<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
	<Script file="CT_MoveFrames.lua"/>
	<Frame name="CT_MoveDragFrame" parent="UIParent" hidden="false">
		<Scripts>
			<OnUpdate>
				CT_CastBarFrame_Update();
				DurabilityFrame:ClearAllPoints();
				DurabilityFrame:SetPoint("TOPRIGHT", "CT_Durability_Drag", "TOPRIGHT", -10, 0);
			</OnUpdate>
		</Scripts>
	</Frame>
	<Button name="CT_CastBarFrame" enableMouse="true" frameStrata="HIGH" movable="true" toplevel="true" parent="UIParent" hidden="false">
		<TitleRegion setAllPoints="true"/>
		<Size>
			<AbsDimension x="206" y="26"/>
		</Size>
		<Anchors>
			<Anchor point="BOTTOM">
				<Offset>
					<AbsDimension x="0" y="135"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnLoad>
				CT_CastBarFrame_OnLoad();
			</OnLoad>
			<OnEvent>
				CT_CastBarFrame_OnEvent(event);
			</OnEvent>
		</Scripts>
	</Button>
	<Button name="CT_QuestWatch_Drag" frameStrata="LOW" parent="UIParent" hidden="false" movable="true" toplevel="true">
		<Size>
			<AbsDimension x="16" y="16"/>
		</Size>
		<Anchors>
			<Anchor point="TOPRIGHT">
				<Offset>
					<AbsDimension x="-200" y="-425"/>
				</Offset>
			</Anchor>
		</Anchors>
		<NormalTexture file="Interface\AddOns\CT_MasterMod\Images\DragButton"/>
		<Scripts>
			<OnEnter>
				GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
				GameTooltip:SetText("Click to drag");
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnMouseDown>
				this:StartMoving();
			</OnMouseDown>
			<OnMouseUp>
				this:StopMovingOrSizing();
			</OnMouseUp>
			<OnLoad>
				QuestWatchFrame:SetMovable(1);
				CT_LinkFrameDrag(QuestWatchFrame, this, "TOPLEFT", "TOPLEFT", 2, -2);
			</OnLoad>
		</Scripts>
	</Button>
	<Button name="CT_Durability_Drag" frameStrata="LOW" parent="UIParent" hidden="false" movable="true" toplevel="true">
		<Size>
			<AbsDimension x="50" y="80"/>
		</Size>
		<Anchors>
			<Anchor point="TOP">
				<Offset>
					<AbsDimension x="0" y="0"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Scripts>
			<OnEnter>
				if ( CT_DurabilityVisible() ) then
					GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
					GameTooltip:SetText("Click to drag");
				end
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnMouseDown>
				if ( CT_DurabilityVisible() ) then
					this:StartMoving();
				end
			</OnMouseDown>
			<OnMouseUp>
				this:StopMovingOrSizing();
			</OnMouseUp>
			<OnLoad>
				CT_LinkFrameDrag(DurabilityFrame, this, "TOPRIGHT", "TOPRIGHT", -10, 0);
			</OnLoad>
		</Scripts>
	</Button>
</Ui>