Scar
Overview
Tutorials
Using ScarDoc

Blueprints
Entities
  - Environment
  - eldar
  - space_marines
  - tyranids
Squads
  - eldar
  - space_marines
  - tyranids

Functions
Team_AddAbilityLockoutZone
Team_CanSeeEGroup
Team_CanSeeEntity
Team_CanSeePosition
Team_CanSeeSGroup
Team_CanSeeSquad
Team_ForEach
Team_ForEachAllOrAny
Team_GetAll
Team_GetAllEntitiesNearMarker
Team_GetAllSquadsNearMarker
Team_GetPlayers
Team_HasUpgrade
Team_OwnsEGroup
Team_OwnsSGroup
Team_RemoveAbilityLockoutZone
Camera_ClampToMarker
Camera_EnableDebugMode
Camera_GenerateCameraMesh
Camera_GetGameplayCameraTuningValue
Camera_HideCameraMesh
Camera_MoveToDefaultAngle
Camera_ResetAllGameplayCameraTuningValues
Camera_ResetAllGameplayCameraTuningValuesAndMoveToDefault
Camera_ResetGameplayCameraTuningValue
Camera_SetDebugDisplay
Camera_SetGameplayCameraTuningValue
Camera_SetInputEnabled
Camera_SetTarget
Camera_SetTargetAndViewpoint
Camera_ShowCameraMeshInWorld
Camera_ShowCameraMeshOverWorld
Camera_ToggleDebugMode
Camera_Unclamp
Game_EnableInput
Game_GetSimRate
Game_HideSystemMessage
Game_IsCoop
Game_QuitApp
Game_ScreenFade
Game_SetSimRate
Game_ShowSystemMessage
Game_StopGameToPerformanceTest
Misc_IsCommandLineOptionSet
Quests:SendEvent
Encounters.SpawnChaffUnits
EGroup_Add
EGroup_AddEGroup
EGroup_CanSeeEGroup
EGroup_CanSeeSGroup
EGroup_Clear
EGroup_Compare
EGroup_ContainsBlueprints
EGroup_ContainsEGroup
EGroup_ContainsEntity
EGroup_ContainsSecuredStrategicPoint
EGroup_ContainsStrategicPointWithAddons
EGroup_Count
EGroup_CountAlive
EGroup_CountDeSpawned
EGroup_CountSpawned
EGroup_Create
EGroup_CreateIfNotFound
EGroup_CreateKickerMessage
EGroup_CreateKickerMessageEx
EGroup_DeSpawn
EGroup_Destroy
EGroup_DestroyAllEntities
EGroup_Duplicate
EGroup_Exists
EGroup_Filter
EGroup_FilterUnderConstruction
EGroup_FilterVisible
EGroup_ForEach
EGroup_ForEachAllOrAny
EGroup_ForEachAllOrAnyEx
EGroup_ForEachEx
EGroup_FromName
EGroup_GetAvgHealth
EGroup_GetDeSpawnedEntityAt
EGroup_GetInvulnerable
EGroup_GetName
EGroup_GetNumCombatSlots
EGroup_GetPosition
EGroup_GetRandomSpawnedEntity
EGroup_GetSequence
EGroup_GetSpawnedEntityAt
EGroup_GetSpread
EGroup_GetSquadsHeld
EGroup_GetUnconsciousEnabled
EGroup_GetUnconsciousPercentage
EGroup_HasUpgrade
EGroup_Hide
EGroup_InstantCaptureStrategicPoint
EGroup_Intersection
EGroup_IsCapturedByPlayer
EGroup_IsDoingAttack
EGroup_IsEmpty
EGroup_IsHoldingAny
EGroup_IsInCover
EGroup_IsMoving
EGroup_IsOnScreen
EGroup_IsUnderAttack
EGroup_IsUnderAttackByPlayer
EGroup_Kill
EGroup_ReSpawn
EGroup_Remove
EGroup_ResetUnconscious
EGroup_SetAnimatorAction
EGroup_SetAnimatorEvent
EGroup_SetAnimatorState
EGroup_SetAnimatorVariable
EGroup_SetAvgHealth
EGroup_SetHealthMinCap
EGroup_SetInvulnerable
EGroup_SetLevel
EGroup_SetPlayerOwner
EGroup_SetSelectable
EGroup_SetUnconsciousRatioToRevive
EGroup_SetUnconsciousRatioToRevive
EGroup_Single
Campaign_GetCurrentMissionMapPath
Campaign_GetDeployedLocationDeployCount
Campaign_GetDeployedMissionData
Campaign_GetDeployedMissionLevelOffset
Campaign_GetDeployedMissionStratagems
Campaign_GetDeployedMissionTyranidLevel
Campaign_GetMaxOwnedStratagems
Campaign_GetMissionTypePlayCount
Campaign_GetName
Campaign_GetNumCompletedMissions
Campaign_GetOwnedStratagemCount
Campaign_GetPlanetStratagemsPlayerOwns
Campaign_GetPlayerByName
Campaign_GetSquadAt
Campaign_GetSquadCount
Campaign_GetStratagems
Campaign_HasWargearInInventory
Campaign_ModifyPotentialEnemyCount
Campaign_SetComplete
Campaign_SetDeployedMissionComplete
Campaign_SetPotentialEnemyCount
Campaign_SetSquadLocked
Campaign_SetStratagemThreatened
Campaign_SetupPlayers
Cmd_StopSquadsExcept
Rule_AddEGroupEvent
SGroup_Add
SGroup_AddGroup
SGroup_AddLeaders
SGroup_CanInstantReinforceNow
SGroup_CanSeeSGroup
SGroup_CeaseFire
SGroup_Clear
SGroup_ClearPostureSuggestion
SGroup_ClearSpecialAttackChanceOverride
SGroup_ClearSyncKillChanceOverride
SGroup_ClearSyncKillIDOverride
SGroup_Compare
SGroup_ContainsBlueprints
SGroup_ContainsSGroup
SGroup_ContainsSquad
SGroup_Count
SGroup_CountDeSpawned
SGroup_CountSpawned
SGroup_Create
SGroup_CreateIfNotFound
SGroup_CreateKickerMessage
SGroup_CreateKickerMessageEx
SGroup_DeSpawn
SGroup_Destroy
SGroup_DestroyAllInMarker
SGroup_DestroyAllSquads
SGroup_DisableCombatPlans
SGroup_Duplicate
SGroup_Eject
