----------------------------------------
-- File: 'marine_sergeant_melee_upgrade_1'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("marine_research")

GameData["modifiers"]["modifier_01"] = Reference("default_weapon_modifier_hardpoint2")
GameData["modifiers"]["modifier_01"]["target_type_name"] = "sergeant"
GameData["modifiers"]["modifier_02"] = Reference("default_weapon_modifier_hardpoint2")
GameData["modifiers"]["modifier_02"]["target_type_name"] = "sergeant_assault_marine"
GameData["modifiers"]["modifier_03"] = Reference("default_weapon_modifier_hardpoint2")
GameData["modifiers"]["modifier_03"]["target_type_name"] = "veteran_sergeant"
GameData["requirements"]["required_1"] = Reference("global_required_addon")
GameData["requirements"]["required_1"]["global_addon_name"] = "space_marine_hq_addon_1"
GameData["requirements"]["required_10"] = Reference("required_structure")
GameData["requirements"]["required_10"]["is_display_requirement"] = true
GameData["requirements"]["required_10"]["structure_name"] = "space_marine_armoury"
GameData["time_cost"]["cost"]["power"] = 25.000
GameData["time_cost"]["cost"]["requisition"] = 65.000
GameData["time_cost"]["time_seconds"] = 40.000
GameData["ui_hotkey_name"] = "marine_sergeant_melee_research_1"
GameData["ui_index_hint"] = 9.000
GameData["ui_info"]["help_text_id"] = "$95251"
GameData["ui_info"]["help_text_list"]["text_01"] = "$95252"
GameData["ui_info"]["help_text_list"]["text_02"] = "$95253"
GameData["ui_info"]["icon_name"] = "space_marine_icons/sergeant_melee_research_1"
GameData["ui_info"]["screen_name_id"] = "$95250"
