<Ui xmlns="http://www.blizzard.com/wow/ui/" 
	  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	  xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\..\FrameXML\UI.xsd">
	<Button name="StatRingsButtonTemplate" frameStrata="HIGH" virtual="true" movable="true">
		<Size>
			<AbsDimension x="16" y="16"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativePoint="TOPLEFT"/>
		</Anchors>
		<NormalTexture file="Interface\Minimap\Minimap-TrackingBorder"/>
		<HighlightTexture file="Interface\Minimap\Minimap-TrackingBorder"/>
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parentText" inherits="NumberFontNormalSmall" virtual="true">
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset><AbsDimension x="4" y="-1"/></Offset>
						</Anchor>
					</Anchors>
				</FontString>				
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				this:GetParent():SetMovable(true);
			</OnLoad>
			<!--
			<OnMouseDown>
				this:GetParent():StartMoving();
			</OnMouseDown>
			<OnMouseUp>
				this:GetParent():StopMovingOrSizing();
			</OnMouseUp>
			-->
			<OnEnter>
				GameTooltip:SetOwner(this, "ANCHOR_TOP");
				GameTooltip:SetText(this:GetParent():GetName(), 1.0, 1.0, 1.0);
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Button>    
	
	<Frame name="StatRingsRingTemplate" virtual="true">
		<Size>
			<AbsDimension x="256" y="256"/>
		</Size>
		<Layers>
			<Layer level="ARTWORK">
				<!-- Four textures, one for each quadrant -->
				<Texture name="$parentTQ1"
					 file="Interface\Addons\Nurfed_Hud\Icons\Ring.tga"
					 hidden="true" />
				<Texture name="$parentTQ2"
					 file="Interface\Addons\Nurfed_Hud\Icons\Ring.tga"
					 hidden="true"/>
				<!-- The 'chip' texture is a piece of the ring -->
				<Texture name="$parentTC"
					 file="Interface\Addons\Nurfed_Hud\Icons\Ring.tga"
					 hidden="true"/>
				<!-- The 'slice' texture is the 45 degree slice -->
				<Texture name="$parentTS"
					 file="Interface\Addons\Nurfed_Hud\Icons\Slice.tga"
					 hidden="true"/>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				StatRingsRingTemplate_OnLoad()
			</OnLoad>
			<OnUpdate>
				StatRings_Update(arg1);
			</OnUpdate>
		</Scripts>
		<!--
		<Frames>
			<Button name="$parentMoveAnchor" inherits="StatRingsButtonTemplate" hidden="true" />
			<Slider name="$parentSizeSlider" inherits="OptionsSliderTemplate" hidden="true">
				<Anchors>
					<Anchor point="CENTER" relativeTo="$parentMoveAnchor" relativePoint="CENTER">
						<Offset>
							<AbsDimension x="0" y="20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnValueChanged>
						local v = this:GetValue();
						local newValue = 200 * (v/100);
						this:GetParent().radius = newValue;
						this:GetParent():SetWidth(newValue);
						this:GetParent():SetHeight(newValue);
						this:GetParent().dirty = true;
						StatRings_SaveValue("sliderValue", this:GetValue());
						if this:GetParent().SetAngle ~= nil then
							this:GetParent():SetAngle(this:GetParent().angle);
						end
					</OnValueChanged>
					<OnLoad>
						this:SetMinMaxValues(1, 150);
						this:SetValueStep(1);
						this:RegisterEvent("VARIABLES_LOADED");
					</OnLoad>
					<OnEvent>
						local savedVal = StatRings_LoadValue("sliderValue");
						if savedVal == nil then
							this:SetValue(75);
						else
							this:SetValue(savedVal);
						end
					</OnEvent>
				</Scripts>
			</Slider>
		</Frames>
		-->
	</Frame>
</Ui>
