Particle
{
	frames			"30"
	loop 			"0"

	spawn
	{
		particle "Ethereal_Shake_Fire01"
		rate		"60"
		theta		"0~360"
		phi		"90~-90"
		radius		"0~10"
	
	}
	spawn
	{
		particle "Ethereal_Shake_Fire02"
		rate		"40"
		theta		"0~360"
		phi		"90~-90"
		radius		"0~10"
	}
	spawn
	{
		particle "Ethereal_Shake_Fire03"
		rate		"60"
		theta		"0~360"
		phi		"90~-90"
		radius		"0~10"
	}


}

