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-- File: 'eldar_shuriken_catapult'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_shooting_weapons")

GameData["accuracy"] = 0.700
GameData["accuracy_reduction_when_moving"] = 0.200
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 2.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 20.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 18.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 0.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 1.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "Unit_Impact_events/Blood_Splatter_Impact_S"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "Unit_Impact_events/Impact_Bolter_Hvy"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "data:art/events/unit_impact_events/Impact_Bolter_Sml.events"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "unit_impact_events/wraithbone_hit_small"
GameData["max_range"] = 25.000
GameData["reload_time"] = 0.500
GameData["stationary_horizontal_multiplier"] = 0.100
GameData["ui_effective_against"]["text_01"] = "$37954"
