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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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							</Offset>
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					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer8Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer9Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer10Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
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						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer11Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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							</Offset>
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					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer12Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
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				</FontString>
				<FontString name="NecrosisTimer13Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
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					<Anchors>
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				</FontString>
				<FontString name="NecrosisTimer14Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
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				</FontString>
				<FontString name="NecrosisTimer15Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer16Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer17Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer18Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer19Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer20Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer21Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer22Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer23Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer24Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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				</FontString>
				<FontString name="NecrosisTimer25Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
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				</FontString>
				<FontString name="NecrosisTimer26Text" inherits="GameFontNormalSmall" hidden="true">
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					</Size>
					<Anchors>
						<Anchor point="TOP">
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					</Anchors>
				</FontString>
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					<Anchors>
						<Anchor point="TOP">
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				</FontString>
				<FontString name="NecrosisTimer28Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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							</Offset>
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				</FontString>
				<FontString name="NecrosisTimer29Text" inherits="GameFontNormalSmall" hidden="true">
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					</Size>
					<Anchors>
						<Anchor point="TOP">
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				</FontString>
				<FontString name="NecrosisTimer30Text" inherits="GameFontNormalSmall" hidden="true">
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					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer31Text" inherits="GameFontNormalSmall" hidden="true">
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					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer32Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer33Text" inherits="GameFontNormalSmall" hidden="true">
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					</Size>
					<Anchors>
						<Anchor point="TOP">
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				</FontString>
				<FontString name="NecrosisTimer34Text" inherits="GameFontNormalSmall" hidden="true">
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					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer35Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer36Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer37Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer38Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer39Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
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							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer40Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer41Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer42Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer43Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer44Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer45Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer46Text" inherits="GameFontNormalSmall" hidden="true">
					<Size>
						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer47Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer48Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer49Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="NecrosisTimer50Text" inherits="GameFontNormalSmall" hidden="true">
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						<AbsDimension x="150" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-59"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>



		<Frames>
			<StatusBar name="NecrosisTimer1Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer1Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer2Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer2Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer3Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer3Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer4Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer4Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer5Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer5Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer6Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer6Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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			<StatusBar name="NecrosisTimer7Bar" hidden="true">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer7Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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								<AbsDimension x="32" y="32"/>
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				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer8Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer8Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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								<AbsDimension x="32" y="32"/>
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				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer9Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer9Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer10Bar" hidden="true">
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					<Layer level="OVERLAY">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer11Bar" hidden="true">
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					<Anchor point="TOP">
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					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer11Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer12Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer12Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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								<AbsDimension x="32" y="32"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer13Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer13Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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								<AbsDimension x="32" y="32"/>
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								<Anchor point="CENTER">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer14Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer14Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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								<AbsDimension x="32" y="32"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer15Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer15Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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								<AbsDimension x="32" y="32"/>
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								<Anchor point="CENTER">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer16Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer16Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer17Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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					<Anchor point="TOP">
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					<Layer level="OVERLAY">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer18Bar" hidden="true">
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					<Anchor point="TOP">
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					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer18Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer19Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer19Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
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								<Anchor point="CENTER">
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										<AbsDimension x="0" y="0"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer20Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer20Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
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								<Anchor point="CENTER">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer21Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer21Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
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								<Anchor point="CENTER">
									<Offset>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer22Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer22Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
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								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer23Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer23Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer24Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer24Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer25Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
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				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer25Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer26Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
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				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer26Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer27Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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					<Layer level="OVERLAY">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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				<Scripts>
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						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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				<Scripts>
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						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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					<Layer level="OVERLAY">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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			<StatusBar name="NecrosisTimer32Bar" hidden="true">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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			<StatusBar name="NecrosisTimer33Bar" hidden="true">
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					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer33Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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			<StatusBar name="NecrosisTimer34Bar" hidden="true">
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					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer34Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer35Bar" hidden="true">
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					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer35Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer36Bar" hidden="true">
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					<Layer level="OVERLAY">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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			<StatusBar name="NecrosisTimer37Bar" hidden="true">
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					<Layer level="OVERLAY">
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						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer40Bar" hidden="true">
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					<Anchor point="TOP">
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					<Layer level="OVERLAY">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer41Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer41Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer42Bar" hidden="true">
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					<Anchor point="TOP">
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					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer42Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer43Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer43Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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								<AbsDimension x="32" y="32"/>
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								<Anchor point="CENTER">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer44Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer44Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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								<AbsDimension x="32" y="32"/>
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								<Anchor point="CENTER">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
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			<StatusBar name="NecrosisTimer45Bar" hidden="true">
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					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer45Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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								<AbsDimension x="32" y="32"/>
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								<Anchor point="CENTER">
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer46Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer46Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
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								<Anchor point="CENTER">
									<Offset>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer47Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
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				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
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				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer47Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
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				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer48Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer48Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer49Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer49Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
			<StatusBar name="NecrosisTimer50Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer50Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
				<BarColor r="1.0" g="1.0" b="0.0"/>
			</StatusBar>
		</Frames>
	</Frame>
</Ui>
