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-- File: 'space_marine_squad_sp_metiel'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_squad")

GameData["squad_loadout_ext"]["trooper_base"]["type"] = "sergeant"
GameData["squad_loadout_ext"]["unit_max"] = 1.000
GameData["squad_loadout_ext"]["unit_min"] = 1.000
GameData["squad_ui_ext"]["ui_info"]["help_text_id"] = "$97181"
GameData["squad_ui_ext"]["ui_info"]["screen_name_id"] = "$97180"
