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-- File: 'thunderhawk'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_troop")

GameData["cover_ext"]["cover_heavy"]["modifiers"]["modifier_02"]["value"] = 1.000
GameData["cover_ext"]["cover_light"]["modifiers"]["modifier_02"]["value"] = 1.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Space_Marines/Troops/ThunderHawk"
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["hitpoints"] = 10000.000
GameData["type_ext"]["type_armour"] = Reference("tp_vehicle_high")
GameData["type_ext"]["type_synckill"] = Reference("tp_sk_vehicle")
