-- =========================================================================================================
-- Localization (Chinese)
-- =========================================================================================================

if ( GetLocale() == "zhCN" ) then

CH_SPELL_LESSER_HEAL             = '次级治疗术';
CH_SPELL_FLASH_HEAL              = '快速治疗';
CH_SPELL_HEALING_TOUCH           = '治疗之触';
CH_SPELL_HEALING_WAVE            = '治疗波';
CH_SPELL_LESSER_HEALING_WAVE     = '次级治疗波';
CH_SPELL_HOLY_LIGHT              = '圣光术';
CH_SPELL_FLASH_OF_LIGHT          = '圣光闪现';
CH_SPELL_HEAL                    = '治疗术';
CH_SPELL_GREATER_HEAL            = '强效治疗术';
CH_SPELL_DESPERATE_PRAYER        = '绝望祷言';
CH_SPELL_CHAIN_HEAL              = '治疗链';
CH_SPELL_LAY_ON_HANDS            = '圣疗术';
CH_SPELL_RESURRECTION            = '复活术';
CH_SPELL_ANCESTRAL_SPIRIT        = '先祖之魂';
CH_SPELL_REDEMPTION              = '救赎之魂';
CH_SPELL_REBIRTH                 = '复生';
CH_SPELL_REGROWTH                = '愈合';
CH_SPELL_REJUVENATION            = '回春术';
CH_SPELL_RENEW                   = '恢复';
CH_SPELL_POWER_WORD_SHIELD       = '真言:盾';
CH_SPELL_FADE                    = '消失';
CH_SPELL_SHACKLE_UNDEAD          = '束缚亡灵';
CH_SPELL_SMITE                   = '惩击';
CH_SPELL_MIND_BLAST              = '心灵震爆';
CH_SPELL_SHADOW_WORD_PAIN        = '暗言术：痛';
CH_SPELL_MIND_FLAY               = '精神鞭笞';
CH_SPELL_MANA_BURN               = '法力燃烧';
CH_SPELL_PRAYER_OF_HEALING       = '治疗祷言';
CH_SPELL_PSYCHIC_SCREAM          = '心灵尖啸';
CH_SPELL_DEVOURING_PLAGUE        = '噬灵瘟疫';
CH_SPELL_POWER_WORD_FORTITUDE    = '真言:韧';
CH_SPELL_PRAYER_OF_FORTITUDE     = '坚韧祷言';
CH_SPELL_DIVINE_SPIRIT           = '神圣之灵';
CH_SPELL_PRAYER_OF_SPIRIT        = '精神祷言';
CH_SPELL_SHADOW_PROTECTION       = '暗影防护';
CH_SPELL_PRAYER_OF_SHADOW_PROTECTION = '暗影防护祷言';
CH_SPELL_INNER_FIRE              = '心灵之火';
CH_SPELL_TOUCH_OF_WEAKNESS       = '虚弱之触';
CH_SPELL_ELUNES_GRACE            = "艾露恩的赐福";
CH_SPELL_FEAR_WARD               = '防护恐惧结界';
CH_SPELL_SHADOWGUARD             = '暗影守卫';
CH_SPELL_POLYMORPH               = '变羊术';
CH_SPELL_HIBERNATE               = '休眠';
CH_SPELL_ENTANGLING_ROOTS        = '纠缠根须';
CH_SPELL_BANISH                  = '放逐';
CH_SPELL_TRANQUILITY             = '宁静';
CH_SPELL_BARKSKIN                = '树皮术';
CH_SPELL_THORNS                  = '荆棘术';
CH_SPELL_MARK_OF_THE_WILD        = '野性印记';
CH_SPELL_GIFT_OF_THE_WILD        = '野性赐福';
CH_SPELL_NATURES_SWIFTNESS       = "自然迅捷";
CH_SPELL_SAP                     = '闷棍';
CH_SPELL_HUNTERS_MARK            = "猎人标签";
CH_SPELL_ARCANE_SHOT             = '奥术射击';
CH_SPELL_ASPECT_OF_THE_HAWK      = '雄鹰守护';
CH_SPELL_ASPECT_OF_THE_MONKEY    = '灵猴守护';
CH_SPELL_ASPECT_OF_THE_CHEETAH   = '猎豹守护';
CH_SPELL_ASPECT_OF_THE_WILD      = '野性守护';
CH_SPELL_ASPECT_OF_THE_BEAST     = '野兽守护';
CH_SPELL_ASPECT_OF_THE_PACK      = '豹群守护';
CH_SPELL_FEIGN_DEATH             = '假死';
CH_SPELL_MEND_PET                = '治疗宠物';
CH_SPELL_BESTIAL_WRATH           = '狂野怒火';
CH_SPELL_INTIMIDATION            = '胁迫';
CH_SPELL_CALL_PET                = '召唤宠物';
CH_SPELL_REVIVE_PET              = '复活宠物';
CH_SPELL_DISMISS_PET             = '解散宠物';
CH_SPELL_IMMOLATION_TRAP         = '献祭陷阱';
CH_SPELL_FREEZING_TRAP           = '冰冻陷阱';
CH_SPELL_EXPLOSIVE_TRAP          = '爆炸陷阱';
CH_SPELL_FROST_TRAP              = '冰霜陷阱';
CH_SPELL_FIREBALL                = '火球术';
CH_SPELL_FROSTBOLT               = '冰霜箭';
CH_SPELL_CONJURE_FOOD            = '造食术';
CH_SPELL_CONJURE_WATER           = '造水术';
CH_SPELL_FROST_NOVA              = '冰霜新星';
CH_SPELL_BLINK                   = '闪现术';
CH_SPELL_ARCANE_INTELLECT        = '奥术智慧';
CH_SPELL_ARCANE_BRILLIANCE       = '奥术光辉';
CH_SPELL_FROST_ARMOR             = '霜甲术';
CH_SPELL_ICE_ARMOR               = '冰甲术';
CH_SPELL_MAGE_ARMOR              = '魔甲术';
CH_SPELL_AMPLIFY_MAGIC           = '魔法增效';
CH_SPELL_DAMPEN_MAGIC            = '魔法抑制';
CH_SPELL_DIVINE_PROTECTION       = '圣盾术';
CH_SPELL_DIVINE_INTERVENTION     = '神圣干涉';
CH_SPELL_RIGHTEOUS_FURY          = '正义之怒';
CH_SPELL_BLESSING_OF_MIGHT       = '力量祝福';
CH_SPELL_BLESSING_OF_WISDOM      = '智慧祝福';
CH_SPELL_BLESSING_OF_SALVATION   = '拯救祝福';
CH_SPELL_BLESSING_OF_SANCTUARY   = '庇护祝福';
CH_SPELL_BLESSING_OF_LIGHT       = '光明祝福';
CH_SPELL_BLESSING_OF_PROTECTION  = '保护祝福';
CH_SPELL_BLESSING_OF_FREEDOM     = '自由祝福';
CH_SPELL_BLESSING_OF_SACRIFICE   = '牺牲祝福';
CH_SPELL_BLESSING_OF_KINGS       = '王者祝福';
CH_SPELL_LIGHTNING_SHIELD        = '闪电护盾';
CH_SPELL_STONESKIN_TOTEM         = '石肤图腾';
CH_SPELL_EARTHBIND_TOTEM         = '大地图腾';
CH_SPELL_STONECLAW_TOTEM         = '石爪图腾';
CH_SPELL_STRENGTH_OF_EARTH_TOTEM = '大地之力图腾';
CH_SPELL_FLAMETONGUE_TOTEM       = '火舌图腾';
CH_SPELL_TREMOR_TOTEM            = '战栗图腾';
CH_SPELL_FIRE_NOVA_TOTEM         = '火焰新星图腾';
CH_SPELL_SEARING_TOTEM           = '灼热图腾';
CH_SPELL_FROST_RESISTANCE_TOTEM  = '抗寒图腾';
CH_SPELL_MAGMA_TOTEM             = '熔岩图腾';
CH_SPELL_POISON_CLEANSING_TOTEM  = '清毒图腾';
CH_SPELL_HEALING_STREAM_TOTEM    = '治疗之泉图腾';
CH_SPELL_MANA_SPRING_TOTEM       = '法力之泉图腾';
CH_SPELL_DISEASE_CLEANSING_TOTEM = '祛病图腾';
CH_SPELL_FIRE_RESISTANCE_TOTEM   = '抗火图腾';
CH_SPELL_MANA_TIDE_TOTEM         = '法力之潮图腾';
CH_SPELL_GROUNDING_TOTEM         = '根基图腾';
CH_SPELL_NATURE_RESISTANCE_TOTEM = '自然抗性图腾';
CH_SPELL_WINDFURY_TOTEM          = '风怒图腾';
CH_SPELL_SENTRY_TOTEM            = '岗哨图腾';
CH_SPELL_WINDWALL_TOTEM          = '风墙图腾';
CH_SPELL_GRACE_OF_AIR_TOTEM      = '风之优雅图腾';
CH_SPELL_TRANQUIL_AIR_TOTEM      = '风之宁静图腾';
CH_SPELL_HOWL_OF_TERROR          = '恐惧嚎叫';
CH_SPELL_SUMMON_IMP              = '召唤小鬼';
CH_SPELL_SUMMON_VOIDWALKER       = '召唤虚空行者';
CH_SPELL_SUMMON_SUCCUBUS         = '召唤魅魔';
CH_SPELL_SUMMON_FELHUNTER        = '召唤地狱猎犬';
CH_SPELL_EYE_OF_KILROGG          = '基尔罗格之眼';
CH_SPELL_RITUAL_OF_SUMMONING     = '召唤仪式';
CH_SPELL_DEMON_SKIN              = '恶魔皮肤';
CH_SPELL_DEMON_ARMOR             = '魔甲术';
CH_SPELL_UNENDING_BREATH         = '魔息术';
CH_SPELL_DETECT_LESSER_INVISIBILITY = '侦测次级隐形';
CH_SPELL_DETECT_INVISIBILITY     = '侦测隐形';
CH_SPELL_DETECT_GREATER_INVISIBILITY = '侦测强效隐形';
CH_SPELL_ROCKBITER_WEAPON        = '石化武器';
CH_SPELL_FLAMETONGUE_WEAPON      = '火舌武器';
CH_SPELL_FROSTBRAND_WEAPON       = '冰封武器';
CH_SPELL_WINDFURY_WEAPON         = '风怒武器';
CH_SPELL_FIND_HERBS              = '寻找草药';
CH_SPELL_FIND_MINERALS           = '寻找矿物';
CH_SPELL_GREATER_BLESSING_OF_MIGHT = '强效力量祝福';
CH_SPELL_GREATER_BLESSING_OF_WISDOM = '强效智慧祝福';
CH_SPELL_GREATER_BLESSING_OF_KINGS = '强效王者祝福';
CH_SPELL_GREATER_BLESSING_OF_LIGHT = '强效光明祝福';
CH_SPELL_GREATER_BLESSING_OF_SALVATION = '强效拯救祝福';
CH_SPELL_GREATER_BLESSING_OF_SANCTUARY = '强效庇护祝福';
CH_SPELL_SHADOWFORM              = '暗影形态';
CH_SPELL_GHOST_WOLF              = '幽魂之狼';
CH_SPELL_DISPEL_MAGIC            = '驱散魔法';
CH_SPELL_HOLY_SHOCK              = '神圣震击';
CH_SPELL_OMEN_OF_CLARITY         = '清晰预兆';
CH_SPELL_AUTO_SHOT               = '自动射击';
CH_SPELL_SHOOT                   = '射击';
CH_SPELL_TRACK_BEASTS            = '追踪野兽';
CH_SPELL_TAUNT                   = '嘲讽';
CH_SPELL_SWIFTMEND               = 'Swiftmend';
CH_SPELL_STEALTH                 = 'Stealth';

