----------------------------------------
-- File: 'ork_mek_shop'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_building")

GameData["building_ext"]["build_menu_priority"] = 7.000
GameData["combat_ext"] = Reference("combat_ext")
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["attack_motion_variable_name"] = "Weapon_Range_Tracking_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["hardpoint_weapon_variant_motion_name"] = "Weapon_Range_Upgrade_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["horizontal_aim_motion_variable_name"] = "Aim_Horizontal_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["shoot_motion_variable_name"] = "Weapon_Range_Firing_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["vertical_aim_motion_variable_name"] = "Aim_Vertical_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["muzzle"]["y"] = 5.760
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["muzzle"]["z"] = -0.700
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "ork_shoota_turret"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["y"] = 5.760
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["z"] = 0.210
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["weapon"] = "ork_shoota_turret"
GameData["cost_ext"]["time_cost"]["cost"]["power"] = 90.000
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 320.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 84.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Orks/Structures/mek_shop"
GameData["entity_blueprint_ext"]["scale_x"] = 4.000
GameData["entity_blueprint_ext"]["scale_z"] = 4.000
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["hitpoints"] = 2000.000
GameData["health_ext"]["max_repairers"] = 3.000
GameData["health_ext"]["regeneration_decrease_in_combat"] = 5.000
GameData["health_ext"]["regeneration_rate"] = 5.000
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"] = Reference("support_cap_player_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"]["value"] = 2.000
GameData["requirement_ext"] = Reference("requirement_ext")
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference("required_total_pop")
GameData["requirement_ext"]["requirement_table"]["required_1"]["population_required"] = 31.000
GameData["requirement_ext"]["requirement_table"]["required_10"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_10"]["structure_name"] = "ork_boy_hut"
GameData["requirement_ext"]["requirement_table"]["required_11"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_11"]["structure_name"] = "ork_pile_o_guns"
GameData["requirement_ext"]["requirement_table"]["required_2"] = Reference("required_total_pop")
GameData["requirement_ext"]["requirement_table"]["required_2"]["is_display_requirement"] = true
GameData["research_ext"] = Reference("research_ext")
GameData["research_ext"]["research_table"]["research_01"] = "ork_research_extra_armour"
GameData["research_ext"]["research_table"]["research_02"] = "ork_research_speed_boost"
GameData["sight_ext"]["sight_radius"] = 15.000
GameData["site_ext"]["control_structure_use"] = true
GameData["site_ext"]["extra_no_build_buffer"] = 2.000
GameData["spawner_ext"] = Reference("spawner_ext")
GameData["spawner_ext"]["squad_table"]["squad_01"] = "ork_squad_trukk"
GameData["spawner_ext"]["squad_table"]["squad_02"] = "ork_squad_wartrak"
GameData["spawner_ext"]["squad_table"]["squad_03"] = "ork_squad_killa_kan"
GameData["spawner_ext"]["squad_table"]["squad_04"] = "ork_squad_looted_tank_sp"
GameData["spawner_ext"]["squad_table"]["squad_05"] = "ork_squad_squiggoth_sp_long_rampage"
GameData["squad_hold_ext"] = Reference("squad_hold_ext")
GameData["squad_hold_ext"]["nr_available_spots"] = 5.000
GameData["type_ext"]["type_armour"] = Reference("tp_building_med")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Orks/Buildings/Mek_shop"
GameData["ui_ext"]["ui_hotkey_name"] = "ork_mek_shop"
GameData["ui_ext"]["ui_index_hint"] = 7.000
GameData["ui_ext"]["ui_info"]["help_text_id"] = "$94451"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$94452"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$94453"
GameData["ui_ext"]["ui_info"]["icon_name"] = "ork_icons/mek_shop_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$94450"
