----------------------------------------
-- File: 'chaos_bloodthirster'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("chaos_troop")

GameData["combat_ext"] = Reference("combat_ext")
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["attack_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["hardpoint_weapon_variant_motion_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["horizontal_aim_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["shoot_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["vertical_aim_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "Chaos_Bloodthirster_Melee"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["weapon"] = "chaos_bloodthirster_melee"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["attack_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["hardpoint_weapon_variant_motion_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["horizontal_aim_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["shoot_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["vertical_aim_motion_variable_name"] = ""
GameData["cost_ext"]["time_cost"]["cost"]["power"] = 1.000
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 1.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 60.000
GameData["cover_ext"]["cover_heavy"]["modifiers"]["modifier_01"]["value"] = 0.600
GameData["cover_ext"]["cover_heavy"]["modifiers"]["modifier_02"]["value"] = 1.000
GameData["cover_ext"]["cover_light"]["modifiers"]["modifier_01"]["value"] = 0.800
GameData["cover_ext"]["cover_light"]["modifiers"]["modifier_02"]["value"] = 1.000
GameData["cover_ext"]["cover_negative"]["modifiers"]["modifier_02"]["value"] = 1.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Chaos/Troops/Bloodthirster"
GameData["entity_blueprint_ext"]["scale_x"] = 1.500
GameData["entity_blueprint_ext"]["scale_z"] = 1.500
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["armour_minimum"] = 5.000
GameData["health_ext"]["death_event"] = "unit_death_events/sink_into_ground"
GameData["health_ext"]["display_health_bar"] = true
GameData["health_ext"]["hitpoints"] = 15000.000
GameData["health_ext"]["post_death_event_delay"] = 2.000
GameData["health_ext"]["pre_death_event_delay"] = 10.000
GameData["health_ext"]["regeneration_rate"] = 4.000
GameData["melee_ext"] = Reference("melee_ext")
GameData["melee_ext"]["in_melee_modifiers"]["modifier_01"] = Reference("no_modifier")
GameData["melee_ext"]["in_melee_modifiers"]["modifier_02"] = Reference("no_modifier")
GameData["melee_ext"]["in_melee_modifiers"]["modifier_03"] = Reference("health_regeneration_modifier")
GameData["melee_ext"]["in_melee_modifiers"]["modifier_03"]["application_type"] = "apply_to_entity"
GameData["melee_ext"]["in_melee_modifiers"]["modifier_03"]["usage_type"] = "addition"
GameData["melee_ext"]["in_melee_modifiers"]["modifier_03"]["value"] = 5.000
GameData["modifier_apply_ext"] = Reference("modifier_apply_ext")
GameData["modifier_apply_ext"]["modifiers"]["modifier_01"] = Reference("cost_requisition_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_01"]["target_type_name"] = "chaos_bloodthirster"
GameData["modifier_apply_ext"]["modifiers"]["modifier_01"]["value"] = 1.250
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"] = Reference("cost_power_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"]["target_type_name"] = "chaos_bloodthirster"
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"]["value"] = 1.250
GameData["modifier_apply_ext"]["modifiers"]["modifier_03"] = Reference("no_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_04"] = Reference("no_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_05"] = Reference("no_modifier")
GameData["moving_ext"]["is_land"] = true
GameData["moving_ext"]["speed_max"] = 24.000
GameData["requirement_ext"] = Reference("requirement_ext")
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference("required_cap")
GameData["requirement_ext"]["requirement_table"]["required_1"]["max_cap"] = 1.000
GameData["sight_ext"]["keen_sense"] = true
GameData["sight_ext"]["sight_radius"] = 30.000
GameData["spawn_ext"] = Reference("spawn_ext")
GameData["spawn_ext"]["oncreate_motion_duration"] = 4.030
GameData["spawn_ext"]["oncreate_motion_name"] = "spawn"
GameData["special_attack_ext"] = Reference("special_attack_ext")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["angle_left"] = -30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["angle_right"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["radius"] = 6.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["direction_angle_random"] = 3.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["force_max"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["force_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["impact_point_x"] = -3.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["impact_point_z"] = 3.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["up_angle_max"] = 55.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["up_angle_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 30.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 56.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 61.275
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 45.938
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 24.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 40.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 515.625
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 421.875
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect_time"] = 0.900
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["duration"] = 2.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["angle_left"] = -45.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["angle_right"] = 45.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["radius"] = 6.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["sweeping_information"]["sweep_duration"] = 0.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["sweeping_information"]["sweep_type"] = "RightToLeft"
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["direction_angle_random"] = 3.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["force_max"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["force_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["impact_point_x"] = 3.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["impact_point_z"] = 3.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["up_angle_max"] = 65.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["up_angle_min"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 30.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 56.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 61.275
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 45.938
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 24.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 40.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 343.750
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 281.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect_time"] = 0.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["duration"] = 2.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["angle_left"] = -2.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["angle_right"] = 2.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["radius"] = 6.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["direction_angle_random"] = 5.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["force_max"] = 65.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["force_min"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["up_angle_max"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["up_angle_min"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 30.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 56.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 61.275
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 45.938
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 24.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 40.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 825.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 675.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 150.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect_time"] = 0.900