CH_PETSPELL_SACRIFICE            = '牺牲';
CH_PETSPELL_PHASE_SHIFT          = '相位变换';

CH_BUFF_ROCKBITER_PATTERN        = '石化%d';
CH_BUFF_FLAMETONGUE_PATTERN      = '火舌%d';
CH_BUFF_FROSTBRAND_PATTERN       = '冰封%d';
CH_BUFF_WINDFURY_PATTERN         = '风怒%d';

CH_DEBUFF_WEAKENED_SOUL          = '虚弱灵魂';
CH_DEBUFF_RECENTLY_BANDAGED      = '新近包扎';
CH_DEBUFF_SEDUCE                 = '诱惑';

CH_TOTEM_CORRUPTED_TOTEM         = '堕落图腾';
CH_TOTEM_MOONFLARE_TOTEM         = '月焰图腾';
CH_TOTEM_BRAIN_WASH_TOTEM        = '洗脑图腾';
CH_TOTEM_EARTHGRAB_TOTEM         = '陷地图腾';
CH_TOTEM_LAVA_SPOUT_TOTEM        = '熔岩喷射图腾';
CH_TOTEM_ATALAI_TOTEM            = "阿塔莱图腾";
CH_TOTEM_ICE_TOTEM               = '冰图腾';
CH_TOTEM_DIRE_MAUL_CRYSTAL_TOTEM = '厄运之槌水晶图腾';
CH_TOTEM_ELEMENTAL_PROTECTION_TOTEM = '防护元素图腾';
CH_TOTEM_FLAME_BUFFET_TOTEM      = '烈焰打击图腾';
CH_TOTEM_SPIRIT_TOTEM            = '灵魂图腾';
CH_TOTEM_SCORCHING_TOTEM         = '灼烧图腾';
CH_TOTEM_TRANQUIL_AIR_TOTEM      = '宁静之风图腾';
CH_TOTEM_ANCIENT_MANA_SPRING_TOTEM = '上古法力之泉图腾';
CH_TOTEM_HEALING_WARD            = '治疗结界';
CH_TOTEM_POWERFUL_HEALING_WARD   = '强力治疗结界';
CH_TOTEM_SUPERIOR_HEALING_WARD   = '超强治疗结界';

CH_DEBUFF_TYPE_MAGIC             = '魔法';
CH_DEBUFF_TYPE_CURSE             = '诅咒';
CH_DEBUFF_TYPE_POISON            = '毒药';
CH_DEBUFF_TYPE_DISEASE           = '疾病';
CH_DEBUFF_TYPE_CHARM             = '蛊惑';

CH_SHAPESHIFT_BEAR_FORM_NAME      = '熊形态';
CH_SHAPESHIFT_DIRE_BEAR_FORM_NAME = '巨熊形态';
CH_SHAPESHIFT_AQUATIC_FORM_NAME   = '水栖形态';
CH_SHAPESHIFT_CAT_FORM_NAME       = '猎豹形态';
CH_SHAPESHIFT_TRAVEL_FORM_NAME    = '旅行形态';
CH_SHAPESHIFT_STEALTH             = '潜行';
CH_SHAPESHIFT_BATTLE_STANCE       = '战斗姿态';
CH_SHAPESHIFT_BERSERKER_STANCE    = '狂暴姿态';
CH_SHAPESHIFT_DEFENSIVE_STANCE    = '防御姿态';

CH_SPELL_NAME_RANK_FORMAT = "%s(等级 %d)";
CH_SPELL_RANK_FORMAT      = "等级 %d";
CH_SPELL_NAME_RANK_REGEXP = "(.+)%(等级 ([0-9]+)%)";
CH_SPELL_RANK_REGEXP      = "等级 ([0-9]+)";

CH_SPELL_PATTERN_LESSER_HEAL         = "治疗目标,恢复(%d+)到(%d+)点生命值。";
CH_SPELL_PATTERN_HEAL                = "治疗目标,恢复(%d+)到(%d+)点生命值。";
CH_SPELL_PATTERN_GREATER_HEAL        = "施法缓慢的法术，可以为单一目标治疗(%d+)到(%d+)点生命值。";
CH_SPELL_PATTERN_FLASH_HEAL          = "治疗友方目标，恢复(%d+)到(%d+)点生命值。";
CH_SPELL_PATTERN_RENEW               = "治疗目标，在(%d+)秒内恢复总计(%d+)点生命值。";
CH_SPELL_PATTERN_HEALING_TOUCH       = "治疗友方目标，恢复(%d+)到(%d+)点生命值。";
CH_SPELL_PATTERN_REGROWTH            = "治疗友方目标，恢复(%d+)到(%d+)点生命值，并在(%d+)秒内恢复额外的(%d+)点生命值。";
CH_SPELL_PATTERN_REGROWTH1           = "治疗友方目标，恢复(%d+)到(%d+)点生命值，并在(%d+)秒内恢复额外的(%d+)到(%d+)点生命值。";
CH_SPELL_PATTERN_HOLY_LIGHT          = "治疗友方目标，恢复(%d+)到(%d+)点生命值。";
CH_SPELL_PATTERN_FLASH_OF_LIGHT      = "治疗友方目标，恢复(%d+)到(%d+)点生命值。";
CH_SPELL_PATTERN_HEALING_WAVE        = "治疗友方目标，恢复(%d+)到(%d+)点生命值。";
CH_SPELL_PATTERN_LESSER_HEALING_WAVE = "治疗友方目标，恢复(%d+)到(%d+)点生命值。";

CH_LOCAL_CLASS = {DRUID='德鲁伊',HUNTER='猎人',MAGE='法师',PALADIN='圣骑士',PRIEST='牧师',
                  ROGUE='盗贼',SHAMAN='萨满祭司',WARLOCK='术士";',WARRIOR='战士',
                  PET='宠物',UNKNOWN="未知目标"};

CH_LOCAL_CLASS_ABBR = {DRUID='德',HUNTER='猎',MAGE='法',PALADIN='骑',PRIEST='牧',
                       ROGUE='盗',SHAMAN='萨',WARLOCK='术',WARRIOR='战',
                       PET='宠',UNKNOWN='未'};

CH_ITEM_HEARTHSTONE_NAME = '炉石';

CH_NUMBER_FONT = 'Fonts/ARIALN.TTF';

-- =========================================================================================================
-- Translation
-- =========================================================================================================

CH_ACTION_TYPE_TEXT_BUFF      = "增益魔法";
CH_ACTION_TYPE_TEXT_DEBUFF    = "治疗/清除";
CH_ACTION_TYPE_TEXT_CONFIG    = "设置/帮助";
CH_ACTION_TYPE_TEXT_TARGET    = "目标";
CH_ACTION_TYPE_TEXT_ASSIST    = "协助";
CH_ACTION_TYPE_TEXT_ATTACK    = "攻击";
CH_ACTION_TYPE_TEXT_PETATTACK = "宠物攻击";
CH_ACTION_TYPE_TEXT_ANYITEM   = "使用物品";
CH_ACTION_TYPE_TEXT_TOTEMSET  = "图腾设置";
CH_ACTION_TYPE_TEXT_CHAIN     = "链";
CH_ACTION_TYPE_TEXT_SCRIPT    = "脚本/函数";
CH_ACTION_TYPE_TEXT_MENU      = "下拉菜单";
CH_ACTION_TYPE_TEXT_TOOLTIP   = "提示信息";
CH_ACTION_TYPE_TEXT_SPELL     = "魔法";
CH_ACTION_TYPE_TEXT_PETSPELL  = "宠物技能";
CH_ACTION_TYPE_TEXT_PANIC     = "PANIC";
CH_ACTION_TYPE_TEXT_GRPBUFF   = "Buff队伍";
CH_ACTION_TYPE_TEXT_GRPCURE   = "治疗队伍";
CH_ACTION_TYPE_TEXT_NONE      = "无";

