----------------------------------------
-- File: 'eldar_brightlance'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_shooting_weapons")

GameData["accuracy"] = 0.700
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 10.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 25.300
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 31.300
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 14.100
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 33.800
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 10.400
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 30.100
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 23.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 3.800
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_09"]["armour_piercing_value"] = 29.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_10"]["armour_piercing_value"] = 3.700
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_11"]["armour_piercing_value"] = 14.700
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 84.400
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_13"]["armour_piercing_value"] = 37.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 50.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 300.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 280.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 20.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 60.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "Unit_Impact_events/Eldar_BrightLance_HIT_Flesh"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "Unit_Impact_events/Eldar_BrightLance_HIT_HVY_Metal"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "Unit_Impact_events/Eldar_BrightLance_HIT_Flesh"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "Unit_Impact_events/Eldar_BrightLance_HIT_Flesh"
GameData["attack_priorities"]["priority_01"] = Reference("tp_vehicle_high")
GameData["attack_priorities"]["priority_02"] = Reference("tp_vehicle_med")
GameData["attack_priorities"]["priority_03"] = Reference("tp_vehicle_low")
GameData["cost"]["cost"]["power"] = 50.000
GameData["cost"]["cost"]["requisition"] = 100.000
GameData["cost"]["time_seconds"] = 15.000
GameData["horizontal_traverse_speed"] = 180.000
GameData["max_range"] = 40.000
GameData["max_traverse_up"] = 40.000
GameData["reload_time"] = 3.000
GameData["ui_effective_against"]["text_01"] = "$37952"
GameData["ui_effective_against"]["text_02"] = "$37957"
GameData["ui_hotkey_name"] = "eldar_bright_lance"
GameData["ui_info"]["help_text_id"] = "$98601"
GameData["ui_info"]["help_text_list"]["text_01"] = "$98601"
GameData["ui_info"]["help_text_list"]["text_02"] = "$98602"
GameData["ui_info"]["help_text_list"]["text_03"] = "$98603"
GameData["ui_info"]["icon_name"] = "eldar_icons/upgrade_bright_lance"
GameData["ui_info"]["screen_name_id"] = "$98600"
