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-- File: 'ork_research_eavy_armour'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("ork_research")

GameData["modifiers"]["modifier_01"] = Reference("armour_modifier")
GameData["modifiers"]["modifier_01"]["application_type"] = "apply_to_entity_type"
GameData["modifiers"]["modifier_01"]["target_type_name"] = "ork_warboss"
GameData["modifiers"]["modifier_01"]["usage_type"] = "addition"
GameData["modifiers"]["modifier_01"]["value"] = 2.000
GameData["modifiers"]["modifier_02"] = Reference("armour_modifier")
GameData["modifiers"]["modifier_02"]["application_type"] = "apply_to_entity_type"
GameData["modifiers"]["modifier_02"]["target_type_name"] = "ork_mek_boy"
GameData["modifiers"]["modifier_02"]["usage_type"] = "addition"
GameData["modifiers"]["modifier_02"]["value"] = 2.000
GameData["modifiers"]["modifier_03"] = Reference("armour_modifier")
GameData["modifiers"]["modifier_03"]["application_type"] = "apply_to_entity_type"
GameData["modifiers"]["modifier_03"]["target_type_name"] = "ork_nob_leader"
GameData["modifiers"]["modifier_03"]["usage_type"] = "addition"
GameData["requirements"]["required_1"] = Reference("required_total_pop")
GameData["requirements"]["required_1"]["population_required"] = 46.000
GameData["requirements"]["required_10"] = Reference("required_structure")
GameData["requirements"]["required_10"]["is_display_requirement"] = true
GameData["requirements"]["required_10"]["structure_name"] = "ork_pile_o_guns"
GameData["time_cost"]["cost"]["power"] = 50.000
GameData["time_cost"]["cost"]["requisition"] = 100.000
GameData["time_cost"]["time_seconds"] = 90.000
GameData["ui_hotkey_name"] = "ork_eavy_armour_research"
GameData["ui_index_hint"] = 12.000
GameData["ui_info"]["help_text_id"] = "$95901"
GameData["ui_info"]["help_text_list"]["text_01"] = "$95902"
GameData["ui_info"]["help_text_list"]["text_02"] = "$95903"
GameData["ui_info"]["icon_name"] = "ork_icons/research_eavyarmor_icon"
GameData["ui_info"]["screen_name_id"] = "$95900"