-- ========== DRUID ==========
CH_DRUID_EXTRA1_LABEL     = '设置';
CH_DRUID_EXTRA2_LABEL     = '无';
CH_DRUID_EXTRA3_LABEL     = '治疗';
CH_DRUID_EXTRA4_LABEL     = '树皮';

CH_DRUID_BUFF_BT_LABEL    = '荆棘术';
CH_DRUID_BUFF_MOTW_LABEL  = '野性印记/赐福';
CH_DRUID_BUFF_OOC_LABEL   = '清晰预兆';

CH_DRUID_BUFF_BT_EFFECT   = 'T';
CH_DRUID_BUFF_MOTW_EFFECT = 'W';
CH_DRUID_BUFF_OOC_EFFECT  = 'O';

CH_DRUID_ACTION_TYPE_TEXT_QUICK   = "快速治疗";
CH_DRUID_ACTION_TYPE_TEXT_HOT     = "HOT (Heal Over Time)";
CH_DRUID_ACTION_TYPE_TEXT_SLOW    = "慢速治疗";
CH_DRUID_ACTION_TYPE_TEXT_SHIELD  = "自然迅捷";
CH_DRUID_ACTION_TYPE_TEXT_USEWAND = "法杖射击";

-- ========== HUNTER =========
CH_HUNTER_EXTRA1_LABEL    = '设置';
CH_HUNTER_EXTRA2_LABEL    = '陷阱';
CH_HUNTER_EXTRA3_LABEL    = '守护';
CH_HUNTER_EXTRA4_LABEL    = '宠物';

CH_HUNTER_ACTION_TYPE_TEXT_QUICK   = "快速治疗";
CH_HUNTER_ACTION_TYPE_TEXT_HOT     = "HOT (Heal Over Time)";
CH_HUNTER_ACTION_TYPE_TEXT_SLOW    = "慢速治疗";
CH_HUNTER_ACTION_TYPE_TEXT_SHIELD  = "盾";
CH_HUNTER_ACTION_TYPE_TEXT_USEWAND = "射击弓/枪";

-- ========== MAGE ===========
CH_MAGE_EXTRA1_LABEL      = '设置';
CH_MAGE_EXTRA2_LABEL      = '无';
CH_MAGE_EXTRA3_LABEL      = '自己';
CH_MAGE_EXTRA4_LABEL      = 'Nova';

CH_MAGE_BUFF_AIB_LABEL    = '奥术智慧';
CH_MAGE_BUFF_FA_LABEL     = '冰甲';
CH_MAGE_BUFF_MA_LABEL     = '魔甲';
CH_MAGE_BUFF_AM_LABEL     = '魔法增效';
CH_MAGE_BUFF_DM_LABEL     = '魔法抑制';

CH_MAGE_BUFF_AIB_EFFECT   = 'I';
CH_MAGE_BUFF_FA_EFFECT    = 'F';
CH_MAGE_BUFF_MA_EFFECT    = 'M';
CH_MAGE_BUFF_AM_EFFECT    = 'A';
CH_MAGE_BUFF_DM_EFFECT    = 'D';

CH_MAGE_ACTION_TYPE_TEXT_QUICK   = "快速治疗";
CH_MAGE_ACTION_TYPE_TEXT_HOT     = "HOT (Heal Over Time)";
CH_MAGE_ACTION_TYPE_TEXT_SLOW    = "慢速治疗";
CH_MAGE_ACTION_TYPE_TEXT_SHIELD  = "Shield";
CH_MAGE_ACTION_TYPE_TEXT_USEWAND = "法杖射击";

-- ========== PALADIN ========
CH_PALADIN_EXTRA1_LABEL   = '设置';
CH_PALADIN_EXTRA2_LABEL   = '无';
CH_PALADIN_EXTRA3_LABEL   = '自己';
CH_PALADIN_EXTRA4_LABEL   = '无敌';

CH_PALADIN_BUFF_RF_LABEL  = '正义之怒';
CH_PALADIN_BUFF_BOM_LABEL = '(强效) 力量祝福';
CH_PALADIN_BUFF_BOW_LABEL = '(强效) 智慧祝福';
CH_PALADIN_BUFF_BOS_LABEL = '(强效) 拯救祝福';
CH_PALADIN_BUFF_BOA_LABEL = '(强效) 庇护祝福';
CH_PALADIN_BUFF_BOL_LABEL = '(强效) 光明祝福';
CH_PALADIN_BUFF_BOP_LABEL = '保护祝福';
CH_PALADIN_BUFF_BOF_LABEL = '自由祝福';
CH_PALADIN_BUFF_BOC_LABEL = '牺牲祝福';
CH_PALADIN_BUFF_BOK_LABEL = '(强效) 王者祝福';

CH_PALADIN_BUFF_RF_EFFECT  = 'R';
CH_PALADIN_BUFF_BOM_EFFECT = 'M';
CH_PALADIN_BUFF_BOW_EFFECT = 'W';
CH_PALADIN_BUFF_BOS_EFFECT = 'S';
CH_PALADIN_BUFF_BOA_EFFECT = 'A';
CH_PALADIN_BUFF_BOL_EFFECT = 'L';
CH_PALADIN_BUFF_BOP_EFFECT = 'P';
CH_PALADIN_BUFF_BOF_EFFECT = 'F';
CH_PALADIN_BUFF_BOC_EFFECT = 'C';
CH_PALADIN_BUFF_BOK_EFFECT = 'K';

CH_PALADIN_ACTION_TYPE_TEXT_QUICK   = "快速治疗";
CH_PALADIN_ACTION_TYPE_TEXT_HOT     = "圣疗术";
CH_PALADIN_ACTION_TYPE_TEXT_SLOW    = "慢速治疗";
CH_PALADIN_ACTION_TYPE_TEXT_SHIELD  = "盾";
CH_PALADIN_ACTION_TYPE_TEXT_USEWAND = "法杖射击";

-- ========== PRIEST =========
CH_PRIEST_EXTRA1_LABEL    = '设置';
CH_PRIEST_EXTRA2_LABEL    = '无';
CH_PRIEST_EXTRA3_LABEL    = 'GHeal';
CH_PRIEST_EXTRA4_LABEL    = '消失';

CH_PRIEST_BUFF_PWF_LABEL  = 'Power Word: Fortitude / Prayer';
CH_PRIEST_BUFF_DS_LABEL   = 'Divine Spirit / Prayer';
CH_PRIEST_BUFF_SP_LABEL   = 'Shadow Protection / Prayer';
CH_PRIEST_BUFF_IF_LABEL   = 'Inner Fire';
CH_PRIEST_BUFF_TOW_LABEL  = 'Touch of Weakness';
CH_PRIEST_BUFF_EG_LABEL   = "Elune's Grace";
CH_PRIEST_BUFF_FW_LABEL   = 'Fear Ward';
CH_PRIEST_BUFF_SG_LABEL   = 'Shadowguard';

CH_PRIEST_BUFF_PWF_EFFECT = 'F';
CH_PRIEST_BUFF_DS_EFFECT  = 'S';
CH_PRIEST_BUFF_SP_EFFECT  = 'P';
CH_PRIEST_BUFF_IF_EFFECT  = 'I';
CH_PRIEST_BUFF_TOW_EFFECT = 'W';
CH_PRIEST_BUFF_EG_EFFECT  = 'G';
CH_PRIEST_BUFF_FW_EFFECT  = 'W';
CH_PRIEST_BUFF_SG_EFFECT  = 'G';

CH_PRIEST_ACTION_TYPE_TEXT_QUICK   = "快速治疗";
CH_PRIEST_ACTION_TYPE_TEXT_HOT     = "HOT (Heal Over Time)";
CH_PRIEST_ACTION_TYPE_TEXT_SLOW    = "慢速治疗";
CH_PRIEST_ACTION_TYPE_TEXT_SHIELD  = "盾";
CH_PRIEST_ACTION_TYPE_TEXT_USEWAND = "法杖射击";

-- ========== ROGUE =========
CH_ROGUE_EXTRA1_LABEL    = '设置';
CH_ROGUE_EXTRA2_LABEL    = '无';
CH_ROGUE_EXTRA3_LABEL    = '无';
CH_ROGUE_EXTRA4_LABEL    = '无';

CH_ROGUE_ACTION_TYPE_TEXT_QUICK   = "未使用";
CH_ROGUE_ACTION_TYPE_TEXT_HOT     = "未使用";
CH_ROGUE_ACTION_TYPE_TEXT_SLOW    = "未使用";
CH_ROGUE_ACTION_TYPE_TEXT_SHIELD  = "未使用";
CH_ROGUE_ACTION_TYPE_TEXT_USEWAND = "射击弓/枪";

-- ========== SHAMAN =========
CH_SHAMAN_EXTRA1_LABEL    = '设置';
CH_SHAMAN_EXTRA2_LABEL    = '无';
CH_SHAMAN_EXTRA3_LABEL    = '治疗';
CH_SHAMAN_EXTRA4_LABEL    = '无';

CH_SHAMAN_BUFF_LS_LABEL   = '闪电盾';
CH_SHAMAN_BUFF_RB_LABEL   = '石化武器';
CH_SHAMAN_BUFF_FT_LABEL   = '火舌武器';
CH_SHAMAN_BUFF_FB_LABEL   = '冰封武器';
CH_SHAMAN_BUFF_WF_LABEL   = '风怒武器';

CH_SHAMAN_BUFF_LS_EFFECT  = 'L';
CH_SHAMAN_BUFF_RB_EFFECT  = 'R';
CH_SHAMAN_BUFF_FT_EFFECT  = 'T';
CH_SHAMAN_BUFF_FB_EFFECT  = 'F';
CH_SHAMAN_BUFF_WF_EFFECT  = 'W';

