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-- File: 'cadinq_morale_aura'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.
-- Edited by meppa @ 03.10.2004

GameData = Inherit("space_marine_abilities")

GameData["area_effect"]["area_effect_information"]["filter_type"] = "own"
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_01"] = Reference("tp_infantry_low")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_02"] = Reference("tp_infantry_med")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_03"] = Reference("tp_infantry_high")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_04"] = Reference("tp_infantry_heavy_med")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_05"] = Reference("tp_infantry_heavy_high")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_06"] = Reference("tp_builder")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_07"] = Reference("tp_commander")
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "Unit_ability_FX/narthicium_UNIT"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "Unit_ability_FX/narthicium_UNIT"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "Unit_ability_FX/narthicium_UNIT"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "Unit_ability_FX/narthicium_UNIT"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("morale_rate_squad_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["application_type"] = "apply_to_squad"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["exclusive"] = true
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["value"] = 10.000
GameData["child_ability_name"] = "marines_healing_aura2"
GameData["speech_directory"] = "ability/healing_aura"
GameData["ui_info"]["screen_name_id"] = "$2002010"
GameData["ui_info"]["help_text_id"] = "$2002011"
GameData["ui_info"]["help_text_list"]["text_01"] = "$2002012"
GameData["ui_info"]["help_text_list"]["text_02"] = "$2002013"
GameData["ui_info"]["help_text_list"]["text_03"] = "$2002014"
GameData["ui_info"]["help_text_list"]["text_04"] = "$2002015"
GameData["ui_info"]["help_text_list"]["text_05"] = "$2002016"
GameData["ui_info"]["help_text_list"]["text_06"] = "$2002017"
GameData["ui_info"]["help_text_list"]["text_07"] = "$2002018"
GameData["ui_info"]["help_text_list"]["text_08"] = "$2002019"
