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-- File: 'ork_shoota_turret_swing_left'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_shoota_turret")

GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["max_traverse_left"] = -100.000
GameData["max_traverse_right"] = 10.000
