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-- File: 'apothecary'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_soldier")

GameData["ability_ext"] = Reference("ability_ext")
GameData["ability_ext"]["abilities"]["ability_01"] = "marines_healing_aura"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["attack_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["hardpoint_weapon_variant_motion_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["horizontal_aim_motion_variable_name"] = "Aim_Horizontal_Main"
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["shoot_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["vertical_aim_motion_variable_name"] = ""
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["hardpoint_weapon_variant_motion_name"] = "Upgrade_Range_2"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["shoot_motion_variable_name"] = "Attack_Range_2"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["name_for_this_weapon_choice"] = "space_marines_chainsword"
GameData["combat_ext"]["hardpoints"]["hardpoint_02"]["weapon_table"]["weapon_01"]["weapon"] = "space_marine_chainsword_apothecary"
GameData["cost_ext"]["cost_power"] = 25.000
GameData["cost_ext"]["cost_req"] = 75.000
GameData["cost_ext"]["cost_time"] = 15.000
GameData["cost_ext"]["time_cost"]["cost"]["power"] = 15.000
GameData["cost_ext"]["time_cost"]["cost"]["requisition"] = 45.000
GameData["cost_ext"]["time_cost"]["time_seconds"] = 6.000
GameData["entity_blueprint_ext"]["animator"] = "Races/Space_Marines/Troops/librarian"
GameData["health_ext"]["display_health_bar"] = true
GameData["health_ext"]["hitpoints"] = 1200.000
GameData["health_ext"]["morale_death"] = 50.000
GameData["sight_ext"]["keen_sense"] = true
GameData["synckill_ext"]["chance"] = 1.000
GameData["ui_ext"]["speech_directory"] = "Speech/Races/Space_Marines/Apothecary"
GameData["ui_ext"]["ui_hotkey_name"] = "marine_angelus"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$97002"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_02"] = "$97003"
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_03"] = "$97004"
GameData["ui_ext"]["ui_info"]["icon_name"] = "space_marine_icons/apothecary_icon"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "Angelus Doombearer"
GameData["ui_ext"]["use_hero_ui"] = true