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-- File: 'evil_librarian'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("librarian")

GameData["entity_blueprint_ext"]["animator"] = "Races/Space_Marines/Troops/Librarian_Evil"
GameData["health_ext"]["armour"] = 12.000
GameData["health_ext"]["armour_minimum"] = 4.000
GameData["health_ext"]["hitpoints"] = 5000.000
GameData["ui_ext"]["ui_info"]["help_text_list"]["text_01"] = "$97077"
GameData["ui_ext"]["ui_info"]["screen_name_id"] = "$97076"
