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-- File:		'building_ext'
-- Created by:	AttributeEditor v1.0
-- Note:		Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("extension")
GameData["air_dropped"] = false
GameData["build_menu_priority"] = 0.000000
GameData["advanced_build_option"] = false
GameData["requisition_gift"] = 0.000000
GameData["power_gift"] = 0.000000