CH_SHAMAN_ACTION_TYPE_TEXT_QUICK   = "快速治疗";
CH_SHAMAN_ACTION_TYPE_TEXT_HOT     = "治疗链";
CH_SHAMAN_ACTION_TYPE_TEXT_SLOW    = "慢速治疗";
CH_SHAMAN_ACTION_TYPE_TEXT_SHIELD  = "自然迅捷";
CH_SHAMAN_ACTION_TYPE_TEXT_USEWAND = "法杖射击";

-- ========== WARLOCK ========
CH_WARLOCK_EXTRA1_LABEL   = '设置';
CH_WARLOCK_EXTRA2_LABEL   = 'Sumn';
CH_WARLOCK_EXTRA3_LABEL   = '自己';
CH_WARLOCK_EXTRA4_LABEL   = 'Fear';

CH_WARLOCK_BUFF_DSK_LABEL = '魔甲术';
CH_WARLOCK_BUFF_UB_LABEL  = '魔息术';
CH_WARLOCK_BUFF_DIW_LABEL = '侦测隐形';

CH_WARLOCK_BUFF_DSK_EFFECT = 'A';
CH_WARLOCK_BUFF_UB_EFFECT  = 'B';
CH_WARLOCK_BUFF_DIW_EFFECT = 'I';

CH_WARLOCK_ACTION_TYPE_TEXT_QUICK   = "快速治疗";
CH_WARLOCK_ACTION_TYPE_TEXT_HOT     = "HOT (Heal Over Time)";
CH_WARLOCK_ACTION_TYPE_TEXT_SLOW    = "慢速治疗";
CH_WARLOCK_ACTION_TYPE_TEXT_SHIELD  = "Shield";
CH_WARLOCK_ACTION_TYPE_TEXT_USEWAND = "法杖射击";

-- ========== WARRIOR =========
CH_WARRIOR_EXTRA1_LABEL    = '设置';
CH_WARRIOR_EXTRA2_LABEL    = '无';
CH_WARRIOR_EXTRA3_LABEL    = '无';
CH_WARRIOR_EXTRA4_LABEL    = '无';

CH_WARRIOR_ACTION_TYPE_TEXT_QUICK   = "未使用";
CH_WARRIOR_ACTION_TYPE_TEXT_HOT     = "未使用";
CH_WARRIOR_ACTION_TYPE_TEXT_SLOW    = "未使用";
CH_WARRIOR_ACTION_TYPE_TEXT_SHIELD  = "未使用";
CH_WARRIOR_ACTION_TYPE_TEXT_USEWAND = "射击弓/枪";

-- ========== MOUSE BUTTON LABELS/ABBREVATIONS ==================
CHT_MOUSE_LEFT_BUTTON_LABEL                  ='Left Button';
CHT_MOUSE_MIDDLE_BUTTON_LABEL                ='Middle Button';
CHT_MOUSE_RIGHT_BUTTON_LABEL                 ='Right Button';
CHT_MOUSE_BUTTON4_LABEL                      ='Button 4';
CHT_MOUSE_BUTTON5_LABEL                      ='Button 5';
CHT_MOUSE_SHIFT_LEFT_BUTTON_LABEL            ='Shift Left Button';
CHT_MOUSE_SHIFT_MIDDLE_BUTTON_LABEL          ='Shift Middle Button';
CHT_MOUSE_SHIFT_RIGHT_BUTTON_LABEL           ='Shift Right Button';
CHT_MOUSE_SHIFT_BUTTON4_LABEL                ='Shift Button 4';
CHT_MOUSE_SHIFT_BUTTON5_LABEL                ='Shift Button 5';
CHT_MOUSE_CTRL_LEFT_BUTTON_LABEL             ='Ctrl Left Button';
CHT_MOUSE_CTRL_MIDDLE_BUTTON_LABEL           ='Ctrl Middle Button';
CHT_MOUSE_CTRL_RIGHT_BUTTON_LABEL            ='Ctrl Right Button';
CHT_MOUSE_CTRL_BUTTON4_LABEL                 ='Ctrl Button 4';
CHT_MOUSE_CTRL_BUTTON5_LABEL                 ='Ctrl Button 5';
CHT_MOUSE_ALT_LEFT_BUTTON_LABEL              ='Alt Left Button';
CHT_MOUSE_ALT_MIDDLE_BUTTON_LABEL            ='Alt Middle Button';
CHT_MOUSE_ALT_RIGHT_BUTTON_LABEL             ='Alt Right Button';
CHT_MOUSE_ALT_BUTTON4_LABEL                  ='Alt Button 4';
CHT_MOUSE_ALT_BUTTON5_LABEL                  ='Alt Button 5';
CHT_MOUSE_SHIFT_CTRL_LEFT_BUTTON_LABEL       ='Shift Ctrl Left Button';
CHT_MOUSE_SHIFT_CTRL_MIDDLE_BUTTON_LABEL     ='Shift Ctrl Middle Button';
CHT_MOUSE_SHIFT_CTRL_RIGHT_BUTTON_LABEL      ='Shift Ctrl Right Button';
CHT_MOUSE_SHIFT_CTRL_BUTTON4_LABEL           ='Shift Ctrl Button 4';
CHT_MOUSE_SHIFT_CTRL_BUTTON5_LABEL           ='Shift Ctrl Button 5';
CHT_MOUSE_SHIFT_ALT_LEFT_BUTTON_LABEL        ='Shift Alt Left Button';
CHT_MOUSE_SHIFT_ALT_MIDDLE_BUTTON_LABEL      ='Shift Alt Middle Button';
CHT_MOUSE_SHIFT_ALT_RIGHT_BUTTON_LABEL       ='Shift Alt Right Button';
CHT_MOUSE_SHIFT_ALT_BUTTON4_LABEL            ='Shift Alt Button 4';
CHT_MOUSE_SHIFT_ALT_BUTTON5_LABEL            ='Shift Alt Button 5';
CHT_MOUSE_CTRL_ALT_LEFT_BUTTON_LABEL         ='Ctrl Alt Left Button';
CHT_MOUSE_CTRL_ALT_MIDDLE_BUTTON_LABEL       ='Ctrl Alt Middle Button';
CHT_MOUSE_CTRL_ALT_RIGHT_BUTTON_LABEL        ='Ctrl Alt Right Button';
CHT_MOUSE_CTRL_ALT_BUTTON4_LABEL             ='Ctrl Alt Button 4';
CHT_MOUSE_CTRL_ALT_BUTTON5_LABEL             ='Ctrl Alt Button 5';
CHT_MOUSE_SHIFT_CTRL_ALT_LEFT_BUTTON_LABEL   ='Shift Ctrl Alt Left Button';
CHT_MOUSE_SHIFT_CTRL_ALT_MIDDLE_BUTTON_LABEL ='Shift Ctrl Alt Middle Button';
CHT_MOUSE_SHIFT_CTRL_ALT_RIGHT_BUTTON_LABEL  ='Shift Ctrl Alt Right Button';
CHT_MOUSE_SHIFT_CTRL_ALT_BUTTON4_LABEL       ='Shift Ctrl Alt Button 4';
CHT_MOUSE_SHIFT_CTRL_ALT_BUTTON5_LABEL       ='Shift Ctrl Alt Button 5';

CHT_MOUSE_NONE_LABEL                         = 'None';

CHT_MOUSE_LEFT_BUTTON_ABBR                  ='LMB';
CHT_MOUSE_MIDDLE_BUTTON_ABBR                ='MMB';
CHT_MOUSE_RIGHT_BUTTON_ABBR                 ='RMB';
CHT_MOUSE_BUTTON4_ABBR                      ='MB4';
CHT_MOUSE_BUTTON5_ABBR                      ='MB5';
CHT_MOUSE_SHIFT_LEFT_BUTTON_ABBR            ='S-LMB';
CHT_MOUSE_SHIFT_MIDDLE_BUTTON_ABBR          ='S-MMB';
CHT_MOUSE_SHIFT_RIGHT_BUTTON_ABBR           ='S-RMB';
CHT_MOUSE_SHIFT_BUTTON4_ABBR                ='S-MB4';
CHT_MOUSE_SHIFT_BUTTON5_ABBR                ='S-MB5';
CHT_MOUSE_CTRL_LEFT_BUTTON_ABBR             ='C-LMB';
CHT_MOUSE_CTRL_MIDDLE_BUTTON_ABBR           ='C-MMB';
CHT_MOUSE_CTRL_RIGHT_BUTTON_ABBR            ='C-RMB';
CHT_MOUSE_CTRL_BUTTON4_ABBR                 ='C-MB4';
CHT_MOUSE_CTRL_BUTTON5_ABBR                 ='C-MB5';
CHT_MOUSE_ALT_LEFT_BUTTON_ABBR              ='A-LMB';
CHT_MOUSE_ALT_MIDDLE_BUTTON_ABBR            ='A-MMB';
CHT_MOUSE_ALT_RIGHT_BUTTON_ABBR             ='A-RMB';
CHT_MOUSE_ALT_BUTTON4_ABBR                  ='A-MB4';
CHT_MOUSE_ALT_BUTTON5_ABBR                  ='A-MB5';
CHT_MOUSE_SHIFT_CTRL_LEFT_BUTTON_ABBR       ='SC-LMB';
CHT_MOUSE_SHIFT_CTRL_MIDDLE_BUTTON_ABBR     ='SC-MMB';
CHT_MOUSE_SHIFT_CTRL_RIGHT_BUTTON_ABBR      ='SC-RMB';
CHT_MOUSE_SHIFT_CTRL_BUTTON4_ABBR           ='SC-MB4';
CHT_MOUSE_SHIFT_CTRL_BUTTON5_ABBR           ='SC-MB5';
CHT_MOUSE_SHIFT_ALT_LEFT_BUTTON_ABBR        ='SA-LMB';
CHT_MOUSE_SHIFT_ALT_MIDDLE_BUTTON_ABBR      ='SA-MMB';
CHT_MOUSE_SHIFT_ALT_RIGHT_BUTTON_ABBR       ='SA-RMB';
CHT_MOUSE_SHIFT_ALT_BUTTON4_ABBR            ='SA-MB4';
CHT_MOUSE_SHIFT_ALT_BUTTON5_ABBR            ='SA-MB5';
CHT_MOUSE_CTRL_ALT_LEFT_BUTTON_ABBR         ='CA-LMB';
CHT_MOUSE_CTRL_ALT_MIDDLE_BUTTON_ABBR       ='CA-MMB';
CHT_MOUSE_CTRL_ALT_RIGHT_BUTTON_ABBR        ='CA-RMB';
CHT_MOUSE_CTRL_ALT_BUTTON4_ABBR             ='CA-MB4';
CHT_MOUSE_CTRL_ALT_BUTTON5_ABBR             ='CA-MB5';
CHT_MOUSE_SHIFT_CTRL_ALT_LEFT_BUTTON_ABBR   ='SCA-LMB';
CHT_MOUSE_SHIFT_CTRL_ALT_MIDDLE_BUTTON_ABBR ='SCA-MMB';
CHT_MOUSE_SHIFT_CTRL_ALT_RIGHT_BUTTON_ABBR  ='SCA-RMB';
CHT_MOUSE_SHIFT_CTRL_ALT_BUTTON4_ABBR       ='SCA-MB4';
CHT_MOUSE_SHIFT_CTRL_ALT_BUTTON5_ABBR       ='SCA-MB5';

