<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
	..\FrameXML\UI.xsd">

	<Script file="ISync_MiniMapButton.lua"/>
	
	<Frame name="ISync_MiniMapButtonFrame" parent="Minimap" enableMouse="true" hidden="false" frameStrata="LOW">
		<Size>
			<AbsDimension x="32" y="32"/>
		</Size>
		<Anchors>
			<Anchor point="TOPLEFT" relativeTo="Minimap" relativePoint="RIGHT">
				<Offset>
					<AbsDimension x="2" y="0"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Frames>
			<Button name="ISync_MiniMapButton">
				<Size>
					<AbsDimension x="32" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<NormalTexture file="Interface\AddOns\ItemSync\images\ISync_ButtonUp"/>
				<PushedTexture file="Interface\AddOns\ItemSync\images\ISync_ButtonDown"/>
				<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
				<Scripts>
					<OnClick>
						if(ISync) then ISync:MiniMapButton_Toggle(); end
					</OnClick>
					<OnEnter>
						GameTooltip_SetDefaultAnchor(GameTooltip, UIParent);
						GameTooltip:SetText("ItemSync (V:"..ISYNC_VERSION..")");
					</OnEnter>
					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
		</Scripts>
	</Frame>
	
 	<Frame name="ISync_OptionsFrameGeneral_Tab"  toplevel="true" enableMouse="true" hidden="true" parent="ISync_OptionsFrame">
 		<Size>
 			<AbsDimension x="360" y="450"/>
 		</Size>
 		<Anchors>
 			<Anchor point="CENTER" relativeTo="ISync_OptionsFrame" relativePoint="CENTER">
 				<Offset>
 					<AbsDimension x="0" y="0"/>
 				</Offset>
 			</Anchor>
 		</Anchors>
 		<Frames>
			<Frame name="ISYNC_Options_General_MergeDB" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameGeneral_Tab" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="13" y="410"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_SERVER_HEADER1_SUB1">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>
					<CheckButton name="ISYNC_Options_General_MergeDBCheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
  						<Scripts>
  							<OnClick>
 								if(this:GetChecked()) then
 
 									StaticPopup_Show("ISYNC_MERGEDB_CONFIRM");
 
 								else
 									StaticPopup_Show("ISYNC_MERGEDB_UNCHECKCONFIRM");
 									
								end
  							</OnClick>
  						</Scripts>
					</CheckButton>
					
   					<Button name="ISYNC_Options_General_Help16" virtual="true" hidden="false">
   						<Size>
   							<AbsDimension x="18" y="16"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
   								<Offset>
   									<AbsDimension x="-8" y="-8"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
   						<Layers>
   							<Layer level="OVERLAY">
   								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
   									<Anchors>
   										<Anchor point="RIGHT">
   											<Offset>
   												<AbsDimension x="0" y="0"/>
   											</Offset>
   										</Anchor>
   									</Anchors>
   								</FontString>
   							</Layer>
   						</Layers>
   						<Scripts>
   							<OnEnter>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
   								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
   								GameTooltip:SetText(ISYNC_HELP_SUB16, 1, 0.72, 0, nil, 1);
   								GameTooltip:Show();
   							</OnEnter>
   							<OnLeave>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
   								GameTooltip:Hide();						
   							</OnLeave>
   						</Scripts>
					</Button>
				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_SERVER_HEADER1);
					</OnLoad>
				</Scripts>
			</Frame>
			
