----------------------------------------
-- File: 'eldar_dcannon'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_shooting_weapons")

GameData["accuracy"] = 0.750
GameData["accuracy_reduction_when_moving"] = 1.000
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["dirtsand"] = "ground_impact/D_Cannon_Area_Explosion"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["grass"] = "ground_impact/D_Cannon_Area_Explosion"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["rock"] = "ground_impact/D_Cannon_Area_Explosion"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["snow"] = ""
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["water"] = "ground_impact/D_Cannon_Area_Explosion"
GameData["area_effect"]["area_effect_information"]["area_type_name"] = "area_circle"
GameData["area_effect"]["area_effect_information"]["radius"] = 10.000
GameData["area_effect"]["throw_data"]["direction_angle_random"] = 15.000
GameData["area_effect"]["throw_data"]["force_max"] = 15.000
GameData["area_effect"]["throw_data"]["force_min"] = 10.000
GameData["area_effect"]["throw_data"]["up_angle_max"] = 30.000
GameData["area_effect"]["throw_data"]["up_angle_min"] = 20.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 8.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 8.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 8.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 6.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 6.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 6.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 400.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 380.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 50.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 300.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = ""
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = ""
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = ""
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = ""
GameData["cost"]["cost"]["power"] = 100.000
GameData["cost"]["cost"]["requisition"] = 100.000
GameData["cost"]["time_seconds"] = 30.000
GameData["fired_projectile"] = "dcannon_projectile"
GameData["max_range"] = 36.000
GameData["reload_time"] = 6.000
GameData["requirements"]["required_1"] = Reference("required_structure")
GameData["requirements"]["required_1"]["structure_name"] = "eldar_soul_shrine"
GameData["setup_time"] = 2.500
GameData["ui_effective_against"]["text_01"] = "$37957"
GameData["ui_hotkey_name"] = "eldar_dcannon"
GameData["ui_info"]["help_text_id"] = "$98611"
GameData["ui_info"]["help_text_list"]["text_01"] = "$98611"
GameData["ui_info"]["help_text_list"]["text_02"] = "$98612"
GameData["ui_info"]["help_text_list"]["text_03"] = "$98613"
GameData["ui_info"]["help_text_list"]["text_04"] = "$98614"
GameData["ui_info"]["screen_name_id"] = "$98610"
