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-- File: 'chaos_daemon_strength'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("chaos_abilities")

GameData["activation"] = "timed"
GameData["area_effect"]["area_effect_information"]["filter_type"] = "own"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "unit_ability_fx/daemon_strength"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "unit_ability_fx/daemon_strength"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "unit_ability_fx/daemon_strength"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "unit_ability_fx/daemon_strength"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("health_meleedamage_received_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["value"] = 1.200
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_02"]["modifier"] = Reference("health_rangedamage_received_1_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_02"]["modifier"]["value"] = 1.200
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_03"]["modifier"] = Reference("max_damage_weapon_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_03"]["modifier"]["target_type_name"] = "chaos_manreaper"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_03"]["modifier"]["value"] = 1.500
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_04"]["modifier"] = Reference("min_damage_weapon_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_04"]["modifier"]["target_type_name"] = "chaos_manreaper"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_04"]["modifier"]["value"] = 1.500
GameData["duration_time"] = 30.000
GameData["recharge_time"] = 200.000
GameData["refresh_time"] = 30.000
GameData["requirements"]["required_1"] = Reference("required_research")
GameData["requirements"]["required_1"]["research_name"] = "chaos_lord_research_2"
GameData["speech_directory"] = "ability/deamon_strength"
GameData["ui_hotkey_name"] = "chaos_daemon_strength"
GameData["ui_info"]["help_text_id"] = "$91771"
GameData["ui_info"]["help_text_list"]["text_01"] = "$91772"
GameData["ui_info"]["help_text_list"]["text_02"] = "$91773"
GameData["ui_info"]["help_text_list"]["text_03"] = "$91774"
GameData["ui_info"]["help_text_list"]["text_04"] = "$91775"
GameData["ui_info"]["icon_name"] = "chaos_icons/daemonstrength_icon"
GameData["ui_info"]["screen_name_id"] = "$91770"
