Particle
{
	frames		"10"
	sprite		"flare-2"
	red		"255"
	green		"0"
	blue		"0"
	color		"10~50,0"
	mask		"0"
	Rotation	"0,-90~90"
	size		"3,10"

	x_speed		0
	y_speed		0
	z_speed		0
	parent_speed	0
	elevation_speed	"0"

	Depth_offset	"0"

	normal		"Deform_Normal"
	refract		"3~-3,0"
}

