Particle
{
	loop "1"
	fps "30"

	spawn
	{
		particle	"zzb_shock_t"
		rate		"7"
		radius		"0"
		theta		"0~90"
		phi		"0"
		

	mask		"0"
	}

//	spawn
//	{
//		particle	"zzb_shockglow3"
//		rate		"3"
//		radius		"0"
//		theta		"0~360"
//		phi		"0"
//	}
	
}

