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-- File: 'space_marine_squad_terminator_assault'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_squad_terminator")

GameData["squad_loadout_ext"]["trooper_base"]["type"] = "terminator_assault"
GameData["squad_melee_stance_ext"]["default"] = -1.000
GameData["squad_reinforce_ext"]["max_upgrades"] = 0.000
GameData["squad_ui_ext"]["ui_info"]["help_text_id"] = "Death Assault Legion"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$97162"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$97163"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$97164"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$97165"
GameData["squad_ui_ext"]["ui_info"]["help_text_list"]["text_05"] = "$97166"
GameData["squad_ui_ext"]["ui_info"]["icon_name"] = "space_marine_icons/tacticalmarine_icon"
GameData["squad_ui_ext"]["ui_info"]["screen_name_id"] = "Death Assault Legion"
