AS-Abasery |
Author: | David "Integer" Veld |
File name: | Abase.zip |
Release date: | 7-7-2000 |
File contents: | AS-Abasery.unr Abasetx.utx AS-Abasery.txt AS-Abasery.html(this file) |
Email Adress : | andav@hetnet.nl |
Home page: | Klick here |
constuction time: | about two month.... |
known bugs: | Tiny HOMM bug -ant-. |
Objectives |
Main objective is to destroy the enemy base. Why you ask? |
Notes |
Making a map on a P. 200 MMX is a hard job -After testing my map for the hundredth time, finding a little bug, fixing it in UnrealED 2.0, rebuilding it in 6 minutes- takes a lot of time.
Spending more time on UnrealED than at homework lets me think of stopping with this waste of time...
But once your map is completed you really look forward to the next one that will be bigger and better than the previous one! And so shall it be.... |
Installation |
Unzip AS-Abasery.unr (and the readme file) in your unrealtournament\maps folder. Unzip the Abasetx.utx in your Unrealtournament\textures folder. |
Copyright / Permissions ----------------------- This level and html document is copyrighted by David "Integer" Veld 2000. Authors may NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
You MAY distribute this level through any electronic network (Internet,
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