----------------------------------------
-- File: 'cadinq_lascannon'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.
-- Edited by meppa @ 14.09.2004

GameData = Inherit("cadinq_shooting_weapons")

GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 32.900
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 42.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 33.200
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 16.650
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 4.900
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 87.626
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 52.558
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 14.563
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 32.677
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 44.901
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 35.900
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 66.856
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 25.152
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 18.392
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 300.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 250.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 20.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "Unit_Impact_events\\lascannon_hit"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "Unit_Impact_events\\lascannon_hit_HVY"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "Unit_Impact_events\\lascannon_hit"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "Unit_Impact_events\\lascannon_hit"
GameData["max_range"] = 50.000
GameData["miss_events"]["dirtsand"] = "unit_impact_events\\lascannon_miss"
GameData["miss_events"]["grass"] = "unit_impact_events\\lascannon_miss"
GameData["miss_events"]["rock"] = "unit_impact_events\\lascannon_miss"
GameData["miss_events"]["water"] = "unit_impact_events\\lascannon_miss"
GameData["obey_terrain_line_of_sight"] = true
GameData["reload_time"] = 3.000
GameData["ui_effective_against"]["text_01"] = "$37952"
GameData["ui_effective_against"]["text_02"] = "$37957"
GameData["ui_hotkey_name"] = "marine_lascannon_1"
GameData["ui_info"]["help_text_id"] = "$98061"
GameData["ui_info"]["help_text_list"]["text_01"] = "$98061"
GameData["ui_info"]["help_text_list"]["text_02"] = "$98062"
GameData["ui_info"]["help_text_list"]["text_03"] = "$98063"
GameData["ui_info"]["icon_name"] = "cadinq_icons/cadinq_upgrade_lascannon"
GameData["ui_info"]["screen_name_id"] = "$98060"
GameData["fired_projectile"] = ""
GameData["max_traverse_down"] = -10.000
GameData["max_traverse_left"] = -70.000
GameData["max_traverse_right"] = 70.000
GameData["max_traverse_up"] = 10.000
GameData["requirements"]["required_1"] = Reference("required_structure")
GameData["requirements"]["required_1"]["structure_name"] = "cadinq_research_building"
GameData["requirements"]["required_2"] = Reference("global_required_addon")
GameData["requirements"]["required_2"]["global_addon_name"] = "cadinq_hq_addon_1"
GameData["requirements"]["required_3"] = Reference("required_research")
GameData["requirements"]["required_3"]["research_name"] = "cadinq_advanced_heavy_weapons"
