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-- File: 'moving_ext'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("extension")

GameData["acceleration_time"] = 2.000
GameData["corner_anticipation_time"] = 0.100
GameData["deceleration_time"] = 1.000
GameData["end_bonus"] = false
GameData["entity_move_ap"] = 0.000
GameData["is_land"] = false
GameData["is_swimmer"] = false
GameData["rotation_rate"] = 10000.000
GameData["speed_max"] = 0.000
GameData["turning_behavior_template"] = "default"
GameData["water_speed_max"] = 0.000
