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-- Created by: Corsix's Formation Editor
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("formations")

GameData["scale"] = 2.5
GameData["spots"]["spot_01"]["priority"] = 100
GameData["spots"]["spot_02"]["priority"] = 90
GameData["spots"]["spot_02"]["pos_x"] = -2
GameData["spots"]["spot_02"]["pos_y"] = -1
GameData["spots"]["spot_03"]["priority"] = 90
GameData["spots"]["spot_03"]["pos_x"] = 2
GameData["spots"]["spot_03"]["pos_y"] = -1
