<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
	..\FrameXML\UI.xsd">
	
 	<Frame name="ISync_OptionsFrameMods"  toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="ISync_MainFrame">
 		<Size>
 			<AbsDimension x="360" y="450"/>
 		</Size>
 		<Anchors>
 			<Anchor point="TOPLEFT" relativeTo="ISync_MainFrame" relativePoint="TOPRIGHT">
 				<Offset>
 					<AbsDimension x="10" y="0"/>
 				</Offset>
 			</Anchor>
 		</Anchors>
 		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
 			<BackgroundInsets>
 				<AbsInset left="11" right="12" top="12" bottom="11"/>
 			</BackgroundInsets>
 			<TileSize>
 				<AbsValue val="32"/>
 			</TileSize>
 			<EdgeSize>
 				<AbsValue val="32"/>
 			</EdgeSize>
 		</Backdrop>
 		<Layers>
 			<Layer level="ARTWORK">
 				<Texture name="ISync_OptionsFrameModsHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
 					<Size>
 						<AbsDimension x="310" y="64"/>
 					</Size>
 					<Anchors>
 						<Anchor point="TOP">
 							<Offset>
 								<AbsDimension x="0" y="12"/>
 							</Offset>
 						</Anchor>
 					</Anchors>
 				</Texture>
 				<FontString inherits="GameFontNormal" text="ISYNC_MAIN_HEADER_OPTIONSMOD">
 					<Anchors>
 						<Anchor point="TOP"> 
 							<Offset>
 								<AbsDimension x="0" y="0"/>
 							</Offset>
 						</Anchor>
 					</Anchors>
 				</FontString>
 				
 			</Layer>
 		</Layers>
 		<Frames>



		
			<Frame name="ISYNC_Options_Mods_AuctionMatrix" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="13" y="410"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER1_SUB1">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>
					<CheckButton name="ISYNC_Options_Mods_AuctionMatrix_CheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
  						<Scripts>
  							<OnClick>
  								if(ISyncOpt and ISyncOpt.MOD_AuctionMatrix) then
  								
  									if(this:GetChecked()) then
  									
  										ISyncOpt.MOD_AuctionMatrix = 1;
  										

									else
										ISyncOpt.MOD_AuctionMatrix = 0;
										
  									end
  								
  								end
  							</OnClick>
  						</Scripts>
					</CheckButton>
					
   					<Button name="ISync_Options_Mods_Help10" virtual="true" hidden="false">
   						<Size>
   							<AbsDimension x="18" y="16"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
   								<Offset>
   									<AbsDimension x="-8" y="-8"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
   						<Layers>
   							<Layer level="OVERLAY">
   								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
   									<Anchors>
   										<Anchor point="RIGHT">
   											<Offset>
   												<AbsDimension x="0" y="0"/>
   											</Offset>
   										</Anchor>
   									</Anchors>
   								</FontString>
   							</Layer>
   						</Layers>
   						<Scripts>
   							<OnEnter>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
   								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
   								GameTooltip:SetText(ISYNC_HELP_SUB10, 1, 0.72, 0, nil, 1);
   								GameTooltip:Show();
   							</OnEnter>
   							<OnLeave>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
   								GameTooltip:Hide();						
   							</OnLeave>
   						</Scripts>
					</Button>
				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER1);
					</OnLoad>
				</Scripts>
			</Frame>
			
 
 
			<Frame name="ISYNC_Options_Mods_Auctioneer" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="13" y="355"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER2_SUB1">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>
					<CheckButton name="ISYNC_Options_Mods_Auctioneer_CheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
  						<Scripts>
  							<OnClick>
  								if(ISyncOpt and ISyncOpt.MOD_Auctioneer) then
  								
  									if(this:GetChecked()) then
  									
  										ISyncOpt.MOD_Auctioneer = 1;
  										

									else
										ISyncOpt.MOD_Auctioneer = 0;
										
  									end
  								
  								end
  							</OnClick>
  						</Scripts>
					</CheckButton>

   					<Button name="ISync_Options_Mods_Help11" virtual="true" hidden="false">
   						<Size>
   							<AbsDimension x="18" y="16"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
   								<Offset>
   									<AbsDimension x="-8" y="-8"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
   						<Layers>
   							<Layer level="OVERLAY">
   								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
   									<Anchors>
   										<Anchor point="RIGHT">
   											<Offset>
   												<AbsDimension x="0" y="0"/>
   											</Offset>
   										</Anchor>
   									</Anchors>
   								</FontString>
   							</Layer>
   						</Layers>
   						<Scripts>
   							<OnEnter>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
   								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
   								GameTooltip:SetText(ISYNC_HELP_SUB11, 1, 0.72, 0, nil, 1);
   								GameTooltip:Show();
   							</OnEnter>
   							<OnLeave>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
   								GameTooltip:Hide();						
   							</OnLeave>
   						</Scripts>
					</Button>
					
				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER2);
					</OnLoad>
				</Scripts>
			</Frame>



