Particle
{
	frames 		"4"
	sprite		"muzzle1"
	size		"15"
	
	Rotation 	"0~360"
	z		"50"	
	Parent_speed	"0"
//	x_speed		"50~900,0"

	red		"255"
	green		"255"
	blue		"255"

	color		"128,0"

	mask		"0"	
}


