----------------------------------------
-- File: 'chaos_hq'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("chaos_building")

GameData["ability_ext"] = Reference("ability_ext")
GameData["ability_ext"]["abilities"]["ability_01"] = "chaos_taint_ability"
GameData["ability_ext"]["abilities"]["ability_02"] = "chaos_taint_ability_heal"
GameData["addon_ext"] = Reference("addon_ext")
GameData["addon_ext"]["addons"]["addon_01"] = "chaos_hq_addon_1"
GameData["addon_ext"]["addons"]["addon_02"] = "chaos_hq_addon_2"
GameData["block_line_of_sight_ext"] = Reference("block_line_of_sight_ext")
GameData["building_ext"]["build_menu_priority"] = 1.000
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 450.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 185.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Chaos/Structures/desecrated_stronghold"
GameData["entity_blueprint_ext"]["scale_x"] = 4.000
GameData["entity_blueprint_ext"]["scale_z"] = 7.000
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["display_health_bar"] = true
GameData["health_ext"]["hitpoints"] = 7500.000
GameData["health_ext"]["max_repairers"] = 3.000
GameData["hq_ext"] = Reference("hq_ext")
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_01"] = Reference("cost_requisition_modifier")
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_01"]["target_type_name"] = "chaos_hq"
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_01"]["usage_type"] = "addition"
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_01"]["value"] = 250.000
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_02"] = Reference("cost_power_modifier")
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_02"]["target_type_name"] = "chaos_hq"
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_02"]["usage_type"] = "addition"
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_02"]["value"] = 150.000
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_03"] = Reference("enable_infiltration")
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_03"]["value"] = -1.000
GameData["object_info_ext"] = Reference("object_info_ext")
GameData["requirement_ext"] = Reference("requirement_ext")
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference("required_cap")
GameData["requirement_ext"]["requirement_table"]["required_1"]["max_cap"] = 5.000
GameData["requirement_ext"]["requirement_table"]["required_10"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_10"]["is_display_requirement"] = true
GameData["requirement_ext"]["requirement_table"]["required_10"]["structure_name"] = "chaos_hq"
GameData["research_ext"] = Reference("research_ext")
GameData["research_ext"]["research_table"]["research_01"] = "chaos_infiltration_research"
GameData["resource_ext"] = Reference("resource_ext")
GameData["resource_ext"]["decay_delay_time"] = 900.000
GameData["resource_ext"]["decay_enabled"] = true
GameData["resource_ext"]["decay_lower_limit_percentage"] = 0.450
GameData["resource_ext"]["decay_to_lower_limit_time"] = 800.000
GameData["resource_ext"]["requisition_per_second"] = 2.000
GameData["sight_ext"]["sight_radius"] = 25.000
GameData["site_ext"]["control_structure_is"] = true
GameData["site_ext"]["control_structure_radius"] = 35.000
GameData["spawner_ext"] = Reference("spawner_ext")
GameData["spawner_ext"]["squad_table"]["squad_01"] = "chaos_squad_slave"
GameData["spawner_ext"]["squad_table"]["squad_02"] = "chaos_squad_cultist"
GameData["type_ext"]["type_armour"] = Reference("tp_building_high")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Chaos_Marines/Buildings/Chaos_hq"
GameData["ui_ext"]["ui_hotkey_name"] = "chaos_hq"
GameData["ui_ext"]["ui_info"]["help_text_id"] = "$94221"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$94222"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$94223"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$94224"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$94225"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_05"] = "$94204"
GameData["ui_ext"]["ui_info"]["icon_name"] = "chaos_icons/hq_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$94220"
