Particle
{
	frames 		"30"

	sprite		""
	size		"0"
	elevation_speed	"-200"
	parent_speed	"0"
	movealign	"0"

	color		"0"
	mask		"0"

	collide 
	{
		decal
		{
		particle 	"D_thaum_bloodtrail"
		}
		decal
		{
		particle 	"D_thaum_bloodtrail2"
		}
	}

}

