-- DE Translation

-- Contributors:
-- NeMeSiS_tm@Curse, vtr1000@Curse, Nidhoeggr@Curse, GPoint@WorldOfWar, Xyrus@Curse, poetter@WorldOfWar, Vivalos@WorldOfWar, zlorf@WorldOfWar, Helaku@WorldOfWar, DelphiDie@WorldOfWar

if (GetLocale() == "deDE") then

-- Buffs
AUTOBUFF_ABILITY_TOUCHOFWEAKNESS = "Ber\195\188hrung der Schw\195\164che";
AUTOBUFF_ABILITY_BARKSKIN = "Baumrinde";
AUTOBUFF_ABILITY_OMENOFCLARITY = "Omen der Klarsicht";
AUTOBUFF_ABILITY_NATURES_GRASP = "Griff der Natur";
AUTOBUFF_ABILITY_INNER_FIRE = "Inneres Feuer";
AUTOBUFF_ABILITY_MOTW = "Mal der Wildnis";
AUTOBUFF_ABILITY_GOTW = "Gabe der Wildnis";
AUTOBUFF_ABILITY_THORNS = "Dornen";
AUTOBUFF_ABILITY_LIGHTNING_SHIELD = "Blitzschlagschild";
AUTOBUFF_ABILITY_FORTITUDE = "Machtwort: Seelenst\195\164rke";
AUTOBUFF_ABILITY_PRAYEROFFORTITUDE = "Gebet der Seelenst\195\164rke";
AUTOBUFF_ABILITY_INTELLECT = "Arkane Intelligenz";
AUTOBUFF_ABILITY_ARCANEBRILLIANCE = "Arkane Brillanz";
AUTOBUFF_ABILITY_ICE_ARMOR = "Eisr\195\188stung";
AUTOBUFF_ABILITY_FROST_ARMOR = "Frostr\195\188stung";
AUTOBUFF_ABILITY_MAGE_ARMOR = "Magische R\195\188stung";
AUTOBUFF_ABILITY_DEMON_SKIN = "D\195\164monenhaut";
AUTOBUFF_ABILITY_DEMON_ARMOR = "D\195\164monenr\195\188stung";
AUTOBUFF_ABILITY_DETECT_LINVIS = "Geringe Unsichtbarkeit entdecken";
AUTOBUFF_ABILITY_DETECT_INVIS = "Unsichtbarkeit entdecken";
AUTOBUFF_ABILITY_DETECT_GINVIS = "Gro\195\159e Unsichtbarkeit entdecken";
AUTOBUFF_ABILITY_UNENDING_BREATH = "Unendlicher Atem";
AUTOBUFF_ABILITY_WATER_BREATHING = "Wasseratmung";
AUTOBUFF_ABILITY_SHADOW_PROTECTION = "Schattenschutz";
AUTOBUFF_ABILITY_PRAYEROFSHADOWPROTECTION = "Gebet des Schattenschutzes";
AUTOBUFF_ABILITY_SOULLINK = "Seelenverbindung";
AUTOBUFF_ABILITY_DIVINESPIRIT = "G\195\182ttlicher Willen";
AUTOBUFF_ABILITY_FEARWARD = "Furchtzauberschutz";
AUTOBUFF_ABILITY_MANASHIELD = "Manaschild";
AUTOBUFF_ABILITY_DAMPENMAGIC = "Magie d\195\164mpfen";
AUTOBUFF_ABILITY_AMPLIFYMAGIC = "Magie verst\195\164rken";
AUTOBUFF_ABILITY_PWSHIELD = "Machtwort: Schild";
AUTOBUFF_ABILITY_WEAKENEDSOUL = "Geschw\195\164chte Seele";
AUTOBUFF_ABILITY_ELUNESGRACE = "Elunes Anmut";
AUTOBUFF_ABILITY_SHADOWWARD = "Schatten-Zauberschutz";
AUTOBUFF_ABILITY_TRUESHOTAURA = "Aura des Volltreffers";
AUTOBUFF_ABILITY_BATTLESHOUT = "Schlachtruf";
AUTOBUFF_ABILITY_FIREWARD = "Feuerzauberschutz";
AUTOBUFF_ABILITY_FROSTWARD = "Frostzauberschutz";
AUTOBUFF_ABILITY_ICEBARRIER = "Eisbarriere";
AUTOBUFF_ABILITY_FEINT = "Finte";
AUTOBUFF_ABILITY_BLADE_FLURRY = "Klingenwirbel";
AUTOBUFF_ABILITY_SHADOWGUARD = "Schattenwache";
AUTOBUFF_ABILITY_LIFE_TAP = "Aderlass";
AUTOBUFF_ABILITY_LIFE_TAP_TALENT = "Verbesserter Aderlass";
AUTOBUFF_ABILITY_DARK_PACT = "Dunkler Pakt";
AUTOBUFF_ABILITY_RIGHTFURY = "Zorn der Gerechtigkeit";
AUTOBUFF_ABILITY_BERSERKING = "Berserker";
AUTOBUFF_ABILITY_FADE = "Verblassen";
AUTOBUFF_ABILITY_COWER = "Ducken";
AUTOBUFF_ABILITY_PERCEPTION = "Wachsamkeit";
AUTOBUFF_ABILITY_BLOODFURY = "Kochendes Blut";
AUTOBUFF_ABILITY_REJUV = "Verj\195\188ngung";
AUTOBUFF_ABILITY_RENEW = "Erneuerung";
AUTOBUFF_ABILITY_ICEBLOCK = "Eisblock";
AUTOBUFF_ABILITY_BLOODRAGE = "Blutrausch";
AUTOBUFF_ABILITY_EVASION = "Entrinnen";
AUTOBUFF_ABILITY_SPRINT = "Sprinten";
AUTOBUFF_ABILITY_STONEFORM = "Steingestalt";
AUTOBUFF_ABILITY_FOCUSEDCASTING = "Fokussiertes Zauberwirken";
AUTOBUFF_ABILITY_HOLYSHIELD = "Heiliger Schild";
AUTOBUFF_ABILITY_BERSERKERRAGE = "Berserkerwut";
AUTOBUFF_ABILITY_DIVINEFAVOR = "G\195\182ttliche Gunst";
AUTOBUFF_ABILITY_COLDBLOOD = "Kaltbl\195\188tigkeit";
AUTOBUFF_ABILITY_PRAYEROFSPIRIT = "Gebet der Willenskraft";