			
			<Frame name="ISYNC_Options_General_ItemIcon" inherits="OptionFrameBoxTemplate">
 				<Size>
 					<AbsDimension x="335" y="40"/>
 				</Size>
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameGeneral_Tab" relativePoint="BOTTOMLEFT">
 						<Offset>
 							<AbsDimension x="13" y="355"/>
 						</Offset>
 					</Anchor>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_CLEAN_HEADER1_SUB1">
 							<Anchors>
 								<Anchor point="TOPLEFT"> 
 									<Offset>
 										<AbsDimension x="30" y="-10"/>
 									</Offset>
 								</Anchor>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 
 				<Frames>
 					<CheckButton name="ISYNC_Options_General_ItemIcon_CheckButton1" inherits="OptionsCheckButtonTemplate">
 						<Size>
 							<AbsDimension x="26" y="26"/>
 						</Size>
 						<Anchors>
 							<Anchor point="TOPLEFT">
 								<Offset>
 									<AbsDimension x="5" y="-5"/>
 								</Offset>
 							</Anchor>
 						</Anchors>
   						<Scripts>
   							<OnClick>
								if(this:GetChecked()) then

									ISync:SetVar({"OPT","TOOLTIPITEMICONS"}, 1, "TRUE");

								else
									ISync:SetVar({"OPT","TOOLTIPITEMICONS"}, 0, "TRUE");

								end
   							</OnClick>
   						</Scripts>
 					</CheckButton>
 					
    					<Button name="ISync_Options_Regular_Help_Clean19" virtual="true" hidden="false">
    						<Size>
    							<AbsDimension x="18" y="16"/>
    						</Size>
    						<Anchors>
    							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
    								<Offset>
    									<AbsDimension x="-8" y="-8"/>
    								</Offset>
    							</Anchor>
    						</Anchors>
    						<Layers>
    							<Layer level="OVERLAY">
    								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
    									<Anchors>
    										<Anchor point="RIGHT">
    											<Offset>
    												<AbsDimension x="0" y="0"/>
    											</Offset>
    										</Anchor>
    									</Anchors>
    								</FontString>
    							</Layer>
    						</Layers>
    						<Scripts>
    							<OnEnter>
    								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
    								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
    								GameTooltip:SetText(ISYNC_HELP_SUB19, 1, 0.72, 0, nil, 1);
    								GameTooltip:Show();
    							</OnEnter>
    							<OnLeave>
    								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
    								GameTooltip:Hide();						
    							</OnLeave>
    						</Scripts>
 					</Button>
 					
 				</Frames>
 
 				<Scripts>
 					<OnLoad>
 						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
 						this:SetBackdropColor(0.15, 0.15, 0.15);
 						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_CLEAN_HEADER1);
 					</OnLoad>
 				</Scripts>
 			</Frame>
 
 
 			<Frame name="ISYNC_Options_General_ResetWindows" inherits="OptionFrameBoxTemplate">
  				<Size>
  					<AbsDimension x="335" y="40"/>
  				</Size>
  				<Anchors>
  					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameGeneral_Tab" relativePoint="BOTTOMLEFT">
  						<Offset>
  							<AbsDimension x="13" y="300"/>
  						</Offset>
  					</Anchor>
  				</Anchors>
  				<Frames>
    					<Button name="ISYNC_Options_General_ResetWindows_Button" inherits="UIPanelButtonTemplate" text="ISYNC_SLASHRESETWINDOWS">
  						<Size>
  							<AbsDimension x="140" y="21"/>
  						</Size>
  						<Anchors>
  							<Anchor point="CENTER" relativePoint="CENTER">
  								<Offset>
  									<AbsDimension x="0" y="0"/>
  								</Offset>
  							</Anchor>
  						</Anchors>
  						<Scripts>
  							<OnClick>
  								
  								if(ISync_SlashCommand) then ISync_SlashCommand("resetwindow"); end
  							    
  							</OnClick>
  						</Scripts>
  					</Button>
  					
     					<Button name="ISync_Options_Regular_Help_Clean_ResetWindow" virtual="true" hidden="false">
     						<Size>
     							<AbsDimension x="18" y="16"/>
     						</Size>
     						<Anchors>
     							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
     								<Offset>
     									<AbsDimension x="-8" y="-8"/>
     								</Offset>
     							</Anchor>
     						</Anchors>
     						<Layers>
     							<Layer level="OVERLAY">
     								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
     									<Anchors>
     										<Anchor point="RIGHT">
     											<Offset>
     												<AbsDimension x="0" y="0"/>
     											</Offset>
     										</Anchor>
     									</Anchors>
     								</FontString>
     							</Layer>
     						</Layers>
     						<Scripts>
     							<OnEnter>
     								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
     								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
     								GameTooltip:SetText(ISYNC_SLASHRESETWINDOWS, 1, 0.72, 0, nil, 1);
     								GameTooltip:Show();
     							</OnEnter>
     							<OnLeave>
     								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
     								GameTooltip:Hide();						
     							</OnLeave>
     						</Scripts>
  					</Button>
  					
