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-- File: 'chaos_knife_pistol'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("chaos_knife")

GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 62.500
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 50.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 2.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 3.500
GameData["reload_time"] = 0.750
