----------------------------------------
-- File: 'ork_hq'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_building")

GameData["ability_ext"] = Reference("ability_ext")
GameData["ability_ext"]["abilities"]["ability_01"] = "ork_pop_growth_increase_at_10"
GameData["ability_ext"]["abilities"]["ability_02"] = "ork_pop_growth_increase_at_20"
GameData["ability_ext"]["abilities"]["ability_03"] = "ork_pop_growth_increase_at_30"
GameData["ability_ext"]["abilities"]["ability_04"] = "ork_pop_growth_increase_at_40"
GameData["ability_ext"]["abilities"]["ability_05"] = "ork_pop_growth_increase_at_50"
GameData["ability_ext"]["abilities"]["ability_06"] = "ork_pop_growth_increase_at_60"
GameData["ability_ext"]["abilities"]["ability_07"] = "ork_pop_growth_increase_at_70"
GameData["ability_ext"]["abilities"]["ability_08"] = "ork_pop_growth_increase_at_80"
GameData["ability_ext"]["abilities"]["ability_09"] = "ork_pop_growth_increase_at_90"
GameData["addon_ext"] = Reference("addon_ext")
GameData["addon_ext"]["addons"]["addon_01"] = "ork_hq_addon"
GameData["building_ext"]["build_menu_priority"] = 1.000
GameData["combat_ext"] = Reference("combat_ext")
GameData["combat_ext"]["complex_upgrades"] = true
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["attack_motion_variable_name"] = "Weapon_Range_Tracking_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["hardpoint_weapon_variant_motion_name"] = "Weapon_Range_Upgrade_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["horizontal_aim_motion_variable_name"] = "Aim_Horizontal_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["shoot_motion_variable_name"] = "Weapon_Range_Firing_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["vertical_aim_motion_variable_name"] = "Aim_Vertical_Left"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["muzzle"]["x"] = 4.030
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["muzzle"]["y"] = 4.520
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["muzzle"]["z"] = 5.310
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "ork_shoota"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["x"] = 4.030
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["y"] = 4.532
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["z"] = 4.040
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["weapon"] = "ork_shoota_turret"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["attack_motion_variable_name"] = "Weapon_Range_Tracking_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["hardpoint_weapon_variant_motion_name"] = "Weapon_Range_Upgrade_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["horizontal_aim_motion_variable_name"] = "Aim_Horizontal_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["shoot_motion_variable_name"] = "Weapon_Range_Firing_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["vertical_aim_motion_variable_name"] = "Aim_Vertical_Right"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["muzzle"]["x"] = -4.050
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["muzzle"]["y"] = 4.520
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["muzzle"]["z"] = -5.260
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "ork_shoota"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["origin"]["x"] = -4.050
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["origin"]["y"] = 4.520
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["origin"]["z"] = -4.000
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["weapon"] = "ork_shoota_turret"
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["attack_motion_variable_name"] = "Weapon_Range_Tracking_Hull"
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["hardpoint_weapon_variant_motion_name"] = "Weapon_Range_Upgrade_Hull"
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["horizontal_aim_motion_variable_name"] = "Aim_Horizontal_Hull"
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["shoot_motion_variable_name"] = "Weapon_Range_Firing_Hull"
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["vertical_aim_motion_variable_name"] = "Aim_Vertical_Hull"
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_01"]["muzzle"]["x"] = -4.080
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_01"]["muzzle"]["y"] = 4.530
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_01"]["muzzle"]["z"] = 5.230
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "<No_weapon>"
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_01"]["origin"]["x"] = -4.080
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_01"]["origin"]["y"] = 4.530
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_01"]["origin"]["z"] = 3.970
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_01"]["weapon"] = "space_marine_dummy_weapon"
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_02"]["muzzle"]["x"] = -4.080
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_02"]["muzzle"]["y"] = 4.530
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_02"]["muzzle"]["z"] = 5.230
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_02"]["name_for_this_weapon_choice"] = "ork_shoota"
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_02"]["origin"]["x"] = -4.080
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_02"]["origin"]["y"] = 4.530
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_02"]["origin"]["z"] = 3.970
GameData["combat_ext"]["hardpoints"]["hardpoint_03"]["weapon_table"]["weapon_02"]["weapon"] = "ork_shoota_turret"
