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-- File: 'ork_waagh_charge'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_abilities")

GameData["area_effect"]["area_effect_information"]["filter_type"] = "own"
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_01"] = Reference("tp_infantry_low")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_02"] = Reference("tp_infantry_med")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_03"] = Reference("tp_infantry_high")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_04"] = Reference("tp_infantry_heavy_med")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_05"] = Reference("tp_infantry_heavy_high")
GameData["area_effect"]["area_effect_information"]["target_filter"]["entry_06"] = Reference("tp_commander")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("morale_rate_squad_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["value"] = 1.300
GameData["requirements"]["required_1"] = Reference("required_mobvalue")
GameData["requirements"]["required_1"]["mobvalue_required"] = 15.000
GameData["requirements"]["required_1"]["proximity_required"] = 15.000
GameData["requirements"]["required_1"]["squad_activated"] = false
GameData["speech_directory"] = "ability/waagh_charge"
GameData["ui_info"]["help_text_id"] = "$92111"
GameData["ui_info"]["help_text_list"]["text_01"] = "$92112"
GameData["ui_info"]["help_text_list"]["text_02"] = "$92113"
GameData["ui_info"]["screen_name_id"] = "$92110"
