----------------------------------------
-- File: 'space_marine_storm_bolter_turret'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_storm_bolter")

GameData["area_effect"]["weapon_damage"]["armour_damage"]["armour_piercing_types"]["entry_02"]["armour_piercing_value"] = 15.300
GameData["area_effect"]["weapon_damage"]["armour_damage"]["max_damage"] = 55.000
GameData["area_effect"]["weapon_damage"]["armour_damage"]["min_damage"] = 45.000
GameData["max_traverse_left"] = -180.000
GameData["max_traverse_right"] = 180.000
GameData["stationary_horizontal_multiplier"] = 1.000