-- Hunter aspects
AUTOBUFF_ASPECT_MONKEY = "Aspekt des Affen";
AUTOBUFF_ASPECT_HAWK = "Aspekt des Falken";
AUTOBUFF_ASPECT_CHEETAH = "Aspekt des Geparden";
AUTOBUFF_ASPECT_PACK = "Aspekt des Rudels";
AUTOBUFF_ASPECT_WILD = "Aspekt der Wildniss";
AUTOBUFF_ASPECT_BEAST = "Aspekt des Wildtieres";
AUTOBUFF_ASPECT_OF = "Aspekt de";

-- Paladin Blessings (only the 5m ones)
AUTOBUFF_ABILITY_BLESSING_MIGHT = "Segen der Macht";
AUTOBUFF_ABILITY_BLESSING_WISDOM = "Segen der Weisheit";
AUTOBUFF_ABILITY_BLESSING_SALVATION = "Segen der Opferung";
AUTOBUFF_ABILITY_BLESSING_KINGS = "Segen der K\195\182nige";
AUTOBUFF_ABILITY_BLESSING_SANCTUARY = "Segen der Rettung";
AUTOBUFF_ABILITY_BLESSING_LIGHT = "Segen des Lichts";

-- Other Blessings
AUTOBUFF_ABILITY_BLESSING_FREEDOM = "Segen der Freiheit";
AUTOBUFF_ABILITY_BLESSING_PROTECTION = "Segen des Schutzes";