CHT_MOUSE_NONE_ABBR                         = 'None';

-- ========== EFFECT SIGNS ======================================
CHT_EFFECT_REGROWTH_SIGN = 'G';
CHT_EFFECT_REJUVENATION_SIGN = 'J';
CHT_EFFECT_RENEW_SIGN = 'N';
CHT_EFFECT_POWER_WORD_SHIELD_SIGN = 'S';
CHT_EFFECT_WEAKENED_SOUL_SIGN = 'S';
CHT_EFFECT_RECENTLY_BANDAGED_SIGN = 'B';
CHT_EFFECT_MAGIC_SIGN = 'M';
CHT_EFFECT_CURSE_SIGN = 'C';
CHT_EFFECT_POISON_SIGN = 'P';
CHT_EFFECT_DISEASE_SIGN = 'D';
CHT_EFFECT_CHARM_SIGN = 'H';
CHT_EFFECT_TRACKING_SIGN = '*';
CHT_EFFECT_PHASE_SHIFT = 'P';
CHT_EFFECT_MISSING_BUFF = 'B';

-- ========== OPTION DEFAULTS ===================================
CHT_ANNOUNCE_HIT_TO_PARTY_MSG = 'Hey guys, mind PEELING this critter OFF me ?!';

-- ========== TOOLTIPS ==========================================
CH_TOOLTIP_REAGENTS_REGEXP         = "材料: [|a-z0-9]*([A-Za-z0-9' ]+)";
CH_TOOLTIP_COOLDOWN_MINUTES_REGEXP = "(%d+)分钟冷却时间";
CH_TOOLTIP_COOLDOWN_SECONDS_REGEXP = "(%d+)秒冷却时间";
CH_TOOLTIP_MANA_REGEXP             = "^(%d+)法力值$";
CH_TOOLTIP_INSTANT_CAST_LABEL      = '瞬发法术';
CH_TOOLTIP_CAST_TIME_REGEXP        = '(%d+.?%d*)秒施法时间';

-- ========== TIME ==============================================
CHT_LABEL_TIME_MINUTES = "分";
CHT_LABEL_TIME_SECONDS = "秒";
CHT_LABEL_TIME_M       = 'm';
CHT_LABEL_TIME_S       = 's';

-- ========== SHAPESHIFT/STANCE LABELS =================================
CH_LABEL_SHAPESHIFT_CASTER            = '施法者';
CH_LABEL_SHAPESHIFT_BEAR              = '熊';
CH_LABEL_SHAPESHIFT_CAT               = '猫';
CH_LABEL_SHAPESHIFT_RANGE             = '远程';
CH_LABEL_SHAPESHIFT_MELEE             = '近战';
CH_LABEL_SHAPESHIFT_STEALTH           = '潜行';
CH_LABEL_SHAPESHIFT_BATTLE_STANCE     = '战斗';
CH_LABEL_SHAPESHIFT_BERSERKER_STANCE  = '狂暴';
CH_LABEL_SHAPESHIFT_DEFENSIVE_STANCE  = '防御';

-- ========== MESSAGES/LABELS ===================================
CHT_SAFE_TAUNT_FORMAT           = "But %s is already attacking you.";
CHT_NOTIFY_SPELL_CAST           = "Casting %s on %s.";
CHT_NOTIFY_SPELL_CAST_TARGET    = "Casting %s on you.";
CHT_NOTIFY_SPELL_CAST_NO_TARGET = "Casting %s.";
CHT_LABEL_RAID_GROUP_FORMAT     = "Raid Group %d";
CHT_LABEL_RAID_PETS             = "Raid Pets";
CHT_LABEL_NEEDY_LIST_HEAL       = "NeedyList Heal";
CHT_LABEL_NEEDY_LIST_BUFF       = "NeedyList Buff";
CHT_LABEL_NEEDY_LIST_CURE       = "NeedyList Cure";
CHT_LABEL_NEEDY_LIST_DEAD       = "NeedyList Dead";
CHT_LABEL_MAIN_TANK             = "Tank/Assist";
CHT_LABEL_NO_TARGET             = "no target";
CHT_LABEL_EMERGENCY_NONE        = 'Healthy';
CHT_LABEL_EMERGENCY_WOUNDED     = 'Wounded';
CHT_LABEL_EMERGENCY_FAIR        = 'Fair';
CHT_LABEL_EMERGENCY_POOR        = 'Poor';
CHT_LABEL_EMERGENCY_CRITIC      = 'Critic';
CHT_LABEL_ACTION_ID_UNKNOWN     = 'Unknown (disabled pluign?)';

-- ========== DEBUG LEVELS ======================================
CHT_DEBUG_NONE_LABEL = 'No Debug';
CHT_DEBUG_EMERG_LABEL = 'Emergency';
CHT_DEBUG_ALERT_LABEL = 'Alert';
CHT_DEBUG_CRIT_LABEL = 'Critic';
CHT_DEBUG_ERR_LABEL = 'Error';
CHT_DEBUG_WARNING_LABEL = 'Warning';
CHT_DEBUG_NOTICE_LABEL = 'Notitce';
CHT_DEBUG_INFO_LABEL = 'Info';
CHT_DEBUG_DEBUG_LABEL = 'Debug';

-- ========== KEY BINDINGS ======================================
BINDING_HEADER_CHKY_HEADER                = 'ClickHeal';
BINDING_NAME_CHKY_SHOW_CONFIG             = 'Configuration';
BINDING_NAME_CHKY_TOGGLE_CLICKHEAL_FRAMES = 'Toggle ClickHeal Frames';
BINDING_NAME_CHKY_TOGGLE_ANCHORS          = 'Toggle Anchors';
BINDING_NAME_CHKY_PANIC                   = 'PANIC key';
BINDING_NAME_CHKY_PANIC_BEHAVIOR_FULL     = 'Behavior: Full spell range';
BINDING_NAME_CHKY_PANIC_BEHAVIOR_TRASH    = 'Behavior: Trash healing';
BINDING_NAME_CHKY_PANIC_BEHAVIOR_CUSTOM1  = 'Behavior: Custom 1';
BINDING_NAME_CHKY_PANIC_BEHAVIOR_CUSTOM2  = 'Behavior: Custom 2';
BINDING_NAME_CHKY_PANIC_BEHAVIOR_CUSTOM3  = 'Behavior: Custom 3';
BINDING_NAME_CHKY_RAID_SHOW_CONFIG        = 'Show Raid Config';
BINDING_NAME_CHKY_RAID_TOGGLE_GROUP1      = 'Toggle raid group 1';
BINDING_NAME_CHKY_RAID_TOGGLE_GROUP2      = 'Toggle raid group 2';
BINDING_NAME_CHKY_RAID_TOGGLE_GROUP3      = 'Toggle raid group 3';
BINDING_NAME_CHKY_RAID_TOGGLE_GROUP4      = 'Toggle raid group 4';
BINDING_NAME_CHKY_RAID_TOGGLE_GROUP5      = 'Toggle raid group 5';
BINDING_NAME_CHKY_RAID_TOGGLE_GROUP6      = 'Toggle raid group 6';
BINDING_NAME_CHKY_RAID_TOGGLE_GROUP7      = 'Toggle raid group 7';
BINDING_NAME_CHKY_RAID_TOGGLE_GROUP8      = 'Toggle raid group 8';
BINDING_NAME_CHKY_RAID_TOGGLE_PETS        = 'Toggle raid pets';
BINDING_NAME_CHKY_ASSIST_MAINTANK_1       = 'Assist MainTank #1';
BINDING_NAME_CHKY_ASSIST_MAINTANK_2       = 'Assist MainTank #2';
BINDING_NAME_CHKY_ASSIST_MAINTANK_3       = 'Assist MainTank #3';
BINDING_NAME_CHKY_ASSIST_MAINTANK_4       = 'Assist MainTank #4';
BINDING_NAME_CHKY_ASSIST_MAINTANK_5       = 'Assist MainTank #5';
BINDING_NAME_CHKY_ASSIST_MAINTANK_6       = 'Assist MainTank #6';
BINDING_NAME_CHKY_ASSIST_MAINTANK_7       = 'Assist MainTank #7';
BINDING_NAME_CHKY_ASSIST_MAINTANK_8       = 'Assist MainTank #8';
BINDING_NAME_CHKY_ASSIST_MAINTANK_9       = 'Assist MainTank #9';
BINDING_NAME_CHKY_ASSIST_MAINTANK_10      = 'Assist MainTank #10';