SGroup_EnableMinimapIndicator
SGroup_EnableSurprise
SGroup_EnableUIDecorator
SGroup_Exists
SGroup_FaceEachOther
SGroup_FaceMarker
SGroup_Filter
SGroup_FilterCount
SGroup_FilterInfiltrated
SGroup_FilterUnconscious
SGroup_FilterVisible
SGroup_ForEach
SGroup_ForEachAllOrAny
SGroup_ForEachAllOrAnyEx
SGroup_ForEachEx
SGroup_FromName
SGroup_GetAvgHealth
SGroup_GetAvgLoadout
SGroup_GetCourage
SGroup_GetDeSpawnedSquadAt
SGroup_GetGarrisonedBuildingEntity
SGroup_GetInvulnerable
SGroup_GetLastAttacker
SGroup_GetLoadedVehicleSquad
SGroup_GetName
SGroup_GetNumSlotItem
SGroup_GetPosition
SGroup_GetRandomSpawnedSquad
SGroup_GetSequence
SGroup_GetSpawnedSquadAt
SGroup_GetSpread
SGroup_GetSquadsHeld
SGroup_HasUpgrade
SGroup_Hide
SGroup_Intersection
SGroup_IsAttackMoving
SGroup_IsDeSpawnedEmpty
SGroup_IsDoingAttack
SGroup_IsDugIn
SGroup_IsEmpty
SGroup_IsFullyInfiltrated
SGroup_IsHoldingAny
SGroup_IsInCover
SGroup_IsInEGroup
SGroup_IsInHoldEntity
SGroup_IsInfiltrated
SGroup_IsMoving
SGroup_IsOnScreen
SGroup_IsPartiallyInfiltrated
SGroup_IsPinned
SGroup_IsRetreating
SGroup_IsSpawnedEmpty
SGroup_IsSuppressed
SGroup_IsTotallyInfiltrated
SGroup_IsUnconscious
SGroup_IsUnderAttack
SGroup_IsUnderAttackByPlayer
SGroup_Kill
SGroup_MergeFirstSquad
SGroup_ReSpawn
SGroup_Remove
SGroup_RemoveGroup
SGroup_ResetCallForHelpDistance
SGroup_ResetIdleLeashDistance
SGroup_ResetMeleeLeashDistance
SGroup_ResetUnconscious
SGroup_RestoreCombatPlans
SGroup_ResumeFire
SGroup_SetAvgHealth
SGroup_SetAvgMorale
SGroup_SetCallForHelpDistance
SGroup_SetCourage
SGroup_SetIdleLeashDistance
SGroup_SetInvulnerable
SGroup_SetLevel
SGroup_SetMeleeLeashDistance
SGroup_SetMoodMode
SGroup_SetMoveType
SGroup_SetPlayerOwner
SGroup_SetSelectable
SGroup_SetSpecialAttackChanceOverride
SGroup_SetSyncKillChanceOverride
SGroup_SetSyncKillIDOverride
SGroup_SetUnconsciousEnabled
SGroup_SetUnconsciousRatioToRevive
SGroup_Single
SGroup_SnapFaceEachOther
SGroup_SplitFirstSquad
SGroup_SuggestPosture
SGroup_TotalMembersCount
SGroup_WarpToMarker
SGroup_WarpToPos
AI_ClearAllBudgetTotals
AI_ClearAllBudgetWeight
AI_ClearBudgetTotal
AI_ClearBuildDemand
AI_ClearClassPreference
AI_ClearImportance
AI_ClearProductionLimits
AI_ClearTargetPlayer
AI_DoString
AI_Enable
AI_EnableAll
AI_EnableComponent
AI_ForceAttack
AI_IsAIPlayer
AI_IsComponentEnabled
AI_IsEnabled
AI_LockEntity
AI_LockSGroup
AI_LockSquad
AI_SetAntiClassPreference
AI_SetBudgetWeight
AI_SetBuildDemand
AI_SetBuildDemandPBG
AI_SetBuildTable
AI_SetClassPreference
AI_SetDifficulty
AI_SetImportance
AI_SetProductionLimitsTable
AI_SetProduductionLimits
AI_SetTargetPlayer
AI_SetVictoryPointPercentage
AI_UnlockAll
AI_UnlockEntity
AI_UnlockSGroup
AI_UnlockSquad
AI_UpdateStatics
Player_PickupAllWargear
World_CleanUpTheDead
World_ConcessionWinningPlayerSlot
World_DistanceEGroupToPoint
World_DistancePointToPoint
World_DistanceSGroupToPoint
World_DistanceSquaredPointToPoint
World_DropWargear
World_EnablePlayerToPlayerFOW
World_EndSP
World_GetEntitiesNearMarker
World_GetEntitiesNearPoint
World_GetEntity
World_GetGameTime
World_GetHiddenPositionOnPath
World_GetLength
World_GetNeutralEntitiesNearMarker
World_GetNeutralEntitiesNearPoint
World_GetNumEntities
World_GetNumEntitiesNearPoint
World_GetNumStrategicPoints
World_GetNumVictoryPoints
World_GetOffsetPosition
World_GetPBG
World_GetPlayerAt
World_GetPlayerCount
World_GetPlayerIndex
World_GetPossibleBuildingsCount
World_GetPossibleBuildingsName
World_GetPossibleBuildingsPBGID
World_GetPossibleSquadsCount
World_GetPossibleSquadsName
World_GetPropertyBagGroupCount
World_GetPropertyBagGroupID
World_GetPropertyBagGroupName
World_GetPropertyBagGroupPathName
World_GetRaceIndex
World_GetRand
World_GetSpawnablePosition
World_GetSquadsNearMarker
World_GetSquadsNearPoint
World_GetStrategicAndVictoryPoints
World_GetWidth
World_IsGameOver
World_IsPropertyBagGroupValid
World_OwnsEntity
World_OwnsSquad
World_PointPointProx
World_Pos
World_PosUnsafe
World_RemoveAllResourcePoints
World_SetGameOver
World_SetPlayerLose
World_SetTeamWin
EventCue_Create
FOW_Enable
Game_GetLocalPlayer
Game_HasLocalPlayer
Game_IsLetterboxed
Game_Letterbox
Game_SetSelectionAlphaScale
Game_SkipAllEvents
Game_SkipEvent
HintMouseover_Add
HintMouseover_Remove
HintPoint_Add
HintPoint_Remove
HintPoint_RemoveAll
