<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
	<Script file="Localization.lua"/>
	<Script file="Localization-functions-fr.lua"/>
	<Script file="Localization-dialog-fr.lua"/>
	<Script file="Localization-functions-en.lua"/>
	<Script file="Localization-dialog-en.lua"/>
	<Script file="Localization-functions-de.lua"/>
	<Script file="Localization-dialog-de.lua"/>
	<Script file="Speech.lua"/>
	<Script file="Necrosis.lua"/>
	<Script file="NecrosisInitialize.lua"/>
	<Script file="NecrosisMessage.lua"/>
	<Script file="NecrosisTimerFunction.lua"/>
	<Script file="NecrosisGraphicalTimer.lua"/>
	
	<Frame name="Necrosis_Variable_Frame" hidden="false">
		<Scripts>
			<OnUpdate>
				Necrosis_LoadVariables()
			</OnUpdate>
		</Scripts>
	</Frame>
	
	<Button name="NecrosisSpellTimerButton" frameStrata="MEDIUM" enableMouse="true" movable="true" parent="UIParent">
		<Size>
			<AbsDimension x="34" y="34"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER">
				<Offset>
					<AbsDimension x="120" y="340"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="NecrosisListSpells" inherits="GameFontNormalSmall" justifyH="LEFT">
					<Color r="1.0" g="1.0" b="1.0" a="1"/>
					<Anchors>
						<Anchor point="LEFT" relativeTo="NecrosisSpellTimerButton">
							<Offset>
								<AbsDimension x="23" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				this:Hide();
			</OnLoad>
			<OnDragStart>
				Necrosis_OnDragStart(this);
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
			<OnEnter>
				Necrosis_BuildTooltip(this, "SpellTimer", AnchorSpellTimerTooltip);
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_UseItem("Hearthstone", arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\SpellTimerButton-Normal"/>
		<PushedTexture file="Interface\AddOns\Necrosis\UI\SpellTimerButton-Pushed"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\SpellTimerButton-Highlight"/>
	</Button>

	<Button name="NecrosisButton" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="58" y="58"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="0" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="NecrosisShardCount" inherits="GameFontNormal" text="00">
					<Color r="1.0" g="1.0" b="1.0" a="1"/>
					<Anchors>
						<Anchor point="CENTER" relativeTo="NecrosisButton" relativeFrom="CENTER">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnClick>
				Necrosis_Toggle(arg1);
			</OnClick>
			<OnDragStart>
				Necrosis_OnDragStart(this);
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Main", "ANCHOR_LEFT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnLoad>
				Necrosis_OnLoad();
				HideUIPanel(this);
			</OnLoad>
			<OnUpdate>
				Necrosis_OnUpdate();
			</OnUpdate>
			<OnEvent>
				Necrosis_OnEvent(event);
			</OnEvent>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Shard"/>
	</Button>

	<Button name="NecrosisSoulstoneButton" hidden="false" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="34" y="34"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="-53" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(this);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Soulstone", "ANCHOR_LEFT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_UseItem("Soulstone");
			</OnClick>
			<OnDragStart>
				if not NecrosisLockServ then Necrosis_OnDragStart(this); end
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\SoulstoneButton-01"/>
		<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
	</Button>

	<Button name="NecrosisHealthstoneButton" hidden="false" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="34" y="34"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="-17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(this);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Healthstone", "ANCHOR_LEFT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_UseItem("Healthstone");
			</OnClick>
			<OnDragStart>
				if not NecrosisLockServ then Necrosis_OnDragStart(this); end
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\HealthstoneButton-01"/>
		<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
	</Button>

	<Button name="NecrosisSpellstoneButton" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="34" y="34"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(this);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Spellstone", "ANCHOR_LEFT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_UseItem("Spellstone", arg1);
			</OnClick>
			<OnDragStart>
				if not NecrosisLockServ then Necrosis_OnDragStart(this); end
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\SpellstoneButton-01"/>
		<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
	</Button>

	<Button name="NecrosisFirestoneButton" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="34" y="34"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(this);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Firestone", "ANCHOR_LEFT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_UseItem("Firestone", arg1);
			</OnClick>
			<OnDragStart>
				if not NecrosisLockServ then Necrosis_OnDragStart(this); end
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\FirestoneButton-01"/>
		<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
	</Button>
	
