----------------------------------------
-- File: 'cadinq_mine_field'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.
-- Edited by meppa @ 19.09.2004

GameData = Inherit("cadinq_building")

GameData["ability_ext"] = Reference("ability_ext")
GameData["ability_ext"]["abilities"]["ability_01"] = "cadinq_pop_growth_increase_at_10"
GameData["ability_ext"]["abilities"]["ability_02"] = "cadinq_pop_growth_increase_at_9"
GameData["ability_ext"]["abilities"]["ability_03"] = "cadinq_pop_growth_increase_at_8"
GameData["ability_ext"]["abilities"]["ability_04"] = "cadinq_pop_growth_increase_at_7"
GameData["ability_ext"]["abilities"]["ability_05"] = "cadinq_pop_growth_increase_at_6"
GameData["ability_ext"]["abilities"]["ability_06"] = "cadinq_pop_growth_increase_at_5"
GameData["ability_ext"]["abilities"]["ability_07"] = "cadinq_pop_growth_increase_at_4"
GameData["ability_ext"]["abilities"]["ability_08"] = "cadinq_pop_growth_increase_at_3"
GameData["ability_ext"]["abilities"]["ability_09"] = "cadinq_pop_growth_increase_at_2"
GameData["ability_ext"]["abilities"]["ability_10"] = "cadinq_pop_growth_increase_at_1"
GameData["ability_ext"]["abilities"]["ability_11"] = "cadinq_pop_growth_increase_at_0"
GameData["building_ext"]["build_menu_priority"] = 5.000
GameData["cost_ext"]["time_cost"]["cost"]["power"] = 50.000
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 50.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 30.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Space_Marines/Structures/land_mine"
GameData["entity_blueprint_ext"]["scale_x"] = 4.000
GameData["entity_blueprint_ext"]["scale_z"] = 4.000
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["can_be_repaired"] = false
GameData["health_ext"]["hitpoints"] = 1000.000
GameData["infiltration_ext"]["identification_range"] = 0.000
GameData["mine_field_ext"] = Reference("mine_field_ext")
GameData["mine_field_ext"]["area_effect"]["area_effect_information"]["area_effect_events"]["dirtsand"] = "data:Art/Events/ground_impact/Impact_Artillery_L_All.events"
GameData["mine_field_ext"]["area_effect"]["area_effect_information"]["area_effect_events"]["grass"] = "data:Art/Events/ground_impact/Impact_Artillery_L_All.events"
GameData["mine_field_ext"]["area_effect"]["area_effect_information"]["area_effect_events"]["rock"] = "data:Art/Events/ground_impact/Impact_Artillery_L_All.events"
GameData["mine_field_ext"]["area_effect"]["area_effect_information"]["area_effect_events"]["water"] = "data:Art/Events/ground_impact/Impact_Artillery_L_All.events"
GameData["mine_field_ext"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_circle"
GameData["mine_field_ext"]["area_effect"]["area_effect_information"]["filter_type"] = "all"
GameData["mine_field_ext"]["area_effect"]["area_effect_information"]["radius"] = 5.000
GameData["mine_field_ext"]["area_effect"]["throw_data"]["direction_angle_random"] = 43.000
GameData["mine_field_ext"]["area_effect"]["throw_data"]["force_max"] = 60.000
GameData["mine_field_ext"]["area_effect"]["throw_data"]["force_min"] = 10.000
GameData["mine_field_ext"]["area_effect"]["throw_data"]["up_angle_max"] = 90.000
GameData["mine_field_ext"]["area_effect"]["throw_data"]["up_angle_min"] = 45.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 50.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 40.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 10.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_commander")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 50.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_monster_med")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 40.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_monster_high")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_building_low")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_building_med")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_building_high")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 100.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_vehicle_low")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 100.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_vehicle_med")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 40.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_vehicle_high")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 45.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_infantry_low")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 40.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_infantry_med")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 40.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_infantry_high")
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 110.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 90.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "data:art/events/Unit_Impact_events\\impact_autocannon_all.events"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "data:art/events/Unit_Impact_events\\impact_autocannon_all.events"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "data:art/events/Unit_Impact_events\\impact_autocannon_all.events"
GameData["mine_field_ext"]["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "data:art/events/Unit_Impact_events\\impact_autocannon_all.events"
GameData["mine_field_ext"]["explosion_recharge_time"] = 4.000
GameData["mine_field_ext"]["max_explosions"] = 10.000
GameData["mine_field_ext"]["trigger_radius"] = 10.000
GameData["modifier_apply_ext"]["modifiers"]["modifier_02"] = Reference("enable_infiltration")
GameData["requirement_ext"] = Reference("requirement_ext")
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_1"]["structure_name"] = "cadinq_hq"
GameData["requirement_ext"]["requirement_table"]["required_10"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_10"]["is_display_requirement"] = true
GameData["requirement_ext"]["requirement_table"]["required_10"]["structure_name"] = "cadinq_hq"
GameData["sim_entity_ext"]["is_collide"] = false
GameData["site_ext"]["extra_no_build_buffer"] = 0.000
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Space_Marines/Buildings/Mine_field"
GameData["ui_ext"]["ui_hotkey_name"] = "marine_mine_field"
--GameData["ui_ext"]["ui_index_hint"] = 10.000
GameData["ui_ext"]["ui_info"]["icon_name"] = "space_marine_icons/mine_field_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$2000560"
GameData["ui_ext"]["ui_info"]["help_text_id"] = "$2000561"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$2000562"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$2000563"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$2000564"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$2000565"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_05"] = "$2000566"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_06"] = "$2000567"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_07"] = "$2000568"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_08"] = "$2000569"
