----------------------------------------
-- File: 'ork_boy_hut'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_building")

GameData["building_ext"]["build_menu_priority"] = 2.000
GameData["combat_ext"] = Reference("combat_ext")
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["attack_motion_variable_name"] = "Weapon_Range_Tracking_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["hardpoint_weapon_variant_motion_name"] = "Weapon_Range_Upgrade_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["horizontal_aim_motion_variable_name"] = "Aim_Horizontal_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["shoot_motion_variable_name"] = "Weapon_Range_Firing_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["vertical_aim_motion_variable_name"] = "Aim_Vertical_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["muzzle"]["x"] = 2.800
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["muzzle"]["y"] = 3.500
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "ork_shoota_turret"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["x"] = 1.310
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["y"] = 3.500
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["z"] = 0.970
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["weapon"] = "ork_shoota_turret"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["attack_motion_variable_name"] = "Weapon_Range_Tracking_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["hardpoint_weapon_variant_motion_name"] = "Weapon_Range_Upgrade_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["horizontal_aim_motion_variable_name"] = "Aim_Horizontal_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["shoot_motion_variable_name"] = "Weapon_Range_Firing_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["vertical_aim_motion_variable_name"] = "Aim_Vertical_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["muzzle"]["x"] = -3.350
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["muzzle"]["y"] = 3.500
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["muzzle"]["z"] = -2.000
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["origin"]["x"] = -3.350
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["origin"]["y"] = 3.500
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["origin"]["z"] = -0.500
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["weapon"] = "ork_shoota_turret"
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 225.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 40.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Orks/Structures/da_boyz_hut"
GameData["entity_blueprint_ext"]["scale_x"] = 5.000
GameData["entity_blueprint_ext"]["scale_z"] = 3.000
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["hitpoints"] = 1200.000
GameData["health_ext"]["max_repairers"] = 3.000
GameData["health_ext"]["regeneration_decrease_in_combat"] = 5.000
GameData["health_ext"]["regeneration_rate"] = 5.000
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"] = Reference("production_speed_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"]["application_type"] = "apply_to_entity"
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"]["target_type_name"] = "ork_boy_hut"
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"]["value"] = 1.200
GameData["research_ext"] = Reference("research_ext")
GameData["research_ext"]["research_table"]["research_01"] = "ork_research_stikk_bombs"
GameData["research_ext"]["research_table"]["research_02"] = "ork_research_tankbustabombs"
GameData["research_ext"]["research_table"]["research_03"] = "ork_research_big_mek_1"
GameData["research_ext"]["research_table"]["research_04"] = "ork_research_big_mek_2"
GameData["research_ext"]["research_table"]["research_05"] = "ork_research_big_mek_3"
GameData["research_ext"]["research_table"]["research_06"] = "ork_research_speed_boost_stormboyz"
GameData["sight_ext"]["sight_radius"] = 15.000
GameData["site_ext"]["control_structure_use"] = true
GameData["spawner_ext"] = Reference("spawner_ext")
GameData["spawner_ext"]["squad_table"]["squad_01"] = "ork_squad_mek_boy"
GameData["spawner_ext"]["squad_table"]["squad_02"] = "ork_squad_slugga"
GameData["spawner_ext"]["squad_table"]["squad_03"] = "ork_squad_shoota_boy"
GameData["spawner_ext"]["squad_table"]["squad_04"] = "ork_squad_stormboy"
GameData["spawner_ext"]["squad_table"]["squad_05"] = "ork_squad_tankbusta"
GameData["spawner_ext"]["squad_table"]["squad_06"] = "ork_squad_nob"
GameData["spawner_ext"]["squad_table"]["squad_07"] = "ork_squad_nob_sp"
GameData["squad_hold_ext"] = Reference("squad_hold_ext")
GameData["squad_hold_ext"]["nr_available_spots"] = 5.000
GameData["type_ext"]["type_armour"] = Reference("tp_building_med")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Orks/Buildings/Boyz_hut"
GameData["ui_ext"]["ui_hotkey_name"] = "ork_boy_hut"
GameData["ui_ext"]["ui_index_hint"] = 2.000
GameData["ui_ext"]["ui_info"]["help_text_id"] = "$94411"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$94412"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$94414"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$94413"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$94415"
GameData["ui_ext"]["ui_info"]["icon_name"] = "ork_icons/da_boyz_hut_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$94410"