  				</Frames>
  
  				<Scripts>
  					<OnLoad>
  						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
  						this:SetBackdropColor(0.15, 0.15, 0.15);
  						getglobal(this:GetName().."Title"):SetText(ISYNC_SLASHRESETWINDOWS);
  					</OnLoad>
  				</Scripts>
 			</Frame>
 			
 			
  			<Frame name="ISYNC_Options_General_MouseOver" inherits="OptionFrameBoxTemplate">
   				<Size>
   					<AbsDimension x="335" y="40"/>
   				</Size>
   				<Anchors>
   					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameGeneral_Tab" relativePoint="BOTTOMLEFT">
   						<Offset>
   							<AbsDimension x="13" y="245"/>
   						</Offset>
   					</Anchor>
   				</Anchors>
  				<Layers>
   					<Layer level="BACKGROUND">
   						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_CLEAN_HEADER2_SUB1">
   							<Anchors>
   								<Anchor point="TOPLEFT"> 
   									<Offset>
   										<AbsDimension x="30" y="-10"/>
   									</Offset>
   								</Anchor>
   							</Anchors>
   						</FontString>
   					</Layer>
   				</Layers>
   
   				<Frames>
   					<CheckButton name="ISYNC_Options_General_MouseOver_CheckButton1" inherits="OptionsCheckButtonTemplate">
   						<Size>
   							<AbsDimension x="26" y="26"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPLEFT">
   								<Offset>
   									<AbsDimension x="5" y="-5"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
     						<Scripts>
     							<OnClick>
  								if(this:GetChecked()) then
  
  									ISync:SetVar({"OPT","MOUSEOVERINSPECT"}, 1, "TRUE");
  
  								else
  									ISync:SetVar({"OPT","MOUSEOVERINSPECT"}, 0, "TRUE");
  
  								end
     							</OnClick>
     						</Scripts>
   					</CheckButton>
   					
      					<Button name="ISync_Options_Regular_Help_CleanMouseOver" virtual="true" hidden="false">
      						<Size>
      							<AbsDimension x="18" y="16"/>
      						</Size>
      						<Anchors>
      							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
      								<Offset>
      									<AbsDimension x="-8" y="-8"/>
      								</Offset>
      							</Anchor>
      						</Anchors>
      						<Layers>
      							<Layer level="OVERLAY">
      								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
      									<Anchors>
      										<Anchor point="RIGHT">
      											<Offset>
      												<AbsDimension x="0" y="0"/>
      											</Offset>
      										</Anchor>
      									</Anchors>
      								</FontString>
      							</Layer>
      						</Layers>
      						<Scripts>
      							<OnEnter>
      								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
      								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
      								GameTooltip:SetText(ISYNC_HELP_SUB21, 1, 0.72, 0, nil, 1);
      								GameTooltip:Show();
      							</OnEnter>
      							<OnLeave>
      								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
      								GameTooltip:Hide();						
      							</OnLeave>
      						</Scripts>
   					</Button>
   					
   				</Frames>
   
   				<Scripts>
   					<OnLoad>
   						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
   						this:SetBackdropColor(0.15, 0.15, 0.15);
   						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_CLEAN_HEADER2);
   					</OnLoad>
   				</Scripts>
 			</Frame>
 			
