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-- File: 'squad_combat_stance_ext'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("squad_extension")

GameData["attack_priorities"] = Reference("type_armour_table")
GameData["default_stance_name"] = "stance_hold"
GameData["ignore_building_stance"] = false
GameData["ranged_attackrange"] = 4.000
