Particle
{
	fps	"30"
	frames	"30"

	spawn
	{
		particle	"zzb_GlowSmoke"
		Burst		"25"
		theta		"0~360"
		phi		"0~360"
		radius		"5"
	}
	spawn
	{
		particle	"zzb_Shock"
		rate		"20"
		z		"0"
	}
	spawn
	{
		particle	"zzb_ShockGlow"
		rate		"10"
	}

}