 
 			<Frame name="ISync_Options_General_EnableTypeLink" inherits="OptionFrameBoxTemplate">
  				<Size>
  					<AbsDimension x="335" y="40"/>
  				</Size>
  				<Anchors>
  					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameGeneral_Tab" relativePoint="BOTTOMLEFT">
  						<Offset>
  							<AbsDimension x="13" y="190"/>
  						</Offset>
  					</Anchor>
  				</Anchors>
  				<Layers>
  					<Layer level="BACKGROUND">
  						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_GENERAL_HEADER1_SUB1">
  							<Anchors>
  								<Anchor point="TOPLEFT"> 
  									<Offset>
  										<AbsDimension x="30" y="-10"/>
  									</Offset>
  								</Anchor>
  							</Anchors>
  						</FontString>
  					</Layer>
  				</Layers>
  
  				<Frames>
  					<CheckButton name="ISync_Options_General_EnableTypeLink_CheckButton1" inherits="OptionsCheckButtonTemplate">
  						<Size>
  							<AbsDimension x="26" y="26"/>
  						</Size>
  						<Anchors>
  							<Anchor point="TOPLEFT">
  								<Offset>
  									<AbsDimension x="5" y="-5"/>
  								</Offset>
  							</Anchor>
  						</Anchors>
    						<Scripts>
    							<OnClick>
								if(this:GetChecked()) then

									ISync:SetVar({"OPT","LINKFETCH"}, 1, "TRUE");

								else
									ISync:SetVar({"OPT","LINKFETCH"}, 0, "TRUE");

								end
    							</OnClick>
    						</Scripts>
  					</CheckButton>
     					<Button name="ISync_Options_Mods_Help_TypeLinks" virtual="true" hidden="false">
     						<Size>
     							<AbsDimension x="18" y="16"/>
     						</Size>
     						<Anchors>
     							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
     								<Offset>
     									<AbsDimension x="-8" y="-8"/>
     								</Offset>
     							</Anchor>
     						</Anchors>
     						<Layers>
     							<Layer level="OVERLAY">
     								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
     									<Anchors>
     										<Anchor point="RIGHT">
     											<Offset>
     												<AbsDimension x="0" y="0"/>
     											</Offset>
     										</Anchor>
     									</Anchors>
     								</FontString>
     							</Layer>
     						</Layers>
     						<Scripts>
     							<OnEnter>
     								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
     								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
     								GameTooltip:SetText(ISYNC_HELP_SUB20, 1, 0.72, 0, nil, 1);
     								GameTooltip:Show();
     							</OnEnter>
     							<OnLeave>
     								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
     								GameTooltip:Hide();						
     							</OnLeave>
     						</Scripts>
  					</Button>
  					
  				</Frames>
  
  				<Scripts>
  					<OnLoad>
  						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
  						this:SetBackdropColor(0.15, 0.15, 0.15);
  						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_GENERAL_HEADER1);
  					</OnLoad>
  				</Scripts>
 			</Frame>
 		
 		
			<Frame name="ISync_OptionsFrameGeneral_MiniMapFrame" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="80"/>
				</Size>
				<Anchors>
					<Anchor point="CENTER" relativeTo="ISync_OptionsFrameGeneral_Tab" relativePoint="CENTER">
						<Offset>
							<AbsDimension x="0" y="-133"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_MINIMAPBUTTON_CHECKBUTTON">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>

					<CheckButton name="ISync_OptionsFrameGeneral_MiniMap_CheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>
								if(this:GetChecked()) then

									ISync:SetVar({"OPT","MINIMAP_SHOW"}, 1, "TRUE");
									ISync:MiniMapButton_Init();

								else
									ISync:SetVar({"OPT","MINIMAP_SHOW"}, 0, "TRUE");
									ISync:MiniMapButton_Init();

								end
							</OnClick>
						</Scripts>
					</CheckButton>


					<Slider name="ISync_MiniMapButton_SliderButtonPos" inherits="OptionsSliderTemplate">
						<Size>
							<AbsDimension x="220" y="16"/>
						</Size>
						<Anchors>
							<Anchor point="TOP">
								<Offset>
									<AbsDimension x="0" y="-50" />
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnShow>
							
								getglobal(this:GetName().."Text"):SetText(ISYNC_MINIMAPBUTTON_SLIDERTEXT..": |c00FFFFFF"..ISync:SetVar({"OPT","MINIMAP_LOC"}, 305).."|r");
								getglobal(this:GetName().."High"):SetText();
								getglobal(this:GetName().."Low"):SetText();
								ISync_MiniMapButton_SliderButtonPos:SetMinMaxValues(0,360);
								ISync_MiniMapButton_SliderButtonPos:SetValueStep(1);

