<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="Perl_Player.lua"/>


	<!-- Real Frames -->
	<Frame name="Perl_Player_Frame" movable="true" parent="UIParent" hidden="true" enableMouse="true">
		<Size>
			<!-- The size of this frame determines what can be clicked for the menu and moving, hence it is the same size as the name frame. (This is no longer true in 0.48) -->
			<AbsDimension x="200" y="24"/>
		</Size>
		<Anchors>
			<Anchor point="TOPLEFT">
				<Offset>
					<AbsDimension x="-3" y="-43"/>
				</Offset>
			</Anchor>
		</Anchors>


		<!-- Script Events -->
		<Scripts>
			<OnLoad>
				Perl_Player_OnLoad();
			</OnLoad>
			<OnEvent>
				Perl_Player_OnEvent(event);
			</OnEvent>
			<OnUpdate>
				CombatFeedback_OnUpdate(arg1);
			</OnUpdate>
		</Scripts>


		<!-- Main Frames -->
		<Frames>
			<!-- Frame for the drop down menu. -->
			<Frame name="Perl_Player_DropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
				<Size>
					<AbsDimension x="10" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						Perl_PlayerDropDown_OnLoad();
					</OnLoad>
				</Scripts>
			</Frame>


			<!-- Player Name -->
			<Frame name="Perl_Player_NameFrame">
				<Size>
					<AbsDimension x="200" y="24"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
						<!-- Rest/Combat Icon -->
						<Texture name="Perl_Player_ActivityStatus" file="Interface\CharacterFrame\UI-StateIcon">
							<Size>
								<AbsDimension x="32" y="31"/>
							</Size>
							<Anchors>
								<Anchor point="RIGHT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>

						<!-- PVP Icon -->
						<Texture name="Perl_Player_PVPStatus" file="Interface\TargetingFrame\UI-PVP-FFA">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="2" y="-2"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>

						<!-- PVP Rank Icon -->
						<Texture name="Perl_Player_PVPRank">
							<Size>
								<AbsDimension x="16" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="23" y="-4"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>

						<!-- Leader Icon -->
						<Texture name="Perl_Player_LeaderIcon" file="Interface\GroupFrame\UI-Group-LeaderIcon" hidden="true">
							<Size>
								<AbsDimension x="16" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="TOP">
									<Offset>
										<AbsDimension x="0" y="7"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>

						<!-- Master Icon -->
						<Texture name="Perl_Player_MasterIcon" file="Interface\GroupFrame\UI-Group-MasterLooter" hidden="true">
							<Size>
								<AbsDimension x="16" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
										<AbsDimension x="65" y="7"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
			</Frame>


			<!-- Player Name Frame for ArcaneBar improvement -->
			<Frame name="Perl_Player_Name">
				<Size>
					<AbsDimension x="200" y="24"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="Perl_Player_NameFrame">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Frames>
					<Button name="Perl_Player_Name_CastClickOverlay">
						<Size>
							<AbsDimension x="200" y="24"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
								this:RegisterForDrag('LeftButton');
							</OnLoad>
							<OnClick>
								Perl_Player_MouseClick(arg1);
							</OnClick>
							<OnDragStart>
								Perl_Player_DragStart(arg1);
							</OnDragStart>
							<OnDragStop>
								Perl_Player_DragStop(arg1);
							</OnDragStop>
						</Scripts>
					</Button>
				</Frames>
				<Layers>
					<Layer level="OVERLAY">
						<!-- Name Text -->
						<Fontstring name="Perl_Player_NameBarText" inherits="GameFontNormal" text="Error!">
							<Color r="1" g="1" b="0"/>
						</Fontstring>
					</Layer>
				</Layers>
			</Frame>


			<!-- Player Raid Group Number Frame -->
			<Frame name="Perl_Player_RaidGroupNumberFrame">
				<Size>
					<AbsDimension x="65" y="24"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="Perl_Player_NameFrame">
						<Offset>
							<AbsDimension x="0" y="20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Frames>
					<Button name="Perl_Player_RaidGroupNumberFrame_CastClickOverlay">
						<Size>
							<AbsDimension x="65" y="24"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
								this:RegisterForDrag('LeftButton');
							</OnLoad>
							<OnClick>
								Perl_Player_MouseClick(arg1);
							</OnClick>
							<OnDragStart>
								Perl_Player_DragStart(arg1);
							</OnDragStart>
							<OnDragStop>
								Perl_Player_DragStop(arg1);
							</OnDragStop>
						</Scripts>
					</Button>
				</Frames>
				<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
						<!-- Raid Group Number Text -->
						<Fontstring name="Perl_Player_RaidGroupNumberBarText" inherits="GameFontNormal" text="Error!">
							<Anchors>
								<Anchor point="TOP">
									<Offset>
										<AbsDimension x="0" y="-5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Fontstring>
					</Layer>
				</Layers>
			</Frame>


