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-- File: 'chaos_squad_obliterator'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("chaos_squad")

GameData["squad_attach_receive_ext"] = Reference("squad_attach_receive_ext")
GameData["squad_cap_ext"]["squad_cap_usage"] = 4.000
GameData["squad_capture_strategic_point_ext"] = Reference("squad_capture_strategic_point_ext")
GameData["squad_capture_strategic_point_ext"]["capture_rate"] = 0.630
GameData["squad_jump_ext"] = Reference("squad_jump_ext")
GameData["squad_jump_ext"]["breakdown_time"] = 5.000
GameData["squad_jump_ext"]["charge_jump_cost_max"] = 50.000
GameData["squad_jump_ext"]["charge_jump_cost_min"] = 50.000
GameData["squad_jump_ext"]["charge_max"] = 100.000
GameData["squad_jump_ext"]["charge_regeneration"] = 1.000
GameData["squad_jump_ext"]["jump_distance_max"] = 60.000
GameData["squad_jump_ext"]["jump_time_max"] = 8.000
GameData["squad_jump_ext"]["jump_time_min"] = 8.000
GameData["squad_jump_ext"]["requirements"]["required_1"] = Reference("required_research")
GameData["squad_jump_ext"]["requirements"]["required_1"]["research_name"] = "chaos_personalteleporters"
GameData["squad_jump_ext"]["setup_time"] = 5.000
GameData["squad_jump_ext"]["teleport"] = true
GameData["squad_loadout_ext"]["trooper_base"]["type"] = "chaos_obliterator"
GameData["squad_loadout_ext"]["unit_max"] = 4.000
GameData["squad_loadout_ext"]["unit_min"] = 1.000
GameData["squad_reinforce_ext"] = Reference("squad_reinforce_ext")
GameData["squad_reinforce_ext"]["cost"]["cost"]["power"] = 25.000
GameData["squad_reinforce_ext"]["cost"]["cost"]["requisition"] = 80.000
GameData["squad_reinforce_ext"]["cost"]["time_seconds"] = 24.000
GameData["squad_reinforce_ext"]["leader_event"] = "Unit_Upgrade_Morale_FX/reinforce_chaos_trooper"
GameData["squad_reinforce_ext"]["trooper_event"] = "Unit_Upgrade_Morale_FX/reinforce_chaos_trooper"
GameData["squad_reinforce_ext"]["weapon_event"] = "Unit_Upgrade_Morale_FX/Chaos_Weapon_Upgrade"
GameData["squad_requirement_ext"] = Reference("squad_requirement_ext")
GameData["squad_requirement_ext"]["requirement_table"]["required_1"] = Reference("global_required_addon")
GameData["squad_requirement_ext"]["requirement_table"]["required_1"]["global_addon_name"] = "chaos_hq_addon_2"
GameData["squad_requirement_ext"]["requirement_table"]["required_10"] = Reference("required_structure")
GameData["squad_requirement_ext"]["requirement_table"]["required_10"]["is_display_requirement"] = true
GameData["squad_requirement_ext"]["requirement_table"]["required_10"]["structure_name"] = "chaos_hq"
GameData["squad_transportable_ext"] = Reference("squad_transportable_ext")
GameData["squad_transportable_ext"]["transport_type"] = Reference("transport_terminator")
GameData["squad_ui_ext"]["multi_select_priority"] = 6.000
GameData["squad_ui_ext"]["ui_info"]["help_text_id"] = "$97311"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$97312"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$97313"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$97314"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$97315"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_05"] = "$97316"
GameData["squad_ui_ext"]["ui_info"]["icon_name"] = "chaos_icons/obliterator_icon"
GameData["squad_ui_ext"]["ui_info"]["screen_name_id"] = "$97310"
