<Ui xmlns="http://www.blizzard.com/wow/ui/" 
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" 
	xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">

	<!--  Bongos CastBar - Puts the casting bar in a movable bar -->
	<Script file="bar.lua"/>
	
	<StatusBar name="BongosCastingBarTemplate" drawLayer="BORDER" toplevel="true" virtual="true" hidden="true">
		<Size x="195" y="13"/>
		
		<Layers>
			<Layer level="BACKGROUND">
				<Texture setAllPoints="true">
					<Color r="0" g="0" b="0" a="0.5"/>
				</Texture>		
			</Layer>
			
			<Layer level="ARTWORK">
				<FontString name="$parentText" font="GameFontHighlight">
					<Anchors>
						<Anchor point="TOP">
							<Offset x="0" y="3"/>
						</Anchor>
					</Anchors>
				</FontString>
				
				<FontString name="$parentTime" font="GameFontHighlight">
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset x="-4" y="3"/>
						</Anchor>
					</Anchors>
				</FontString>
				
				<Texture name="$parentBorder" file="Interface\CastingBar\UI-CastingBar-Border">
					<Size x="256" y="64"/>
					<Anchors>
						<Anchor point="TOP">
							<Offset x="0" y="28"/>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
			
			<Layer level="OVERLAY">
				<Texture name="$parentSpark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
					<Size x="32" y="32"/>
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
				
				<Texture name="$parentFlash" file="Interface\CastingBar\UI-CastingBar-Flash" alphaMode="ADD">
					<Size x="256" y="64"/>
					<Anchors>
						<Anchor point="TOP">
							<Offset x="0" y="28"/>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>

		<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
		<BarColor r="1.0" g="0.7" b="0.0"/>
	</StatusBar>
</Ui>