----------------------------------------
-- File: 'eldar_avatar'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_leaders")

GameData["ability_ext"] = Reference("ability_ext")
GameData["ability_ext"]["abilities"]["ability_01"] = "eldar_inspiring"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["attack_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["hardpoint_weapon_variant_motion_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["horizontal_aim_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["shoot_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["vertical_aim_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["vertical_aim_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "Eldar_Wailing_Doom"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["weapon"] = "eldar_wailing_doom"
GameData["cost_ext"]["time_cost"]["cost"]["power"] = 1.000
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 1.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 120.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Eldar/Troops/Avatar_Of_Khaine"
GameData["entity_blueprint_ext"]["scale_x"] = 1.500
GameData["entity_blueprint_ext"]["scale_z"] = 1.500
GameData["health_ext"]["armour_minimum"] = 5.000
GameData["health_ext"]["death_event"] = "unit_death_events/daemon_fade"
GameData["health_ext"]["display_health_bar"] = true
GameData["health_ext"]["hitpoints"] = 15090.000
GameData["health_ext"]["max_repairers"] = 0.000
GameData["health_ext"]["morale_death"] = 300.000
GameData["health_ext"]["pre_death_event_delay"] = 8.800
GameData["health_ext"]["stay_in_pathfinding_after_dead_time"] = 4.000
GameData["melee_ext"] = Reference("melee_ext")
GameData["melee_ext"]["in_melee_modifiers"]["modifier_01"] = Reference("no_modifier")
GameData["melee_ext"]["in_melee_modifiers"]["modifier_02"] = Reference("no_modifier")
GameData["melee_ext"]["in_melee_modifiers"]["modifier_03"] = Reference("no_modifier")
GameData["modifier_apply_ext"] = Reference("modifier_apply_ext")
GameData["modifier_apply_ext"]["modifiers"]["modifier_01"] = Reference("max_squad_cap_player_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_01"]["value"] = 4.000
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"] = Reference("squad_cap_player_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"]["value"] = 4.000
GameData["modifier_apply_ext"]["modifiers"]["modifier_03"] = Reference("production_speed_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_03"]["application_type"] = "apply_to_entity_type"
GameData["modifier_apply_ext"]["modifiers"]["modifier_03"]["target_type_name"] = "eldar_hq"
GameData["modifier_apply_ext"]["modifiers"]["modifier_03"]["value"] = 2.000
GameData["modifier_apply_ext"]["modifiers"]["modifier_04"] = Reference("production_speed_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_04"]["application_type"] = "apply_to_entity_type"
GameData["modifier_apply_ext"]["modifiers"]["modifier_04"]["target_type_name"] = "eldar_aspect_portal"
GameData["modifier_apply_ext"]["modifiers"]["modifier_04"]["value"] = 2.000
GameData["modifier_apply_ext"]["modifiers"]["modifier_05"] = Reference("max_support_cap_player_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_05"]["value"] = 10.000
GameData["modifier_apply_ext"]["modifiers"]["modifier_06"] = Reference("eldar_to_war_event")
GameData["modifier_apply_ext"]["modifiers"]["modifier_06"]["application_type"] = "apply_to_entity_type"
GameData["modifier_apply_ext"]["modifiers"]["modifier_06"]["target_type_name"] = "eldar_hq"
GameData["modifier_apply_ext"]["modifiers"]["modifier_07"] = Reference("eldar_to_war_event")
GameData["modifier_apply_ext"]["modifiers"]["modifier_07"]["application_type"] = "apply_to_entity_type"
GameData["modifier_apply_ext"]["modifiers"]["modifier_07"]["target_type_name"] = "eldar_aspect_portal"
GameData["modifier_apply_ext"]["modifiers"]["modifier_08"] = Reference("eldar_to_war_event")
GameData["modifier_apply_ext"]["modifiers"]["modifier_08"]["application_type"] = "apply_to_entity_type"
GameData["modifier_apply_ext"]["modifiers"]["modifier_08"]["target_type_name"] = "eldar_advanced_warp_generator"
GameData["modifier_apply_ext"]["modifiers"]["modifier_09"] = Reference("eldar_to_war_event")
GameData["modifier_apply_ext"]["modifiers"]["modifier_09"]["application_type"] = "apply_to_entity_type"
GameData["modifier_apply_ext"]["modifiers"]["modifier_09"]["target_type_name"] = "eldar_soul_shrine"
GameData["modifier_apply_ext"]["modifiers"]["modifier_10"] = Reference("eldar_to_war_event")
GameData["modifier_apply_ext"]["modifiers"]["modifier_10"]["application_type"] = "apply_to_entity_type"
GameData["modifier_apply_ext"]["modifiers"]["modifier_10"]["target_type_name"] = "eldar_warp_generator"
GameData["modifier_apply_ext"]["modifiers"]["modifier_11"] = Reference("eldar_to_war_event")
GameData["modifier_apply_ext"]["modifiers"]["modifier_11"]["application_type"] = "apply_to_entity_type"
GameData["modifier_apply_ext"]["modifiers"]["modifier_11"]["target_type_name"] = "eldar_webway_gate"
GameData["modifier_apply_ext"]["modifiers"]["modifier_12"] = Reference("eldar_to_war_event")
GameData["modifier_apply_ext"]["modifiers"]["modifier_12"]["application_type"] = "apply_to_entity_type"
GameData["modifier_apply_ext"]["modifiers"]["modifier_12"]["target_type_name"] = "eldar_support_portal"
GameData["moving_ext"]["speed_max"] = 20.000
GameData["requirement_ext"] = Reference("requirement_ext")
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference("required_cap")
GameData["requirement_ext"]["requirement_table"]["required_1"]["max_cap"] = 1.000
GameData["sight_ext"]["keen_sense"] = true
GameData["sight_ext"]["sight_radius"] = 25.000
GameData["special_attack_ext"] = Reference("special_attack_ext")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["angle_1"] = -25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["angle_2"] = -15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["angle_left"] = -25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["angle_right"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["radius"] = 7.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["force_max"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["force_min"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["radius"] = 5.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["direction_angle_random"] = 15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["force_max"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["force_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["up_angle_max"] = 45.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["up_angle_min"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["up_angle_max"] = 80.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["up_angle_min"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 46.875
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 56.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 49.650
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 38.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 34.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 18.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 12.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 16.650
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 49.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 27.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 550.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 470.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 1.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 5.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect_time"] = 1.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["duration"] = 2.100
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["angle_left"] = -25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["angle_right"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["radius"] = 7.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["direction_angle_random"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["force_max"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["force_min"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["up_angle_max"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["up_angle_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 46.875
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 56.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 49.650
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 38.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 34.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 18.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 12.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 16.650