HintPoint_SetVisible
InfoPoint_Add
InfoPoint_Remove
InfoPoint_RemoveAll
InfoPoint_SetVisible
Misc_DoWeaponHitEffectOnEntity
Misc_DoWeaponHitEffectOnPosition
Misc_GetEmptyControlGroup
Misc_GetHiddenPositionOnPath
Misc_GetMouseOnTerrain
Misc_GetMouseOverEntity
Misc_GetSelectedEntities
Misc_GetSelectedSquads
Misc_GetSquadControlGroup
Misc_IsEGroupSelected
Misc_IsEntityOnScreen
Misc_IsEntitySelected
Misc_IsMouseOverEntity
Misc_IsSGroupSelected
Misc_IsSquadOnScreen
Misc_IsSquadSelected
Misc_SelectSquad
Misc_SetDefaultCommandsEnabled
Misc_SetSelectionInputEnabled
Misc_SetSquadControlGroup
Misc_SetTeamColour
NIS_PlaySpeech
Subtitle_EndCurrentSpeech
Subtitle_PlaySpeech
Subtitle_PlaySpeechAt
Subtitle_PlaySquadSpeech
Subtitle_PlaySquadSpeechRadiolized
Subtitle_UnstickCurrentSpeech
TacticalMap_AddPing
UIWarning_Show
UI_AddHintAndFlashAbility
UI_ClearEventCues
UI_CoverPreviewHide
UI_CoverPreviewShow
UI_CreateEventCue
UI_CreateEventCueNonClickable
UI_CreateEventCueTutorial
UI_CreateEventCueTutorialWithImages
UI_CreateEventCueWithPosition
UI_CreateMinimapPing
UI_CreateSGroupKickerMessage
UI_EnableEventCueType
UI_EnableSquadDecorator
UI_EnableSquadMinimapIndicator
UI_HighlightSGroup
UI_RemoveMinimapPing
UI_ResetSquadDecorator
UI_SetSelectionUIVisible
UI_ShowGameplay
WinWarning_Add
WinWarning_Exists
WinWarning_FastFinishUpdate
WinWarning_PublishLoseReminder
WinWarning_Remove
WinWarning_SetText
WinWarning_SetTextAndNumber
WinWarning_SetTickerUpdated
WinWarning_UpdateTickerWinningAndLosing
Ghost_DisableSpotting
Ghost_EnableSpotting
Obj_AlertSitRep
Obj_Create
Obj_GetState
Obj_GetVisible
Obj_SetCompletionText
Obj_SetDescription
Obj_SetIcon
Obj_SetObjectiveFunction
Obj_SetState
Obj_SetTitle
Obj_SetVisible
Objective_AddHintPoint
Objective_AddPing
Objective_AddUIElements
Objective_AlertSitRep
Objective_AreAllPrimaryObjectivesComplete
Objective_Complete
Objective_Fail
Objective_ForceSitRep
Objective_GetCounter
Objective_GetTimerSeconds
Objective_IsComplete
Objective_IsCounterSet
Objective_IsFailed
Objective_IsStarted
Objective_IsTimerSet
Objective_PauseTimer
Objective_Register
Objective_RemovePing
Objective_RemoveUIElements
Objective_ResumeTimer
Objective_SetAlwaysShowDetails
Objective_SetCounter
Objective_Show
Objective_Start
Objective_StartTimer
Objective_StopCounter
Objective_StopTimer
Objective_TogglePings
Objective_UpdateText
Sound_DisableSpeechEvent
Sound_PreCacheSinglePlayerSpeech
UI_AddSquadTab
UI_ClearBuildingPlacementCallback
UI_ClearConstructionMenuCallback
UI_ClearOptionOverride
UI_ClearSubmenuNavigationCallback
UI_CreateEntityKickerMessage
UI_CreateEntityKickerMessageEx
UI_CreateSquadKickerMessage
UI_CreateSquadKickerMessageEx
UI_EnableEventSkip
UI_EnableResourceTypeKicker
UI_HideSquadControlGroupBindings
UI_RemoveSquadTab
UI_RestrictBuildingPlacement
UI_SetAlliedBandBoxSelection
UI_SetBuildingPlacementCallback
UI_SetConstructionMenuCallback
UI_SetOptionOverride
UI_SetPingPosition
UI_SetSubmenuNavigationCallback
UI_ShowBossHealth
UI_ShowCoverOnNonSelectedUnits
UI_ShowDecorators
UI_ShowInGameChatPanel
UI_ShowInGameChatPanelMP
UI_ShowIntelEventsPanel
UI_ShowLevelUpKickers
UI_ShowMenuButtonPanel
UI_ShowMiniMapPanel
UI_ShowObjectivesPanel
UI_ShowPauseMenu
UI_ShowScarPanel
UI_ShowSelectionPanel
UI_ShowSquadTabs
UI_ShowThreatArrow
UI_ShowThreatArrowIn
UI_UnrestrictBuildingPlacement
ScarGameBackend.AnyReservedMarkersWithinRangeOf
ScarGameBackend.ApplyTeamColours
ScarGameBackend.CreatePlayerAllSquadsSGroup
ScarGameBackend.CreatePlayerAllStructureEGroup
ScarGameBackend.GetHeroes
ScarGameBackend.GetHostPlayer
ScarGameBackend.GetHumanPlayers
ScarGameBackend.GetIndigenousRace
ScarGameBackend.GetMainOpponentPlayer
ScarGameBackend.GetMainOpponentRace
ScarGameBackend.GetMaxRadiusForMarker
ScarGameBackend.GetNeutralPlayer
ScarGameBackend.GetPlayer
ScarGameBackend.GetPlayerAllSquadsSGroup
ScarGameBackend.GetPlayerAllStructureEGroup
ScarGameBackend.GetPlayerRace
ScarGameBackend.GetRandomUnreserveMarkerName
ScarGameBackend.IsCoop
ScarGameBackend.IsMarkerReserved
ScarGameBackend.ReserveAnyMarkersWithinRangeOf
ScarGameBackend.ReserveMarker
ScarGameBackend.SetTeamColour
ScarGameBackend.SetupNextAvailablePlayer
ScarGameBackend.SpawnProceduralBoss
ScarGameBackend.UnreserveAllChaffMarker
ScarGameBackend.UnreserveMarker