								ISync_MiniMapButton_SliderButtonPos:SetValue(ISync:SetVar({"OPT","MINIMAP_LOC"}, 305));


							</OnShow>
							<OnValueChanged>

								ISync:SetVar({"OPT","MINIMAP_LOC"}, ISync_MiniMapButton_SliderButtonPos:GetValue(), "TRUE");
								getglobal(this:GetName().."Text"):SetText(ISYNC_MINIMAPBUTTON_SLIDERTEXT..": |c00FFFFFF"..ISync_MiniMapButton_SliderButtonPos:GetValue().."|r");
								
								ISync:MiniMapButton_UpdatePosition();

							</OnValueChanged>
						</Scripts>
					</Slider>

					<Button name="ISync_OptionsGeneral_MiniMapOptHelp" virtual="true" hidden="false">
						<Size>
							<AbsDimension x="18" y="16"/>
						</Size>
						<Anchors>
							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
								<Offset>
									<AbsDimension x="-8" y="-8"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY">
								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
									<Anchors>
										<Anchor point="RIGHT">
											<Offset>
												<AbsDimension x="0" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnEnter>
								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
								GameTooltip:SetText(ISYNC_MINIMAPBUTTON_TOOLTIP, 1, 0.72, 0, nil, 1);
								GameTooltip:Show();
							</OnEnter>
							<OnLeave>
								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
								GameTooltip:Hide();						
							</OnLeave>
						</Scripts>
					</Button>

				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_MINIMAPBUTTON_HEADER);

					</OnLoad>
				</Scripts>
			</Frame>
					
					
 		</Frames>
 
 			<Scripts>
 				<OnShow>
						getglobal("ISync_OptionsFrameGeneral_MiniMap_CheckButton1"):SetChecked(ISync:SetVar({"OPT","MINIMAP_SHOW"}, 0));
						getglobal("ISYNC_Options_General_MergeDBCheckButton1"):SetChecked(ISync:SetVar({"OPT","SERVER_MERGE"}, 0));
						getglobal("ISYNC_Options_General_ItemIcon_CheckButton1"):SetChecked(ISync:SetVar({"OPT","TOOLTIPITEMICONS"}, 1));
						getglobal("ISYNC_Options_General_MouseOver_CheckButton1"):SetChecked(ISync:SetVar({"OPT","MOUSEOVERINSPECT"}, 1));
						getglobal("ISync_Options_General_EnableTypeLink_CheckButton1"):SetChecked(ISync:SetVar({"OPT","LINKFETCH"}, 0));
						getglobal("ISync_MiniMapButton_SliderButtonPos"):SetValue(ISync:SetVar({"OPT","MINIMAP_LOC"}, 305));
						getglobal("ISync_MiniMapButton_SliderButtonPosText"):SetText(ISYNC_MINIMAPBUTTON_SLIDERTEXT..": |c00FFFFFF"..ISync:SetVar({"OPT","MINIMAP_LOC"}, 305).."|r");
						

						
						PlaySound("igMainMenuOptionCheckBoxOn");

 				</OnShow>
						<OnMouseDown> ISync_OptionsFrame:StartMoving();  </OnMouseDown>
						<OnMouseUp>  ISync_OptionsFrame:StopMovingOrSizing(); </OnMouseUp>
						<OnDragStop> ISync_OptionsFrame:StopMovingOrSizing(); </OnDragStop>

 			</Scripts>
	</Frame>
	



</Ui>