			<!-- Level Frame -->
			<Frame name="Perl_Player_LevelFrame">
				<Size>
					<AbsDimension x="34" y="42"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Perl_Player_NameFrame">
						<Offset>
							<AbsDimension x="0" y="5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Frames>
					<Button name="Perl_Player_LevelFrame_CastClickOverlay">
						<Size>
							<AbsDimension x="34" y="42"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
								this:RegisterForDrag('LeftButton');
							</OnLoad>
							<OnClick>
								Perl_Player_MouseClick(arg1);
							</OnClick>
							<OnDragStart>
								Perl_Player_DragStart(arg1);
							</OnDragStart>
							<OnDragStop>
								Perl_Player_DragStop(arg1);
							</OnDragStop>
						</Scripts>
					</Button>
				</Frames>
				<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
						<!-- Class Icon -->
						<Texture name="Perl_Player_ClassTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
							<Size>
								<AbsDimension x="24" y="24"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="5" y="-5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>

						<!-- Level Text -->
						<Fontstring name="Perl_Player_LevelFrame_LevelBarText" inherits="GameFontNormalSmall" text="Error!">
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="0" y="4"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Fontstring>
					</Layer>
				</Layers>
			</Frame>


			<!-- Portrait Frame -->
			<Frame name="Perl_Player_PortraitFrame">
				<Size>
					<AbsDimension x="60" y="61"/>
				</Size>
				<Anchors>
					<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" relativeTo="Perl_Player_NameFrame">
						<Offset>
							<AbsDimension x="5" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Frames>
					<Button name="Perl_Player_PortraitFrame_CastClickOverlay">
						<Size>
							<AbsDimension x="60" y="61"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
								this:RegisterForDrag('LeftButton');
							</OnLoad>
							<OnClick>
								Perl_Player_MouseClick(arg1);
							</OnClick>
							<OnDragStart>
								Perl_Player_DragStart(arg1);
							</OnDragStart>
							<OnDragStop>
								Perl_Player_DragStop(arg1);
							</OnDragStop>
						</Scripts>
					</Button>
					<PlayerModel name="$parent_PlayerModel" hidden="true">
						<Size>
							<AbsDimension x="50" y="50"/>
						</Size>
						<Anchors>
							<Anchor point="CENTER">
								<Offset>
									<AbsDimension x="1" y="-1"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnUpdate>
								this:SetCamera(0);
							</OnUpdate>
						</Scripts>
					</PlayerModel>
				</Frames>
				<Layers>
					<!-- Portrait -->
					<Layer level="ARTWORK">
						<Texture name="Perl_Player_Portrait">
							<Size>
								<AbsDimension x="48" y="48"/>
							</Size>
							<Anchors>
								<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_PortraitFrame">
									<Offset>
										<AbsDimension x="0" y="-6"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
			</Frame>


			<!-- Portrait Text Frame -->
			<Frame name="Perl_Player_PortraitTextFrame">
				<Size>
					<AbsDimension x="60" y="61"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="Perl_Player_PortraitFrame">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Fontstring name="Perl_Player_HitIndicator" inherits="NumberFontNormalHuge" hidden="true" text="Error!">
							<FontHeight>
								<AbsValue val="30"/>
							</FontHeight>
							<Color r="1.0" g="1.0" b="1.0"/>
							<Anchors>
								<Anchor point="CENTER" relativePoint="CENTER" relativeTo="Perl_Player_PortraitFrame">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Fontstring>
					</Layer>
				</Layers>
			</Frame>


			<!-- Player Stats -->
			<Frame name="Perl_Player_StatsFrame">
				<Size>
					<AbsDimension x="240" y="54"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Perl_Player_NameFrame">
						<Offset>
							<AbsDimension x="30" y="5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Frames>
					<!-- 1.10 Click Solution -->
					<Button name="Perl_Player_StatsFrame_CastClickOverlay">
						<Size>
							<AbsDimension x="240" y="54"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
								this:RegisterForDrag('LeftButton');
							</OnLoad>
							<OnClick>
								Perl_Player_MouseClick(arg1);
							</OnClick>
							<OnDragStart>
								Perl_Player_DragStart(arg1);
							</OnDragStart>
							<OnDragStop>
								Perl_Player_DragStop(arg1);
							</OnDragStop>
						</Scripts>
					</Button>