-- Greater Blessings
AUTOBUFF_ABILITY_GREATBLESSING_MIGHT = "Gro\195\159er Segen der Macht";
AUTOBUFF_ABILITY_GREATBLESSING_WISDOM = "Gro\195\159er Segen der Weisheit";
AUTOBUFF_ABILITY_GREATBLESSING_SALVATION = "Gro\195\159er Segen der Rettung";
AUTOBUFF_ABILITY_GREATBLESSING_KINGS = "Gro\195\159er Segen der K\195\182nige";
AUTOBUFF_ABILITY_GREATBLESSING_SANCTUARY = "Gro\195\159er Segen des Refugiums";
AUTOBUFF_ABILITY_GREATBLESSING_LIGHT = "Gro\195\159er Segen des Lichts";

-- Paladin Auras
AUTOBUFF_ABILITY_AURA_DEVOTION = "Aura der Hingabe";
AUTOBUFF_ABILITY_AURA_RETRIBUTION = "Aura der Vergeltung";
AUTOBUFF_ABILITY_AURA_CONCENTRATION = "Aura der Konzentration";
AUTOBUFF_ABILITY_AURA_SHADOWRESIST = "Aura des Schattenwiderstands";
AUTOBUFF_ABILITY_AURA_FROSTRESIST = "Aura des Frostwiderstands";
AUTOBUFF_ABILITY_AURA_FIRERESIST = "Aura des Feuerwiderstands";
AUTOBUFF_ABILITY_AURA_SANCTITY = "Aura der Heiligkeit";

-- Paladin Seals
AUTOBUFF_ABILITY_SEAL_COMMAND = "Siegel des Befehls";
AUTOBUFF_ABILITY_SEAL_FURY = "Siegel des Furors";
AUTOBUFF_ABILITY_SEAL_JUSTICE = "Siegel der Gerechtigkeit";
AUTOBUFF_ABILITY_SEAL_LIGHT = "Siegel des Lichts";
AUTOBUFF_ABILITY_SEAL_RIGHT = "Siegel der Rechtschaffenheit";
AUTOBUFF_ABILITY_SEAL_WISDOM = "Siegel der Weisheit";
AUTOBUFF_ABILITY_SEAL_CRUSADER = "Siegel des Kreuzfahrers";
AUTOBUFF_SEAL = "Siegel de";

-- Tracking names
AUTOBUFF_ABILITY_FIND_MINERALS = "Mineraliensuche";
AUTOBUFF_ABILITY_FIND_HERBS = "Kr\195\164utersuche";
AUTOBUFF_ABILITY_SENSE_DEMONS = "D\195\164monen Sp\195\188ren";
AUTOBUFF_ABILITY_TRACK_HUMANOIDS = "Humanoide aufsp\195\188ren";
AUTOBUFF_ABILITY_TRACK_BEASTS = "Wildtiere aufsp\195\188ren";
AUTOBUFF_ABILITY_TRACK_UNDEAD = "Untote sp\195\188ren";
AUTOBUFF_ABILITY_TRACK_HIDDEN = "Verborgenes aufsp\195\188ren";
AUTOBUFF_ABILITY_TRACK_ELEMENTAL = "Elementare aufsp\195\188ren";
AUTOBUFF_ABILITY_TRACK_DEMONS = "D\195\164monen aufsp\195\188ren";
AUTOBUFF_ABILITY_TRACK_GIANTS = "Riesen aufsp\195\188ren";
AUTOBUFF_ABILITY_TRACK_DRAGONKIN = "Drachkin aufsp\195\188ren";
AUTOBUFF_ABILITY_FIND_TREASURE = "Schatzsucher";
AUTOBUFF_ABILITY_SENSE_UNDEAD = "Untote aufsp\195\188re";

-- Weapon buff names
AUTOBUFF_ABILITY_PRIEST_FEEDBACK = "R\195\188ckkopplung";
AUTOBUFF_ABILITY_SHAMAN_FLAMETONGUE = "Waffe der Flammenzunge";
AUTOBUFF_ABILITY_SHAMAN_FROSTBRAND = "Waffe des Frostbrands";
AUTOBUFF_ABILITY_SHAMAN_ROCKBITER = "Waffe des Felsbei\195\159ers";
AUTOBUFF_ABILITY_SHAMAN_WINDFURY = "Waffe des Windzorns";

