Particle
{
	frames 		"40"
	min_frames	"15"
	sprite		"leaf"
	size		"1~10"
	height		"1"
	rotation	"0,-180~180,360"
	Depth_offset	"10"
	Parent_speed	"0"
	Radius_speed	"400"
	elevation_speed	"0,-850"

	red		"255,200"
	green		"95,200"
	blue		"0,200"

	color		"255,255,0"
	mask		"0,255,0"

	
	collide
	{
		self
		{
			bounce ".2~.8"
			gravity "300~400"
			friction "1~1.5"
		}
	}


}

	