----------------------------------------
-- File: 'chaos_squad_defiler'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("chaos_squad")

GameData["squad_cap_ext"]["support_cap_usage"] = 4.000
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_01"] = Reference("tp_infantry_high")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_02"] = Reference("tp_infantry_med")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_03"] = Reference("tp_infantry_low")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_04"] = Reference("tp_infantry_heavy_high")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_05"] = Reference("tp_infantry_heavy_med")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_06"] = Reference("tp_monster_med")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_07"] = Reference("tp_commander")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_08"] = Reference("tp_monster_high")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_09"] = Reference("tp_vehicle_low")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_10"] = Reference("tp_vehicle_med")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_11"] = Reference("tp_vehicle_high")
GameData["squad_loadout_ext"]["trooper_base"]["type"] = "chaos_defiler"
GameData["squad_loadout_ext"]["unit_max"] = 2.000
GameData["squad_loadout_ext"]["unit_min"] = 1.000
GameData["squad_reinforce_ext"] = Reference("squad_reinforce_ext")
GameData["squad_reinforce_ext"]["cost"]["cost"]["power"] = 200.000
GameData["squad_reinforce_ext"]["cost"]["cost"]["requisition"] = 100.000
GameData["squad_reinforce_ext"]["cost"]["time_seconds"] = 40.000
GameData["squad_melee_stance_ext"]["default"] = 15.000
GameData["squad_requirement_ext"] = Reference("squad_requirement_ext")
GameData["squad_ui_ext"]["multi_select_priority"] = 10.000
GameData["squad_ui_ext"]["ui_info"]["help_text_id"] = "$97281"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$97282"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$97283"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$97284"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$97285"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_05"] = "$97286"
GameData["squad_ui_ext"]["ui_info"]["icon_name"] = "chaos_icons/defiler_icon"
GameData["squad_ui_ext"]["ui_info"]["screen_name_id"] = "$97280"
