simvis_attributes =
{
	-- Shadow Types:
	-- 0 = None
	-- 1 = blob (rotated by light dir)
	-- 2 = blob (rotated by object dir)
	-- 3 = shadow map
	-- 4 = stencil shadow volume
	shadow_type			= 4,
	shadow_scale			= 0.0275,
	selection_ground				= 1,
}