-- Poly names
AUTOBUFF_POLY_ALL_LESSERINVISIBILITY = "Geringe Unsichtbarkeit";
AUTOBUFF_POLY_ALL_INVISIBILITY = "Unsichtbarkeit";
AUTOBUFF_POLY_ALL_SHADOWMELD = "Schattenverbergen"
AUTOBUFF_POLY_ALL_DRINK = "Trinken";
AUTOBUFF_POLY_ALL_FOOD = "Essen";
AUTOBUFF_POLY_ALL_FIRSTAID = "Erste Hilfe";

AUTOBUFF_POLY_PRIEST_SHADOWFORM = "Schattenform";
AUTOBUFF_POLY_PRIEST_MINDCONTROL = "Gedankenkontrolle";
AUTOBUFF_POLY_PRIEST_SPIRITTAP = "Willensentzug";
AUTOBUFF_POLY_PRIEST_MINDVISION = "Gedankensicht";
AUTOBUFF_POLY_PRIEST_INNERFOCUS = "Innerer Fokus";
AUTOBUFF_POLY_PRIEST_SPIRITOFREDEMPTION = "Geist der Erl\195\182sung";

AUTOBUFF_POLY_DRUID_BEAR = "B\195\164rengestalt";
AUTOBUFF_POLY_DRUID_DIREBEAR = "Terrorb\195\164rengestalt";
AUTOBUFF_POLY_DRUID_CAT = "Katzengestalt";
AUTOBUFF_POLY_DRUID_AQUATIC = "Wassergestalt";
AUTOBUFF_POLY_DRUID_TRAVEL = "Reisegestalt";
AUTOBUFF_POLY_DRUID_MOONKIN = "Moonkingestalt";

AUTOBUFF_POLY_SHAMAN = "Geisterwolf";
AUTOBUFF_POLY_MAGE = "Hervorrufung";

AUTOBUFF_POLY_WARLOCK = "Auge von Kilrogg";
AUTOBUFF_POLY_WARLOCK_SOULSIPHON = "Seelen-Siphon";

-- Class names
AUTOBUFF_CLASS_PRIEST = "Priester";
AUTOBUFF_CLASS_ROGUE = "Schurke";
AUTOBUFF_CLASS_PALADIN = "Paladin";
AUTOBUFF_CLASS_WARLOCK = "Hexenmeister";
AUTOBUFF_CLASS_WARRIOR = "Krieger";
AUTOBUFF_CLASS_HUNTER = "J\195\164ger";
AUTOBUFF_CLASS_MAGE = "Magier";
AUTOBUFF_CLASS_SHAMAN = "Schamane";
AUTOBUFF_CLASS_DRUID = "Druide";

-- Mount
AUTOBUFF_MOUNT_60 = "Erh\195\182ht Tempo um 60%.";
AUTOBUFF_MOUNT_100 = "Erh\195\182ht Tempo um 100%.";
AUTOBUFF_MOUNT_60_2 = "Erh\195\182ht Bewegungstempo um 60%.";
AUTOBUFF_MOUNT_100_2 = "Erh\195\182ht Bewegungstempo um 100%.";
AUTOBUFF_MOUNT_60_3 = "Tempo wird um 60% erh\195\182ht.";
AUTOBUFF_MOUNT_100_3 = "Tempo wird um 100% erh\195\182ht.";

-- The following is just text output. --
AUTOBUFF_ENABLED = "Aktiv";
AUTOBUFF_DISABLED = "Inaktiv";
AUTOBUFF_BUTTON_TOOLTIP = "AutoBuff Optionen";
AUTOBUFF_BUTTON_HIDDEN = "Button versteckt.";
AUTOBUFF_BUTTON_SHOWN = "Button sichtbar.";

AUTOBUFF_TRACK_USAGE1 = "Beispiel: /autobuff track Mineraliensuche";
AUTOBUFF_TRACK_USAGE2 = "zum Deaktivieren: /autobuff track off";

