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-- File: 'chaos_possessed_daemonmutation'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("chaos_abilities")

GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("ability_stun_event")
GameData["speech_directory"] = "ability/possessed_deamonmutation"
