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-- File: 'eldar_brightlance_listenpost'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_brightlance")

GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 15.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 12.250
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_08"]["armour_piercing_value"] = 5.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_12"]["armour_piercing_value"] = 50.400
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_14"]["armour_piercing_value"] = 30.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 453.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 400.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 90.000
GameData["max_range"] = 35.000
GameData["max_traverse_left"] = -180.000
GameData["max_traverse_right"] = 180.000