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["attack_motion_variable_name"] = "Weapon_Range_Tracking_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["hardpoint_weapon_variant_motion_name"] = "Weapon_Range_Upgrade_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["horizontal_aim_motion_variable_name"] = "Aim_Horizontal_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["shoot_motion_variable_name"] = "Weapon_Range_Firing_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["vertical_aim_motion_variable_name"] = "Aim_Vertical_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_01"]["muzzle"]["x"] = 3.880
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_01"]["muzzle"]["y"] = 4.530
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_01"]["muzzle"]["z"] = -5.300
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "<No_weapon>"
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_01"]["origin"]["x"] = 3.880
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_01"]["origin"]["y"] = 4.530
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_01"]["origin"]["z"] = -4.030
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_01"]["weapon"] = "space_marine_dummy_weapon"
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_02"]["muzzle"]["x"] = 3.880
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_02"]["muzzle"]["y"] = 4.530
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_02"]["muzzle"]["z"] = -5.300
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_02"]["name_for_this_weapon_choice"] = "ork_shoota"
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_02"]["origin"]["x"] = 3.880
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_02"]["origin"]["y"] = 4.530
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_02"]["origin"]["z"] = -4.030
GameData["combat_ext"]["hardpoints"]["hardpoint_04"]["weapon_table"]["weapon_02"]["weapon"] = "ork_shoota_turret"
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 400.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 169.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Orks/Structures/Settlement"
GameData["entity_blueprint_ext"]["scale_x"] = 6.000
GameData["entity_blueprint_ext"]["scale_z"] = 6.000
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["hitpoints"] = 3000.000
GameData["health_ext"]["max_repairers"] = 3.000
GameData["health_ext"]["regeneration_decrease_in_combat"] = 5.000
GameData["health_ext"]["regeneration_rate"] = 5.000
GameData["hq_ext"] = Reference("hq_ext")
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_01"] = Reference("cost_requisition_modifier")
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_01"]["target_type_name"] = "ork_hq"
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_01"]["usage_type"] = "addition"
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_01"]["value"] = 250.000
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_02"] = Reference("cost_power_modifier")
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_02"]["target_type_name"] = "ork_hq"
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_02"]["usage_type"] = "addition"
GameData["modifier_apply_ext"]["modifiers_immediate"]["modifier_02"]["value"] = 150.000
GameData["requirement_ext"] = Reference("requirement_ext")
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference("required_cap")
GameData["requirement_ext"]["requirement_table"]["required_1"]["max_cap"] = 5.000
GameData["requirement_ext"]["requirement_table"]["required_10"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_10"]["is_display_requirement"] = true
GameData["requirement_ext"]["requirement_table"]["required_10"]["structure_name"] = "ork_hq"
GameData["research_ext"] = Reference("research_ext")
GameData["research_ext"]["research_table"]["research_01"] = "ork_research_grot_infiltrate"
GameData["resource_ext"] = Reference("resource_ext")
GameData["resource_ext"]["decay_delay_time"] = 900.000
GameData["resource_ext"]["decay_enabled"] = true
GameData["resource_ext"]["decay_lower_limit_percentage"] = 0.450
GameData["resource_ext"]["decay_to_lower_limit_time"] = 800.000
GameData["resource_ext"]["requisition_per_second"] = 2.000
GameData["sight_ext"]["sight_radius"] = 25.000
GameData["site_ext"]["control_structure_is"] = true
GameData["site_ext"]["control_structure_radius"] = 30.000
GameData["spawner_ext"] = Reference("spawner_ext")
GameData["spawner_ext"]["squad_table"]["squad_01"] = "ork_squad_grot"
GameData["spawner_ext"]["squad_table"]["squad_02"] = "ork_squad_slugga"
GameData["spawner_ext"]["squad_table"]["squad_04"] = "ork_squad_bad_dok"
GameData["spawner_ext"]["squad_table"]["squad_05"] = "ork_squad_warboss"
GameData["squad_hold_ext"] = Reference("squad_hold_ext")
GameData["squad_hold_ext"]["nr_available_spots"] = 8.000
GameData["type_ext"]["type_armour"] = Reference("tp_building_high")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Orks/Buildings/Ork_hq"
GameData["ui_ext"]["ui_hotkey_name"] = "ork_hq"
GameData["ui_ext"]["ui_info"]["help_text_id"] = "$94441"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$94442"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$94443"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$94444"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$94445"
GameData["ui_ext"]["ui_info"]["icon_name"] = "ork_icons/hq_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$94440"
