----------------------------------------
-- File: 'cadinq_servitor'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.
-- Edited by meppa @ 14.09.2004

GameData = Inherit("cadinq_troop")

GameData["building_engineer_ext"] = Reference("building_engineer_ext")
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 75.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 10.000
GameData["cover_ext"]["heavy_damage_modifier"] = 0.750
GameData["cover_ext"]["heavy_speed_modifier"] = 0.850
GameData["cover_ext"]["light_damage_modifier"] = 0.900
GameData["cover_ext"]["light_speed_modifier"] = 0.900
GameData["cover_ext"]["negative_damage_modifier"] = 1.100
GameData["cover_ext"]["negative_speed_modifier"] = 0.800
GameData["entity_blueprint_ext"]["animator"] = "Races/Space_Marines/Troops/servitor"
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["death_event"] = "data:/art/events/unit_death_events/sink_into_ground.events"
GameData["health_ext"]["display_health_bar"] = true
GameData["health_ext"]["hitpoints"] = 300.000
GameData["health_ext"]["regeneration_rate"] = 1.000
GameData["modifier_apply_ext"] = Reference("modifier_apply_ext")
GameData["modifier_apply_ext"]["modifiers_idle"]["modifier_01"] = Reference("builder_idle_event")
GameData["moving_ext"]["speed_max"] = 20.000
GameData["object_info_ext"]["front_foot_type"] = 2.000
GameData["object_info_ext"]["hide_type"] = 1.000
GameData["object_info_ext"]["rear_foot_type"] = 2.000
GameData["object_info_ext"]["size"] = 1.000
GameData["repair_ext"] = Reference("repair_ext")
GameData["repair_ext"]["health_repaired_per_second"] = 30.000
GameData["repair_ext"]["percent_of_target_cost_for_full_repair"] = 100.000
GameData["sight_ext"]["sight_radius"] = 20.000
GameData["special_attack_physics_ext"]["get_up_time"] = 0.000
GameData["special_attack_physics_ext"]["mass"] = 12.000
GameData["type_ext"]["type_armour"] = Reference("tp_infantry_low")
GameData["type_ext"]["type_synckill"] = Reference("tp_sk_builder")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Space_Marines/Servitor/"
GameData["ui_ext"]["ui_hotkey_name"] = "marine_servitor"
GameData["ui_ext"]["ui_info"]["icon_name"] = "space_marine_icons/servitor_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$2000140"
GameData["ui_ext"]["ui_info"]["help_text_id"] = "$2000141"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$2000142"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$2000143"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$2000144"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$2000145"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_05"] = "$2000146"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_06"] = "$2000147"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_07"] = "$2000148"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_08"] = "$2000149"