AUTOBUFF_ASPECT_USAGE1 = "Beispiel: /autobuff aspect Aspect of the Hawk";
AUTOBUFF_ASPECT_USAGE2 = "zum Deaktivieren: /autobuff aspect off";

AUTOBUFF_SEAL_USAGE1 = "Usage Example: /autobuff seal Seal of the Crusader";
AUTOBUFF_SEAL_USAGE2 = "or to disable: /autobuff seal off";

AUTOBUFF_WEAPON_USAGE1 = "Beispiel: /autobuff weapon R\195\188ckkopplung";
AUTOBUFF_WEAPON_USAGE2 = "zum Deaktivieren: /autobuff weapon off";

AUTOBUFF_MANA_USAGE1 = "Um die Mana Schwelle zu \195\164ndern, benutze /autobuff mana <integer> [Zaubername]";
AUTOBUFF_MANA_USAGE2 = "z.B.: Um den Standard auf 40% zu \195\164ndern, /autobuff mana 40";
AUTOBUFF_MANA_USAGE3 = "z.B.: Um Mal der Wildnis auf 80% zu \195\164ndern, /autobuff mana 40 Mal der Wildnis";
AUTOBUFF_HEALTH_USAGE1 = "Um die Lebens Schwelle zu \195\164ndern, benutze /autobuff health <integer> [Zaubername]";
AUTOBUFF_HEALTH_USAGE2 = "z.B.: Um den Standard auf 40% zu \195\164ndern, /autobuff health 40";
AUTOBUFF_HEALTH_USAGE3 = "z.B.: Um Machtwort: Schild auf 80% zu \195\164ndern, /autobuff health 40 Machtwort: Schild";

AUTOBUFF_INNERCHARGES_USAGE1 = "To set the number of charges for Inner Fire, use /autobuff innercharges <integer>"; -- NOT TRANSLATED
AUTOBUFF_INNERCHARGES_USAGE2 = "Where <integer> is a number between 1 and 19."; -- NOT TRANSLATED
AUTOBUFF_INNERCHARGES_USAGE3 = "ie: To rebuff at 12 charges or less, /autobuff innercharges 12"; -- NOT TRANSLATED

AUTOBUFF_NOTSUPPORTED = "'%s' ist keine unterst\195\188tzte F\195\164higkeit";
AUTOBUFF_NOSUCHRANK = "Diesen Rang nicht gefunden.";
AUTOBUFF_SETABILITY_ENABLE_USAGE1 = "Benutzung: /autobuff enable <F\195\164higkeitsname>";
AUTOBUFF_SETABILITY_ENABLE_USAGE2 = "Aktiviert eine fr\195\188her deaktivierte F\195\164higkeit. Case sensitive!";
AUTOBUFF_SETABILITY_ENABLE_USAGE3 = "Beispiel: /autobuff enable Machtwort: Seelenst\195\164rke";
AUTOBUFF_SETABILITY_ENABLE_USAGE4 = "Siehe auch: /autobuff disable";
AUTOBUFF_SETABILITY_DISABLE_USAGE1 = "Benutzung: /autobuff disable <F\195\164higkeitsname";
AUTOBUFF_SETABILITY_DISABLE_USAGE2 = "Deaktiviert eine Autobuff-F\195\164higkeit. Case sensitive.";
AUTOBUFF_SETABILITY_DISABLE_USAGE3 = "Example: /autobuff disable Machtwort: Seelenst\195\164rke";
AUTOBUFF_SETABILITY_DISABLE_USAGE4 = "Siehe auch: /autobuff enable";

AUTOBUFF_LIST_START = "Liste alle F\195\164higkeiten";
AUTOBUFF_LIST_END = "%s F\195\164higkeiten";
AUTOBUFF_LIST_DISABLED = "Deaktiviert";
AUTOBUFF_LIST_HEALTH = "Leben";
AUTOBUFF_LIST_MANA = "Mana";
AUTOBUFF_LIST_REBUFF = "Rebuff, %s secs";
AUTOBUFF_LIST_TRIGGER = "Ausl\195\182ser";
AUTOBUFF_LIST_COMBAT_IN = "Nur im Kampf.";
AUTOBUFF_LIST_COMBAT_OUT = "Nur nicht im Kampf.";
AUTOBUFF_LIST_COMBAT_ALWAYS = "Im und nicht im Kampf";
AUTOBUFF_LIST_RANK = "Rang";
AUTOBUFF_LIST_USINGDEFAULTS = "Benutze Standards.";
AUTOBUFF_LIST_SPELL = "Zauber";
AUTOBUFF_LIST_WEAPON = "Waffen Buffs";
AUTOBUFF_LIST_TRACK = "Tracking F\195\164higkeiten";
AUTOBUFF_LIST_DEFAULT = "Standards";

