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-- File: 'space_marine_squad'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("squad")

GameData["squad_combat_stance_ext"]["ranged_attackrange"] = 35.000
GameData["squad_loadout_ext"]["unit_max"] = 8.000
GameData["squad_loadout_ext"]["unit_min"] = 4.000
GameData["squad_melee_stance_ext"]["versatile_attack_range"] = 15.000
GameData["squad_requirement_ext"] = Reference("squad_requirement_ext")
GameData["squad_requirement_ext"]["requirement_table"]["required_1"] = Reference("required_squad_cap")
GameData["squad_requirement_ext"]["requirement_table"]["required_1"]["max_squad_cap"] = 1.000