	<Button name="NecrosisMountButton" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="34" y="34"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(this);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Mount", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_UseItem("Mount");
			</OnClick>
			<OnDragStart>
				if not NecrosisLockServ then Necrosis_OnDragStart(this); end
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\MountButton-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\MountButton-02"/>
	</Button>

	<Button name="NecrosisBuffMenuButton" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="34" y="34"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(this);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Buff", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffMenu(arg1);
			</OnClick>
			<OnDragStart>
				if not NecrosisLockServ then Necrosis_OnDragStart(this); end
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\BuffMenuButton-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\BuffMenuButton-02"/>
	</Button>

	<Button name="NecrosisBuffMenu1" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisBuffMenu1);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Armor", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(31);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\ArmureDemo-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\ArmureDemo-02"/>
	</Button>
	<Button name="NecrosisBuffMenu2" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisBuffMenu2);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Aqua", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(32);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Aqua-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Aqua-02"/>
	</Button>
	<Button name="NecrosisBuffMenu3" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisBuffMenu3);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Invisible", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(33);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Invisible-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Invisible-02"/>
	</Button>
	<Button name="NecrosisBuffMenu4" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisBuffMenu4);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Kilrogg", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(34);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Kilrogg-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Kilrogg-02"/>
	</Button>
	<Button name="NecrosisBuffMenu5" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisBuffMenu5);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "TP", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(37);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\TPButton-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\TPButton-02"/>
	</Button>
	<Button name="NecrosisBuffMenu6" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisBuffMenu6);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Radar", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(39);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Radar-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Radar-02"/>
	</Button>
	<Button name="NecrosisBuffMenu7" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisBuffMenu7);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "SoulLink", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(38);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Lien-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Lien-02"/>
	</Button>
	<Button name="NecrosisBuffMenu8" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisBuffMenu8);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "ShadowProtection", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(43);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\ShadowWard-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\ShadowWard-02"/>
	</Button>
	<Button name="NecrosisBuffMenu9" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisBuffMenu9);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Banish", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(9);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Banish-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Banish-02"/>
	</Button>
	
	<Button name="NecrosisPetMenuButton" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="34" y="34"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(this);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Pet", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_PetMenu(arg1);
			</OnClick>
			<OnDragStart>
				if not NecrosisLockServ then Necrosis_OnDragStart(this); end
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\PetMenuButton-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\PetMenuButton-02"/>
	</Button>
	
	<Button name="NecrosisPetMenu1" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisPetMenu1);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Domination", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_PetCast(15);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Domination-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Domination-02"/>
	</Button>
	
	<Button name="NecrosisPetMenu2" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisPetMenu2);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Imp", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_PetCast(3, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Imp-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Imp-02"/>
	</Button>
	
	<Button name="NecrosisPetMenu3" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisPetMenu3);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Void", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_PetCast(4, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Voidwalker-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Voidwalker-02"/>
	</Button>
	
	<Button name="NecrosisPetMenu4" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisPetMenu4);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Succubus", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_PetCast(5, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Succubus-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Succubus-02"/>
	</Button>
	
	<Button name="NecrosisPetMenu5" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisPetMenu5);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Fel", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_PetCast(6, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Felhunter-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Felhunter-02"/>
	</Button>
	
	<Button name="NecrosisPetMenu6" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisPetMenu6);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Infernal", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_PetCast(8);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Infernal-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Infernal-02"/>
	</Button>

	<Button name="NecrosisPetMenu7" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisPetMenu7);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Doomguard", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_PetCast(30);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Doomguard-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Doomguard-02"/>
	</Button>
	<Button name="NecrosisPetMenu8" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisPetMenu8);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Enslave", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_PetCast(35);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Enslave-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Enslave-02"/>
	</Button>
	<Button name="NecrosisPetMenu9" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisPetMenu9);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Sacrifice", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_BuffCast(44);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Sacrifice-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Sacrifice-02"/>
	</Button>

	
	<Button name="NecrosisCurseMenuButton" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="34" y="34"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(this);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Curse", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseMenu(arg1);
			</OnClick>
			<OnDragStart>
				if not NecrosisLockServ then Necrosis_OnDragStart(this); end
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\CurseMenuButton-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\CurseMenuButton-02"/>
	</Button>