AUTOBUFF_SCALEDLIFETAP_RANKREGEXP = "^" .. AUTOBUFF_LIST_RANK .. " (.*).*";

AUTOBUFF_COMBAT_USAGE1 = "Setze AutoBuff Kampf Optionen. /autobuff combat <|>|<> [F\195\164higkeit]";
AUTOBUFF_COMBAT_USAGE2 = "< = Nur im Kampf, > = Nur nicht im Kampf, <> = Im und nicht im Kampf.";
AUTOBUFF_COMBAT_USAGE3 = "z.B.: Um den Standard auf nur ausserhalb des Kampfes buffen zu setzen, /autobuff combat >";
AUTOBUFF_COMBAT_USAGE4 = "z.B.: Um 'Machtwort: Schild' nur im Kampf zu buffen, /autobuff combat < Machtwort: Schild";
AUTOBUFF_COMBAT_USAGE5 = "z.B.: Um f\195\188r 'Mal der Wildnis' die Standard Einstellung zu benutzen, /autobuff combat default Mal der Wildnis";

AUTOBUFF_PARTY_USAGE1 = "Set AutoBuff party options. /autobuff party <|>|<>|default [ability name]";
AUTOBUFF_PARTY_USAGE2 = "< = only in party, > = only out of party, <> = in and out of party.";
AUTOBUFF_PARTY_USAGE3 = "ie. To set the default behaviour to only buff whilst out of party, /autobuff combat >";
AUTOBUFF_PARTY_USAGE4 = "ie. To set 'Power Word: Shield' to only buff whilst in party, /autobuff combat < power word: shield";
AUTOBUFF_PARTY_USAGE5 = "ie. To set 'Mark of the Wild' to use the default setting, /autobuff combat default mark of the wild";

AUTOBUFF_REBUFF_USAGE1 = "Verwendung: /autobuff rebuff <seconds> [F\195\164higkeit]";
AUTOBUFF_REBUFF_USAGE2 = "Setze die Anzahl verbleibender Sekunden, bevor ein Buff neu gebuffed wird. Standard ist 10 Sekunden. Max ist 300 Sekunden.";
AUTOBUFF_REBUFF_USAGE3 = "z.B.: Zum rebuffen bei 30 Sekunden verbleibendem Buff, /autobuff rebuff 30";
AUTOBUFF_REBUFF_USAGE4 = "z.B.: Zum rebuffen wenn der Buff ausgelaufen ist, /autobuff rebuff 0";
AUTOBUFF_REBUFF_USAGE5 = "z.B.: Um eine spezielle rebuff Zeit zu setzen, /autobuff rebuff 20 Machtwort: Schild";

AUTOBUFF_RANK_USAGE1 = "Usage: /autobuff rank <rank number> <ability>"; -- NOT TRANSLATED
AUTOBUFF_RANK_USAGE2 = "Set the rank of the ability that will be cast."; -- NOT TRANSLATED
AUTOBUFF_RANK_USAGE3 = "ie. To set the rank of 'Feedback' to Rank 1, use, /autobuff rank 1 Feedback"; -- NOT TRANSLATED
AUTOBUFF_RANK_USAGE4 = "ie. To set 'Power Word: Fortitude' to use the highest rank available, use, /autobuff rank default Power Word: Fortitude"; -- NOT TRANSLATED

