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-- File: 'space_marine_squad_sp_metiel'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_squad")

GameData["squad_can_attach_ext"] = Reference("squad_can_attach_ext")
GameData["squad_loadout_ext"]["trooper_base"]["type"] = "sergeant"
GameData["squad_loadout_ext"]["unit_max"] = 1.000
GameData["squad_loadout_ext"]["unit_min"] = 1.000
GameData["squad_requirement_ext"]["requirement_table"]["required_1"] = Reference("required_squad_cap")
GameData["squad_ui_ext"]["ui_info"]["icon_name"] = "space_marine_icons/seargant_icon"
GameData["squad_ui_ext"]["ui_info"]["help_text_id"] = "$97181"
GameData["squad_ui_ext"]["ui_info"]["screen_name_id"] = "Sergeant Metiel"
GameData["squad_ui_ext"]["use_hero_ui"] = true
