Particle
{
	frames 		"10"
	min_Frames	"8"
	max_frames	"20"

	sprite		"flamebody"
	size		"3~8"

	rotation	"0~360,0~360"
	z_speed		"0"

	parent_speed	"0"

	red		"0~16,255"
	green		"0~16,255"
	blue		"255,255"

	color		"255,0"
	Mask		"0"


}

