----------------------------------------
-- File: 'eldar_fortune'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_abilities")

GameData["area_effect"]["area_effect_information"]["area_type_name"] = "area_circle"
GameData["area_effect"]["area_effect_information"]["filter_type"] = "own"
GameData["area_effect"]["area_effect_information"]["radius"] = 15.000
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("health_rangedamage_received_1_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["value"] = 0.900
GameData["requirements"]["required_1"] = Reference("required_research")
GameData["requirements"]["required_1"]["research_name"] = "eldar_farseer_ability_research"
GameData["speech_directory"] = "ability/fortune"
GameData["ui_hotkey_name"] = "eldar_fortune"
GameData["ui_index_hint"] = 3.000
GameData["ui_info"]["help_text_id"] = "$92341"
GameData["ui_info"]["help_text_list"]["text_01"] = "$92342"
GameData["ui_info"]["help_text_list"]["text_02"] = "$92343"
GameData["ui_info"]["help_text_list"]["text_03"] = "$92344"
GameData["ui_info"]["icon_name"] = "eldar_icons/fortune_icon"
GameData["ui_info"]["screen_name_id"] = "$92340"
