----------------------------------------
-- File: 'troop'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("entity_blueprint")

GameData["cost_ext"] = Reference("cost_ext")
GameData["cover_ext"] = Reference("cover_ext")
GameData["cover_ext"]["cover_heavy"]["modifiers"]["modifier_03"] = Reference("cover_event_modifier")
GameData["cover_ext"]["cover_light"]["modifiers"]["modifier_03"] = Reference("cover_event_modifier")
GameData["cover_ext"]["cover_negative"]["modifiers"]["modifier_03"] = Reference("negative_cover_event_modifier")
GameData["entity_blueprint_ext"]["scale_x"] = 0.500
GameData["entity_blueprint_ext"]["scale_z"] = 0.500
GameData["event_manager_ext"] = Reference("event_manager_ext")
GameData["event_manager_ext"]["event_01"]["event_entry_01"]["active_range_max"] = 10000.000
GameData["event_manager_ext"]["event_01"]["event_entry_01"]["active_range_min"] = 2.000
GameData["event_manager_ext"]["event_01"]["has_active_range"] = true
GameData["event_manager_ext"]["event_02"]["event_entry_01"]["active_range_max"] = -2.000
GameData["event_manager_ext"]["event_02"]["event_entry_01"]["active_range_min"] = -10000.000
GameData["event_manager_ext"]["event_02"]["event_entry_01"]["event_name"] = "aura/negative_str"
GameData["event_manager_ext"]["event_02"]["event_entry_02"]["active_range_min"] = -2.000
GameData["event_manager_ext"]["event_02"]["event_entry_02"]["event_name"] = "aura/negative"
GameData["event_manager_ext"]["event_02"]["event_entry_03"]["active_range_max"] = 1.990
GameData["event_manager_ext"]["event_02"]["event_entry_03"]["event_name"] = "aura/positive"
GameData["event_manager_ext"]["event_02"]["event_entry_04"]["active_range_max"] = 10000.000
GameData["event_manager_ext"]["event_02"]["event_entry_04"]["active_range_min"] = 1.990
GameData["event_manager_ext"]["event_02"]["event_entry_04"]["event_name"] = "aura/positive_str"
GameData["event_manager_ext"]["event_02"]["has_active_range"] = true
GameData["event_manager_ext"]["event_03"]["event_entry_01"]["active_range_max"] = 10000.000
GameData["event_manager_ext"]["event_03"]["event_entry_01"]["active_range_min"] = 6.000
GameData["event_manager_ext"]["event_03"]["has_active_range"] = true
GameData["event_manager_ext"]["event_04"]["event_entry_01"]["event_name"] = "Data:Art/Events/Unit_Ability_FX/Ork_Turbo_Boost_Stormboyz.events"
GameData["event_manager_ext"]["event_05"]["event_entry_01"]["event_end_name"] = "data:art\\events\\unit_impact_events/chaos_flamer_hit_end.events"
GameData["event_manager_ext"]["event_05"]["event_entry_01"]["event_name"] = "data:art\\events\\unit_impact_events/chaos_flamer_hit.events"
GameData["event_manager_ext"]["event_06"]["event_entry_01"]["event_name"] = "Data:Art/Events/Unit_Upgrade_Morale_FX/Morale_Break.events"
GameData["event_manager_ext"]["event_06"]["modifier_name"] = "morale_break_event"
GameData["event_manager_ext"]["event_07"]["event_entry_01"]["event_name"] = "Data:Art/Events/Unit_Upgrade_Morale_FX/tactical_marine_Morale_Break.events"
GameData["event_manager_ext"]["event_07"]["modifier_name"] = "morale_break_event_space_marine"
GameData["event_manager_ext"]["event_08"]["event_entry_01"]["event_name"] = "Data:Art/Events/Unit_Upgrade_Morale_FX/ork_boyz_Morale_Break.events"
GameData["event_manager_ext"]["event_08"]["modifier_name"] = "morale_break_event_ork"
GameData["event_manager_ext"]["event_09"]["event_entry_01"]["event_name"] = "Unit_Ability_FX/Inspiring"
GameData["event_manager_ext"]["event_09"]["modifier_name"] = "ability_eldar_inspiring_aura_event"
GameData["event_manager_ext"]["event_10"]["event_entry_01"]["event_name"] = "unit_ability_fx/speed_fiend"
GameData["event_manager_ext"]["event_10"]["modifier_name"] = "ability_speed_fiend_event"
GameData["event_manager_ext"]["event_11"]["modifier_name"] = "ability_smoke_launchers_event"
GameData["event_manager_ext"]["event_12"]["event_entry_01"]["event_name"] = "unit_ability_fx/weaken_resolve_unit"
GameData["event_manager_ext"]["event_12"]["modifier_name"] = "ability_weaken_resolve_event"
GameData["event_manager_ext"]["event_13"]["modifier_name"] = "ability_wraith_tomb_event"
GameData["event_manager_ext"]["event_14"]["modifier_name"] = "relocation_event_modifier"
GameData["event_manager_ext"]["event_15"]["modifier_name"] = "ability_eldar_guide_event"
GameData["event_manager_ext"]["event_16"]["event_entry_01"]["event_name"] = "aura/cover_neg"
GameData["event_manager_ext"]["event_16"]["modifier_name"] = "negative_cover_event_modifier"
GameData["event_manager_ext"]["event_17"]["event_entry_01"]["event_name"] = "Data:Art/Events/Builder_FX/Builder_Idle.events"
GameData["event_manager_ext"]["event_17"]["modifier_name"] = "builder_idle_event"
GameData["event_manager_ext"]["event_18"]["event_entry_01"]["event_name"] = "unit_ability_fx/warshout"
GameData["event_manager_ext"]["event_18"]["modifier_name"] = "ability_war_shout_event"
GameData["health_ext"] = Reference("health_ext")
GameData["health_ext"]["pre_death_event_delay"] = 3.000
GameData["infiltration_ext"] = Reference("infiltration_ext")
GameData["modifier_ext"] = Reference("modifier_ext")
GameData["moving_ext"] = Reference("moving_ext")
GameData["object_info_ext"] = Reference("object_info_ext")
GameData["sight_ext"] = Reference("sight_ext")
GameData["special_attack_physics_ext"] = Reference("special_attack_physics_ext")
GameData["special_attack_physics_ext"]["mass"] = 10.000
GameData["ui_ext"] = Reference("ui_ext")