-- ========== ITEM (SUB) TYPES ==================================
CH_ITEM_TYPE_WEAPON = '武器';
CH_ITEM_TYPE_TRADE_GOODS = 'Trade Goods';
CH_ITEM_SUBTYPE_THROWN = '投掷';
CH_ITEM_SUB_TYPE_EXPLOSIVES = 'Explosives';

-- ========== ZONE NAMES ========================================
CH_ZONE_REAL_NAME_ALTERAC_VALLEY = 'Alterac Valley';
CH_ZONE_REAL_NAME_WARSONG_GULCH = 'Warsong Gulch';
CH_ZONE_REAL_NAME_ARATHI_BASIN = 'Arathi Basin';

-- ========== VARIOUS (NEED TO CATEGORIZE THEM!!!) ==============
CH_CREATURE_FAMILY_DEMON = '恶魔';
CH_LABEL_PET = '宠物';
CH_SLASH_COMMAND_LOCAL = nil;  
CH_LOW_ON_MANA_MSG_FORMAT = 'My mana is low (%d%%) !';
CHT_COOLDOWN_LABEL_OVERFLOW = '+m';
CH_LABEL_LINKLESS = 'linkless';
CH_LABEL_GHOST = '鬼魂';
CH_LABEL_DEAD = '死亡';
CH_LABEL_CHARMED = 'Charmed';
CH_LABEL_FEIGN_DEATH = CH_SPELL_FEIGN_DEATH;
CH_LABEL_BLACKLISTED = 'B';
CH_LABEL_OUT_OF_RANGE = 'oor';
CHT_LABEL_PANIC = 'PNC';
CHT_LABEL_UNKNOWN = 'Unknown';
CHT_LABEL_OUT_OF_RANGE = 'OOR';

-- ========== HINTS =============================================
--
-- ---------- Hint Config
CHT_HINT_CTRA_ENABLED = "CT Raid Assist is an AddOn with extended features for raids";
CHT_HINT_DUF_ENABLED = "Discord Unit Frames (DUF) is an AddOn which provides a different layout of the unit frames";
CHT_HINT_PCUF_ENABLED = "Perl Classic Unit Frames is an AddOn which provides a different layout of the unit frames";
CHT_HINT_WOW_GUI_ENABLED = "Integration with the standard World of Warcraft GUI. You have to click the Icons, not the number bars!";
CHT_HINT_DCR_ENABLED = "Decursive is an AddOn for curing/decursing units";
CHT_HINT_NEEDYLIST_ENABLED = "NeedyList is an AddOn which displays units depending on selectable criteria";
CHT_HINT_CAST_SPELL_BY_NAME_ON_SELF = "Enable new self-cast support of World of Warcraft. Only disable if you have AddOns installed which do not support this new WoW feature.";
CHT_HINT_DEBUG_LEVEL = "How much debug information you want to see. It is NOT advised to display debug information during gameplay!";
CHT_HINT_SHOW_BAG_COOLDOWN = "Show the cooldown of bag items next to the PANIC frame";
CHT_HINT_INCLUDE_EQUIP_HEAL_BONUS = 'Include your +heal gear in calculations. Only works if the Addon "BonusScanner" is installed.';
CHT_HINT_NOTIFY_SPELLCAST = "Notify others about spells you are casting";
CHT_HINT_PLAYER_HIT_SOUND =  "Play a sound when your avatar gets hit";
CHT_HINT_PLAYER_HIT_SOUND_DELAY = "Do not repeat the sound before x seconds are elapsed";
CHT_HINT_ANNOUNCE_HIT_TO_PARTY = "If it should be announced to the /party that you are hit";
CHT_HINT_ANNOUNCE_HIT_PLAY_EMOTE = "Play an emote, announcing that you are under attack. Only works when you are in a party or raid";
CHT_HINT_ANNOUNCE_HIT_TO_PARTY_HP = "This setting applies if you did not cast Fade yet. It should be lower than the other setting";
CHT_HINT_ANNOUNCE_HIT_TO_PARTY_HP_FADE = "This setting applies if you already did cast fade. It should be higher then the other setting";
CHT_HINT_ANNOUNCE_HIT_TO_PARTY_DELAY = "Do not repeat hit announcement before the given delay in seconds";
CHT_HINT_ANNOUNCE_HIT_TO_PARTY_MSG = "Message to be displayed when you are hit";
CHT_HINT_ANNOUNCE_OOM_TO_PARTY = "Inform your party that you are out of mana";
CHT_HINT_ANNOUNCE_OOM_TO_RAID = "Inform your raid members that you are out of mana";
CHT_HINT_ANNOUNCE_OOM_TO_CUSTOM_CHANNEL = "Broadcast on the custom channel that you are out of mana";
CHT_HINT_ANNOUNCE_OOM_PLAY_EMOTE = "Play an emote to announce that you are out of mana";
CHT_HINT_ANNOUNCE_OOM_TO_PARTY_MANA = "Percentage below which mana has to drop that you send a message";
CHT_HINT_ANNOUNCE_OOM_TO_PARTY_DELAY = "Do not repeat the announcement before the given delay in seconds";
CHT_HINT_NOTIFY_CUSTOM_CHANNEL_NAME = 'Name of channel to which to broadcast notify messages';
CHT_HINT_NOTIFY_CUSTOM_CHANNEL_PASSWORD = 'Password of the channel, if required';
CHT_HINT_NOTIFY_CUSTOM_CHANNEL_CHAT_FRAME = 'In which chat box the messages should be displayed';
CHT_HINT_COMBAT_SAFE_TAUNT = "Only taunt if target is not already attacking you";
CHT_HINT_SELF_DEFENSE_ATTACK_TARGET = "Automatically switch to attack stance if you get attacked";
CHT_HINT_SELF_DEFENSE_PET_ATTACK_TARGET = "Have your pet to auto assist you (generaly the same as Pet Defensive setting)";
CHT_HINT_SELF_DEFENSE_NO_MESMERIZE = "Avoid to attack targets who are mesmerized (polymorphed, sapped, ...)";
CHT_HINT_SELF_DEFENSE_DIRECT_ATTACK = "You do not have to lose HP for this, dodge or parry also counts";
CHT_HINT_SELF_DEFENSE_NOT_IN_PARTY = "Switch off self defense when you are in a party";

-- ---------- Hint GUI
CHT_HINT_COLOR_TARGET = "How the background of the frame should be colored";
CHT_HINT_SHOW_TARGET_DEBUFFS = "Which debuffs of the target should be displayed";
CHT_HINT_PARTY_LABEL = "What in the label of your party members should be displayed";
CHT_HINT_SHOW_FRIEND_DEBUFFS = "Which of the debuffs cast on yourself, party or raid should be shown";
CHT_HINT_SHOW_CLICKHEAL = "Shows the ClickHeal frames";
CHT_HINT_SHOW_PARTY = "Show the frames for your party members";
CHT_HINT_SHOW_PARTY_PETS = "Show the pets of your party members. Does not affect your pet.";
CHT_HINT_SHOW_WOW_PARTY = "Show the World of Warcraft default party frames";
CHT_HINT_SHOW_PLAYER_MANA = "Show the the mana if your avatar in the player frame, as thin blue line";
CHT_HINT_SHOW_PET_FOCUS = "Show the focus of your pet in the pet frame, as a thin line";
CHT_HINT_SHOW_PARTY_PET_TARGET = "Show the targets of your party members pets";
CHT_HINT_SHOW_MESMERIZE = "Show the duration of your mesmerize spells next to the Extra buttons";
CHT_HINT_SHOW_HINTS = "Show hints for configuration settings when you mouse over the settings";
CHT_HINT_UPDATE_EFFECTS_INTERVAL = "The interval in which the effects (buffs, debuffs, HOTs) of the unit should be updated. Higher values might prevent lag.";
CHT_HINT_SHOW_FIVE_SECOND_RULE = "Shows a small bar on the top right of the PANIC button with your current mana regain per tick and a bar with the five seconds rule";
CHT_HINT_SHOW_ANCHORS = "Shows the small, dark bar at top of frames, which can be used to drag ClickHeal";
CHT_HINT_FRAME_GROUP_MODE = "How the frames should be grouped, if at all";
CHT_HINT_FRAME_ALIGN = "How the frames should be aligned to each other";
CHT_HINT_EXTRA_FRAME_WIDTH = "The width of the Extra frames";
CHT_HINT_EXTRA_FRAME_HEIGHT = "The height of the Extra frames";
CHT_HINT_PANIC_FRAME_WIDTH = "The width of the PANIC frame";
CHT_HINT_PANIC_FRAME_HEIGHT = "The height of the PANIC frame";
CHT_HINT_PLAYER_FRAME_WIDTH = "The width of the frame for your avatar";
CHT_HINT_PLAYER_FRAME_HEIGHT = "The height of the frame for your avatar";
CHT_HINT_PARTY_FRAME_WIDTH = "The width of the frames for your party members";
CHT_HINT_PARTY_FRAME_HEIGHT = "The height of the frames for your party members";
CHT_HINT_PET_FRAME_WIDTH = "The width of the frame for your pet";
CHT_HINT_PET_FRAME_HEIGHT = "The height of the frame for your pet";
CHT_HINT_PARTYPET_FRAME_WIDTH = "The width of the frames for your party members pets";
CHT_HINT_PARTYPET_FRAME_HEIGHT = "The height of the frames for your party members pets";
CHT_HINT_EXTRA_SCALE = "The scale of the extra button frames";
CHT_HINT_PANIC_FRAME_SCALE = "The scale of the panic frame";
CHT_HINT_PLAYER_FRAME_SCALE = "The scale of the player frame";
CHT_HINT_PET_FRAME_SCALE = "The scale of the pet frame";
CHT_HINT_PARTY_FRAME_SCALE = "The scale of the party member frames";
CHT_HINT_PARTYPET_FRAME_SCALE = "The scale of the party pet frames";
CHT_HINT_DOCK_TARGET = "Where to dock the frames for your target (if at all)";
CHT_HINT_PLAYER_TARGET_FRAME_WIDTH = "The width of the frame for the target of your avatar";
CHT_HINT_PLAYER_TARGET_FRAME_HEIGHT = "The heigth of the frame for the target of your avatar";
CHT_HINT_PARTY_TARGET_FRAME_WIDTH = "The width of the frames for the targets of your party members";
CHT_HINT_PARTY_TARGET_FRAME_HEIGHT = "The heigth of the frames for the targets of your party members";
CHT_HINT_PET_TARGET_FRAME_WIDTH = "The width of the frame for the target of your pet";
CHT_HINT_PET_TARGET_FRAME_HEIGHT = "The heigth of the frame for the target of your pet";
CHT_HINT_PARTYPET_TARGET_FRAME_WIDTH = "The width of the frames for the targets of your party members pets";
CHT_HINT_PARTYPET_TARGET_FRAME_HEIGHT = "The heigth of the frames for the targets of your party members pets";
CHT_HINT_PLAYER_TARGET_FRAME_SCALE = "The scale of the frame of the target of your avatar";
CHT_HINT_PET_TARGET_FRAME_SCALE = "The scale of the frame of the target of your pet";
CHT_HINT_PARTY_TARGET_FRAME_SCALE = "The scale of the frames of the targets of your party members";
CHT_HINT_PARTYPET_TARGET_FRAME_SCALE = "The scale of the frames of the targets of your party members pets";
CHT_HINT_UNIT_TOOLTIP_INFO = "Show the tooltip for the unit";
CHT_HINT_RAID_TOOLTIP_INFO = "Where the tooltips should be shown, when you mouse over a raid member";
CHT_HINT_ACTIONS_TOOLTIP_INFO = "Show the tooltip with assigned actions/spells";
CHT_HINT_ACTIONS_TOOLTIP_SHOW_SPELL_RANK = "Show the rank of the spell assigned to the mouse button in the tooltip";
CHT_HINT_ACTIONS_TOOLTIP_SPELL_RANK_SHOW_MAX = "Show also an indication that the highest spell will be cast (max)";
CHT_HINT_UNIT_TOOLTIP_SCALE = "The scale of the tooltip, where the unit information is displayed";
CHT_HINT_ACTIONS_TOOLTIP_SCALE = "The scale of the tooltip, where the assigned actions (spells) are displayed";
CHT_HINT_HINT_TOOLTIP_SCALE = "The scale of the tooltip in the configuration, where the hints are displayed";

