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-- File:		'entity_blueprint_ext'
-- Created by:	AttributeEditor v1.0
-- Note:		Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("extension")
GameData["scale_y"] = 1.000000
GameData["scale_z"] = 1.000000
GameData["animator"] = ""
GameData["scale_x"] = 1.000000