Marker_DoesNumberAttributeExist
Marker_DoesStringAttributeExist
Marker_Exists
Marker_FromName
Marker_GetDirection
Marker_GetName
Marker_GetNumberAttribute
Marker_GetPosition
Marker_GetProximityRadius
Marker_GetProximityType
Marker_GetRandomPosition
Marker_GetSequence
Marker_GetStringAttribute
Marker_GetType
Marker_InProximity
Entity_GetSquadName
SGroup_FacePosition
SGroup_SnapFacePosition
Squad_CanCaptureStrategicPoint
Squad_CanInstantReinforceNow
Squad_CanSeeEntity
Squad_CanSeeSquad
Squad_CeaseFire
Squad_ClearPostureSuggestion
Squad_Count
Squad_CreateAndSpawn
Squad_CreateAndSpawnToward
Squad_DeSpawn
Squad_Destroy
Squad_EnableSurprise
Squad_FacePosition
Squad_FaceSquad
Squad_FindCover
Squad_FindCoverCompareCurrent
Squad_FromWorldID
Squad_GetAbilityAvailableUses
Squad_GetActiveCommand
Squad_GetAttackTargets
Squad_GetBaseUnitName
Squad_GetBlueprintID
Squad_GetBlueprintName
Squad_GetCourage
Squad_GetDestination
Squad_GetGameID
Squad_GetHeading
Squad_GetHealth
Squad_GetHealthMax
Squad_GetHoldEntity
Squad_GetHoldSquad
Squad_GetInvulnerable
Squad_GetInvulnerableMinCap
Squad_GetLastAttacker
Squad_GetLastAttackers
Squad_GetMax
Squad_GetName
Squad_GetNumSlotItem
Squad_GetOffsetPosition
Squad_GetPlayerOwner
Squad_GetPosition
Squad_GetPositionDeSpawned
Squad_GetSlotItemAt
Squad_GetSlotItemCount
Squad_GetSlotItemsTable
Squad_GetSquadsHeld
Squad_GiveSlotItem
Squad_GiveSlotItemsFromTable
Squad_HasActiveCommand
Squad_HasDestination
Squad_HasUpgrade
Squad_IsAllInfiltrated
Squad_IsAnyConscious
Squad_IsAttacking
Squad_IsEntityUpgrading
Squad_IsFullyInfiltrated
Squad_IsHoldingAny
Squad_IsInCover
Squad_IsInHoldEntity
Squad_IsInHoldSquad
Squad_IsInfiltrated
Squad_IsMoving
Squad_IsPartiallyInfiltrated
Squad_IsReinforcing
Squad_IsRetreating
Squad_IsSuppressed
Squad_IsUnconcious
Squad_IsUnderAttack
Squad_IsUnderAttackByPlayer
Squad_IsUpgrading
Squad_IsValid
Squad_Kill
Squad_Merge
Squad_ModifyEnergy
Squad_ReplenishSlotItem
Squad_ResetCallForHelpDistance
Squad_ResetIdleLeashDistance
Squad_ResetMeleeLeashDistance
Squad_ResetUnconscious
Squad_ResumeFire
Squad_SetCallForHelpDistance
Squad_SetCourage
Squad_SetHealth
Squad_SetIdleLeashDistance
Squad_SetInvulnerable
Squad_SetInvulnerableMinCap
Squad_SetMeleeLeashDistance
Squad_SetMoodMode
Squad_SetMoveType
Squad_SetPlayerOwner
Squad_SetTeamColour
Squad_SetTeamColourByIndex
Squad_SetUnconsciousEnabled
Squad_Spawn
Squad_SpawnToward
Squad_Split
Squad_SuggestPosture
Squad_WarpToMarker
Squad_WarpToPos
Modifier_ApplyToEntity
Modifier_ApplyToPlayer
Modifier_ApplyToSquad
Modifier_ApplyToWorld
Modifier_Create
Modifier_Destroy
Modifier_Remove
Modifier_RemoveAllFromEGroup
Modifier_RemoveAllFromSGroup
Modify_AbilityRechargeTime
Modify_CaptureTime
Modify_DisableCapture
Modify_DisableHold
Modify_EntityBuildTime
Modify_EntityCost
Modify_KnockbackChance
Modify_PlayerProductionRate
Modify_PlayerResourceGift
Modify_PlayerResourceRate
Modify_PlayerSightRadius
Modify_ProductionRate
Modify_ReceivedAccuracy
Modify_ReceivedDamage
Modify_ReceivedSuppression
Modify_SetUpgradeCost
Modify_SightRadius
Modify_SquadAvailability
Modify_TargetPriority
Modify_TerritoryRadius
Modify_UnitSpeed
Modify_UpgradeBuildTime
Modify_Upkeep
Modify_VehicleRepairRate
Modify_Vulnerability
Modify_WeaponAccuracy
Modify_WeaponBurst
Modify_WeaponCooldown
Modify_WeaponDamage
Modify_WeaponRange
ModMisc_TriggerDcaAction
Actor_Clear
Actor_PlaySpeech
Actor_PlaySpeechWithoutPortrait
Actor_SetFromSGroup
Actor_SetFromSquad
Cmd_Ability
Cmd_AttachSquads
Cmd_Attack
Cmd_AttackEGroup
Cmd_AttackMeleeEGroup
Cmd_AttackMeleeSGroup
Cmd_AttackMove
Cmd_AttackMoveEGroup
Cmd_AttackMoveEGroupQueued
Cmd_AttackMoveMarker
Cmd_AttackMoveMarkerQueued
Cmd_AttackMovePos
Cmd_AttackMovePosQueued
Cmd_AttackMoveSGroup
Cmd_AttackMoveSGroupQueued
Cmd_AttackMoveThenCapture
Cmd_AttackMoveToCover
Cmd_AttackMoveToCoverQueued
Cmd_AttackSGroup
Cmd_DigIn
Cmd_DigOut
Cmd_EntityUpgrade
Cmd_Garrison
Cmd_InstantDigIn
Cmd_InstantDigOut
Cmd_InstantEntityUpgrade
Cmd_InstantGarrison
Cmd_InstantLoad
Cmd_InstantPlayerUpgrade
Cmd_InstantReinforceUnit
Cmd_InstantReinforceUnitPos
Cmd_InstantSquadUpgrade
Cmd_IsCapturing
Cmd_IsConstructingBuilding
Cmd_IsProducingSquads
Cmd_IsReinforcing
Cmd_IsUpgrading
Cmd_JumpToPosition
Cmd_Load
Cmd_Move
Cmd_MoveAwayFromPos
