----------------------------------------
-- File: 'ork_rokkit_launcher'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_shooting_weapons")

GameData["accuracy"] = 0.400
GameData["accuracy_reduction_when_moving"] = 0.075
GameData["area_effect"]["throw_data"]["direction_angle_random"] = 5.000
GameData["area_effect"]["throw_data"]["force_max"] = 50.000
GameData["area_effect"]["throw_data"]["force_min"] = 20.000
GameData["area_effect"]["throw_data"]["up_angle_max"] = 25.000
GameData["area_effect"]["throw_data"]["up_angle_min"] = 10.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 42.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 55.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 26.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 48.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 35.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 6.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 46.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 23.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 36.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 9.600
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 137.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 112.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 50.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "Data:Art/Events/Projectile_Fx/Krak_Missile_Impact.events"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "Data:Art/Events/Projectile_Fx/Krak_Missile_Impact_hvy.events"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "Data:Art/Events/Projectile_Fx/Krak_Missile_Impact.events"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "Data:Art/Events/Projectile_Fx/Krak_Missile_Impact.events"
GameData["cost"]["cost"]["power"] = 50.000
GameData["cost"]["cost"]["requisition"] = 50.000
GameData["cost"]["time_seconds"] = 15.000
GameData["fired_projectile"] = "ork_rokkit"
GameData["max_range"] = 30.000
GameData["reload_time"] = 5.000
GameData["requirements"]["required_1"] = Reference("required_structure")
GameData["requirements"]["required_1"]["structure_name"] = "ork_pile_o_guns"
GameData["stationary_horizontal_multiplier"] = 0.100
GameData["ui_effective_against"]["text_01"] = "$37957"
GameData["ui_hotkey_name"] = "ork_rokkit_launcha"
GameData["ui_info"]["help_text_id"] = "$98451"
GameData["ui_info"]["help_text_list"]["text_01"] = "$98451"
GameData["ui_info"]["help_text_list"]["text_02"] = "$98452"
GameData["ui_info"]["help_text_list"]["text_03"] = "$98453"
GameData["ui_info"]["icon_name"] = "ork_icons/upgrade_rokkit_launcha"
GameData["ui_info"]["screen_name_id"] = "$98450"
