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-- File: 'eldar_eldritchstorm_fx'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_eldritchstorm")

GameData["ability_motion_name"] = ""
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 0.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 0.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 0.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 0.000
GameData["child_ability_name"] = "eldar_eldritchstorm_throw"
GameData["duration_time"] = 1.000
GameData["entity_busy_time"] = 0.000
GameData["recharge_time"] = 0.000
GameData["refresh_time"] = 30.000
GameData["requirements"]["required_1"] = Reference("required_none")
GameData["ui_hotkey_name"] = ""