-- ---------- Hint Extended
CHT_HINT_SHOW_RAID_GROUP1 = "Shows the members of raid group one on the screen";
CHT_HINT_SHOW_RAID_GROUP2 = "Shows the members of raid group two on the screen";
CHT_HINT_SHOW_RAID_GROUP3 = "Shows the members of raid group three on the screen";
CHT_HINT_SHOW_RAID_GROUP4 = "Shows the members of raid group four on the screen";
CHT_HINT_SHOW_RAID_GROUP5 = "Shows the members of raid group five on the screen";
CHT_HINT_SHOW_RAID_GROUP6 = "Shows the members of raid group six on the screen";
CHT_HINT_SHOW_RAID_GROUP7 = "Shows the members of raid group seven on the screen";
CHT_HINT_SHOW_RAID_GROUP8 = "Shows the members of raid group eight on the screen";
CHT_HINT_SHOW_RAID_CLASS_DRUID = "Show all hunters of the raid on the screen";
CHT_HINT_SHOW_RAID_CLASS_HUNTER = "Show all hunters of the raid on the screen";
CHT_HINT_SHOW_RAID_CLASS_MAGE = "Show all mages of the raid on the screen";
CHT_HINT_SHOW_RAID_CLASS_PALADIN = "Show all paladin of the raid on the screen";
CHT_HINT_SHOW_RAID_CLASS_PRIEST = "Show all priests of the raid on the screen";
CHT_HINT_SHOW_RAID_CLASS_ROGUE = "Show all rogues of the raid on the screen";
CHT_HINT_SHOW_RAID_CLASS_SHAMAN = "Show all shamen of the raid on the screen";
CHT_HINT_SHOW_RAID_CLASS_WARLOCK = "Show all warlocks of the raid on the screen";
CHT_HINT_SHOW_RAID_CLASS_WARRIOR = "Show all warriors of the raid on the screen";
CHT_HINT_SHOW_RAID_PETS = "Shows the pets of all raid groups on the screen";
CHT_HINT_RAID_PETS_SCAN_INTERVAL = "How often the raid should be scanned to detect new pets";
CHT_HINT_RAID_HIDE_PARTY_IN_RAID = "Hide party window when you are in a raid";
CHT_HINT_RAID_GROUP_FRAME_WIDTH = "The width of the frames containing raid group members";
CHT_HINT_RAID_GROUP_FRAME_HEIGTH = "The height of the frames containing raid group members";
CHT_HINT_RAID_CLASS_FRAME_WIDTH = "The width of the frames containing raid members of the same class";
CHT_HINT_RAID_CLASS_FRAME_HEIGTH = "The height of the frames containing raid members of the same class";
CHT_HINT_RAID_GROUP_FRAME_SCALE = "The scale of the frames containing raid group members";
CHT_HINT_RAID_CLASS_FRAME_SCALE = "The scale of the frames containing raid members of the same class";
CHT_HINT_MAIN_TANK_FRAME_WIDTH = "The width of the main tank frames";
CHT_HINT_MAIN_TANK_FRAME_HEIGTH = "The height of the main tank frames";
CHT_HINT_MAIN_TANK_FRAME_SCALE = "The scale of the main tank frames";
CHT_HINT_NEEDY_LIST_SHOW_PLAYER = "Include yourself in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_PARTY = "Include the members of your party in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_RAID_GROUP1 = "Include the members of the raid group one in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_RAID_GROUP2 = "Include the members of the raid group two in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_RAID_GROUP3 = "Include the members of the raid group three in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_RAID_GROUP4 = "Include the members of the raid group four in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_RAID_GROUP5 = "Include the members of the raid group five in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_RAID_GROUP6 = "Include the members of the raid group six in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_RAID_GROUP7 = "Include the members of the raid group seven in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_RAID_GROUP8 = "Include the members of the raid group eight in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_CLASS_DRUID = "Include all hunters in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_CLASS_HUNTER = "Include all hunters in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_CLASS_MAGE = "Include all mages in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_CLASS_PALADIN = "Include all paladin in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_CLASS_PRIEST = "Include all priests in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_CLASS_ROGUE = "Include all rogues in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_CLASS_SHAMAN = "Include all shamen in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_CLASS_WARLOCK = "Include all warlocks in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_CLASS_WARRIOR = "Include all warriors in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_PET = "Include your pet in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_PARTY_PETS = "Include the pets of your party members in the Needy List";
CHT_HINT_NEEDY_LIST_SHOW_RAID_PETS = "Include the pets of your raid members in the Needy List";
CHT_HINT_ENABLE_NEEDY_LIST_HEAL = "When to enable the needy list for healing";
CHT_HINT_NEEDY_LIST_HEAL_HIDE_IN_BATTLEFIELD = "Hide the needy list when you are in a battlefield";
CHT_HINT_NEEDY_LIST_HEAL_SCAN_INTERVAL = "How often the raid or party should be scanned to find members to add to the list";
CHT_HINT_NEEDY_LIST_HEAL_GROW_DIRECTION = "Direction how the list should grow, downwards or upwards";
CHT_HINT_NEEDY_LIST_HEAL_MAX_UNITS = "How many units to display at most";
CHT_HINT_NEEDY_LIST_HEAL_LOCK_TANKS = "Lock tanks on top of the list and always show them";
CHT_HINT_NEEDY_LIST_HEAL_TOOLTIP_INFO = "Where the tooltips should be shown when you mouse over a unit in the list";
CHT_HINT_NEEDY_LIST_HEAL_HEALTH_PERCENTAGE = "Health percentage the unit has to reach that it will be displayed in the list";
CHT_HINT_NEEDY_LIST_HEAL_FRAME_WIDTH = "The width of the Needy List Heal frames";
CHT_HINT_NEEDY_LIST_HEAL_FRAME_HEIGHT = "The height of the Needy List Heal frames";
CHT_HINT_NEEDY_LIST_HEAL_FRAME_SCALE = "The scale of the Needy List Heal frames";
CHT_HINT_ENABLE_NEEDY_LIST_BUFF = "When to enable the needy list for buffing";
CHT_HINT_NEEDY_LIST_BUFF_HIDE_IN_BATTLEFIELD = "Hide the needy list when you are in a battlefield";
CHT_HINT_NEEDY_LIST_BUFF_SCAN_INTERVAL = "How often the raid or party should be scanned to find members to add to the list";
CHT_HINT_NEEDY_LIST_BUFF_GROW_DIRECTION = "Direction how the list should grow, downwards or upwards";
CHT_HINT_NEEDY_LIST_BUFF_MAX_UNITS = "How many units to display at most";
CHT_HINT_NEEDY_LIST_BUFF_TOOLTIP_INFO = "Where the tooltips should be shown when you mouse over a unit in the list";
CHT_HINT_NEEDY_LIST_BUFF_FRAME_WIDTH = "The width of the Needy List Buff frames";
CHT_HINT_NEEDY_LIST_BUFF_FRAME_HEIGHT = "The height of the Needy List Buff frames";
CHT_HINT_NEEDY_LIST_BUFF_FRAME_SCALE = "The scale of the Needy List Buff frames";
CHT_HINT_ENABLE_NEEDY_LIST_CURE = "When to enable the needy list for curing";
CHT_HINT_NEEDY_LIST_CURE_HIDE_IN_BATTLEFIELD = "Hide the needy list when you are in a battlefield";
CHT_HINT_NEEDY_LIST_CURE_SHOW_CURSE = "Show players suffering from curses in the list";
CHT_HINT_NEEDY_LIST_CURE_SHOW_DISEASE = "Show players suffering from diseases in the list";
CHT_HINT_NEEDY_LIST_CURE_SHOW_POISON = "Show players suffering from poison in the list";
CHT_HINT_NEEDY_LIST_CURE_SHOW_MAGIC = "Show players suffering from magical ailments in the list";
CHT_HINT_NEEDY_LIST_CURE_SCAN_INTERVAL = "How often the raid or party should be scanned to find members to add to the list";
CHT_HINT_NEEDY_LIST_CURE_GROW_DIRECTION = "Direction how the list should grow, downwards or upwards";
CHT_HINT_NEEDY_LIST_CURE_MAX_UNITS = "How many units to display at most";
CHT_HINT_NEEDY_LIST_CURE_TOOLTIP_INFO = "Where the tooltips should be shown when you mouse over a unit in the list";
CHT_HINT_NEEDY_LIST_CURE_FRAME_WIDTH = "The width of the Needy List Cure frames";
CHT_HINT_NEEDY_LIST_CURE_FRAME_HEIGHT = "The height of the Needy List Cure frames";
CHT_HINT_NEEDY_LIST_CURE_FRAME_SCALE = "The scale of the Needy List Cure frames";
CHT_HINT_ENABLE_NEEDY_LIST_DEAD = "When to enable the needy list for resurrections";
CHT_HINT_NEEDY_LIST_DEAD_HIDE_IN_BATTLEFIELD = "Hide the needy list when you are in a battlefield";
CHT_HINT_NEEDY_LIST_DEAD_SCAN_INTERVAL = "How often the raid or party should be scanned to find members to add to the list";
CHT_HINT_NEEDY_LIST_DEAD_GROW_DIRECTION = "Direction how the list should grow, downwards or upwards";
CHT_HINT_NEEDY_LIST_DEAD_MAX_UNITS = "How many units to display at most";
CHT_HINT_NEEDY_LIST_DEAD_TOOLTIP_INFO = "Where the tooltips should be shown when you mouse over a unit in the list";
CHT_HINT_NEEDY_LIST_DEAD_FRAME_WIDTH = "The width of the Needy List Cure frames";
CHT_HINT_NEEDY_LIST_DEAD_FRAME_HEIGHT = "The height of the Needy List Cure frames";
CHT_HINT_NEEDY_LIST_DEAD_FRAME_SCALE = "The scale of the Needy List Cure frames";