AUTOBUFF_TRIGGER_USAGE1 = "Usage /autobuff trigger <integer> <spellname>"; -- NOT TRANSLATED
AUTOBUFF_TRIGGER_USAGE2 = "Set trigger hook options. Add togethor the following options to get the required integer";
AUTOBUFF_TRIGGER_USAGE3 = "Forward/Backward = 2, Strafe = 4, Turning = 8, Left Mouse Button = 16, Right Mouse Button = 32";
AUTOBUFF_TRIGGER_USAGE4 = "ie. to set the default trigger to forward/backward, strafe and right mouse button only, first calculate the integer ... 2 + 4 + 32 = 38 .. so, /autobuff trigger 38";
AUTOBUFF_TRIGGER_USAGE5 = "If thats too difficult then use the Graphic Interface, noob! =]";

AUTOBUFF_RESET = "Alle Einstellungen f\195\188r diesen Charakter wurden zur\195\188ckgesetzt.";
AUTOBUFF_RESET_CONFIRM = "*WARNUNG* Dies wird alle Einstellungen dieses Charakters auf die Standarteinstellungen zur\195\188cksetzen. Best\195\164tige mit /autobuff reset confirm";

AUTOBUFF_RELOADED = "Neu geladen.";

AUTOBUFF_USAGE = "Benutzung: ";

AUTOBUFF_CHANGE = "Aktualisiere %s f\195\164r %s mit %s."; -- ie. Updated rebuff for Inner Fire to 30.
AUTOBUFF_CHANGE_WEAPON = "Waffen Buff";
AUTOBUFF_CHANGE_TRACK = "Tracking F\195\164higkeit";
AUTOBUFF_CHANGE_ASPECT = "J\195\164ger Aspekt";
AUTOBUFF_CHANGE_SEAL = "Paladin Siegel";

-- User Interface
AUTOBUFF_GUI_TITLE = "AutoBuff Optionen";

AUTOBUFF_GUI_SPELLS = "Zauber";
AUTOBUFF_GUI_WEAPON = "Waffen Buffs";
AUTOBUFF_GUI_TRACK = "Tracking F\195\164higkeiten";
AUTOBUFF_GUI_ASPECT = "J\195\164ger Aspekte";
AUTOBUFF_GUI_SEAL = "Paladin Siegel";

AUTOBUFF_GUI_USINGDEFAULT = "Benutze Standards";

AUTOBUFF_GUI_DEFAULTABILITY = "Standard Einstellungen";
AUTOBUFF_GUI_ENABLE = "Aktiviere:";
AUTOBUFF_GUI_ENABLE_TOOLTIP_TITLE = "Aktiviere AutoBuff";
AUTOBUFF_GUI_ENABLE_TOOLTIP = "Aktivierung bewirkt das Autobuff deinen Character automatisch buffed wenn du dich bewegst.";
AUTOBUFF_GUI_DEFAULT_TOOLTIP_TITLE = "Einstellungen editieren";
AUTOBUFF_GUI_DEFAULT_TOOLTIP = "Standardeinstellungen \195\188berschreiben.";
AUTOBUFF_GUI_ENABLEABILITY_TOOLTIP_TITLE = "Aktiviere/Deaktiviere F\195\164higkeit";
AUTOBUFF_GUI_ENABLEABILITY_TOOLTIP = "Aktiviere oder deaktiviere die ausgew\195\164hlte F\195\164higkeit.";
AUTOBUFF_GUI_RANK = "Rang:";
AUTOBUFF_GUI_REBUFF = "Rebuff:";
AUTOBUFF_GUI_HEALTH = "Leben:";
AUTOBUFF_GUI_MANA = "Mana:";
AUTOBUFF_GUI_COMBAT = "Kampf:";
AUTOBUFF_GUI_COMBAT_IN = "Im";
AUTOBUFF_GUI_COMBAT_IN_TOOLTIP_TITLE = "Im Kampf";
AUTOBUFF_GUI_COMBAT_IN_TOOLTIP = "AutoBuff im Kampf aktiv.";
AUTOBUFF_GUI_COMBAT_OUT = "Ausserhalb";
AUTOBUFF_GUI_COMBAT_OUT_TOOLTIP_TITLE = "Nicht im Kampf";
AUTOBUFF_GUI_COMBAT_OUT_TOOLTIP = "AutoBuff ausserhalb des Kampfes aktiv.";
AUTOBUFF_GUI_COMBAT_ALWAYS_TOOLTIP_TITLE = "Immer";
AUTOBUFF_GUI_COMBAT_ALWAYS_TOOLTIP = "AutoBuff im und ausserhalb des Kapfes aktiv.";
AUTOBUFF_GUI_COMBAT_ALWAYS = "Immer";

