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-- Created by: Corsix's Formation Editor
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("formations")

GameData["scale"] = 2.5
GameData["spots"]["spot_01"]["priority"] = 100
GameData["spots"]["spot_01"]["pos_y"] = 0.4
GameData["spots"]["spot_02"]["priority"] = 90
GameData["spots"]["spot_02"]["pos_x"] = 0.4
GameData["spots"]["spot_02"]["pos_y"] = 0.9
GameData["spots"]["spot_03"]["priority"] = 90
GameData["spots"]["spot_03"]["pos_x"] = 0.9
GameData["spots"]["spot_03"]["pos_y"] = 0.5
GameData["spots"]["spot_04"]["priority"] = 90
GameData["spots"]["spot_04"]["pos_x"] = 0.7
GameData["spots"]["spot_05"]["priority"] = 90
GameData["spots"]["spot_05"]["pos_x"] = 0.9
GameData["spots"]["spot_05"]["pos_y"] = -0.5
GameData["spots"]["spot_06"]["priority"] = 70
GameData["spots"]["spot_06"]["pos_x"] = 0.4
GameData["spots"]["spot_06"]["pos_y"] = -0.9
GameData["spots"]["spot_07"]["priority"] = 70
GameData["spots"]["spot_07"]["pos_y"] = -0.3
GameData["spots"]["spot_08"]["priority"] = 70
GameData["spots"]["spot_08"]["pos_x"] = -0.4
GameData["spots"]["spot_08"]["pos_y"] = -0.9
GameData["spots"]["spot_09"]["priority"] = 70
GameData["spots"]["spot_09"]["pos_x"] = -0.9
GameData["spots"]["spot_09"]["pos_y"] = -0.5
GameData["spots"]["spot_10"]["priority"] = 50
GameData["spots"]["spot_10"]["pos_x"] = -0.7
GameData["spots"]["spot_11"]["priority"] = 50
GameData["spots"]["spot_11"]["pos_x"] = -0.4
GameData["spots"]["spot_11"]["pos_y"] = 0.9
GameData["spots"]["spot_12"]["priority"] = 50
GameData["spots"]["spot_12"]["pos_x"] = -0.9
GameData["spots"]["spot_12"]["pos_y"] = 0.5