----------------------------------------
-- File: 'ork_warboss'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_leaders")

GameData["ability_ext"] = Reference("ability_ext")
GameData["ability_ext"]["abilities"]["ability_01"] = "ork_waagh_charge"
GameData["ability_ext"]["abilities"]["ability_02"] = "ork_waagh_charge_nomoraledmg"
GameData["ability_ext"]["abilities"]["ability_03"] = "ork_waagh_charge_extraweapondmg"
GameData["ability_ext"]["abilities"]["ability_04"] = "ork_power_of_waagh"
GameData["combat_ext"]["complex_upgrades"] = true
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["attack_motion_variable_name"] = "Weapon_Range_Tracking_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["hardpoint_weapon_variant_motion_name"] = "Weapon_Range_Upgrade_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["horizontal_aim_motion_variable_name"] = "Aim_Horizontal_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["shoot_motion_variable_name"] = "Weapon_Range_Firing_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["vertical_aim_motion_variable_name"] = "Aim_Vertical_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "Ork_Shoota"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["weapon"] = "ork_shoota_warboss"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_02"]["name_for_this_weapon_choice"] = "Ork_Kustom_Shoota"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_02"]["weapon"] = "ork_kustom_shoota"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["attack_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["hardpoint_weapon_variant_motion_name"] = "Weapon_Melee_Upgrade_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["horizontal_aim_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["shoot_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["vertical_aim_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "Ork_Power_Klaw"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["weapon"] = "ork_power_claw_boss"
GameData["cost_ext"]["time_cost"]["cost"]["population"] = 5.000
GameData["cost_ext"]["time_cost"]["cost"]["power"] = 125.000
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 375.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 60.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Orks/Troops/Warboss"
GameData["entity_blueprint_ext"]["scale_y"] = 0.500
GameData["health_ext"]["armour_minimum"] = 5.000
GameData["health_ext"]["hitpoints"] = 4480.000
GameData["health_ext"]["morale_death"] = 300.000
GameData["health_ext"]["regeneration_rate"] = 2.000
GameData["melee_ext"]["charge_modifiers"]["modifier_01"] = Reference("speed_maximum_modifier")
GameData["melee_ext"]["charge_modifiers"]["modifier_01"]["application_type"] = "apply_to_entity"
GameData["melee_ext"]["charge_modifiers"]["modifier_01"]["value"] = 1.300
GameData["mob_ext"]["mob_value"] = 5.000
GameData["modifier_apply_ext"] = Reference("modifier_apply_ext")
GameData["modifier_apply_ext"]["modifiers"]["modifier_01"] = Reference("population_growth_rate_player_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_01"]["value"] = 0.005
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"] = Reference("support_cap_player_modifier")
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"]["value"] = 2.000
GameData["morale_add_ext"] = Reference("morale_add_ext")
GameData["morale_add_ext"]["inc_morale_max"] = 200.000
GameData["morale_add_ext"]["inc_morale_rate"] = 3.000
GameData["requirement_ext"] = Reference("requirement_ext")
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference("required_cap")
GameData["requirement_ext"]["requirement_table"]["required_1"]["max_cap"] = 1.000
GameData["sight_ext"]["keen_sense"] = true
GameData["special_attack_ext"] = Reference("special_attack_ext")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["angle_left"] = -4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["angle_right"] = 4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["area_effect_information"]["radius"] = 4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["direction_angle_random"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["force_max"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["force_min"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["up_angle_max"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["throw_data"]["up_angle_min"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 36.400
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 77.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 70.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 83.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 71.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 29.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 23.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 26.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 91.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 26.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 31.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 12.480
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 13.860
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 693.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 567.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 120.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["area_effect_time"] = 0.600
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_01"]["duration"] = 2.100
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["angle_left"] = -4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["angle_right"] = 4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["area_effect_information"]["radius"] = 4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["direction_angle_random"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["force_max"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["force_min"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["impact_point_x"] = 0.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["up_angle_max"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["throw_data"]["up_angle_min"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 36.400
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 77.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 70.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 83.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 71.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 29.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 23.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 68.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 91.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 68.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 31.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 12.480
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 13.860
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 693.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 567.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 120.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["area_effect_time"] = 0.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_02"]["duration"] = 2.100
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["angle_left"] = -20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["angle_right"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["area_effect_information"]["radius"] = 4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["direction_angle_random"] = 5.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["force_max"] = 55.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["force_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["impact_point_x"] = 0.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["up_angle_max"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["throw_data"]["up_angle_min"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 5.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 36.400
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 77.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 70.770
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 83.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 71.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 29.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 23.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 68.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 91.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 68.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 31.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 12.480