-- ---------- Hint Friend
CHT_HINT_FINETUNE_PWS = "If PW:S already active, cast Renew instead";
CHT_HINT_FINETUNE_RENEW = "If Renew already active, cast Flash Heal instead";
CHT_HINT_FINETUNE_REGROWTH = "If Regrowth already active, cast Rejuvenation instead";
CHT_HINT_FINETUNE_REJUVENATION = "If Rejuvenation already active, cast Regrowth/Healing Touch instead";
CHT_HINT_ADJUST_SPELL_RANK = "Choose spell rank dependant on level of target";
CHT_HINT_TOGGLE_SHADOWFORM = "If shadowform, ghost wolf or stealth are already active, cancel the effect";
CHT_HINT_SHOW_FRIEND_MANA = "Show mana of your party and raid members as a thin blue bar in the frame";
CHT_HINT_SHOW_FRIEND_RAGE = "Show rage of your party and raid members as a thin red bar in the frame";
CHT_HINT_SHOW_FRIEND_ENERGY = "Show energy of your party and raid members as a thin yellow bar in the frame";
CHT_HINT_SHOW_FRIEND_FOCUS = "Show focus of your party and raid members pets as a thin bar in the frame";
CHT_HINT_RESURRECT_PLAYER = "Condition when the resurrect spell should be cast on dead players";
CHT_HINT_FRIEND_HP_LABEL = "How to format the hitpoints label for units";
CHT_HINT_FRIEND_FRAME_BACKGROUND = "How the background of the frame of your avatar and frames should be colored";
CHT_HINT_CAST_ON_CHARMED_FRIEND = "Allows casting of offensive spells on charmed party/raid members. Warning: Disabling prevents you from casting offenisve spells on your opponent!";
CHT_HINT_CHECK_HEAL_RANGE = "Checks if a party or raid member is in range for your healing spells. If they are out of range, this will be indicated on their unit frames.";
CHT_HINT_HEAL_RANGE_SCAN_MAINTANKS_INTERVAL = "The interval in which the main tanks will be scanned to determine if they are within or out of heal range. The faster you scan, the more interface lag you might encounter.";
CHT_HINT_HEAL_RANGE_SCAN_PARTY_INTERVAL = "The interval in which your pet, the party members and their pets will be scanned to determine if they are within or out of heal range. The faster you scan, the more interface lag you might encounter.";
CHT_HINT_HEAL_RANGE_SCAN_RAID_INTERVAL = "The interval in which the raid members and their pets will be scanned to determine if they are within or out of heal range. The faster you scan, the more interface lag you might encounter.";

-- ---------- Hint Enemy
CHT_HINT_TARGETING_MODE = "How to acquire targets if you cast a spell on a hostile unit: Keep current target, always target new target, only target new target if no current target";
CHT_HINT_SHOW_LEVEL_DIFF = "Show the difference of your level to the target in the frame";
CHT_HINT_SHOW_ENEMY_MANA = "Show mana of an hostile target as a thin blue bar in the target frame";
CHT_HINT_SHOW_ENEMY_RAGE = "Show rage of an hostile target as a thin red bar in the target frame";
CHT_HINT_SHOW_ENEMY_ENERGY = "Show enery of an hostile target as a thin yellow bar in the target frame";
CHT_HINT_SHOW_ENEMY_FOCUS = "Show focus of an hostile pet as a thin bar in the target frame";
CHT_HINT_CAST_ON_CHARMED_ENEMY = "Allows casting of beneficial spells on charmed enemy";

-- ---------- Hint PANIC
CHT_HINT_PANIC_ON_UNMAPPED = "Execute PANIC function when clicking the panic button with an unset mouse combination";
CHT_HINT_PANIC_HEAL_PLAYER = "Include your avatar for healing calculations when using the PANIC action";
CHT_HINT_PANIC_HEAL_PET = "Include your pet for healing calculations when using the PANIC action";
CHT_HINT_PANIC_HEAL_PARTY = "Include party members for healing calculations when using the PANIC action";
CHT_HINT_PANIC_HEAL_PARTY_PET = "Include pets of party members for healing calculations when using the PANIC action";
CHT_HINT_PANIC_HEAL_RAID = "Include raid members for healing calculations when using the PANIC action";
CHT_HINT_PANIC_HEAL_RAID_PET = "Include pets of raid members for healing calculations when using the PANIC action";
CHT_HINT_PANIC_BUFF_PLAYER = "Include your avatar for buffing when using the PANIC action";
CHT_HINT_PANIC_BUFF_PET = "Include your pet for buffing when using the PANIC action";
CHT_HINT_PANIC_BUFF_PARTY = "Include party members for buffing when using the PANIC action";
CHT_HINT_PANIC_BUFF_PARTY_PET = "Include pets of party members for buffing when using the PANIC action";
CHT_HINT_PANIC_BUFF_RAID = "Include raid members for buffing when using the PANIC action";
CHT_HINT_PANIC_BUFF_RAID_PET = "Include pets of raid members for buffing when clicking the PANIC button";
CHT_HINT_PANIC_CURE = "Cure party members when clicking the PANIC button (only works if addon Decursive is installed)";
CHT_HINT_PANIC_BEHAVIOR = "The behavior of the panic healing, especially what spells are used for healing";

-- ---------- Hint Buff
CHT_HINT_BUFF_PLAY_EXPIRE_SOUND = "Plays a sound when a buff has expired";
CHT_HINT_BUFF_SHOW_EXPIRE_MSG = "Shows a message on the screen when a buff has expired";
CHT_HINT_BUFF_PLAY_WARN_SOUND = "Plays a sound when a buff is about to expire";
CHT_HINT_BUFF_SHOW_WARN_MSG = "Shows a message on the screen when a buff is about to expire";
CHT_HINT_WARN_TRACKING_BUFF = "Show a missing tracking buff in the unit/PANIC frame";
CHT_HINT_SHOW_RAID_EFFECTS = "Show effects on raid members (missing buffs, active debuffs) in the PANIC button";
CHT_HINT_COMBINE_BUFFS_IN_PANIC = "Missing buffs are combined in the PANIC button, and instead of every single missing buff a yellow B is displayed";

CHT_HINT_BUFF_PARTY_SPELL_MEMBERS = "Cast the party version of the spell if at least (n) members miss the buff";
CHT_HINT_BUFF_PARTY_SPELL_UPGRADE = "Upgrade the single version of the spell to the party version";
CHT_HINT_BUFF_PARTY_SPELL_BATTLEFIELD = "Also cast the party version in battlefields";

-- ---------- Hint Extra
CHT_HINT_EXTRA1NAME = "Text for the label of your Extra1 button";
CHT_HINT_EXTRA1HIDDEN = "Will hide the buttom/frame";
CHT_HINT_EXTRA2NAME = "Text for the label of your Extra2 button";
CHT_HINT_EXTRA2HIDDEN = "Will hide the buttom/frame";
CHT_HINT_EXTRA3NAME = "Text for the label of your Extra3 button";
CHT_HINT_EXTRA3HIDDEN = "Will hide the buttom/frame";
CHT_HINT_EXTRA4NAME = "Text for the label of your Extra4 button";
CHT_HINT_EXTRA4HIDDEN = "Will hide the buttom/frame";

-- ---------- Hint Arrays
CHT_HINT_OVERHEAL = "Overheal configuration";
CHT_HINT_PARTY_SORT = "Where to display the frame";
CHT_HINT_NAME_COLOR = "The color of the label";

-- Chinese
end
