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-- File: 'ork_tank_zappa'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_abilities")

GameData["ability_motion_name"] = "Special_Ability_7"
GameData["activation"] = "targeted"
GameData["area_effect"]["area_effect_information"]["radius"] = 10.000
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_01"] = Reference("tp_vehicle_low")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_02"] = Reference("tp_vehicle_med")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_03"] = Reference("tp_vehicle_high")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("enable_movement")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["value"] = -1.000
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_02"]["modifier"] = Reference("enable_general_combat")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_02"]["modifier"]["value"] = -1.000
GameData["duration_time"] = 10.000
GameData["entity_busy_time"] = 1.030
GameData["initial_delay_time"] = 0.750
GameData["projectile_name"] = "tank_zappa_projectile"
GameData["projectile_spawn_pos"]["x"] = -0.490
GameData["projectile_spawn_pos"]["y"] = 3.690
GameData["projectile_spawn_pos"]["z"] = 0.670
GameData["range"] = 20.000
GameData["recharge_time"] = 90.000
GameData["requirements"]["required_1"] = Reference("required_research")
GameData["requirements"]["required_1"]["research_name"] = "ork_research_big_mek_2"
GameData["speech_directory"] = "ability/tank_zappa"
GameData["ui_hotkey_name"] = "ork_tank_zzappa"
GameData["ui_info"]["help_text_id"] = "$92071"
GameData["ui_info"]["help_text_list"]["text_01"] = "$92072"
GameData["ui_info"]["help_text_list"]["text_02"] = "$92073"
GameData["ui_info"]["help_text_list"]["text_03"] = "$92074"
GameData["ui_info"]["icon_name"] = "ork_icons/ork_tank_zappa"
GameData["ui_info"]["screen_name_id"] = "$92070"
GameData["ui_instructional_msg"] = "$43263"
GameData["ui_invalid_target_msg"] = "$43308"
