----------------------------------------
-- File: 'chaos_armoury'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("chaos_building")

GameData["ability_ext"] = Reference("ability_ext")
GameData["ability_ext"]["abilities"]["ability_01"] = "chaos_taint_ability"
GameData["ability_ext"]["abilities"]["ability_02"] = "chaos_taint_ability_heal"
GameData["building_ext"]["build_menu_priority"] = 5.000
GameData["cost_ext"]["time_cost"]["cost"]["power"] = 50.000
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 175.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 57.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Chaos/Structures/armoury"
GameData["entity_blueprint_ext"]["scale_x"] = 4.000
GameData["entity_blueprint_ext"]["scale_z"] = 4.000
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["display_health_bar"] = true
GameData["health_ext"]["hitpoints"] = 3100.000
GameData["health_ext"]["max_repairers"] = 3.000
GameData["requirement_ext"] = Reference("requirement_ext")
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_1"]["structure_name"] = "chaos_temple"
GameData["requirement_ext"]["requirement_table"]["required_2"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_2"]["is_display_requirement"] = true
GameData["requirement_ext"]["requirement_table"]["required_2"]["structure_name"] = "chaos_hq"
GameData["research_ext"] = Reference("research_ext")
GameData["research_ext"]["research_table"]["research_02"] = "chaos_max_weapons_research"
GameData["research_ext"]["research_table"]["research_04"] = "chaos_furious_charge_research"
GameData["research_ext"]["research_table"]["research_06"] = "chaos_champion_melee_research_1"
GameData["research_ext"]["research_table"]["research_07"] = "chaos_champion_melee_research_2"
GameData["research_ext"]["research_table"]["research_08"] = "chaos_plasma_pistol_research"
GameData["research_ext"]["research_table"]["research_09"] = "chaos_accuracy_upgrade_research"
GameData["research_ext"]["research_table"]["research_10"] = "chaos_accuracy_upgrade_research_2"
GameData["research_ext"]["research_table"]["research_11"] = "chaos_health_upgrade_research"
GameData["research_ext"]["research_table"]["research_12"] = "chaos_health_upgrade_research_2"
GameData["research_ext"]["research_table"]["research_13"] = "chaos_commander_health_research_1"
GameData["research_ext"]["research_table"]["research_14"] = "chaos_commander_health_research_2"
GameData["sight_ext"]["sight_radius"] = 15.000
GameData["site_ext"]["control_structure_use"] = true
GameData["type_ext"]["type_armour"] = Reference("tp_building_med")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Chaos_Marines/Buildings/Armoury"
GameData["ui_ext"]["ui_hotkey_name"] = "chaos_armoury"
GameData["ui_ext"]["ui_index_hint"] = 5.000
GameData["ui_ext"]["ui_info"]["help_text_id"] = "$94201"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$94202"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$94203"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$94204"
GameData["ui_ext"]["ui_info"]["icon_name"] = "chaos_icons/armoury_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$94200"
