CT_EH_REPAIR = "Repair";
CT_EH_FLIGHT = "Flight";
CT_EH_REAGENT = "Reagent";
CT_EH_AMMO = "Ammo";
CT_EH_MAIL = "Mail";

CT_EH_LOGDATE = "Date";
CT_EH_LOGTYPE = "Type";
CT_EH_LOGCHAR = "Character";
CT_EH_LOGCOST = "Cost";

CT_EH_AVERAGEREPAIR = "Average Repair:";
CT_EH_AVERAGEEXPENSES = "Average Expenses/Day:";
CT_EH_FLIGHTCOSTS = "Flights:";
CT_EH_REPAIRCOSTS = "Repairs:";
CT_EH_REAGENTCOSTS = "Reagents:";
CT_EH_AMMOCOSTS = "Ammo:";
CT_EH_MAILCOSTS = "Mail Postage:";

CT_EH_TOTALCOST = "Total Amount Spent:";
CT_EH_PLAYERDISTRIBUTION = "Player Distribution:";
CT_EH_ALLCHARACTERS = "All Characters";
CT_EH_RECORDINGFROM = "Recorded data from |c00FFFFFF%s|r.";
CT_EH_VIEWING = "Viewing |c00FFFFFF%s|r";

CT_EH_SUMMARY = "Summary";
CT_EH_LOG = "Log";

-- Classes
CT_EH_WARRIOR = "Warrior";
CT_EH_MAGE = "Mage";
CT_EH_DRUID = "Druid";
CT_EH_ROGUE = "Rogue";
CT_EH_PRIEST = "Priest";
CT_EH_WARLOCK = "Warlock";
CT_EH_HUNTER = "Hunter";
CT_EH_SHAMAN = "Shaman";
CT_EH_PALADIN = "Paladin";

-- Reagents to check for to flag as reagents vendor
CT_EH_SCANFORREAGENTS = {
	["arcane powder"] = true,
	["wild berries"] = true,
	["wild thornroot"] = true,
	["holy candle"] = true,
	["sacred candle"] = true,
	["ankh"] = true,
	["rune of teleportation"] = true,
	["rune of portals"] = true,
	["symbol of divinity"] = true,
	["maple seed"] = true,
	["stranglethorn seed"] = true,
	["ashwood seed"] = true,
	["hornbeam seed"] = true,
	["ironwood seed"] = true,
	["flash powder"] = true
};
CT_EH_SCANFORAMMO = {
	["ice threaded arrow"] = true,
	["jagged arrow"] = true,
	["razor arrow"] = true,
	["sharp arrow"] = true,
	["rough arrow"] = true,
	["ice threaded bullet"] = true,
	["accurate slugs"] = true,
	["solid shot"] = true,
	["smooth pebble"] = true,
	["heavy shot"] = true,
	["light shot"] = true,
	["wicked throwing dagger"] = true,
	["gleaming throwing axe"] = true,
	["deadly throwing axe"] = true,
	["heavy throwing dagger"] = true,
	["keen throwing knife"] = true,
	["sharp throwing axe"] = true,
	["balanced throwing dagger"] = true,
	["weighted throwing axe"] = true,
	["crude throwing axe"] = true,
	["small throwing knife"] = true
};

CT_EH_MODINFO = {
	"Expense History",
	"Show Dialog",
	"Displays the Expense History dialog, where you can view a listing and summary of your expenses."
};