-- File: 'cadinq_hellstrike_missiles'
--
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.
-- done by Ultdrake for ci mod

GameData = Inherit("cadinq_abilities")

GameData["ability_motion_name"] = "Melta_Bombs"
GameData["activation"] = "targeted"

-- added the diffrent terrain affects
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["dirtsand"] = "unit_ability_fx/Melta_Bomb_Explosion"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["grass"] = "unit_ability_fx/Melta_Bomb_Explosion"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["rock"] = "unit_ability_fx/Melta_Bomb_Explosion"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["water"] = "unit_ability_fx/Melta_Bomb_Explosion"
--

GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 12.929
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 22.545
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 33.398
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 37.103
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 15.200
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_vehicle_low")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 87.626
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_vehicle_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 60.558
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_type"] = Reference("tp_monster_high")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 30.563
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_type"] = Reference("tp_vehicle_high")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 16.677
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_type"] = Reference("tp_monster_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 54.901
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_type"] = Reference("tp_commander")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 35.900
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_type"] = Reference("tp_building_low")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 66.856
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_type"] = Reference("tp_building_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 40.152
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_type"] = Reference("tp_building_high")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 40.392
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 450.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 400.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 30.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "unit_ability_fx/Melta_Bomb_Explosion"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "unit_ability_fx/Melta_Bomb_Explosion"
GameData["duration_time"] = 1.000
GameData["entity_busy_time"] = 0.300
GameData["initial_delay_time"] = 0.370
GameData["projectile_name"] = "Melta_Bomb"
GameData["range"] = 20.000
GameData["recharge_time"] = 150.000
GameData["requirements"]["required_1"] = Reference("required_research")
GameData["requirements"]["required_1"]["research_name"] = "cadinq_hellstrike_missiles_research"

GameData["speech_directory"] = "ability/melta_bombs"
GameData["ui_hotkey_name"] = "marine_melta_bombs"
GameData["ui_info"]["help_text_id"] = "$91551"
GameData["ui_info"]["help_text_list"]["text_01"] = "Blow away the infidels"
GameData["ui_info"]["icon_name"] = "cadinq_icons/cadinq_research_hellstrike_missiles"
GameData["ui_info"]["screen_name_id"] = "Krak Grenades"
GameData["ui_instructional_msg"] = "$43266"
GameData["ui_invalid_target_msg"] = "Krak Grenades"
