<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<!--
	Version: 3.4.0.0817 (Platypus)
	Revision: $Id: AuctioneerUI.xml 675 2006-01-05 19:33:38Z mentalpower $

	License:
		This program is free software; you can redistribute it and/or
		modify it under the terms of the GNU General Public License
		as published by the Free Software Foundation; either version 2
		of the License, or (at your option) any later version.

		This program is distributed in the hope that it will be useful,
		but WITHOUT ANY WARRANTY; without even the implied warranty of
		MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
		GNU General Public License for more details.

		You should have received a copy of the GNU General Public License
		along with this program(see GPL.txt); if not, write to the Free Software
		Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
-->
	<Script file="AuctioneerUI.lua"/>

	<Frame name="AuctionFrameTemplate" virtual="true">
		<Size>
			<AbsDimension x="758" y="447"/>
		</Size>
		<Anchors>
			<Anchor point="TOPLEFT"/>
		</Anchors>
		<Frames>
			<Button name="$parentCloseButton" inherits="UIPanelButtonTemplate" text="CLOSE">
				<Size>
					<AbsDimension x="80" y="22"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">
						<Offset>
							<AbsDimension x="66" y="14"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>HideUIPanel(this:GetParent():GetParent());</OnClick>
				</Scripts>
			</Button>
		</Frames>
	</Frame>

	<Frame name="AuctioneerMoneyInputFrameTemplate" virtual="true">
		<Size>
			<AbsDimension x="176" y="18"/>
		</Size>
		<Frames>
			<EditBox name="$parentGold" letters="5" historyLines="0" numeric="true" autoFocus="false">
				<Size>
					<AbsDimension x="50" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
							<Size>
								<AbsDimension x="8" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
										<AbsDimension x="-5" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
						</Texture>
						<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
							<Size>
								<AbsDimension x="8" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="RIGHT">
									<Offset>
										<AbsDimension x="-10" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
						</Texture>
						<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
							<Size>
								<AbsDimension x="10" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
								<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
							</Anchors>
							<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
						</Texture>
						<Texture file="Interface\MoneyFrame\UI-MoneyIcons">
							<Size>
								<AbsDimension x="13" y="13"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="-8" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="0.25" top="0" bottom="1"/>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnTabPressed>
						if ( IsShiftKeyDown() and this:GetParent().previousFocus ) then
							this:GetParent().previousFocus:SetFocus();
						else
							getglobal(this:GetParent():GetName().."Silver"):SetFocus();
						end
					</OnTabPressed>
					<OnEnterPressed>
						getglobal(this:GetParent():GetName().."Silver"):SetFocus();
					</OnEnterPressed>
					<OnEscapePressed>
						this:ClearFocus();
					</OnEscapePressed>
					<OnTextChanged>
						MoneyInputFrame_OnTextChanged(this:GetParent());
					</OnTextChanged>
					<OnEditFocusLost>
						this:HighlightText(0, 0);
					</OnEditFocusLost>
					<OnEditFocusGained>
						this:HighlightText();
					</OnEditFocusGained>
				</Scripts>
				<FontString inherits="ChatFontNormal"/>
			</EditBox>
			<EditBox name="$parentSilver" letters="2" historyLines="0" numeric="true" autoFocus="false">
				<Size>
					<AbsDimension x="30" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentGold" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="16" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
							<Size>
								<AbsDimension x="8" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
										<AbsDimension x="-5" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
						</Texture>
						<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
							<Size>
								<AbsDimension x="8" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="RIGHT">
									<Offset>
										<AbsDimension x="-10" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
						</Texture>
						<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
							<Size>
								<AbsDimension x="10" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
								<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
							</Anchors>
							<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
						</Texture>
						<Texture file="Interface\MoneyFrame\UI-MoneyIcons">
							<Size>
								<AbsDimension x="13" y="13"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="-8" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0.25" right="0.5" top="0" bottom="1"/>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnTabPressed>
						if (IsShiftKeyDown()) then
							getglobal(this:GetParent():GetName().."Gold"):SetFocus();
						else
							getglobal(this:GetParent():GetName().."Copper"):SetFocus();
						end
					</OnTabPressed>
					<OnEnterPressed>
						getglobal(this:GetParent():GetName().."Copper"):SetFocus();
					</OnEnterPressed>
					<OnEscapePressed>
						this:ClearFocus();
					</OnEscapePressed>
					<OnTextChanged>
						MoneyInputFrame_OnTextChanged(this:GetParent());
					</OnTextChanged>
					<OnEditFocusLost>
						this:HighlightText(0, 0);
					</OnEditFocusLost>
					<OnEditFocusGained>
						this:HighlightText();
					</OnEditFocusGained>
				</Scripts>
				<FontString inherits="ChatFontNormal"/>
			</EditBox>
			<EditBox name="$parentCopper" letters="2" historyLines="0" numeric="true" autoFocus="false">
				<Size>
					<AbsDimension x="30" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentSilver" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="16" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
							<Size>
								<AbsDimension x="8" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
										<AbsDimension x="-5" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
						</Texture>
						<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
							<Size>
								<AbsDimension x="8" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="RIGHT">
									<Offset>
										<AbsDimension x="-10" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
						</Texture>
						<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
							<Size>
								<AbsDimension x="10" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
								<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
							</Anchors>
							<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
						</Texture>
						<Texture file="Interface\MoneyFrame\UI-MoneyIcons">
							<Size>
								<AbsDimension x="13" y="13"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="-8" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnTabPressed>
						if ( IsShiftKeyDown() ) then
							getglobal(this:GetParent():GetName().."Silver"):SetFocus();
						else
							if ( this:GetParent().nextFocus ) then
								this:GetParent().nextFocus:SetFocus();
							else
								this:ClearFocus();
							end
						end
					</OnTabPressed>
					<OnEnterPressed>
						if ( this:GetParent().nextFocus ) then
							this:GetParent().nextFocus:SetFocus();
						else
							this:ClearFocus();
						end
					</OnEnterPressed>
					<OnEscapePressed>
						this:ClearFocus();
					</OnEscapePressed>
					<OnTextChanged>
						MoneyInputFrame_OnTextChanged(this:GetParent());
					</OnTextChanged>
					<OnEditFocusLost>
						this:HighlightText(0, 0);
					</OnEditFocusLost>
					<OnEditFocusGained>
						this:HighlightText();
					</OnEditFocusGained>
				</Scripts>
				<FontString inherits="ChatFontNormal"/>
			</EditBox>
		</Frames>
	</Frame>

	<CheckButton name="AuctioneerRadioButtonTemplate" virtual="true">
		<Size>
			<AbsDimension x="16" y="16"/>
		</Size>
		<Layers>
			<Layer level="BACKGROUND">
				<FontString name="$parentText" inherits="GameFontNormalSmall">
					<Anchors>
						<Anchor point="LEFT" relativePoint="RIGHT">
							<Offset>
								<AbsDimension x="5" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<NormalTexture file="Interface\Buttons\UI-RadioButton">
			<TexCoords left="0" right="0.25" top="0" bottom="1"/>
		</NormalTexture>
		<HighlightTexture file="Interface\Buttons\UI-RadioButton" alphaMode="ADD">
			<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>
		</HighlightTexture>
		<CheckedTexture file="Interface\Buttons\UI-RadioButton">
			<TexCoords left="0.25" right="0.5" top="0" bottom="1"/>
		</CheckedTexture>
	</CheckButton>

</Ui>