AUTOBUFF_GUI_PARTY = "Gruppe:";
AUTOBUFF_GUI_PARTY_IN_TOOLTIP_TITLE = "In Party";
AUTOBUFF_GUI_PARTY_IN_TOOLTIP = "AutoBuff will work whilst you are in a party.";
AUTOBUFF_GUI_PARTY_OUT_TOOLTIP_TITLE = "Out of Party";
AUTOBUFF_GUI_PARTY_OUT_TOOLTIP = "AutoBuff will work whilst you are not in a party.";
AUTOBUFF_GUI_PARTY_ALWAYS_TOOLTIP_TITLE = "Always";
AUTOBUFF_GUI_PARTY_ALWAYS_TOOLTIP = "AutoBuff will work regardless of whether you are in or out of a party.";

AUTOBUFF_GUI_REBUFF_TOOLTIP_TITLE = "Rebuff Dauer";
AUTOBUFF_GUI_REBUFF_TOOLTIP = "Rebuffed wenn die Restzeit des Buffs geringer ist als eingestellt.\n\nSetze auf 0 um nur nach Ablauf zu Rebuffen.";
AUTOBUFF_GUI_INVERT_TOOLTIP_TITLE = "Invertiere Vorraussetzung";
AUTOBUFF_GUI_INVERT_TOOLTIP = "< = kleiner als\n> = gr\195\182\195\159er als";
AUTOBUFF_GUI_HEALTH_TOOLTIP_TITLE = "Lebens Vorraussetzung";
AUTOBUFF_GUI_HEALTH_TOOLTIP = "AutoBuff ist nur aktiv wenn dein Leben diese Vorraussetzung erf\195\188llt.";
AUTOBUFF_GUI_MANA_TOOLTIP_TITLE = "Mana/Wut Vorraussetzung";
AUTOBUFF_GUI_MANA_TOOLTIP = "AutoBuff ist nur aktiv wenn dein Mana/Wut diese Vorraussetzung erf\195\188llt.";
AUTOBUFF_GUI_TRIGGER = "Ausl\195\182ser:";
AUTOBUFF_GUI_TRIGGER_WHEELUP = "Mouse Wheel Up";
AUTOBUFF_GUI_TRIGGER_WHEELDOWN = "Mouse Wheel Down";
AUTOBUFF_GUI_TRIGGER_TARGET = "Target Change";
-- AUTOBUFF_GUI_TRIGGER_FORWARD = "Vorw\195\164rts";
-- AUTOBUFF_GUI_TRIGGER_STRAFE = "Seitschritt";
-- AUTOBUFF_GUI_TRIGGER_TURN = "Drehen";
-- AUTOBUFF_GUI_TRIGGER_JUMP = "Springen";
-- AUTOBUFF_GUI_TRIGGER_LMB = "Linke Maus";
-- AUTOBUFF_GUI_TRIGGER_RMB = "Rechte Maus";
AUTOBUFF_GUI_TRIGGER_TITLE = "AutoBuff Ausl\195\182ser";
AUTOBUFF_GUI_TRIGGER_TOOLTIP = "Aktivierung bewirkt das Autobuff deinen Character automatisch buffed wenn du dieses event ausl\195\182st.";
AUTOBUFF_GUI_TRIGGER_FORWARD_TOOLTIP = "Vorw\195\164rts, R\195\188ckw\195\164rts und AutoLaufen";

-- Key bindings
BINDING_NAME_AUTOBUFF_TRIGGER = "Manueller Ausl\195\182ser";
BINDING_NAME_AUTOBUFF_OPTIONS = "Konfiguratios Men\195\188";

end