----------------------------------------
-- File: 'ork_bomb_chucka'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_shooting_weapons")

GameData["accuracy"] = 0.650
GameData["accuracy_reduction_when_moving"] = 1.000
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["dirtsand"] = "data:Art/Events/ground_impact/Impact_Artillery_L_All.events"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["grass"] = "data:Art/Events/ground_impact/Impact_Artillery_L_dirt.events"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["rock"] = "data:Art/Events/ground_impact/Impact_Artillery_L_All.events"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["water"] = "ground_impact/artillery_impact_water"
GameData["area_effect"]["area_effect_information"]["area_type_name"] = "area_circle"
GameData["area_effect"]["area_effect_information"]["filter_type"] = "all"
GameData["area_effect"]["area_effect_information"]["radius"] = 7.000
GameData["area_effect"]["throw_data"]["direction_angle_random"] = 15.000
GameData["area_effect"]["throw_data"]["force_max"] = 40.000
GameData["area_effect"]["throw_data"]["force_min"] = 30.000
GameData["area_effect"]["throw_data"]["up_angle_max"] = 60.000
GameData["area_effect"]["throw_data"]["up_angle_min"] = 25.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 2.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 8.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_vehicle_low")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 8.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_vehicle_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 8.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_vehicle_high")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 8.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_building_low")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 8.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_building_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 8.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_building_high")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 160.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 140.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 12.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 60.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "data:art/events/unit_impact_events/Unit_Thrown_Smoke_Spray.events"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = ""
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "data:art/events/unit_impact_events/Unit_Thrown_Smoke_Spray.events"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "data:art/events/unit_impact_events/Unit_Thrown_Smoke_Spray.events"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["max_lifetime"] = 5.000
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("speed_maximum_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["exclusive"] = true
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["value"] = 0.500
GameData["cost"]["cost"]["power"] = 50.000
GameData["cost"]["cost"]["requisition"] = 50.000
GameData["cost"]["time_seconds"] = 20.000
GameData["fired_projectile"] = "ork_bomba"
GameData["max_range"] = 35.000
GameData["min_range"] = 12.000
GameData["reload_time"] = 5.000
GameData["ui_effective_against"]["text_01"] = "$37954"
GameData["ui_hotkey_name"] = "ork_bomb_chucka"
GameData["ui_info"]["help_text_id"] = "$98531"
GameData["ui_info"]["help_text_list"]["text_01"] = "$98531"
GameData["ui_info"]["help_text_list"]["text_02"] = "$98532"
GameData["ui_info"]["help_text_list"]["text_03"] = "$98533"
GameData["ui_info"]["help_text_list"]["text_04"] = "$98534"
GameData["ui_info"]["icon_name"] = "ork_icons/upgrade_bomm_chukka"
GameData["ui_info"]["screen_name_id"] = "$98530"
GameData["vertical_traverse_speed"] = 40.000