Cmd_MoveToClosestMarker
Cmd_MoveToCover
Cmd_MoveToEGroup
Cmd_MoveToMarker
Cmd_MoveToMarkerQueued
Cmd_MoveToPos
Cmd_MoveToPosOffset
Cmd_MoveToSGroup
Cmd_MoveToSGroupOffset
Cmd_PlayerAbility
Cmd_PlayerAbilityMarker
Cmd_PlayerAbilityPos
Cmd_PlayerAbilityPosDir
Cmd_PlayerUpgrade
Cmd_ReinforceUnit
Cmd_ReinforceUnitPos
Cmd_Retreat
Cmd_RetreatToLocation
Cmd_SquadAbility
Cmd_SquadAbilityEntity
Cmd_SquadAbilityPos
Cmd_SquadAbilitySquad
Cmd_SquadCamouflageStance
Cmd_SquadPath
Cmd_SquadPatrolMarker
Cmd_SquadSetMeleeStance
Cmd_SquadSetRangedStance
Cmd_SquadUnload
Cmd_SquadUpgrade
Cmd_StationaryAttackEGroup
Cmd_StationaryAttackPosition
Cmd_StationaryAttackSGroup
Cmd_StopEntities
Cmd_StopSquads
Cmd_Ungarrison
Cmd_UngarrisonSquad
Cmd_Unload
Command_Entity
Command_EntityEntity
Command_EntityExt
Command_EntityPos
Command_EntityPosSquad
Command_EntitySquad
Command_Player
Command_PlayerAbility
Command_PlayerExt
Command_PlayerPos
Command_PlayerPosAbility
Command_PlayerPosDirAbility
Command_PlayerPosExt
Command_PlayerSquadConstructBuilding
Command_PlayerSquadConstructFence
Command_PlayerSquadConstructField
Command_Squad
Command_SquadAbility
Command_SquadAttackMovePos
Command_SquadEntity
Command_SquadEntityAbility
Command_SquadEntityAttack
Command_SquadEntityExt
Command_SquadEntityLoad
Command_SquadExt
Command_SquadPos
Command_SquadPosAbility
Command_SquadPosDir
Command_SquadPosExt
Command_SquadPosPos
Command_SquadPositionAttack
Command_SquadSquad
Command_SquadSquadAbility
Command_SquadSquadAttack
Command_SquadSquadExt
Command_SquadSquadLoad
Timer_Add
Timer_Advance
Timer_Display
Timer_DisplayOnScreen
Timer_End
Timer_Exists
Timer_GetElapsed
Timer_GetMinutesAndSeconds
Timer_GetRemaining
Timer_Pause
Timer_Resume
Timer_Start
AutoCharge_AddSGroup
AutoCharge_RemoveAll
AutoCharge_RemoveSGroup
AutoCinematic
AutoReinforce_RemoveAll
AutoReinforce_RemoveSGroup
AutoRetreat_AddSGroup
AutoRetreat_RemoveAll
AutoRetreat_RemoveSGroup
AutoTerritory_AddEGroup
AutoTerritory_RemoveAll
AutoTerritory_RemoveEGroup
Ceasefire_AddSGroup
Ceasefire_RemoveSGroup
Game_DefaultGameRestore
Resources_Disable
Resources_Enable
Stats_TeamTally
Table_GetRandomItem
Util_AI_Setup
Event_Delay
Event_IsAnyRunning
Event_IsRunning
Event_Skip
Event_Start
Misc_GetScarFullFilename
Scar_AddInit
Scar_InitExists
Scar_RemoveInit
TimeRule_Add
TimeRule_AddInterval
TimeRule_AddIntervalEx
TimeRule_AddOneShot
TimeRule_ChangeInterval
TimeRule_Exists
TimeRule_Remove
TimeRule_RemoveAll
TimeRule_RemoveMe
TimeRule_Replace
EGroup_CreateTable
EGroup_GetWBTable
Marker_GetNonSequentialTable
Marker_GetTable
SGroup_CreateTable
SGroup_GetWBTable
Ai.ClearDebugRender
Ai.ComponentMananger:Add
Ai.ComponentMananger:GetComponent
Ai.ComponentMananger:SendEvent
Ai.ComponentMananger:UpdateComponents
Ai.Disable
Ai.Enable
Ai.EnabledDebugRender
Ai.GetState
Ai.IsEnabled
Ai.IsEnabledDebugRender
Ai.StateMachineDef:AddTrait
Ai.StateMachineDef:AddTraits
Ai.StateMachineDef:DebugRender
Ai.StateMachineDef:GetData
Ai.StateMachineDef:GetState
Ai.StateMachineDef:GetTimeActive
Ai.StateMachineDef:GetTimeInState
Ai.StateMachineDef:GotoState
Ai.StateMachineDef:OnEnter
Ai.StateMachineDef:OnEvent
Ai.StateMachineDef:OnExit
Ai.StateMachineDef:Process
Ai.StateMachineDef:Update
DebugPrintTraits
GetDebugNameForTrait
InitializeAllTraitsAndStates
MakeStateMachineComponent
NewStateMachine
RegisterEvent
RegisterState
RegisterTrait
EntryManager_DefaultCreateUnits
EntryManager_DefaultSetupUnits
EntryManager_DefaultSpawnCreatedSquads
EntryManager_RequestUpdates
entry.FinalizeSGroup
entry.FinalizeSetup
entry.SpawnPlayerUnits
Prod_AddAddOnToList
Prod_AddResearchToList
Prod_AddSquadToList
Prod_DoesListContainAddOn
Prod_DoesListContainResearch
Prod_DoesListContainSquad
Prod_GetPlayerProductionList
Prod_GetProductionList
Prod_IsPlayerConstructing
Prod_IsPlayerProducing
Prod_IsProducing
Rule:Add
Rule:AddDelayed
Rule:AddDelayedInterval
Rule:AddInterval
Rule:AddLimited
Rule:AddOneShot
Rule:AddWithParameter
Rule_Add
Rule_AddDelayedInterval
Rule_AddDelayedIntervalEx
Rule_AddEvent
Rule_AddEventIfNotAlreadyExisting
Rule_AddIfNotAlreadyExisting
Rule_AddInterval
Rule_AddIntervalEx
Rule_AddIntervalExIfNotAlreadyExisting
Rule_AddIntervalIfNotAlreadyExisting
Rule_AddOneShot
Rule_AddOneShotIfNotAlreadyExisting
Rule_ChangeInterval
