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-- File: 'eldar_shroud'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_abilities")

GameData["activation"] = "toggle"
GameData["anticipation_event_name"] = "structure_FX/Shroud_start"
GameData["area_effect"]["area_effect_information"]["area_type_name"] = "area_circle"
GameData["area_effect"]["area_effect_information"]["filter_type"] = "own"
GameData["area_effect"]["area_effect_information"]["radius"] = 20.000
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_01"] = Reference("tp_building_low")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_02"] = Reference("tp_building_med")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_03"] = Reference("tp_building_high")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("enable_infiltration")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_02"]["modifier"] = Reference("ability_eldar_shroud_event")
GameData["child_ability_name"] = "eldar_shroud_remove_abilities"
GameData["duration_time"] = 15.000
GameData["entity_busy_time"] = 3.000
GameData["requirements"]["required_1"] = Reference("required_research")
GameData["requirements"]["required_1"]["research_name"] = "eldar_shroud_ability_research"
GameData["speech_directory"] = "ability/shroud"
GameData["ui_hotkey_name"] = "eldar_shroud_ability"
GameData["ui_info"]["help_text_id"] = "$92441"
GameData["ui_info"]["help_text_list"]["text_01"] = "$92442"
GameData["ui_info"]["help_text_list"]["text_02"] = "$92443"
GameData["ui_info"]["help_text_list"]["text_03"] = "$92444"
GameData["ui_info"]["icon_name"] = "eldar_icons/shroud_icon"
GameData["ui_info"]["screen_name_id"] = "$92440"
