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-- File: 'force_commander_sp'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("force_commander")

GameData["ability_ext"]["abilities"]["ability_04"] = "marines_orbital_bombardment_sp_nochildrennorandom"
GameData["ability_ext"]["abilities"]["ability_05"] = "marines_orbital_bombardment_sp_norequirements"
