----------------------------------------
-- File: 'cadinq_plasmapistol'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.
-- Edited by meppa @ 24.09.2004

GameData = Inherit("cadinq_shooting_weapons")

GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 56.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 74.074
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 53.333
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 96.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 70.589
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 7.143
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 4.571
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 1.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 31.111
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 1.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 15.385
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 26.667
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 7.111
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 11.852
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 13.750
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 11.250
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 1.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 10.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "Unit_Impact_events/Impact_plasma_sml"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "Unit_Impact_events/Impact_plasma_Hvy"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "Unit_Impact_events/Impact_plasma_sml"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "Unit_Impact_events/Impact_plasma_sml"
GameData["fired_projectile"] = "space_marine_plasma"
GameData["max_range"] = 21.000
GameData["reload_time"] = 0.500
GameData["stationary_horizontal_multiplier"] = 0.100
GameData["ui_effective_against"]["text_01"] = "$37955"
GameData["ui_hotkey_name"] = "guard_plasma_gun"
GameData["ui_info"]["help_text_list"]["text_01"] = "$98800"
GameData["ui_info"]["help_text_list"]["text_02"] = "$98101"
GameData["ui_info"]["help_text_list"]["text_03"] = "$98102"
GameData["ui_info"]["help_text_list"]["text_04"] = "$98103"
GameData["ui_info"]["help_text_list"]["text_05"] = "$98191"
GameData["ui_info"]["screen_name_id"] = "$98100"