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-- File: 'cadinq_pop_growth_increase_at_3'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ability")

GameData["area_effect"]["area_effect_information"]["area_type_name"] = "area_circle"
GameData["area_effect"]["area_effect_information"]["filter_type"] = "own"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("population_growth_rate_player_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["usage_type"] = "multiplication"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["value"] = 0.000
GameData["requirements"]["required_1"] = Reference("required_total_pop")
GameData["requirements"]["required_1"]["population_required"] = 3.000
GameData["speech_directory"] = "ability/pop_growth_increase_at_10"
GameData["ui_hotkey_name"] = "ork_pop_growth"