					<!-- Health Bar -->
					<StatusBar name="Perl_Player_HealthBar" inherits="TextStatusBar">
						<Size>
							<AbsDimension x="150" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="10" y="-10"/>
								</Offset>
							</Anchor>
						</Anchors>
						<BarTexture name="Perl_Player_HealthBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
						<BarColor r="0" g="0.8" b="0"/>
						<Layers>
							<!-- Text -->
							<Layer level="OVERLAY">
								<Fontstring name="Perl_Player_HealthBarText" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="RIGHT" relativePoint="RIGHT">
											<Offset>
												<AbsDimension x="70" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
								<Fontstring name="Perl_Player_HealthBarTextPercent" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="TOP" relativePoint="TOP">
											<Offset>
												<AbsDimension x="0" y="1"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
								<Fontstring name="Perl_Player_HealthBarTextCompactPercent" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="RIGHT" relativePoint="RIGHT">
											<Offset>
												<AbsDimension x="35" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
							</Layer>
						</Layers>
					</StatusBar>
					<StatusBar name="Perl_Player_HealthBarBG" inherits="TextStatusBar">
						<Size>
							<AbsDimension x="150" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_HealthBar">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
						<BarColor r="0" g="0.8" b="0" a="0.25"/>
					</StatusBar>
					<Button name="Perl_Player_HealthBar_CastClickOverlay">
						<Size>
							<AbsDimension x="150" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_HealthBar">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
								this:RegisterForDrag('LeftButton');
							</OnLoad>
							<OnEnter>
								Perl_Player_HealthShow();
							</OnEnter>
							<OnLeave>
								Perl_Player_HealthHide();
							</OnLeave>
							<OnClick>
								Perl_Player_MouseClick(arg1);
							</OnClick>
							<OnDragStart>
								Perl_Player_DragStart(arg1);
							</OnDragStart>
							<OnDragStop>
								Perl_Player_DragStop(arg1);
							</OnDragStop>
						</Scripts>
					</Button>

					<!-- Mana Bar -->
					<StatusBar name="Perl_Player_ManaBar" inherits="TextStatusBar">
						<Size>
							<AbsDimension x="150" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="Perl_Player_HealthBar">
								<Offset>
									<AbsDimension x="0" y="-2"/>
								</Offset>
							</Anchor>
						</Anchors>
						<BarTexture name="Perl_Player_ManaBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
						<BarColor r="0" g="0" b="1"/>
						<Layers>
							<!-- Text -->
							<Layer level="OVERLAY">
								<Fontstring name="Perl_Player_ManaBarText" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="RIGHT" relativePoint="RIGHT">
											<Offset>
												<AbsDimension x="70" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
								<Fontstring name="Perl_Player_ManaBarTextPercent" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="TOP" relativePoint="TOP">
											<Offset>
												<AbsDimension x="0" y="1"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
								<Fontstring name="Perl_Player_ManaBarTextCompactPercent" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="RIGHT" relativePoint="RIGHT">
											<Offset>
												<AbsDimension x="35" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
							</Layer>
						</Layers>
					</StatusBar>
					<StatusBar name="Perl_Player_ManaBarBG" inherits="TextStatusBar">
						<Size>
							<AbsDimension x="150" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_ManaBar">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
						<BarColor r="0" g="0" b="1" a="0.25"/>
					</StatusBar>
					<Button name="Perl_Player_ManaBar_CastClickOverlay">
						<Size>
							<AbsDimension x="150" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_ManaBar">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
								this:RegisterForDrag('LeftButton');
							</OnLoad>
							<OnEnter>
								Perl_Player_ManaShow();
							</OnEnter>
							<OnLeave>
								Perl_Player_ManaHide();
							</OnLeave>
							<OnClick>
								Perl_Player_MouseClick(arg1);
							</OnClick>
							<OnDragStart>
								Perl_Player_DragStart(arg1);
							</OnDragStart>
							<OnDragStop>
								Perl_Player_DragStop(arg1);
							</OnDragStop>
						</Scripts>
					</Button>

