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-- File: 'deep_strike_ext'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("extension")

GameData["area_effect"] = Reference("area_effect_table")
GameData["areaeffect_delay"] = 0.000
GameData["click_event"] = ""
GameData["deep_strike_object_name"] = ""
GameData["delay"] = 0.000
GameData["fadeout_delay"] = 7.000
GameData["is_deepstrike"] = false
GameData["is_droppod"] = false
GameData["is_summon"] = false
GameData["max_distance"] = 0.000
GameData["only_near_summon_entity"] = false
GameData["only_on_visible_area"] = true
GameData["pathfind_size"] = 5.000
GameData["requirements"] = Reference("requirement_table")
GameData["spawn_entity_event"] = "1"
GameData["spawn_ground_event"] = ""
