----------------------------------------
-- File: 'cadinq_paratrooper_doctrine'
-- Created by: Ultdrake
-- Note: Do NOT copy without CREDITING!

GameData = Inherit("cadinq_research")

GameData["time_cost"]["cost"]["population"] = 3.000
GameData["time_cost"]["cost"]["power"] = 0.000
GameData["time_cost"]["cost"]["requisition"] = 0.000
GameData["time_cost"]["time_seconds"] = 0.000
GameData["modifiers"]["modifier_01"] = Reference("population_growth_rate_player_modifier")
GameData["modifiers"]["modifier_01"]["usage_type"] = "multiplication"
GameData["modifiers"]["modifier_01"]["value"] = 0.000
GameData["requirements"]["required_1"] = Reference("required_structure")
GameData["requirements"]["required_1"]["structure_name"] = "cadinq_barracks"
GameData["requirements"]["required_10"] = Reference("required_structure")
GameData["requirements"]["required_10"]["is_display_requirement"] = true
GameData["requirements"]["required_10"]["structure_name"] = "cadinq_barracks"
GameData["requirements"]["required_2"] = Reference("global_required_addon")
GameData["requirements"]["required_2"]["global_addon_name"] = "cadinq_hq_addon_1"
GameData["requirements"]["required_4"] = Reference("required_total_pop")
GameData["requirements"]["required_4"]["population_required"] = 3.000



GameData["ui_hotkey_name"] = "marine_requisition_research_2"
GameData["ui_info"]["icon_name"] = "cadinq_icons/cadinq_paratrooper_doctrine_icon"
GameData["ui_info"]["screen_name_id"] = "$2002750"
GameData["ui_info"]["help_text_id"] = "$2002751"
GameData["ui_info"]["help_text_list"]["text_01"] = "$2002752"
GameData["ui_info"]["help_text_list"]["text_02"] = "$2002753"
GameData["ui_info"]["help_text_list"]["text_03"] = "$2002754"
GameData["ui_info"]["help_text_list"]["text_04"] = "$2002755"
GameData["ui_info"]["help_text_list"]["text_05"] = "$2002756"
GameData["ui_info"]["help_text_list"]["text_06"] = "$2002757"
GameData["ui_info"]["help_text_list"]["text_07"] = "$2002758"
GameData["ui_info"]["help_text_list"]["text_08"] = "$2002759"