Particle
{
	frames 		"10"
	sprite		"potenceaura"
	size		"20~80"
	Depth_offset	"0"
	Rotation 	"0~360"
	parent_speed	"1"

	z_speed		"0"

	red		"0"
	green		"200"
	blue		"255,255,255"

	color		"0,50,0,50,30,70,10,0"

	mask		"0"
}




