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-- File: 'marines_orbital_bombardment_sp_nochildrennorandom'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("marines_orbital_bombardment")

GameData["area_effect"]["area_effect_information"]["radius"] = 12.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 9000.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 9000.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 0.000
GameData["child_ability_name"] = ""
GameData["random_offset"] = 0.000
GameData["range"] = 4000.000
GameData["recharge_time"] = 5.000
GameData["requirements"]["required_1"] = Reference("required_none")
GameData["ui_hotkey_name"] = ""
