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-- File: 'space_marine_missile_launcher_dreadnought'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_missile_launcher")

GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 15.000
GameData["fire_cone_angle"] = 180.000
GameData["fired_projectile"] = "dreadnought_missile"
GameData["max_traverse_down"] = -45.000
GameData["max_traverse_left"] = -1.000
GameData["max_traverse_right"] = 1.000
GameData["max_traverse_up"] = 45.000
GameData["reload_time"] = 3.000
