----------------------------------------
-- File: 'eldar_squad_warp_spider'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_squad")

GameData["squad_cap_ext"]["squad_cap_usage"] = 2.000
GameData["squad_capture_strategic_point_ext"] = Reference("squad_capture_strategic_point_ext")
GameData["squad_capture_strategic_point_ext"]["capture_rate"] = 0.630
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_01"] = Reference("tp_infantry_high")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_02"] = Reference("tp_infantry_med")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_03"] = Reference("tp_infantry_low")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_04"] = Reference("tp_vehicle_low")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_05"] = Reference("tp_vehicle_med")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_06"] = Reference("tp_infantry_heavy_high")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_07"] = Reference("tp_infantry_heavy_med")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_08"] = Reference("tp_commander")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_09"] = Reference("tp_monster_high")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_10"] = Reference("tp_monster_med")
GameData["squad_combat_stance_ext"]["attack_priorities"]["priority_11"] = Reference("tp_vehicle_high")
GameData["squad_jump_ext"] = Reference("squad_jump_ext")
GameData["squad_jump_ext"]["breakdown_time"] = 0.500
GameData["squad_jump_ext"]["charge_jump_cost_max"] = 35.000
GameData["squad_jump_ext"]["charge_jump_cost_min"] = 35.000
GameData["squad_jump_ext"]["charge_max"] = 70.000
GameData["squad_jump_ext"]["charge_regeneration"] = 0.500
GameData["squad_jump_ext"]["jump_distance_max"] = 70.000
GameData["squad_jump_ext"]["jump_time_max"] = 5.000
GameData["squad_jump_ext"]["jump_time_min"] = 5.000
GameData["squad_jump_ext"]["setup_time"] = 0.800
GameData["squad_jump_ext"]["teleport"] = true
GameData["squad_leader_ext"] = Reference("squad_leader_ext")
GameData["squad_leader_ext"]["cost_time"]["cost"]["power"] = 25.000
GameData["squad_leader_ext"]["cost_time"]["cost"]["requisition"] = 100.000
GameData["squad_leader_ext"]["cost_time"]["time_seconds"] = 30.000
GameData["squad_leader_ext"]["leader"]["type"] = "eldar_warp_spider_exarch"
GameData["squad_loadout_ext"]["trooper_base"]["type"] = "eldar_warp_spider"
GameData["squad_loadout_ext"]["unit_max"] = 10.000
GameData["squad_loadout_ext"]["unit_min"] = 4.000
GameData["squad_morale_ext"] = Reference("squad_morale_ext")
GameData["squad_morale_ext"]["broken_min_morale"] = 150.000
GameData["squad_morale_ext"]["broken_min_time"] = 10.000
GameData["squad_morale_ext"]["default"] = 300.000
GameData["squad_morale_ext"]["max"] = 300.000
GameData["squad_morale_ext"]["morale_armour"] = 0.500
GameData["squad_morale_ext"]["rate_per_second"] = 10.000
GameData["squad_reinforce_ext"] = Reference("squad_reinforce_ext")
GameData["squad_reinforce_ext"]["cost"]["cost"]["power"] = 15.000
GameData["squad_reinforce_ext"]["cost"]["cost"]["requisition"] = 60.000
GameData["squad_reinforce_ext"]["cost"]["time_seconds"] = 12.000
GameData["squad_reinforce_ext"]["leader_event"] = "Data:Art/Events/Unit_Upgrade_Morale_FX/reinforce_marine_trooper.events"
GameData["squad_requirement_ext"] = Reference("squad_requirement_ext")
GameData["squad_requirement_ext"]["requirement_table"]["required_1"] = Reference("local_required_addon")
GameData["squad_requirement_ext"]["requirement_table"]["required_1"]["addon_name"] = "eldar_aspect_stone_warp_spider"
GameData["squad_transportable_ext"] = Reference("squad_transportable_ext")
GameData["squad_ui_ext"]["multi_select_priority"] = 8.000
GameData["squad_ui_ext"]["ui_info"]["help_text_id"] = "$97871"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$97872"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$97873"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$97874"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$97875"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_05"] = "$97876"
GameData["squad_ui_ext"]["ui_info"]["icon_name"] = "eldar_icons/warp_spider_icon"
GameData["squad_ui_ext"]["ui_info"]["screen_name_id"] = "$97870"
