----------------------------------------
-- File: 'eldar_eldritchstorm'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("eldar_abilities")

GameData["ability_motion_name"] = "special_ability_3"
GameData["activation"] = "targeted"
GameData["area_effect"]["area_effect_information"]["angle_left"] = -180.000
GameData["area_effect"]["area_effect_information"]["angle_right"] = 180.000
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["dirtsand"] = "Unit_Ability_FX/Eldritch_Storm_Anticipation"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["grass"] = "Unit_Ability_FX/Eldritch_Storm_Anticipation"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["rock"] = "Unit_Ability_FX/Eldritch_Storm_Anticipation"
GameData["area_effect"]["area_effect_information"]["area_effect_events"]["water"] = "Unit_Ability_FX/Eldritch_Storm_Anticipation"
GameData["area_effect"]["area_effect_information"]["area_type_name"] = "area_circle"
GameData["area_effect"]["area_effect_information"]["radius"] = 10.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing"] = 100.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_piercing_value"] = 10.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_01"]["armour_type"] = Reference("tp_infantry_low")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 12.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_type"] = Reference("tp_infantry_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_piercing_value"] = 12.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_03"]["armour_type"] = Reference("tp_infantry_high")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_piercing_value"] = 12.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_04"]["armour_type"] = Reference("tp_infantry_heavy_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_piercing_value"] = 12.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_05"]["armour_type"] = Reference("tp_infantry_heavy_high")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_piercing_value"] = 12.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_06"]["armour_type"] = Reference("tp_monster_med")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_piercing_value"] = 12.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_07"]["armour_type"] = Reference("tp_commander")
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 220.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 180.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage_value"] = 10.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["morale_damage"] = 20.000
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "Unit_Ability_FX\\eldritch_Storm_HIT"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "Unit_Ability_FX\\eldritch_Storm_HIT"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "Unit_Ability_FX\\eldritch_Storm_HIT"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "Unit_Ability_FX\\eldritch_Storm_HIT"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["max_lifetime"] = 5.000
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("speed_maximum_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["value"] = 0.750
GameData["child_ability_name"] = "eldar_eldritchstorm_fx"
GameData["duration_time"] = 5.000
GameData["entity_busy_time"] = 5.000
GameData["initial_delay_time"] = 4.000
GameData["range"] = 35.000
GameData["recharge_time"] = 180.000
GameData["requirements"]["required_1"] = Reference("required_research")
GameData["requirements"]["required_1"]["research_name"] = "eldar_farseer_ability_research_3"
GameData["speech_directory"] = "ability/eldritchstorm"
GameData["ui_hotkey_name"] = "eldar_eldritch_storm"
GameData["ui_index_hint"] = 4.000
GameData["ui_info"]["help_text_id"] = "$92281"
GameData["ui_info"]["help_text_list"]["text_01"] = "$92282"
GameData["ui_info"]["help_text_list"]["text_02"] = "$92283"
GameData["ui_info"]["help_text_list"]["text_03"] = "$92284"
GameData["ui_info"]["help_text_list"]["text_04"] = "$92285"
GameData["ui_info"]["icon_name"] = "eldar_icons/eldritchstorm_icon"
GameData["ui_info"]["screen_name_id"] = "$92280"
GameData["ui_instructional_msg"] = "$43255"
GameData["ui_invalid_target_msg"] = "$43303"
