----------------------------------------
-- File: 'cadinq_accuracy_upgrade_research'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.
-- Edited by meppa @ 16.09.2004

GameData = Inherit("cadinq_research")
GameData["modifiers"]["modifier_01"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_01"]["target_type_name"] = "cadinq_lascannon_chimera"
GameData["modifiers"]["modifier_01"]["value"] = 1.150
GameData["modifiers"]["modifier_02"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_02"]["target_type_name"] = "cadinq_lascannon_guardsmen"
GameData["modifiers"]["modifier_02"]["value"] = 1.150
GameData["modifiers"]["modifier_03"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_03"]["target_type_name"] = "cadinq_lascannon_sentinel"
GameData["modifiers"]["modifier_03"]["value"] = 1.150
GameData["modifiers"]["modifier_04"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_04"]["target_type_name"] = "cadinq_autocannon_chimera"
GameData["modifiers"]["modifier_04"]["value"] = 1.150
GameData["modifiers"]["modifier_05"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_05"]["target_type_name"] = "cadinq_autocannon_guardsmen"
GameData["modifiers"]["modifier_05"]["value"] = 1.150
GameData["modifiers"]["modifier_06"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_06"]["target_type_name"] = "cadinq_grenadelauncher"
GameData["modifiers"]["modifier_06"]["value"] = 1.150
GameData["modifiers"]["modifier_07"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_07"]["target_type_name"] = "cadinq_heavybolter_chimera"
GameData["modifiers"]["modifier_07"]["value"] = 1.150
GameData["modifiers"]["modifier_08"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_08"]["target_type_name"] = "cadinq_heavybolter_guardsmen"
GameData["modifiers"]["modifier_08"]["value"] = 1.150
GameData["modifiers"]["modifier_09"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_09"]["target_type_name"] = "cadinq_heavybolter_lemanruss"
GameData["modifiers"]["modifier_09"]["value"] = 1.150
GameData["modifiers"]["modifier_10"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_10"]["target_type_name"] = "cadinq_heavybolter_lemanruss_right"
GameData["modifiers"]["modifier_10"]["value"] = 1.150
GameData["modifiers"]["modifier_11"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_11"]["target_type_name"] = "cadinq_heavybolter_lemanruss_left"
GameData["modifiers"]["modifier_11"]["value"] = 1.150
GameData["modifiers"]["modifier_12"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_12"]["target_type_name"] = "cadinq_multilaser_sentinel"
GameData["modifiers"]["modifier_12"]["value"] = 1.150
GameData["modifiers"]["modifier_13"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_13"]["target_type_name"] = "cadinq_hellfire_lasgun"
GameData["modifiers"]["modifier_13"]["value"] = 1.150
GameData["modifiers"]["modifier_14"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_14"]["target_type_name"] = "cadinq_lascannon_lemanruss"
GameData["modifiers"]["modifier_14"]["value"] = 1.150
GameData["modifiers"]["modifier_15"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_15"]["target_type_name"] = "cadinq_lasgun"
GameData["modifiers"]["modifier_15"]["value"] = 1.150
GameData["modifiers"]["modifier_16"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_16"]["target_type_name"] = "cadinq_multimelta_lemanruss_right"
GameData["modifiers"]["modifier_16"]["value"] = 1.150
GameData["modifiers"]["modifier_16"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_16"]["target_type_name"] = "cadinq_multimelta_lemanruss_left"
GameData["modifiers"]["modifier_16"]["value"] = 1.150
GameData["modifiers"]["modifier_17"] = Reference("accuracy_weapon_modifier")
GameData["modifiers"]["modifier_17"]["target_type_name"] = "cadinq_multilaser_chimera"
GameData["modifiers"]["modifier_17"]["value"] = 1.150
GameData["modifiers"]["modifier_18"] = Reference("population_growth_rate_player_modifier")
GameData["modifiers"]["modifier_18"]["usage_type"] = "multiplication"
GameData["modifiers"]["modifier_18"]["value"] = 0.000
GameData["time_cost"]["cost"]["power"] = 50.000
GameData["time_cost"]["cost"]["requisition"] = 100.000
GameData["time_cost"]["time_seconds"] = 90.000
GameData["ui_hotkey_name"] = "marine_accuracy_research_1"
GameData["ui_index_hint"] = 5.000
GameData["ui_info"]["icon_name"] = "cadinq_icons/cadinq_research_accuracy_i"
GameData["ui_info"]["screen_name_id"] = "$2000900"
GameData["ui_info"]["help_text_id"] = "$2000901"
GameData["ui_info"]["help_text_list"]["text_01"] = "$2000902"
GameData["ui_info"]["help_text_list"]["text_02"] = "$2000903"
GameData["ui_info"]["help_text_list"]["text_03"] = "$2000904"
GameData["ui_info"]["help_text_list"]["text_04"] = "$2000905"
GameData["ui_info"]["help_text_list"]["text_05"] = "$2000906"
GameData["ui_info"]["help_text_list"]["text_06"] = "$2000907"
GameData["ui_info"]["help_text_list"]["text_07"] = "$2000908"
GameData["ui_info"]["help_text_list"]["text_08"] = "$2000909"
