----------------------------------------
-- File: 'cadinq_battlecannon'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.
-- Edited by meppa @ 15.09.2004

GameData = Inherit("cadinq_shooting_weapons")

GameData["accuracy"] = 0.700
GameData["accuracy_reduction_when_moving"] = 1.000
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["dirtsand"] = "data:Art/Events/ground_impact/Impact_Artillery_L_Dirt.events"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["grass"] = "data:Art/Events/ground_impact/Impact_Artillery_L_dirt.events"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["rock"] = "data:Art/Events/ground_impact/Impact_Artillery_L_All.events"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["water"] = "ground_impact/artillery_impact_water"
GameData["area_effect"]["area_effect_information"]["area_type_name"] = "area_circle"
GameData["area_effect"]["area_effect_information"]["filter_type"] = "all"
GameData["area_effect"]["area_effect_information"]["radius"] = 7.000
GameData["area_effect"]["throw_data"]["direction_angle_random"] = 15.000
GameData["area_effect"]["throw_data"]["force_max"] = 60.000
GameData["area_effect"]["throw_data"]["force_min"] = 40.000
GameData["area_effect"]["throw_data"]["up_angle_max"] = 80.000
GameData["area_effect"]["throw_data"]["up_angle_min"] = 30.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 2.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 23.333
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 23.333
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 23.333
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 23.333
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 23.333
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 66.667
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 66.667
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 66.667
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 23.333
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 66.667
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 16.667
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 100.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 100.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 100.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 165.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 135.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 40.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 75.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "data:art/events/unit_impact_events/Unit_Thrown_Smoke_Spray.events"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = ""
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "data:art/events/unit_impact_events/Unit_Thrown_Smoke_Spray.events"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = ""
GameData["fired_projectile"] = "cadinq_Battlecannon_Shell"
GameData["max_range"] = 60.000
GameData["max_traverse_down"] = -10.000
GameData["max_traverse_left"] = -180.000
GameData["max_traverse_right"] = 180.000
GameData["max_traverse_up"] = 30.000
GameData["min_range"] = 16.000
GameData["miss_events"]["dirtsand"] = "data:Art/Events/ground_impact/Impact_Artillery_L_Dirt.events"
GameData["miss_events"]["grass"] = "data:Art/Events/ground_impact/Impact_Artillery_L_dirt.events"
GameData["miss_events"]["rock"] = "data:Art/Events/ground_impact/Impact_Artillery_L_All.events"
GameData["miss_events"]["water"] = "ground_impact/artillery_impact_water"
GameData["reload_time"] = 5.000
GameData["setup_time"] = 2.500
GameData["ui_effective_against"]["text_01"] = "$37952"
GameData["ui_effective_against"]["text_02"] = "$37954"
GameData["ui_effective_against"]["text_03"] = "$37955"
GameData["ui_effective_against"]["text_04"] = "$37957"
GameData["vertical_traverse_speed"] = 40.000
