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-- File: 'event_manager_ext'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("extension")

GameData["event_01"] = Reference("modifier_event_table")
GameData["event_01"]["event_entry_01"]["event_end_name"] = "data:art/events/Unit_Impact_events\\Marine_Flamer_HIT_end.events"
GameData["event_01"]["event_entry_01"]["event_name"] = "data:art/events/Unit_Impact_events\\Marine_Flamer_HIT.events"
GameData["event_01"]["modifier_name"] = "flamer_hit_event"
GameData["event_02"] = Reference("modifier_event_table")
GameData["event_02"]["modifier_name"] = "ability_aura_event"
GameData["event_03"] = Reference("modifier_event_table")
GameData["event_03"]["event_entry_01"]["event_end_name"] = "data:art/events/Unit_Impact_events\\Eldar_Flamer_HIT_end.events"
GameData["event_03"]["event_entry_01"]["event_name"] = "data:art/events/Unit_Impact_events\\Eldar_Flamer_HIT.events"
GameData["event_03"]["modifier_name"] = "eldar_heavy_flamer_hit_event"
GameData["event_04"] = Reference("modifier_event_table")
GameData["event_04"]["event_entry_01"]["event_name"] = "unit_ability_fx/Ork_Turbo_Boost_Stormboyz"
GameData["event_04"]["modifier_name"] = "ability_turbo_boost_event"
GameData["event_05"] = Reference("modifier_event_table")
GameData["event_05"]["event_entry_01"]["event_end_name"] = "unit_impact_events/chaos_flamer_hit_end"
GameData["event_05"]["event_entry_01"]["event_name"] = "unit_impact_events/chaos_flamer_hit"
GameData["event_05"]["modifier_name"] = "chaos_flamer_hit_event"
GameData["event_06"] = Reference("modifier_event_table")
GameData["event_06"]["event_entry_01"]["event_name"] = "unit_ability_fx/speed_fiend"
GameData["event_06"]["modifier_name"] = "ability_speed_fiend_event"
GameData["event_07"] = Reference("modifier_event_table")
GameData["event_08"] = Reference("modifier_event_table")
GameData["event_09"] = Reference("modifier_event_table")
GameData["event_10"] = Reference("modifier_event_table")
GameData["event_11"] = Reference("modifier_event_table")
GameData["event_12"] = Reference("modifier_event_table")
GameData["event_13"] = Reference("modifier_event_table")
GameData["event_14"] = Reference("modifier_event_table")
GameData["event_15"] = Reference("modifier_event_table")
GameData["event_16"] = Reference("modifier_event_table")
GameData["event_17"] = Reference("modifier_event_table")
GameData["event_18"] = Reference("modifier_event_table")
