----------------------------------------
-- File: 'eldar_long_rifle'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_shooting_weapons")

GameData["accuracy"] = 1.000
GameData["accuracy_reduction_when_moving"] = 1.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 13.300
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 61.700
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 44.400
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 40.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 26.100
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 38.800
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 12.800
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 22.200
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 5.900
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 60.938
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 46.875
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 15.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 40.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "unit_impact_events/Impact_Bolter_Hvy"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "unit_impact_events/wraithbone_hit_small"
GameData["horizontal_traverse_speed"] = 60.000
GameData["max_range"] = 32.000
GameData["max_traverse_up"] = 40.000
GameData["reload_time"] = 5.000
GameData["setup_time"] = 2.000
GameData["stationary_horizontal_multiplier"] = 0.100
GameData["ui_effective_against"]["text_01"] = "$37954"
GameData["ui_effective_against"]["text_02"] = "$37958"
GameData["vertical_traverse_speed"] = 40.000