	<Button name="NecrosisCurseMenu1" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisCurseMenu1);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Amplify", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseCast(42, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Amplify-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Amplify-02"/>
	</Button>
	<Button name="NecrosisCurseMenu2" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisCurseMenu2);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Weakness", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseCast(23, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Weakness-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Weakness-02"/>
	</Button>
	<Button name="NecrosisCurseMenu3" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisCurseMenu3);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Agony", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseCast(22, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Agony-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Agony-02"/>
	</Button>
	<Button name="NecrosisCurseMenu4" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisCurseMenu4);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Reckless", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseCast(24, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Reckless-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Reckless-02"/>
	</Button>
	<Button name="NecrosisCurseMenu5" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisCurseMenu5);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Tongues", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseCast(25, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Tongues-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Tongues-02"/>
	</Button>
	<Button name="NecrosisCurseMenu6" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisCurseMenu6);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Exhaust", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseCast(40, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Exhaust-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Exhaust-02"/>
	</Button>
	<Button name="NecrosisCurseMenu7" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisCurseMenu7);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Elements", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseCast(26, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Elements-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Elements-02"/>
	</Button>
	<Button name="NecrosisCurseMenu8" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisCurseMenu8);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Shadow", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseCast(27, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Shadow-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Shadow-02"/>
	</Button>
	<Button name="NecrosisCurseMenu9" hidden="false" enableMouse="true"  toplevel="true" parent="UIParent" movable="true">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="17" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp", "MiddleButtonUp", "RightButtonUp");
				HideUIPanel(NecrosisCurseMenu9);
			</OnLoad>
			<OnEnter>
				Necrosis_BuildTooltip(this, "Doom", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CurseCast(16, arg1);
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\AddOns\Necrosis\UI\Doom-01"/>
		<HighlightTexture file="Interface\AddOns\Necrosis\UI\Doom-02"/>
	</Button>

	<Button name="NecrosisShadowTranceButton" frameStrata="MEDIUM" movable="true" parent="UIParent">
		<Size>
			<AbsDimension x="40" y="40"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER">
				<Offset>
					<AbsDimension x="100" y="-30"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="NecrosisShadowTranceTimer" inherits="GameFontNormal" text="">
					<Color r="1.0" g="1.0" b="1.0" a="1"/>
					<Anchors>
						<Anchor point="CENTER" relativeTo="NecrosisShadowTranceButton" relativeFrom="CENTER">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnDragStart>
				Necrosis_OnDragStart(this);
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
			<OnEnter>
				Necrosis_BuildTooltip(this, "ShadowTrance", "ANCHOR_RIGHT");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				Necrosis_CastShadowBolt();
			</OnClick>
        		<OnLoad>
				HideUIPanel(NecrosisShadowTranceButton);
			</OnLoad>
		</Scripts>
		<NormalTexture file="Interface\Addons\Necrosis\UI\ShadowTrance-Icon-01"/>
		<PushedTexture file="Interface\Addons\Necrosis\UI\ShadowTrance-Icon-03"/>
		<HighlightTexture file="Interface\Addons\Necrosis\UI\ShadowTrance-Icon-02"/>
	</Button>
	
	<Button name="NecrosisAntiFearButton" frameStrata="MEDIUM" movable="true" parent="UIParent">
		<Size>
			<AbsDimension x="43" y="43"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="100" y="30"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnDragStart>
				Necrosis_OnDragStart(this);
			</OnDragStart>
			<OnDragStop>
				Necrosis_OnDragStop(this);
			</OnDragStop>
			<OnMouseUp>
				Necrosis_OnDragStop(this);
			</OnMouseUp>
			<OnLoad>
				HideUIPanel(NecrosisAntiFearButton);
			</OnLoad>
		</Scripts>
		<NormalTexture file="Interface\Addons\Necrosis\UI\AntiFear-01"/>
		<HighlightTexture file="Interface\Addons\Necrosis\UI\AntiFear-02"/>
	</Button>
		
	<GameTooltip name="NecrosisTooltip" frameStrata="LOW" toplevel="true" movable="true" parent="UIParent" inherits="GameTooltipTemplate" />
</Ui>
