[Public]

; add a semicolon ; before any Object= line to disable it if you have too many models in the list!

; === the versions with Xan voices ===

; human players

Object=(Name=SkeletalCharsFix313.WarBossFix313,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="WarBoss [fixed]")
Object=(Name=SkeletalCharsFix313.XanMk2Fix313,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Xan II [fixed]")

; bots

Object=(Name=SkeletalCharsFix313.WarBossBotFix313,Class=Class,MetaClass=Botpack.Bot,Description="WarBoss [fixed]")
Object=(Name=SkeletalCharsFix313.XanMk2BotFix313,Class=Class,MetaClass=Botpack.Bot,Description="Xan II [fixed]")

; === the versions with normal Male voices (including Robot but not any custom Xan voices) ===

; human players

Object=(Name=SkeletalCharsFix313.WarBossMFix313,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="WarBoss [fixed/male voices]")
Object=(Name=SkeletalCharsFix313.XanMk2MFix313,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Xan II [fixed/male voices]")

; bots

Object=(Name=SkeletalCharsFix313.WarBossMBotFix313,Class=Class,MetaClass=Botpack.Bot,Description="WarBoss [fixed/male voices]")
Object=(Name=SkeletalCharsFix313.XanMk2MBotFix313,Class=Class,MetaClass=Botpack.Bot,Description="Xan Mark II [fixed/male voices]")

; === skins ===
; (don't remove these, however pointless they look, as they are required to access the Epic skins)

Object=(Name=NewXanSkins_Fix313.Fake1,Class=Texture,Description="Xan Mk.2")
Object=(Name=WarMachineBossSkins_Fix313.Fake1,Class=Texture,Description="WarBoss")
