----------------------------------------
-- File: 'space_marine_dummy_weapon'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_shooting_weapons")

GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "Unit_Impact_events/Impact_Bolter_Hvy"
GameData["max_traverse_left"] = -1.000
GameData["max_traverse_right"] = 1.000
GameData["vertical_traverse_speed"] = 0.000
