Particle
{
	frames 		"5"
	sprite		"ft_explosion2"
	size		"1,3~8,15~5"
	radius_speed	"25~80"
	Rotation 	"0~360"
	X_speed		"0"
	Y_speed		"0"
	Z_speed		"0"
	Parent_speed	"0"

	red		"255"
	green		"200"
	blue		"175"

	color		"128,0"

	mask		"0"
}


