----------------------------------------
-- File: 'eldar_exarch_ability_research'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_research")

GameData["modifiers"]["modifier_01"] = Reference("default_weapon_modifier_hardpoint2")
GameData["modifiers"]["modifier_01"]["target_type_name"] = "eldar_banshee_exarch"
GameData["modifiers"]["modifier_02"] = Reference("enable_charge_modifiers")
GameData["modifiers"]["modifier_02"]["application_type"] = "apply_to_entity_type"
GameData["modifiers"]["modifier_02"]["target_type_name"] = "eldar_banshees"
GameData["modifiers"]["modifier_02"]["value"] = 200.000
GameData["modifiers"]["modifier_03"] = Reference("enable_charge_modifiers")
GameData["modifiers"]["modifier_03"]["application_type"] = "apply_to_entity_type"
GameData["modifiers"]["modifier_03"]["target_type_name"] = "eldar_banshee_exarch"
GameData["modifiers"]["modifier_03"]["value"] = 200.000
GameData["time_cost"]["cost"]["power"] = 75.000
GameData["time_cost"]["cost"]["requisition"] = 100.000
GameData["time_cost"]["time_seconds"] = 55.000
GameData["ui_hotkey_name"] = "eldar_exarch_ability_research_1"
GameData["ui_index_hint"] = 10.000
GameData["ui_info"]["help_text_id"] = "$96201"
GameData["ui_info"]["help_text_list"]["text_01"] = "$96202"
GameData["ui_info"]["help_text_list"]["text_02"] = "$96203"
GameData["ui_info"]["help_text_list"]["text_03"] = "$96204"
GameData["ui_info"]["help_text_list"]["text_04"] = "$96205"
GameData["ui_info"]["icon_name"] = "eldar_icons/warshout_research_icon"
GameData["ui_info"]["screen_name_id"] = "$96200"