Rule_EventExists
Rule_EventRemoveMe
Rule_Exists
Rule_Remove
Rule_RemoveAll
Rule_RemoveAllEvents
Rule_RemoveEvent
Rule_RemoveIfExist
Rule_RemoveMe
ChangeColour
Game_EndSP
Game_FadeToBlack
Loc_FormatText
Marker_BuildMarkerList
SGroup_GetNonKnockedOutSquad
SGroup_IsKnockedOut
SafePlayer
Sound_PlayOnSquad
Util_AddMouseoverSquadToSGroup
Util_AddTables
Util_ApplyUpgrade
Util_CheckOneTeamLeft
Util_ClearWrecksFromMarker
Util_CountSpawned
Util_CreateEntities
Util_CreateEntitiesAtMarker
Util_CreateGroup
Util_CreateSquads
Util_CreateSquadsAndGarrison
Util_CreateSquadsAndGarrisonExit
Util_CreateSquadsAtMarker
Util_CreateSquadsAtMarkerFacing
Util_DespawnAll
Util_DifVar
Util_EntityLimit
Util_FallBackToGarrisonBuilding
Util_GetAbilityID
Util_GetActiveSquadCommand
Util_GetCamouflageStanceID
Util_GetClosestMarker
Util_GetClosestObject
Util_GetCriticalID
Util_GetDamageID
Util_GetEntitiesByBP
Util_GetEntityBlueprintID
Util_GetFurthestObject
Util_GetGameID
Util_GetGameID
Util_GetMouseoverSGroup
Util_GetPlayerOwner
Util_GetPosition
Util_GetPositionFromAtoB
Util_GetRandomObject
Util_GetSlotItemID
Util_GetSquadBlueprintID
Util_GetSquadsByArmourType
Util_GetSquadsByBP
Util_GetTrailingNumber
Util_GetUpgradeID
Util_GroupDelete
Util_GroupForEach
Util_HidePlayerForNIS
Util_LoadOnce
Util_MakeBlueprintTable
Util_MarkerFX
Util_MissionTitle
Util_MuteAmbientSound
Util_PhilTestFunction
Util_PlayClosingNIS
Util_PlayMidMissionNIS
Util_PlayMusic
Util_PlayOpeningNIS
Util_ReloadScript
Util_RestoreMusic
Util_SGroupHasWargearEquipped
Util_ScarPos
Util_SetAnimatorAction
Util_SetAnimatorState
Util_StartIntel
Util_StartNIS
Util_StartStinger
Util_TeamCanSee
Util_TriggerEvent
Util_UnitCounts
World_KillAllNeutralEntitesNearMarker
Entity_CanLoadSquad
Entity_CanSeeEntity
Entity_CanSeeSquad
Entity_ChargePosition
Entity_ClearPostureSuggestion
Entity_Create
Entity_CreateENV
Entity_DeSpawn
Entity_Delete
Entity_Destroy
Entity_ForceConstruct
Entity_FromWorldID
Entity_GetActiveCommand
Entity_GetBlueprintID
Entity_GetBlueprintName
Entity_GetBuildingProgress
Entity_GetCoverValue
Entity_GetGameID
Entity_GetHeading
Entity_GetHealth
Entity_GetHealthMax
Entity_GetHealthPercentage
Entity_GetInvulnerable
Entity_GetInvulnerableMinCap
Entity_GetNumCombatSlots
Entity_GetOffsetPosition
Entity_GetPlayerOwner
Entity_GetPosition
Entity_GetProductionQueueItemName
Entity_GetProductionQueueItemType
Entity_GetProductionQueueSize
Entity_GetRallyPosition
Entity_GetResourceRate
Entity_GetSightRadius
Entity_GetSquad
Entity_GetSquadsHeld
Entity_GetUnconsciousEnabled
Entity_HasProductionQueue
Entity_HasUpgrade
Entity_InstantCaptureStrategicPoint
Entity_IsAlive
Entity_IsAttacking
Entity_IsBuilding
Entity_IsEBPBuilding
Entity_IsEBPObjCover
Entity_IsHoldingAny
Entity_IsInCover
Entity_IsMoving
Entity_IsOfType
Entity_IsPartOfSquad
Entity_IsStartingPosition
Entity_IsStrategicPoint
Entity_IsStrategicPointCapturedBy
Entity_IsUnconscious
Entity_IsUnderAttack
Entity_IsUnderAttackByPlayer
Entity_IsValid
Entity_IsVehicle
Entity_IsVictoryPoint
Entity_Kill
Entity_Kill_Gibbing
Entity_Kill_Ragdoll
Entity_ResetCrushInfantry
Entity_ResetCrushMode
Entity_ResetUnconscious
Entity_RevertStrategicPointToNeutral
Entity_SetAnimatorAction
Entity_SetAnimatorActionParameter
Entity_SetAnimatorEvent
Entity_SetAnimatorState
Entity_SetAnimatorVariable
Entity_SetCrushInfantry
Entity_SetCrushMode
Entity_SetHeading
Entity_SetHealth
Entity_SetInvulnerable
Entity_SetInvulnerableMinCap
Entity_SetPlayerOwner
Entity_SetPosition
Entity_SetStrategicPointNeutral
Entity_SetTeamColourByIndex
Entity_SetUnconsciousEnabled
Entity_Spawn
Entity_SuggestPosture
Entity_TagDebug
Entity_VisHide
ModMisc_MakeWreckAction
ModMisc_OOCAction
Stinger_AddEvent
Stinger_AddFunction
Stinger_Remove
Setup_Difficulty
Setup_GetVictoryPointTickerOption
Setup_Player
Setup_SetPlayerName
Setup_SetPlayerOnlineLevel
Setup_SetPlayerRace
Setup_SetPlayerTeam
Leveling_EntitySupportsLeveling
Leveling_GetAvailableAttributePoints
Leveling_GetBaseExperienceForEntityBlueprint
Leveling_GetEntityLevel
Leveling_GetLevelInfoExperienceModifierForLevel
Leveling_GetLevelInfoRequiredXPForLevel
Leveling_GetMaximumLevel
Leveling_GetSquadExperience
Leveling_GetSquadLevel
Leveling_ModifySquadAttribute
Leveling_ModifySquadBonusAttribute
