

Included >Nether<-Mapsound.

Description:
************

This is NOT a remake, only a 1:1-conversion (mostly)

From the Original Readme-File:

The Hall Of Giants is now open to the Tournament again after being closed for some time for renovation. 
Only a few relatively minor modifications have been made to the structure, which has been widely acclaimed due to its uniqueness over other CTF maps. 
Features of the Hall include its extreme height, its complete low-gravity environment, its intense lighting (has gone !!! (HO)), 
its peculiar speed tubes (don't work with Bots (HO)), and its huge variety of tactical approaches to victory. 
Its one thing getting the enemy flag, its another thing getting it to yours...

Have phun !
