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-- File: 'marines_word_of_emperer2'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("marines_word_of_emperer")

GameData["area_effect"]["area_effect_information"]["filter_type"] = "enemy"
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_01"] = Reference("tp_monster_med")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_02"] = Reference("tp_monster_high")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_03"] = Reference("tp_armour")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 15.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 10.000
GameData["child_ability_name"] = "marines_word_of_emperer_3"