			<Frame name="ISYNC_Options_Mods_ReagentInfo" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="13" y="300"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER3_SUB1">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>
					<CheckButton name="ISYNC_Options_Mods_ReagentInfo_CheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
  						<Scripts>
  							<OnClick>
  								if(ISyncOpt and ISyncOpt.MOD_ReagentInfo) then
  								
  									if(this:GetChecked()) then
  									
  										ISyncOpt.MOD_ReagentInfo = 1;
  										

									else
										ISyncOpt.MOD_ReagentInfo = 0;
										
  									end
  								
  								end
  							</OnClick>
  						</Scripts>
					</CheckButton>

   					<Button name="ISync_Options_Mods_Help12" virtual="true" hidden="false">
   						<Size>
   							<AbsDimension x="18" y="16"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
   								<Offset>
   									<AbsDimension x="-8" y="-8"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
   						<Layers>
   							<Layer level="OVERLAY">
   								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
   									<Anchors>
   										<Anchor point="RIGHT">
   											<Offset>
   												<AbsDimension x="0" y="0"/>
   											</Offset>
   										</Anchor>
   									</Anchors>
   								</FontString>
   							</Layer>
   						</Layers>
   						<Scripts>
   							<OnEnter>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
   								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
   								GameTooltip:SetText(ISYNC_HELP_SUB12, 1, 0.72, 0, nil, 1);
   								GameTooltip:Show();
   							</OnEnter>
   							<OnLeave>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
   								GameTooltip:Hide();						
   							</OnLeave>
   						</Scripts>
					</Button>
					
				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER3);
					</OnLoad>
				</Scripts>
			</Frame>
			
			
			
			<Frame name="ISYNC_Options_Mods_AIOI" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="13" y="245"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER6_SUB1">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>
					<CheckButton name="ISYNC_Options_Mods_AIOI_CheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
  						<Scripts>
  							<OnClick>
  								if(ISyncOpt and ISyncOpt.MOD_AIOI) then
  								
  									if(this:GetChecked()) then
  									
  										ISyncOpt.MOD_AIOI = 1;
  										

									else
										ISyncOpt.MOD_AIOI = 0;
										
  									end
  								
  								end
  							</OnClick>
  						</Scripts>
					</CheckButton>

   					<Button name="ISync_Options_Mods_Help17" virtual="true" hidden="false">
   						<Size>
   							<AbsDimension x="18" y="16"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
   								<Offset>
   									<AbsDimension x="-8" y="-8"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
   						<Layers>
   							<Layer level="OVERLAY">
   								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
   									<Anchors>
   										<Anchor point="RIGHT">
   											<Offset>
   												<AbsDimension x="0" y="0"/>
   											</Offset>
   										</Anchor>
   									</Anchors>
   								</FontString>
   							</Layer>
   						</Layers>
   						<Scripts>
   							<OnEnter>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
   								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
   								GameTooltip:SetText(ISYNC_HELP_SUB17, 1, 0.72, 0, nil, 1);
   								GameTooltip:Show();
   							</OnEnter>
   							<OnLeave>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
   								GameTooltip:Hide();						
   							</OnLeave>
   						</Scripts>
					</Button>
					
				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER6);
					</OnLoad>
				</Scripts>
			</Frame>
			
			

			<Frame name="ISYNC_Options_Mods_MyInventory" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="13" y="190"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER7_SUB1">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>
					<CheckButton name="ISYNC_Options_Mods_MyInventory_CheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
  						<Scripts>
  							<OnClick>
  								if(ISyncOpt and ISyncOpt.MOD_MyInventory) then
  								
  									if(this:GetChecked()) then
  									
  										ISyncOpt.MOD_MyInventory = 1;
  										

									else
										ISyncOpt.MOD_MyInventory = 0;
										
  									end
  								
  								end
  							</OnClick>
  						</Scripts>
					</CheckButton>

   					<Button name="ISync_Options_Mods_Help18" virtual="true" hidden="false">
   						<Size>
   							<AbsDimension x="18" y="16"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
   								<Offset>
   									<AbsDimension x="-8" y="-8"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
   						<Layers>
   							<Layer level="OVERLAY">
   								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
   									<Anchors>
   										<Anchor point="RIGHT">
   											<Offset>
   												<AbsDimension x="0" y="0"/>
   											</Offset>
   										</Anchor>
   									</Anchors>
   								</FontString>
   							</Layer>
   						</Layers>
   						<Scripts>
   							<OnEnter>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
   								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
   								GameTooltip:SetText(ISYNC_HELP_SUB18, 1, 0.72, 0, nil, 1);
   								GameTooltip:Show();
   							</OnEnter>
   							<OnLeave>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
   								GameTooltip:Hide();						
   							</OnLeave>
   						</Scripts>
					</Button>
					
				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER7);
					</OnLoad>
				</Scripts>
			</Frame>
			
			

					<Button name="ISYNC_Options_Mods_CloseButton" inherits="UIPanelCloseButton">
						<Anchors>
							<Anchor point="TOPRIGHT" relativeTo="ISync_OptionsFrameMods" relativePoint="TOPRIGHT">
								<Offset>
									<AbsDimension x="-5" y="-7"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					
					
					