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 13.860
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 420.750
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 344.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["area_effect_time"] = 1.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_03"]["duration"] = 1.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["angle_left"] = -4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["angle_right"] = 4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["area_effect_information"]["radius"] = 4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["direction_angle_random"] = 15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["force_max"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["force_min"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["up_angle_max"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["throw_data"]["up_angle_min"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 36.400
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 77.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 70.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 83.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 71.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 29.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 23.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 68.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 91.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 68.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 31.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 12.480
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 13.860
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 693.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 567.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 120.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["area_effect_time"] = 1.400
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_04"]["duration"] = 2.100
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["angle_left"] = -30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["angle_right"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["area_effect_information"]["radius"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["direction_angle_random"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["force_max"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["force_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["impact_point_z"] = 0.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["up_angle_max"] = 60.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["throw_data"]["up_angle_min"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 250.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 187.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["area_effect_time"] = 1.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_05"]["duration"] = 4.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["area_effect_information"]["angle_left"] = -35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["area_effect_information"]["angle_right"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_pie"
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["area_effect_information"]["radius"] = 8.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["sweeping_information"]["sweep_duration"] = 0.500
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["sweeping_information"]["sweep_type"] = "LeftToRight"
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["direction_angle_random"] = 20.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["force_max"] = 40.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["force_min"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["up_angle_max"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["throw_data"]["up_angle_min"] = 15.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 36.400
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 77.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 70.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 83.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 71.300
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 29.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 23.700
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 68.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 91.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_monster_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 68.250
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_monster_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 35.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_commander")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 31.200
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_building_low")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 12.480
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_building_med")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 13.860
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_building_high")
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 297.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 243.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 50.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 30.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["area_effect_time"] = 0.800
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["chance"] = 25.000
GameData["special_attack_ext"]["special_attacks"]["special_attack_06"]["duration"] = 2.100
GameData["special_attack_ext"]["time_between_special_attacks"] = 1.000
GameData["special_attack_ext"]["time_between_special_attacks_random"] = 1.000
GameData["special_attack_physics_ext"]["disable_special_attack"] = true
GameData["special_attack_physics_ext"]["get_up_time"] = 1.400
GameData["special_attack_physics_ext"]["mass"] = 35.000
GameData["synckill_ext"] = Reference("synckill_ext")
GameData["synckill_ext"]["chance"] = 1.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_01"]["chance"] = 100.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_01"]["dead_family"] = Reference("tp_sk_commanders")
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_01"]["dead_motion_name"] = "SyncDeath_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_01"]["dead_zombie_time"] = 6.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_01"]["killer_invulnerable_time"] = 5.360
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_01"]["killer_motion_name"] = "SyncKill_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_02"]["chance"] = 100.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_02"]["dead_family"] = Reference("tp_sk_magic")
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_02"]["dead_motion_name"] = "SyncDeath_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_02"]["dead_zombie_time"] = 6.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_02"]["killer_invulnerable_time"] = 5.360
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_02"]["killer_motion_name"] = "SyncKill_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_03"]["chance"] = 0.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["chance"] = 100.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["dead_motion_name"] = "SyncDeath_4"
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["dead_zombie_time"] = 6.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["distance"] = 2.000
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["killer_invulnerable_time"] = 5.360
GameData["synckill_ext"]["synckillinfos"]["synckillinfo_04"]["killer_motion_name"] = "SyncKill_4"
GameData["type_ext"]["type_surface"] = Reference("tp_heavy_metal_armour")
GameData["type_ext"]["type_synckill"] = Reference("tp_sk_warboss")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Orks/Warboss"
GameData["ui_ext"]["ui_hotkey_name"] = "ork_warboss"
GameData["ui_ext"]["ui_index_hint"] = 4.000
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$97622"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$97623"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$97624"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$97625"
GameData["ui_ext"]["ui_info"]["icon_name"] = "ork_icons/warboss_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$90810"
GameData["ui_ext"]["use_hero_ui"] = true
