----------------------------------------
-- File: 'chaos_flamer'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("chaos_flamer_variants")

GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 15.000
GameData["cost"]["cost"]["requisition"] = 25.000
GameData["cost"]["time_seconds"] = 15.000
GameData["requirements"]["required_1"] = Reference("required_structure")
GameData["requirements"]["required_1"]["structure_name"] = "chaos_armoury"
GameData["stationary_horizontal_multiplier"] = 0.100
GameData["ui_hotkey_name"] = "chaos_flamer"
GameData["ui_info"]["help_text_id"] = "$98031"
GameData["ui_info"]["help_text_list"]["text_01"] = "$98800"
GameData["ui_info"]["help_text_list"]["text_02"] = "$98031"
GameData["ui_info"]["help_text_list"]["text_03"] = "$98032"
GameData["ui_info"]["help_text_list"]["text_04"] = "$98033"
GameData["ui_info"]["screen_name_id"] = "$98030"
