- Amount of Gore
A slider that adjusts the amount of extra gliblets that get generated with a pawn
is killed.
Default: 3
Minimum: 1
Maximum: 3
- Frags to transform
A slider that adjusts the number of frags necessary to become the MINION!
Default: 3 frags
Minimum: 1 frags
Maximum: 10 frags
- Health timer for MINION!
A slider that adjusts the time in seconds between a loss of health event for
the Minion. The longer the length along with the health
loss amount, the slower the Minion dies and the harder
it is to kill.
Default: 1 seconds
Minimum: 1 seconds
Maximum: 10 seconds
- MINION! health loss
A slider that adjusts the amount of health the MINION! losses
on each timed health event. The higher the amount of health loss along with a longer
health timer, the slower the Minion dies and the harder
it is to kill.
Default: 1 health
Minimum: 1 health
Maximum: 10 health
- MINION! damage multiplier
A slider that adjusts the amount of additional damage the MINION!
is able to do its victims.
Default: 2 Double damage
Minimum: 1 Normal damage
Maximum: 5 Quintuple damage
- Damage absorbed by MINION!
A slider that adjusts the amount of damage the MINION!
is able to absorb. The greater than amount absorbed, the greater the longer the
MINION! is able to stay alive.
Default: 0.5 Half damage absorbed
Minimum: 0.0 No damage absorbed
Maximum: 1.0 Full damage absorbed
- Maximum number of MINION!s
A slider that adjusts the amount MINION!s that can be
born during a game.
Default: 3
Minimum: 1
Maximum: 32
- Mood Lighting Level
A slider that adjusts the amount of light available during play on the current map.
Searchlights will be available, for everyone but the MINION!,
after the lighting level has decreased below 85%.
Default: 100%
Minimum: 0%
Maximum: 100%
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