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["duration"] = 1.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["angle_left"] = -180.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["angle_right"] = 180.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["radius"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["sweeping_information"]["sweep_duration"] = 0.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["sweeping_information"]["sweep_type"] = "InToOut"
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["direction_angle_random"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["force_max"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["force_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["up_angle_max"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["up_angle_min"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 30.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 56.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 61.275
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 45.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 24.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 40.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 116.016
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 94.923
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect_time"] = 1.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["duration"] = 2.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["angle_left"] = -35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["angle_right"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["radius"] = 9.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["direction_angle_random"] = 15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["force_max"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["force_min"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["up_angle_max"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["up_angle_min"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 30.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 56.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 61.275
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 45.938
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 24.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 40.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 441.960
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 361.604
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect_time"] = 0.900
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["duration"] = 2.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["area_effect_information"]["angle_left"] = -75.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["area_effect_information"]["angle_right"] = 75.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["area_effect_information"]["radius"] = 6.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["sweeping_information"]["sweep_duration"] = 0.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["sweeping_information"]["sweep_type"] = "RightToLeft"
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["direction_angle_random"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["force_max"] = 65.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["force_min"] = 55.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["up_angle_max"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["up_angle_min"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 30.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 56.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 61.275
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 46.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 45.938
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 24.525
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 40.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 59.550
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 37.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 7.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 453.750
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 371.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 75.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect_time"] = 3.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["duration"] = 4.400
GameData["special_attack_ext"]["time_between_special_attacks"] = 4.000
GameData["special_attack_ext"]["time_between_special_attacks_random"] = 2.000
GameData["special_attack_physics_ext"]["disable_special_attack"] = true
GameData["special_attack_physics_ext"]["get_up_time"] = 0.000
GameData["special_attack_physics_ext"]["mass"] = 100.000
GameData["synckill_ext"] = Reference("synckill_ext")
GameData["synckill_ext"]["chance"] = 1.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_01"]["chance"] = 0.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_02"]["chance"] = 0.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_03"]["chance"] = 0.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["chance"] = 100.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["dead_motion_name"] = "SyncDeath_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["dead_zombie_time"] = 6.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["distance"] = 4.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["killer_invulnerable_time"] = 5.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["killer_motion_name"] = "SyncKill_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["chance"] = 100.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["dead_family"] = Reference("tp_sk_commanders")
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["dead_motion_name"] = "SyncDeath_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["dead_zombie_time"] = 6.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["distance"] = 4.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["killer_invulnerable_time"] = 5.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_05"]["killer_motion_name"] = "SyncKill_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["chance"] = 100.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["dead_family"] = Reference("tp_sk_magic")
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["dead_motion_name"] = "SyncDeath_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["dead_zombie_time"] = 6.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["distance"] = 4.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["killer_invulnerable_time"] = 5.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_06"]["killer_motion_name"] = "SyncKill_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_07"]["chance"] = 1.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_07"]["dead_family"] = Reference("tp_sk_avatar")
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_07"]["dead_motion_name"] = "Syncdeath_7"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_07"]["dead_zombie_time"] = 7.700
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_07"]["distance"] = 6.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_07"]["killer_invulnerable_time"] = 5.700
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_07"]["killer_motion_name"] = "Synckill_7"
GameData["type_ext"]["type_armour"] = Reference("tp_monster_high")
GameData["type_ext"]["type_surface"] = Reference("tp_flesh")
GameData["type_ext"]["type_synckill"] = Reference("tp_sk_bloodthirster")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Chaos_Marines/Bloodthirster"
GameData["ui_ext"]["ui_hotkey_name"] = "chaos_bloodthirster"
GameData["ui_ext"]["ui_index_hint"] = 2.000
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$97262"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$97263"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$97264"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$97265"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_05"] = "$97266"
GameData["ui_ext"]["ui_info"]["icon_name"] = "chaos_icons/bloodthirster_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$90602"
GameData["ui_ext"]["use_hero_ui"] = true
