----------------------------------------
-- File: 'squad_cover_ext'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("squad_extension")

GameData["cover_blocking"] = Reference("cover_table")
GameData["cover_blocking"]["priority"] = 2.000
GameData["cover_heavy"] = Reference("cover_table")
GameData["cover_heavy"]["priority"] = 5.000
GameData["cover_light"] = Reference("cover_table")
GameData["cover_light"]["priority"] = 4.000
GameData["cover_negative"] = Reference("cover_table")
GameData["cover_negative"]["priority"] = 1.000
GameData["cover_stealth"] = Reference("cover_table")
GameData["cover_stealth"]["priority"] = 3.000