					<!-- Druid Mana Bar -->
					<StatusBar name="Perl_Player_DruidBar" inherits="TextStatusBar">
						<Size>
							<AbsDimension x="150" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="Perl_Player_HealthBar">
								<Offset>
									<AbsDimension x="0" y="-2"/>
								</Offset>
							</Anchor>
						</Anchors>
						<BarTexture name="Perl_Player_DruidBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
						<BarColor r="0" g="0" b="1"/>
						<Layers>
							<!-- Text -->
							<Layer level="OVERLAY">
								<Fontstring name="Perl_Player_DruidBarText" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="RIGHT" relativePoint="RIGHT">
											<Offset>
												<AbsDimension x="70" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
								<Fontstring name="Perl_Player_DruidBarTextPercent" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="TOP" relativePoint="TOP">
											<Offset>
												<AbsDimension x="0" y="1"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
								<Fontstring name="Perl_Player_DruidBarTextCompactPercent" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="RIGHT" relativePoint="RIGHT">
											<Offset>
												<AbsDimension x="35" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
							</Layer>
						</Layers>
					</StatusBar>
					<StatusBar name="Perl_Player_DruidBarBG" inherits="TextStatusBar">
						<Size>
							<AbsDimension x="150" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_DruidBar">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
						<BarColor r="0" g="0" b="1" a="0.25"/>
					</StatusBar>
					<Button name="Perl_Player_DruidBar_CastClickOverlay">
						<Size>
							<AbsDimension x="150" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_DruidBar">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
								this:RegisterForDrag('LeftButton');
							</OnLoad>
							<OnEnter>
								Perl_Player_DruidBarManaShow();
							</OnEnter>
							<OnLeave>
								Perl_Player_DruidBarManaHide();
							</OnLeave>
							<OnClick>
								Perl_Player_MouseClick(arg1);
							</OnClick>
							<OnDragStart>
								Perl_Player_DragStart(arg1);
							</OnDragStart>
							<OnDragStop>
								Perl_Player_DragStop(arg1);
							</OnDragStop>
						</Scripts>
					</Button>

					<!-- XP Bar -->
					<StatusBar name="Perl_Player_XPBar" inherits="TextStatusBar">
						<Size>
							<AbsDimension x="220" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Perl_Player_ManaBar">
								<Offset>
									<AbsDimension x="0" y="-2"/>
								</Offset>
							</Anchor>
						</Anchors>
						<BarTexture name="Perl_Player_XPBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
						<BarColor r="0" g="0.6" b="0.6"/>
						<Layers>
							<!-- Text -->
							<Layer level="OVERLAY">
								<Fontstring name="Perl_Player_XPBarText" inherits="GameFontNormalSmall" text="Error!">
									<Anchors>
										<Anchor point="TOP" relativePoint="TOP">
											<Offset>
												<AbsDimension x="0" y="1"/>
											</Offset>
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1"/>
								</Fontstring>
							</Layer>
						</Layers>
					</StatusBar>
					<StatusBar name="Perl_Player_XPBarBG" inherits="TextStatusBar">
						<Size>
							<AbsDimension x="220" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_XPBar">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
						<BarColor r="0" g="0.6" b="0.6" a="0.25"/>
					</StatusBar>
					<StatusBar name="Perl_Player_XPRestBar" inherits="TextStatusBar">
						<Size>
							<AbsDimension x="220" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_XPBar">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<BarTexture  name="Perl_Player_XPRestBarTex" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
						<BarColor r="0" g="0.6" b="0.6" a="0.5"/>
					</StatusBar>
					<Button name="Perl_Player_XPBar_CastClickOverlay">
						<Size>
							<AbsDimension x="220" y="10"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_XPBar">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
								this:RegisterForDrag('LeftButton');
							</OnLoad>
							<OnEnter>
								Perl_Player_XPTooltip();
							</OnEnter>
							<OnLeave>
								GameTooltip:Hide();
							</OnLeave>
							<OnClick>
								Perl_Player_MouseClick(arg1);
							</OnClick>
							<OnDragStart>
								Perl_Player_DragStart(arg1);
							</OnDragStart>
							<OnDragStop>
								Perl_Player_DragStop(arg1);
							</OnDragStop>
						</Scripts>
					</Button>
				</Frames>
			</Frame>
		</Frames>
	</Frame>

	<Frame name="Perl_Player_DruidBar_OnUpdate_Frame" movable="true" parent="UIParent" hidden="false" enableMouse="true">
		<Scripts>
			<OnUpdate>
				Perl_Player_Update_DruidBar(arg1);
			</OnUpdate>
		</Scripts>
	</Frame>
</Ui>