	<Frame name="ISyncOptionsModsFrame_ButtonFrame" frameStrata="DIALOG" movable="false" enableMouse="false" hidden="false" parent="ISync_OptionsFrameMods">
			<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
				<BackgroundInsets>
					<AbsInset left="11" right="12" top="12" bottom="11"/>
				</BackgroundInsets>
				<TileSize>
					<AbsValue val="32"/>
				</TileSize>
				<EdgeSize>
					<AbsValue val="32"/>
				</EdgeSize>
			</Backdrop>
			<Size>
				<AbsDimension x="360" y="50"/>
			</Size>
			<Anchors>
				<Anchor point="BOTTOMLEFT">
					<Offset>
						<AbsDimension x="0" y="-40"/>
					</Offset>
				</Anchor>
			</Anchors>
			<Frames>

				<Button name="ISyncOptionsModsFrame_ButtonFrameMainButton" inherits="UIPanelButtonTemplate">
					<Size>
						<AbsDimension x="70" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="15" y="-13"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Scripts>
						<OnLoad>
							this:SetText(ISYNC_BT_MAIN);
						</OnLoad>
						<OnClick>
						
								ShowUIPanel(ISync_OptionsFrame);
								HideUIPanel(ISync_FilterFrame);
								HideUIPanel(ISync_OptionsFrameMods);
								HideUIPanel(ISync_SearchFrame);
								HideUIPanel(ISync_OptionsFrameGeneral);
								HideUIPanel(ISync_OptionsCleanFrame);
						
							
						</OnClick>
					</Scripts>
				</Button>
			</Frames>
	</Frame>
	
	
 					
 		</Frames>
 
 			<Scripts>
 				<OnShow>
 				
						if(not ISyncOpt) then ISyncOpt = { }; end
						if( not ISyncOpt.MOD_AuctionMatrix) then ISyncOpt.MOD_AuctionMatrix = 1; end
						if( not ISyncOpt.MOD_Auctioneer) then ISyncOpt.MOD_Auctioneer = 1; end
						if( not ISyncOpt.MOD_ReagentInfo) then ISyncOpt.MOD_ReagentInfo = 1; end
						if( not ISyncOpt.MOD_AIOI) then ISyncOpt.MOD_AIOI = 1; end
						if( not ISyncOpt.MOD_MyInventory) then ISyncOpt.MOD_MyInventory = 1; end
						

						--auctionmatrix
						if(ISyncOpt and ISyncOpt.MOD_AuctionMatrix and ISyncOpt.MOD_AuctionMatrix == 1) then

							getglobal("ISYNC_Options_Mods_AuctionMatrix_CheckButton1"):SetChecked(1);

						elseif(ISyncOpt and ISyncOpt.MOD_AuctionMatrix and ISyncOpt.MOD_AuctionMatrix == 0) then

							getglobal("ISYNC_Options_Mods_AuctionMatrix_CheckButton1"):SetChecked(0);
						end


						--auctioneer
						if(ISyncOpt and ISyncOpt.MOD_Auctioneer and ISyncOpt.MOD_Auctioneer == 1) then

							getglobal("ISYNC_Options_Mods_Auctioneer_CheckButton1"):SetChecked(1);

						elseif(ISyncOpt and ISyncOpt.MOD_Auctioneer and ISyncOpt.MOD_Auctioneer == 0) then

							getglobal("ISYNC_Options_Mods_Auctioneer_CheckButton1"):SetChecked(0);
						end


						--reagentinfo
						if(ISyncOpt and ISyncOpt.MOD_ReagentInfo and ISyncOpt.MOD_ReagentInfo == 1) then

							getglobal("ISYNC_Options_Mods_ReagentInfo_CheckButton1"):SetChecked(1);

						elseif(ISyncOpt and ISyncOpt.MOD_ReagentInfo and ISyncOpt.MOD_ReagentInfo == 0) then

							getglobal("ISYNC_Options_Mods_ReagentInfo_CheckButton1"):SetChecked(0);
						end
						
				
						--AllInOneInventory
						if(ISyncOpt and ISyncOpt.MOD_AIOI and ISyncOpt.MOD_AIOI == 1) then

							getglobal("ISYNC_Options_Mods_AIOI_CheckButton1"):SetChecked(1);

						elseif(ISyncOpt and ISyncOpt.MOD_AIOI and ISyncOpt.MOD_AIOI == 0) then

							getglobal("ISYNC_Options_Mods_AIOI_CheckButton1"):SetChecked(0);
						end
						
						
						--MyInventory
						if(ISyncOpt and ISyncOpt.MOD_MyInventory and ISyncOpt.MOD_MyInventory == 1) then

							getglobal("ISYNC_Options_Mods_MyInventory_CheckButton1"):SetChecked(1);

						elseif(ISyncOpt and ISyncOpt.MOD_MyInventory and ISyncOpt.MOD_MyInventory == 0) then

							getglobal("ISYNC_Options_Mods_MyInventory_CheckButton1"):SetChecked(0);
						end
						
						
						

 				</OnShow>

 				<OnHide>
 				</OnHide>
 			</Scripts>
	</Frame>
	


</Ui>