Leveling_RewardSGroupWithExperience
Leveling_RewardSquadWithExperience
Leveling_SetEntityLevel
Leveling_SetSGroupInitialExperience
Leveling_SetSquadInitialExperience
Leveling_SetSquadLevel
Leveling_SquadSupportsLeveling
nis_clearmarker
nis_debugdisplay
nis_getlength
nis_setintransitiontime
nis_setmarker
nis_setouttransitionnis
nis_setouttransitiontime
nis_usegamecamera
Campaign_AddNotification
Campaign_ForceImmediateActivation
Campaign_GetActiveGoalDayAssigned
Campaign_GetAverageSquadLevel
Campaign_GetCompletedMissionCountSinceDate
Campaign_GetCurrentEventPlanet
Campaign_GetCurrentPlayerPlanet
Campaign_GetDay
Campaign_GetEventExecutedCount
Campaign_GetGoalKillCount
Campaign_GetHighestSquadLevel
Campaign_GetKillCount
Campaign_GetMissionAtLocation
Campaign_GetMissionLocation
Campaign_GetOwnedStratagemCount
Campaign_GetSquad
Campaign_GetSquadSpendableAttributePoints
Campaign_GetStratagemLastOwnershipChangeDayCount
Campaign_GetStratagemOwnership
Campaign_GetTyranidRating
Campaign_GrantExperienceToSquad
Campaign_IsCoop
Campaign_IsGoalComplete
Campaign_IsGoalExpired
Campaign_IsLocationLocked
Campaign_IsMissionActive
Campaign_IsMissionComplete
Campaign_IsMissionExpired
Campaign_IsPlanetLocked
Campaign_IsStratagemThreatened
Campaign_ModifyTyranidRating
Campaign_PingSquadTab
Campaign_PingWargear
Campaign_PlaySpeech
Campaign_ResetDeployments
Campaign_SetLocationLocked
Campaign_SetNextGameplayTip
Campaign_SetNextLoadingScreenBackground
Campaign_SetSquadAttribute
Campaign_SetSquadLevel
Campaign_SetSquadLocked
Campaign_SetSquadOwner
Campaign_SetStratagemOwnership
Campaign_SetStratagemThreatened
Campaign_SetTyranidRating
Campaign_SetUIVisibility
Player_AddAbilityLockoutZone
Player_AddResource
Player_AddSquadsToSGroup
Player_AreSquadsNearMarker
Player_CanSeeEGroup
Player_CanSeeEntity
Player_CanSeePosition
Player_CanSeeSGroup
Player_CanSeeSquad
Player_ClearArea
Player_ClearAvailabilities
Player_ClearPopCapOverride
Player_FindFirstEnemyPlayer
Player_FromId
Player_GetAIBonusLevel
Player_GetAll
Player_GetAllEntitiesNearMarker
Player_GetAllSquadsNearMarker
Player_GetBuildingsCount
Player_GetBuildingsCountExcept
Player_GetBuildingsCountOnly
Player_GetCurrentPopulation
Player_GetDisplayName
Player_GetEntities
Player_GetEntityCount
Player_GetEntityName
Player_GetHero
Player_GetID
Player_GetMaxPopulation
Player_GetNumSlotItem
Player_GetNumStrategicPoints
Player_GetNumVictoryPoints
Player_GetRace
Player_GetRaceName
Player_GetRaceString
Player_GetRelationship
Player_GetResource
Player_GetResourceRate
Player_GetSlotItemAt
Player_GetSlotItemCount
Player_GetSquadCount
Player_GetSquads
Player_GetStartingPosition
Player_GetTeam
Player_GetUnitCount
Player_GetUpgradeCost
Player_GiveSlotItem
Player_GrantAbility
Player_HasBuilding
Player_HasBuildingUnderConstruction
Player_HasBuildingsExcept
Player_HasLost
Player_HasUpgrade
Player_IsAlive
Player_IsAllied
Player_IsValid
Player_Kill
Player_NumUpgradeComplete
Player_OwnsEGroup
Player_OwnsSGroup
Player_RemoveAbilityLockoutZone
Player_ReplenishSlotItem
Player_RestrictAddOnList
Player_RestrictBuildingList
Player_RestrictResearchList
Player_SetAIBonusLevel
Player_SetAbilityAvailability
Player_SetAllCommandAvailability
Player_SetCommandAvailability
Player_SetConstructionMenuAvailability
Player_SetDefaultSquadMoodMode
Player_SetEntityProductionAvailability
Player_SetMaxCapPopulation
Player_SetMaxPopulation
Player_SetPopCapOverride
Player_SetResource
Player_SetSquadProductionAvailability
Player_SetUpgradeAvailability
Player_SetUpgradeCost
ProxCallback_PlayerSquadInProximityOfMarker
ProxCallback_PlayerSquadInProximityOfMarkerNotInfiltrated
Prox_AreEntitiesNearMarker
Prox_ArePlayerMembersNearMarker
Prox_ArePlayersNearMarker
Prox_AreSquadMembersNearMarker
Prox_AreSquadsNearMarker
Prox_AreTeamMembersNearMarker
Prox_AreTeamsNearMarker
Prox_EGroupEGroup
Prox_EGroupSGroup
Prox_EntitiesInProximityOfEntities
Prox_MarkerEGroup
Prox_MarkerSGroup
Prox_PlayerEntitiesInProximityOfEntities
Prox_PlayerEntitiesInProximityOfPlayerSquads
Prox_PlayerEntitiesInProximityOfSquads
Prox_PlayerSquadsInProximityOfEntities
Prox_PlayerSquadsInProximityOfPlayerEntities
Prox_PlayerSquadsInProximityOfPlayerSquads
Prox_PlayerSquadsInProximityOfSquads
Prox_SGroupSGroup
Prox_SquadsInProximityOfEntities
Prox_SquadsInProximityOfSquads
