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-- File: 'marines_machine_spirit'
-- Created by: AttributeEditor v2.0
-- Note: Do NOT edit by hand!
-- (c) 2001 Relic Entertainment Inc.

GameData = Inherit("space_marine_abilities")

GameData["activation"] = "timed"
GameData["area_effect"]["area_effect_information"]["filter_type"] = "own"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_flesh"] = "unit_ability_fx/machine_spirit"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_heavy_metal_armour"] = "unit_ability_fx/machine_spirit"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_light_metal_armour"] = "unit_ability_fx/machine_spirit"
GameData["area_effect"]["weapon_damage"]["hit_events"]["tp_stone"] = "unit_ability_fx/machine_spirit"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"] = Reference("armour_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["application_type"] = "apply_to_entity"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["usage_type"] = "addition"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_01"]["modifier"]["value"] = 0.000
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_02"]["modifier"] = Reference("speed_maximum_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_02"]["modifier"]["application_type"] = "apply_to_entity"
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_02"]["modifier"]["value"] = 0.500
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_03"]["modifier"] = Reference("health_rangedamage_received_1_modifier")
GameData["area_effect"]["weapon_damage"]["modifiers"]["modifier_03"]["modifier"]["value"] = 0.800
GameData["duration_time"] = 15.000
GameData["recharge_time"] = 180.000
GameData["refresh_time"] = 20.000
GameData["speech_directory"] = "ability/machine_spirit"
GameData["ui_hotkey_name"] = "marine_machine_spirit"
GameData["ui_info"]["help_text_id"] = "$91541"
GameData["ui_info"]["help_text_list"]["text_01"] = "$91542"
GameData["ui_info"]["help_text_list"]["text_02"] = "$91543"
GameData["ui_info"]["help_text_list"]["text_03"] = "$91544"
GameData["ui_info"]["help_text_list"]["text_04"] = "$91545"
GameData["ui_info"]["icon_name"] = "space_marine_icons/machinespirit_icon"
GameData["ui_info"]["screen_name_id"] = "$91540"