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 49.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 27.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 560.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 540.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 1.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 5.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect_time"] = 0.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["duration"] = 1.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["angle_left"] = -15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["angle_right"] = 15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["radius"] = 9.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["direction_angle_random"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["force_max"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["force_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["up_angle_max"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["up_angle_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 46.875
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 56.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 49.650
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 38.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 34.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 18.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 12.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 16.650
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 49.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 27.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 450.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 382.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 5.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect_time"] = 1.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["duration"] = 2.100
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["angle_left"] = -180.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["angle_right"] = 180.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["radius"] = 8.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["sweeping_information"]["sweep_duration"] = 0.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["sweeping_information"]["sweep_type"] = "RightToLeft"
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["direction_angle_random"] = 15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["force_max"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["force_min"] = 45.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["up_angle_max"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["up_angle_min"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 46.875
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 56.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 49.650
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 38.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 34.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 18.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 12.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 16.650
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 49.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 27.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 175.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 150.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect_time"] = 1.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["duration"] = 3.400
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["angle_left"] = -180.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["angle_right"] = 180.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["radius"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["sweeping_information"]["sweep_duration"] = 0.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["sweeping_information"]["sweep_type"] = "InToOut"
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["direction_angle_random"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["force_max"] = 75.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["force_min"] = 55.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["up_angle_max"] = 90.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["up_angle_min"] = 75.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 46.875
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 56.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 49.650
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 38.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 34.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 18.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 28.125
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 12.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 16.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 49.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 27.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 175.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 150.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect_time"] = 1.100
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["chance"] = 15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["duration"] = 3.400
GameData["special_attack_ext"]["time_between_special_attacks"] = 2.000
GameData["special_attack_ext"]["time_between_special_attacks_random"] = 1.000
GameData["special_attack_physics_ext"]["disable_special_attack"] = true
GameData["special_attack_physics_ext"]["get_up_time"] = 1.430
GameData["special_attack_physics_ext"]["mass"] = 50.000
GameData["synckill_ext"] = Reference("synckill_ext")
GameData["synckill_ext"]["chance"] = 1.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_01"]["chance"] = 0.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_02"]["chance"] = 0.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_03"]["chance"] = 0.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["chance"] = 100.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["dead_motion_name"] = "SyncDeath_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["dead_zombie_time"] = 6.500
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["distance"] = 4.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["killer_invulnerable_time"] = 5.200
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["killer_motion_name"] = "SyncKill_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["chance"] = 100.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["dead_family"] = Reference("tp_sk_commanders")
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["dead_motion_name"] = "SyncDeath_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["dead_zombie_time"] = 6.500
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["distance"] = 4.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["killer_invulnerable_time"] = 5.200
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["killer_motion_name"] = "SyncKill_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["chance"] = 100.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["dead_family"] = Reference("tp_sk_magic")
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["dead_motion_name"] = "SyncDeath_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["dead_zombie_time"] = 6.500
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["distance"] = 4.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["killer_invulnerable_time"] = 5.200
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["killer_motion_name"] = "SyncKill_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_07"]["distance"] = 0.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_08"]["chance"] = 1.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_08"]["dead_family"] = Reference("tp_sk_bloodthirster")
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_08"]["dead_motion_name"] = "SyncDeath_8"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_08"]["dead_zombie_time"] = 15.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_08"]["distance"] = 6.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_08"]["killer_invulnerable_time"] = 10.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_08"]["killer_motion_name"] = "SyncKill_8"
GameData["type_ext"]["type_armour"] = Reference("tp_monster_high")
GameData["type_ext"]["type_surface"] = Reference("tp_heavy_metal_armour")
GameData["type_ext"]["type_synckill"] = Reference("tp_sk_avatar")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Eldar/Avatar"
GameData["ui_ext"]["ui_hotkey_name"] = "eldar_avatar"
GameData["ui_ext"]["ui_index_hint"] = 6.000
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$97762"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$97763"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$97764"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$97765"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_05"] = "$97766"
GameData["ui_ext"]["ui_info"]["icon_name"] = "eldar_icons/avatar_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$90703"
GameData["ui_ext"]["use_hero_ui"] = true