Prox_TeamSquadsInProximityOfEntities
Prox_TeamSquadsInProximityOfSquads
Campaign_AddBridgeTip
Campaign_AddDefendNotification
Campaign_AddInventoryNotification
Campaign_AddStatusUpdateNotification
Campaign_CleanUpThreatenedStratagems
Campaign_GetActiveMissionCount
Campaign_GetAllowedDefendCount
Campaign_GetCompletedAct2CriticalPathMissions
Campaign_GetDefendMission
Campaign_GetDefensibleStratagemCount
Campaign_GetEventCountSector
Campaign_GetLocationTable
Campaign_GetPlanetIDs
Campaign_GetPlanetTable
Campaign_GetRemainingRandomMissionCount
Campaign_GetRemainingRandomMissionTable
Campaign_GetStratagemsTable
Campaign_GetValidDefendCount
Campaign_IsDefendEventValid
Campaign_IsMissionActiveOrComplete
Campaign_IsMissionDefend
Campaign_IsRandomBossValid
Campaign_PopulateEmptyPlanet
CloneTable
EBP_Exists
FOW_EnableTint
FallBack_AddLocation
FallBack_RemoveDestination
FallBack_RemoveLocation
Game_GetSPDifficulty
Game_LoadAtmosphere
Heroes:CreateHero
Heroes:ForEach
Heroes:ForEachHeroInSGroup
Heroes:Get
Heroes:GetByName
Heroes:GetHeroFromSquad
Heroes:GetHotkeyForHero
LOC
Leveling_CompleteQuest
Leveling_FailQuest
Leveling_InitDiscovery
Loc_ConvertNumber
Loc_Empty
Loc_FormatText
Loc_FormatTime
Misc_AIControlLocalPlayer
Misc_DetectKeyboardInput
Misc_DetectMouseInput
Misc_EnablePerformanceTest
Misc_GetLocalPlayerID
Misc_GetPlayerFromName
Misc_GetPlayerName
Misc_GetPlayerNameLocalized
Misc_IsHumanPlayer
Misc_IsPosOnScreen
Misc_SetDesignerSplatsVisibility
Objective_CheckQuestStatus
Objective_CompleteXP
PlayerProfile_GetVar
PlayerProfile_SetVar
Player_GetRaceProbabilities
Position_GetRandomPosition
PrintOnScreen
PrintOnScreen_RemoveFromScreen
ResourceAmount_Add
ResourceAmount_ClampToZero
ResourceAmount_Get
ResourceAmount_Has
ResourceAmount_Mult
ResourceAmount_Subtract
ResourceAmount_Sum
ResourceAmount_Zero
Restrict_PlayerToLevel
RulesProfiler_Activate
RulesProfiler_Enable
RulesProfiler_IsActive
SBP_Exists
Scar_DebugConsoleExecute
Scar_DoFile
Scar_DoString
Scar_Reload
Stamp_Place
Stamp_PlaceGroup
Table_GetPCRand
Tut_GetLocalPlayerIndex
UI_XpKicker
Util_AutoIntel
Util_GarrisonNearbyBuilding
Util_GetOffsetPosition
Util_GetRelationship
Util_RegionIsDiscovered
Util_SpawnChaffStructures
VIS_OccCullToggleOBB
Weather_GetEnabled
Weather_GetSplashQuality
Weather_SetEnabled
Weather_SetSplashQuality
WinCondition_RemoveAllVictoryPoints
WinCondition_StartupAnnihilate
WinCondition_StartupVictoryPoints
app_currenttime
app_fixedframerate
app_isgamealive
cursor_hide
cursor_show
fatal
getgametype
getlocalplayer
getmapname
listplayers
network_show
norenderwithupdate_toggle
quit
render_toggle
restart
scartype
scartype_constant_tostring
scartype_tostring
setsimframecap
setsimpause
statgraph_save
switchplayer
typecheck
typecheck_class
Leveling_CompleteQuest
Leveling_FailQuest
Leveling_InitDiscovery
Objective_CheckQuestStatus
Objective_CombatPatrol
Objective_CombatPatrolIsDone
Objective_CompleteXP
Player_AddHealthPack
Player_GetHealthPacks
Player_InitHealthPacks
Quest_QuestBoss
SE_QuestButtonCreate
SE_QuestButtonWatch
SE_QuestUpdate
UI_XpKicker
Util_RegionIsDiscovered
Util_SpawnChaffStructures
Util_SpawnChaffUnits
Sound_AddToMusicPlaylist
Sound_ContainerDebug
Sound_Play2D
Sound_Play3D
Sound_PlayAtLocation
Sound_PlayMusic
Sound_PlayStreamed
Sound_PlayStreamed3D
Sound_PlayStreamedAtLocation
Sound_PreCacheSound
Sound_QueueMusic
Sound_SetVolume_Ambiences
Sound_SetVolume_Master
Sound_SetVolume_Music
Sound_SetVolume_SFX
Sound_SetVolume_Speech
Sound_SetVolume_Weapons
Sound_StartMusicPlaylist
Sound_Stop
Sound_StopMusic
FOW_EnableRevealEntitySquadRequests
FOW_RevealAll
FOW_RevealArea
FOW_RevealEGroup
FOW_RevealEGroupOnly
FOW_RevealEntity
FOW_RevealMarker
FOW_RevealSGroup
FOW_RevealSGroupOnly
FOW_RevealSquad
FOW_TagSGroup
FOW_UnRevealAll
FOW_UnRevealArea
FOW_UnRevealMarker
FOW_UnTagSGroup
Player_GetWargearDropEntities
Player_WargearPickup
SGroup_EquipDefaultWargear
SGroup_EquipWargear
SGroup_HasWargearEquipped
SGroup_UnequipWargear
Wargear_GetWargearBlueprintName
Wargear_GetWargearType
Wargear_IsExclusive
Wargear_IsInventoryItem
Wargear_IsUnique
World_DisableWargearDrops
World_DropWargearAtPosition
World_EnableWargearDrops
World_GenerateAndDropWargearAtPosition
World_ResetWargearDropsEnabled
World_SetWargearDropsDisabled