----------------------------------------
-- File: 'space_marine_thermo_generator'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_building")

GameData["building_ext"]["power_gift"] = 100.000
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 495.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 60.000
GameData["death_explosion_ext"] = Reference("death_explosion_ext")
GameData["death_explosion_ext"]["chance"] = 0.250
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["area_effect_information"]["area_type_name"] = "area_circle"
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["area_effect_information"]["filter_type"] = "all"
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["area_effect_information"]["radius"] = 14.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["throw_data"]["direction_angle_random"] = 10.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["throw_data"]["force_max"] = 65.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["throw_data"]["force_min"] = 45.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["throw_data"]["up_angle_max"] = 40.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["throw_data"]["up_angle_min"] = 15.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 6.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 1000.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 150.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 25.000
GameData["death_explosion_ext"]["death_explosions"]["death_explosion_01"]["chance"] = 100.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Space_Marines/Structures/Thermo_Plasma_Generator"
GameData["entity_blueprint_ext"]["scale_x"] = 2.000
GameData["entity_blueprint_ext"]["scale_z"] = 2.000
GameData["health_ext"]["armour"] = 100.000
GameData["health_ext"]["hitpoints"] = 2000.000
GameData["health_ext"]["max_repairers"] = 3.000
GameData["requirement_ext"] = Reference("requirement_ext")
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_1"]["structure_name"] = "space_marine_hq"
GameData["requirement_ext"]["requirement_table"]["required_10"] = Reference("required_structure")
GameData["requirement_ext"]["requirement_table"]["required_10"]["is_display_requirement"] = true
GameData["requirement_ext"]["requirement_table"]["required_10"]["structure_name"] = "space_marine_hq"
GameData["resource_ext"] = Reference("resource_ext")
GameData["resource_ext"]["power_per_second"] = 4.000
GameData["sight_ext"]["sight_radius"] = 15.000
GameData["site_ext"]["attach_to"]["active"] = true
GameData["site_ext"]["attach_to"]["attach_to_tp"] = Reference("tp_slag")
GameData["site_ext"]["attach_to_tp"] = Reference("tp_slag")
GameData["site_ext"]["control_structure_is"] = true
GameData["site_ext"]["control_structure_radius"] = 20.000
GameData["summon_ext"] = Reference("summon_ext")
GameData["type_ext"]["type_armour"] = Reference("tp_building_med")
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Space_Marines/Buildings/Thermo_generator"
GameData["ui_ext"]["ui_hotkey_name"] = "marine_thermo_generator"
GameData["ui_ext"]["ui_index_hint"] = 8.000
GameData["ui_ext"]["ui_info"]["help_text_id"] = "$94071"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$94072"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$94073"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$94074"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_04"] = "$94445"
GameData["ui_ext"]["ui_info"]["icon_name"] = "space_marine_icons/thermogenerator_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$94070"
